blackmagic/src/morse.c

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/*
* This file is part of the Black Magic Debug project.
*
* Copyright (C) 2015 Black Sphere Technologies Ltd.
* Written by Gareth McMullin <gareth@blacksphere.co.nz>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "general.h"
#include "morse.h"
/* Morse code patterns and lengths */
static const struct {
uint16_t code;
uint8_t bits;
} morse_letter[] = {
{ 0b00011101, 8}, // 'A' .-
{ 0b000101010111, 12}, // 'B' -...
{ 0b00010111010111, 14}, // 'C' -.-.
{ 0b0001010111, 10}, // 'D' -..
{ 0b0001, 4}, // 'E' .
{ 0b000101110101, 12}, // 'F' ..-.
{ 0b000101110111, 12}, // 'G' --.
{ 0b0001010101, 10}, // 'H' ....
{ 0b000101, 6}, // 'I' ..
{0b0001110111011101, 16}, // 'J' .---
{ 0b000111010111, 12}, // 'K' -.-
{ 0b000101011101, 12}, // 'L' .-..
{ 0b0001110111, 10}, // 'M' --
{ 0b00010111, 8}, // 'N' -.
{ 0b00011101110111, 14}, // 'O' ---
{ 0b00010111011101, 14}, // 'P' .--.
{0b0001110101110111, 16}, // 'Q' --.-
{ 0b0001011101, 10}, // 'R' .-.
{ 0b00010101, 8}, // 'S' ...
{ 0b000111, 6}, // 'T' -
{ 0b0001110101, 10}, // 'U' ..-
{ 0b000111010101, 12}, // 'V' ...-
{ 0b000111011101, 12}, // 'W' .--
{ 0b00011101010111, 14}, // 'X' -..-
{0b0001110111010111, 16}, // 'Y' -.--
{ 0b00010101110111, 14}, // 'Z' --..
};
const char *morse_msg;
static const char * volatile morse_ptr;
static char morse_repeat;
void morse(const char *msg, char repeat)
{
morse_msg = morse_ptr = msg;
morse_repeat = repeat;
}
bool morse_update(void)
{
static uint16_t code;
static uint8_t bits;
if (!morse_ptr)
return false;
if (!bits) {
char c = *morse_ptr++;
if (!c) {
if(morse_repeat) {
morse_ptr = morse_msg;
c = *morse_ptr++;
} else {
morse_ptr = 0;
return false;
}
}
if ((c >= 'A') && (c <= 'Z')) {
c -= 'A';
code = morse_letter[c].code;
bits = morse_letter[c].bits;
} else {
code = 0; bits = 4;
}
}
bool ret = code & 1;
code >>= 1;
bits--;
return ret;
}