MatterLink/1.9.4/src/main/kotlin/matterlink/EventHandler.kt

139 lines
5.0 KiB
Kotlin

package matterlink
import kotlinx.coroutines.runBlocking
import matterlink.config.cfg
import matterlink.handlers.ChatEvent
import matterlink.handlers.ChatProcessor
import matterlink.handlers.DeathHandler
import matterlink.handlers.JoinLeaveHandler
import matterlink.handlers.ProgressHandler
import matterlink.handlers.TickHandler
import net.minecraft.command.server.CommandBroadcast
import net.minecraft.command.server.CommandEmote
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.entity.player.EntityPlayerMP
import net.minecraft.server.dedicated.DedicatedServer
import net.minecraftforge.event.CommandEvent
import net.minecraftforge.event.ServerChatEvent
import net.minecraftforge.event.entity.living.LivingDeathEvent
import net.minecraftforge.event.entity.player.AchievementEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.PlayerEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
//FORGE-DEPENDENT
object EventHandler {
//MC-VERSION & FORGE DEPENDENT
@SubscribeEvent
fun progressEvent(e: AchievementEvent) = runBlocking {
val achievement = e.achievement
val entityPlayer = e.entityPlayer as? EntityPlayerMP ?: return@runBlocking
val statFile = entityPlayer.statFile
if (!statFile.canUnlockAchievement(achievement) || statFile.hasAchievementUnlocked(achievement)) {
return@runBlocking
}
ProgressHandler.handleProgress(
name = e.entityPlayer.displayName.unformattedText,
message = "has earned the achievement",
display = e.achievement.statName.unformattedText,
x = e.entityPlayer.posX.toInt(),
y = e.entityPlayer.posY.toInt(),
z = e.entityPlayer.posZ.toInt(),
dimension = e.entityPlayer.dimension
)
}
//FORGE-DEPENDENT
@SubscribeEvent
fun chatEvent(e: ServerChatEvent) = runBlocking {
if (e.isCanceled) return@runBlocking
e.isCanceled = ChatProcessor.sendToBridge(
user = e.player.displayName.unformattedText,
msg = e.message,
x = e.player.posX.toInt(),
y = e.player.posY.toInt(),
z = e.player.posZ.toInt(),
dimension = e.player.dimension,
event = ChatEvent.PLAIN,
uuid = e.player.gameProfile.id
)
}
//FORGE-DEPENDENT
@SubscribeEvent
fun commandEvent(e: CommandEvent) = runBlocking {
val sender = when {
e.sender is DedicatedServer -> cfg.outgoing.systemUser
else -> e.sender.displayName.unformattedText
}
val args = e.parameters.joinToString(" ")
val type = with(e.command) {
when {
this is CommandEmote || commandName.equals("me", true) -> ChatEvent.ACTION
this is CommandBroadcast || commandName.equals("say", true) -> ChatEvent.BROADCAST
else -> return@runBlocking
}
}
ChatProcessor.sendToBridge(
user = sender,
msg = args,
event = type,
x = e.sender.position.x,
y = e.sender.position.y,
z = e.sender.position.z,
dimension = when {
e.sender is DedicatedServer -> null
else -> e.sender.commandSenderEntity?.dimension ?: e.sender.entityWorld.provider.dimension
}
)
}
//FORGE-DEPENDENT
@SubscribeEvent
fun deathEvent(e: LivingDeathEvent) = runBlocking {
if (e.entityLiving is EntityPlayer) {
DeathHandler.handleDeath(
player = e.entityLiving.displayName.unformattedText,
deathMessage = e.entityLiving.combatTracker.deathMessage.unformattedText,
damageType = e.source.damageType,
x = e.entityLiving.posX.toInt(),
y = e.entityLiving.posY.toInt(),
z = e.entityLiving.posZ.toInt(),
dimension = e.entityLiving.dimension
)
}
}
//FORGE-DEPENDENT
@SubscribeEvent
fun joinEvent(e: PlayerEvent.PlayerLoggedInEvent) = runBlocking {
JoinLeaveHandler.handleJoin(
player = e.player.displayName.unformattedText,
x = e.player.posX.toInt(),
y = e.player.posY.toInt(),
z = e.player.posZ.toInt(),
dimension = e.player.dimension
)
}
//FORGE-DEPENDENT
@SubscribeEvent
fun leaveEvent(e: PlayerEvent.PlayerLoggedOutEvent) = runBlocking {
JoinLeaveHandler.handleLeave(
player = e.player.displayName.unformattedText,
x = e.player.posX.toInt(),
y = e.player.posY.toInt(),
z = e.player.posZ.toInt(),
dimension = e.player.dimension
)
}
//FORGE-DEPENDENT
@SubscribeEvent
fun serverTickEvent(e: TickEvent.ServerTickEvent) = runBlocking {
if (e.phase == TickEvent.Phase.END)
TickHandler.handleTick()
}
}