forked from sorceress/EasyAuth
Forge works!
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@ -11,16 +11,17 @@ import net.minecraft.util.registry.Registry;
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import net.minecraft.util.registry.RegistryKey;
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import net.minecraft.world.World;
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import org.samo_lego.simpleauth.storage.PlayerCache;
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import org.samo_lego.simpleauth.utils.PlatformSpecific;
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import org.samo_lego.simpleauth.utils.PlayerAuth;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import static org.samo_lego.simpleauth.SimpleAuth.*;
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import static org.samo_lego.simpleauth.utils.CarpetHelper.isPlayerCarpetFake;
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import static org.samo_lego.simpleauth.utils.SimpleLogger.logInfo;
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@Mixin(ServerPlayerEntity.class)
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@ -29,10 +30,9 @@ public class MixinServerPlayerEntity implements PlayerAuth {
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private final ServerPlayerEntity player = (ServerPlayerEntity) (Object) this;
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// * 20 for 20 ticks in second
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@Unique
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private int kickTimer = config.main.kickTime * 20;
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private final boolean isRunningCarpet = false;//FabricLoader.getInstance().isModLoaded("carpet"); //todo
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@Final
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@Shadow
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public MinecraftServer server;
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@ -158,8 +158,7 @@ public class MixinServerPlayerEntity implements PlayerAuth {
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*/
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@Override
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public boolean canSkipAuth() {
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// We ask CarpetHelper class since it has the imports needed
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return (this.isRunningCarpet && isPlayerCarpetFake(this.player)) || (isUsingMojangAccount() && config.main.premiumAutologin);
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return PlatformSpecific.isPlayerFake(this.player) || (isUsingMojangAccount() && config.main.premiumAutologin);
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}
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/**
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@ -0,0 +1,12 @@
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package org.samo_lego.simpleauth.utils;
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import me.shedaniel.architectury.annotations.ExpectPlatform;
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import net.minecraft.entity.player.PlayerEntity;
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public class PlatformSpecific {
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@ExpectPlatform
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public static boolean isPlayerFake(PlayerEntity player) {
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// Replaced by Architectury
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throw new AssertionError();
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}
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}
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@ -1,17 +1,16 @@
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package org.samo_lego.simpleauth.utils;
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//import carpet.patches.EntityPlayerMPFake;
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import carpet.patches.EntityPlayerMPFake;
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import net.minecraft.entity.player.PlayerEntity;
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public class CarpetHelper {
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/**
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* Checks if player is actually a fake one.
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* Fake players are counted as ones, summoned with Carpet mod.
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*
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* @param player player to check
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* @return true if it's fake, otherwise false
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*/
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public static boolean isPlayerCarpetFake(PlayerEntity player) {
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return false;//player instanceof EntityPlayerMPFake;
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public static boolean isPlayerFake(PlayerEntity player) {
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return player instanceof EntityPlayerMPFake;
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}
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}
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@ -0,0 +1,17 @@
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package org.samo_lego.simpleauth.utils.fabric;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.entity.player.PlayerEntity;
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import org.samo_lego.simpleauth.utils.CarpetHelper;
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public class PlatformSpecificImpl {
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/**
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* Checks if player is actually a fake one.
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*
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* @param player player to check
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* @return true if it's fake, otherwise false
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*/
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public static boolean isPlayerFake(PlayerEntity player) {
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return FabricLoader.getInstance().isModLoaded("carpet") && CarpetHelper.isPlayerFake(player);
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}
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}
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@ -3,6 +3,7 @@ package org.samo_lego.simpleauth;
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import com.mojang.brigadier.CommandDispatcher;
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import me.shedaniel.architectury.platform.forge.EventBuses;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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@ -15,8 +16,9 @@ import org.samo_lego.simpleauth.commands.*;
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public class SimpleAuthForge {
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public SimpleAuthForge() {
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// Submit our event bus to let architectury register our content on the right time
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EventBuses.registerModEventBus(SimpleAuth.MOD_ID, FMLJavaModLoadingContext.get().getModEventBus());
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//EventBuses.registerModEventBus(SimpleAuth.MOD_ID, FMLJavaModLoadingContext.get().getModEventBus());
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SimpleAuth.init(FMLPaths.GAMEDIR.get());
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MinecraftForge.EVENT_BUS.register(this);
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}
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@SubscribeEvent
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@ -0,0 +1,11 @@
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package org.samo_lego.simpleauth.utils.forge;
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import net.minecraft.entity.player.PlayerEntity;
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public class PlatformSpecificImpl {
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public static boolean isPlayerFake(PlayerEntity player) {
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// Are there any forge mods with NPCs that don't work with SimpleAuth?
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// Let me know!
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return false;
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}
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}
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@ -14,7 +14,7 @@ forge_version=36.0.4
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# Mod Properties
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mod_version = 1.7.4
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mod_version = 1.7.5
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maven_group = org.samo_lego
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archives_base_name = simpleauth
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