Merge branch 'leveldb' - switched from SQLite to leveldb database.

This commit is contained in:
samo_lego 2020-04-12 16:27:50 +02:00
commit 30e261c767
11 changed files with 75 additions and 124 deletions

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@ -18,7 +18,7 @@ Requires Fabric API.
## License
Libraries that the project is using:
- `Argon2 (LGPLv3)` https://github.com/phxql/argon2-jvm
- `JDBC (Apache 2)` https://github.com/xerial/sqlite-jdbc
- `leveldb (BSD-3-Clause)` https://github.com/google/leveldb
- `JNA (Apache 2 || LGPLv3)` https://github.com/java-native-access/jna
This project is licensed under the `MIT` license.

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@ -26,9 +26,12 @@ dependencies {
implementation 'de.mkammerer:argon2-jvm:2.6'
include 'de.mkammerer:argon2-jvm:2.6'
// JDBC SQLite Driver
implementation group:'org.xerial', name:'sqlite-jdbc', version:'3.8.11.2'
include group:'org.xerial', name:'sqlite-jdbc', version:'3.8.11.2'
// leveldb
implementation group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12'
implementation group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
include group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12'
include group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
// JNA lib
include 'net.java.dev.jna:jna:5.5.0'

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@ -52,15 +52,14 @@ public class SimpleAuth implements DedicatedServerModInitializer {
LOGGER.info("[SimpleAuth] This mod wouldn't exist without the awesome Fabric Community. TYSM guys!");
// Creating data directory (database and config files are stored there)
File file = new File(gameDirectory + "/mods/SimpleAuth");
File file = new File(gameDirectory + "/mods/SimpleAuth/levelDBStore");
if (!file.exists() && !file.mkdir())
LOGGER.error("[SimpleAuth] Error creating directory!");
// Loading config
config = AuthConfig.load(new File(gameDirectory + "/mods/SimpleAuth/config.json"));
// Connecting to db
db.openConnection();
// Making a table in the database
db.makeTable();
// Registering the commands
CommandRegistry.INSTANCE.register(false, dispatcher -> {

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@ -112,7 +112,6 @@ public class AuthCommand {
SimpleAuth.db.update(
uuid,
username,
AuthHelper.hashPass(pass.toCharArray())
);
if(sender != null)
@ -124,7 +123,7 @@ public class AuthCommand {
}
private static int removeAccount(ServerCommandSource source, String uuid, String username) {
Entity sender = source.getEntity();
SimpleAuth.db.delete(uuid, username);
SimpleAuth.db.delete(uuid);
// TODO -> Kick player that was unregistered?

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@ -54,7 +54,7 @@ public class ChangepwCommand {
player.sendMessage(cannotChangePassword);
return 0;
}
else if (AuthHelper.checkPass(player.getUuidAsString(), oldPass.toCharArray())) {
else if (AuthHelper.checkPass(player.getUuidAsString(), oldPass.toCharArray()) == 1) {
if(newPass.length() < SimpleAuth.config.main.minPasswordChars) {
player.sendMessage(new LiteralText(
String.format(SimpleAuth.config.lang.minPasswordChars, SimpleAuth.config.main.minPasswordChars)
@ -69,7 +69,6 @@ public class ChangepwCommand {
}
SimpleAuth.db.update(
player.getUuidAsString(),
null,
AuthHelper.hashPass(newPass.toCharArray())
);
player.sendMessage(passwordUpdated);

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@ -18,6 +18,7 @@ public class LoginCommand {
private static Text enterPassword = new LiteralText(SimpleAuth.config.lang.enterPassword);
private static Text wrongPassword = new LiteralText(SimpleAuth.config.lang.wrongPassword);
private static Text alreadyAuthenticated = new LiteralText(SimpleAuth.config.lang.alreadyAuthenticated);
private static Text notRegistered = new LiteralText(SimpleAuth.config.lang.notRegistered);
private static Text loginTriesExceeded = new LiteralText(SimpleAuth.config.lang.loginTriesExceeded);
private static Text successfullyAuthenticated = new LiteralText(SimpleAuth.config.lang.successfullyAuthenticated);
private static int maxLoginTries = SimpleAuth.config.main.maxLoginTries;
@ -47,15 +48,13 @@ public class LoginCommand {
player.networkHandler.disconnect(loginTriesExceeded);
return 0;
}
else if(SimpleAuth.config.main.enableGlobalPassword) {
if (AuthHelper.checkPass(null, pass.toCharArray())) {
else if (AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray()) == 1) {
SimpleAuth.authenticatePlayer(player, successfullyAuthenticated);
return 1;
}
}
else if (AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray())) {
SimpleAuth.authenticatePlayer(player, successfullyAuthenticated);
return 1;
else if(AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray()) == -1) {
player.sendMessage(notRegistered);
return 0;
}
// Kicking the player out
else if(maxLoginTries == 1) {

