rp: Use MAX_WRITE_CHUNK when defining flash
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@ -95,6 +95,7 @@
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#define FLASHSIZE_32K_BLOCK_MASK ~(FLASHSIZE_32K_BLOCK - 1U)
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#define FLASHSIZE_64K_BLOCK_MASK ~(FLASHSIZE_64K_BLOCK - 1U)
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#define MAX_FLASH (16U * 1024U * 1024U)
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#define MAX_WRITE_CHUNK 0x1000
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#define RP_SPI_OPCODE(x) (x)
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#define RP_SPI_OPCODE_MASK 0x00ffU
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@ -181,7 +182,7 @@ static void rp_add_flash(target *t)
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f->blocksize = 4096U;
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f->erase = rp_flash_erase;
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f->write = rp_flash_write;
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f->writesize = 2048; /* Max buffer size used otherwise */
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f->writesize = MAX_WRITE_CHUNK; /* Max buffer size used otherwise */
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f->erased = 0xffU;
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target_add_flash(t, f);
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@ -465,7 +466,6 @@ static bool rp_flash_write(target_flash_s *f, target_addr_t dest, const void *sr
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/* Write payload to target ram */
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rp_flash_prepare(t);
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bool ret = true;
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#define MAX_WRITE_CHUNK 0x1000
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while (len) {
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uint32_t chunksize = (len <= MAX_WRITE_CHUNK) ? len : MAX_WRITE_CHUNK;
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target_mem_write(t, RP_SRAM_BASE, src, chunksize);
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