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@ -62,7 +62,7 @@ public class RegisterCommand {
return 0;
}
String hash = AuthHelper.hashPass(pass1.toCharArray());
if (SimpleAuth.db.registerUser(player.getUuidAsString(), source.getName(), hash)) {
if (SimpleAuth.db.registerUser(player.getUuidAsString(), hash)) {
SimpleAuth.authenticatePlayer(player, registerSuccess);
return 1;
}

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@ -45,9 +45,9 @@ public class UnregisterCommand {
player.sendMessage(cannotUnregister);
return 0;
}
else if (AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray())) {
else if (AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray()) == 1) {
SimpleAuth.deauthenticatePlayer(player);
SimpleAuth.db.delete(player.getUuidAsString(), null);
SimpleAuth.db.delete(player.getUuidAsString());
player.sendMessage(accountDeleted);
return 1;
}

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@ -2,146 +2,93 @@ package org.samo_lego.simpleauth.database;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.iq80.leveldb.DB;
import org.iq80.leveldb.DBException;
import org.iq80.leveldb.Options;
import org.samo_lego.simpleauth.SimpleAuth;
import java.sql.*;
import java.io.File;
import java.io.IOException;
/**
* Thanks to
* @author sqlitetutorial.net
*/
import static org.iq80.leveldb.impl.Iq80DBFactory.bytes;
import static org.iq80.leveldb.impl.Iq80DBFactory.factory;
public class SimpleAuthDatabase {
private static final Logger LOGGER = LogManager.getLogger();
private DB levelDBStore;
// Connects to the DB
private Connection conn;
public void openConnection() {
// SQLite connection string
String url = "jdbc:sqlite:" + SimpleAuth.gameDirectory + "/mods/SimpleAuth/players.db";
try {
conn = DriverManager.getConnection(url);
} catch (SQLException e) {
Options options = new Options();
levelDBStore = factory.open(new File(SimpleAuth.gameDirectory + "/mods/SimpleAuth/levelDBStore"), options);
} catch (Error | IOException e) {
LOGGER.error("[SimpleAuth] " + e.getMessage());
}
}
// Closing connection
public void close() {
if (conn != null) {
if (levelDBStore != null) {
try {
conn.close();
levelDBStore.close();
LOGGER.info("[SimpleAuth] Database connection closed successfully.");
} catch (SQLException e) {
} catch (Error | IOException e) {
LOGGER.info("[SimpleAuth] Error: " + e.getMessage());
}
}
}
// If the mod runs for the first time, we need to create the DB table
public void makeTable() {
try {
// Creating database table if it doesn't exist yet
String sql = "CREATE TABLE IF NOT EXISTS users (\n" +
" `UserID` INTEGER PRIMARY KEY AUTOINCREMENT,\n" +
" `UUID` BINARY(16) NOT NULL,\n" +
" `Username` VARCHAR(16) NOT NULL,\n" +
" `Password` VARCHAR(64) NOT NULL,\n" +
" UNIQUE (`UUID`)\n" +
" UNIQUE (`Username`)\n" +
");";
Statement stmt = conn.createStatement();
stmt.execute(sql);
} catch (SQLException e) {
LOGGER.error("[SimpleAuth] Error: " + e.getMessage());
}
}
// When player registers, we insert the data into DB
public boolean registerUser(String uuid, String username, String password) {
String sql = "INSERT INTO users(uuid, username, password) VALUES(?,?,?)";
String sqlCheck = "SELECT UUID "
+ "FROM users WHERE UUID = ?";
try (PreparedStatement pstmt = conn.prepareStatement(sql);
PreparedStatement pstmtCheck = conn.prepareStatement(sqlCheck)) {
pstmtCheck.setString(1, uuid);
ResultSet rs = pstmtCheck.executeQuery();
// Getting the password
//String dbUuid = null;
public boolean registerUser(String uuid, String password) {
try {
rs.getString("UUID");
return false;
} catch(SQLException ignored) {
// User is not registered
} finally {
pstmt.setString(1, uuid);
pstmt.setString(2, username);
pstmt.setString(3, password);
pstmt.executeUpdate();
}
if(!this.isRegistered(uuid)) {
levelDBStore.put(bytes("UUID:" + uuid), bytes("password:" + password));
return true;
} catch (SQLException e) {
}
return false;
} catch (Error e) {
LOGGER.error("[SimpleAuth] Register error: " + e.getMessage());
return false;
}
}
// Checks if user is registered
private boolean isRegistered(String uuid) {
try {
return levelDBStore.get(bytes("UUID:" + uuid)) != null;
} catch (DBException e) {
LOGGER.error("[SimpleAuth] " + e.getMessage());
}
return false;
}
// Deletes row containing the username provided
public void delete(String uuid, String username) {
String sql = "DELETE FROM users WHERE uuid = ? OR username = ?";
try (PreparedStatement pstmt = conn.prepareStatement(sql)) {
// set the corresponding param
pstmt.setString(1, uuid);
pstmt.setString(2, username);
// execute the delete statement
pstmt.executeUpdate();
} catch (SQLException e) {
public void delete(String uuid) {
try {
levelDBStore.delete(bytes("UUID:" + uuid));
} catch (Error e) {
LOGGER.error("[SimpleAuth] " + e.getMessage());
}
}
// Updates the password of the user
public void update(String uuid, String username, String pass) {
String sql = "UPDATE users SET password = ? "
+ "WHERE uuid = ? OR username = ?";
try (PreparedStatement pstmt = conn.prepareStatement(sql)) {
// set the corresponding param
pstmt.setString(1, pass);
pstmt.setString(2, uuid);
pstmt.setString(3, username);
// update
pstmt.executeUpdate();
} catch (SQLException e) {
public void update(String uuid, String password) {
try {
levelDBStore.put(bytes("UUID:" + uuid),bytes("password:" + password));
} catch (Error e) {
LOGGER.error("[SimpleAuth] " + e.getMessage());
}
}
// Gets the hashed password from DB
public String getPassword(String uuid){
String sql = "SELECT UUID, Password "
+ "FROM users WHERE UUID = ?";
String pass = null;
try (PreparedStatement pstmt = conn.prepareStatement(sql)) {
// Setting statement
pstmt.setString(1, uuid);
ResultSet rs = pstmt.executeQuery();
// Getting the password
pass = rs.getString("Password");
} catch (SQLException e) {
try {
if(this.isRegistered(uuid)) // Gets password from db and removes "password:" prefix from it
return new String(levelDBStore.get(bytes("UUID:" + uuid))).substring(9);
} catch (Error e) {
LOGGER.error("[SimpleAuth] Error getting password: " + e.getMessage());
}
return pass;
return "";
}
}

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@ -95,6 +95,7 @@ public class AuthConfig {
public String successfulPortalRescue = "§aYou were rescued from nether portal successfully!";
public String maxPasswordChars = "§6Password can be at most %d characters long!";
public String minPasswordChars = "§6Password needs to be at least %d characters long!";
public String notRegistered = "§6This account is not yet registered! Type `/register` first";
}
private static final Logger LOGGER = LogManager.getLogger();
private static final Gson gson = new GsonBuilder()

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@ -12,15 +12,17 @@ public class AuthHelper {
// Creating the instance
private static Argon2 argon2 = Argon2Factory.create();
public static boolean checkPass(String uuid, char[] pass) {
// Returns 1 if password is correct, 0 if not
// and -1 if user is not registered yet
public static int checkPass(String uuid, char[] pass) {
if(SimpleAuth.config.main.enableGlobalPassword) {
// We have global password enabled
try {
return argon2.verify(SimpleAuth.config.main.globalPassword, pass);
return argon2.verify(SimpleAuth.config.main.globalPassword, pass) ? 1 : 0;
}
catch (Error e) {
LOGGER.error("[SimpleAuth] Argon2 error: " + e);
return false;
return 0;
} finally {
// Wipe confidential data
argon2.wipeArray(pass);
@ -30,11 +32,13 @@ public class AuthHelper {
try {
// Hashed password from DB
String hashed = SimpleAuth.db.getPassword(uuid);
if(hashed.equals(""))
return -1; // User is not yet registered
// Verify password
return argon2.verify(hashed, pass);
return argon2.verify(hashed, pass) ? 1 : 0;
} catch (Error e) {
LOGGER.error("[SimpleAuth] error: " + e);
return false;
return 0;
} finally {
// Wipe confidential data
argon2.wipeArray(pass);