forked from sorceress/EasyAuth
Trying to become an architect
This commit is contained in:
parent
1092166973
commit
783851c753
124
build.gradle
124
build.gradle
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@ -1,124 +0,0 @@
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plugins {
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id 'fabric-loom' version '0.5-SNAPSHOT'
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id 'maven-publish'
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}
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repositories {
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// Carpet mod
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maven {
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url 'https://jitpack.io'
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}
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maven {
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url 'https://masa.dy.fi/maven'
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}
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}
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sourceCompatibility = JavaVersion.VERSION_1_8
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targetCompatibility = JavaVersion.VERSION_1_8
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archivesBaseName = project.archives_base_name
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version = "${project.mod_version}-${project.minecraft_version}"
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group = project.maven_group
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minecraft {
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}
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dependencies {
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//to change the versions see the gradle.properties file
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minecraft "com.mojang:minecraft:${project.minecraft_version}"
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mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
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modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
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// Fabric API. This is technically optional, but you probably want it anyway.
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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// Password hashing
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// Argon2
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implementation "de.mkammerer:argon2-jvm:${argon2_version}"
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include "de.mkammerer:argon2-jvm:${argon2_version}"
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// BCrypt
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implementation "at.favre.lib:bcrypt:${bcrypt_version}"
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implementation "at.favre.lib:bytes:${bytes_version}"
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include "at.favre.lib:bcrypt:${bcrypt_version}"
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include "at.favre.lib:bytes:${bytes_version}"
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// Storage
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// LevelDB database
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implementation group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12'
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implementation group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
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include group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12'
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include group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
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// MongoDB driver
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implementation 'org.mongodb:mongodb-driver-sync:4.1.0'
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include 'org.mongodb:mongodb-driver-sync:4.1.0'
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// JNA lib
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include 'net.java.dev.jna:jna:5.5.0'
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// carpetMod
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// from masa's maven
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//modImplementation "carpet:fabric-carpet:${project.minecraft_version}-${project.carpet_core_version}"
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//modImplementation "carpet:fabric-carpet:1.16-${project.carpet_core_version}"
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// jitpack for quicker updating
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modImplementation "com.github.gnembon:fabric-carpet:${project.carpet_branch}-SNAPSHOT"
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}
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processResources {
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inputs.property "version", project.version
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from(sourceSets.main.resources.srcDirs) {
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include "fabric.mod.json"
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expand "version": project.version
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}
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from(sourceSets.main.resources.srcDirs) {
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exclude "fabric.mod.json"
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}
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}
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// ensure that the encoding is set to UTF-8, no matter what the system default is
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// this fixes some edge cases with special characters not displaying correctly
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// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
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tasks.withType(JavaCompile) {
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options.encoding = "UTF-8"
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}
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// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
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// if it is present.
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// If you remove this task, sources will not be generated.
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task sourcesJar(type: Jar, dependsOn: classes) {
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classifier = "sources"
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from sourceSets.main.allSource
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}
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jar {
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from "LICENSE"
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}
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// configure the maven publication
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publishing {
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publications {
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mavenJava(MavenPublication) {
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// add all the jars that should be included when publishing to maven
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artifact(remapJar) {
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builtBy remapJar
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}
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artifact(sourcesJar) {
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builtBy remapSourcesJar
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}
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}
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}
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// select the repositories you want to publish to
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repositories {
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// uncomment to publish to the local maven
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// mavenLocal()
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mavenCentral()
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}
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}
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@ -4,7 +4,6 @@ import com.mojang.authlib.GameProfile;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
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import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket;
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import net.minecraft.server.PlayerManager;
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import net.minecraft.server.network.ServerPlayerEntity;
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@ -15,7 +14,6 @@ import net.minecraft.util.math.BlockPos;
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import org.samo_lego.simpleauth.storage.PlayerCache;
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import org.samo_lego.simpleauth.utils.PlayerAuth;
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import java.net.SocketAddress;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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@ -28,9 +26,15 @@ import static org.samo_lego.simpleauth.SimpleAuth.playerCacheMap;
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*/
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public class AuthEventHandler {
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// Player pre-join
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// Returns text as a reason for disconnect or null to pass
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public static LiteralText checkCanPlayerJoinServer(SocketAddress socketAddress, GameProfile profile, PlayerManager manager) {
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/**
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* Player pre-join.
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* Returns text as a reason for disconnect or null to pass
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*
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* @param profile GameProfile of the player
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* @param manager PlayerManager
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* @return TExt if player should be disconnected
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*/
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public static LiteralText checkCanPlayerJoinServer(GameProfile profile, PlayerManager manager) {
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// Getting the player
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String incomingPlayerUsername = profile.getName();
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PlayerEntity onlinePlayer = manager.getPlayer(incomingPlayerUsername);
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@ -3,7 +3,7 @@ package org.samo_lego.simpleauth.mixin;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.ActionResult;
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import org.samo_lego.simpleauth.event.item.DropItemCallback;
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import org.samo_lego.simpleauth.event.AuthEventHandler;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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@ -17,7 +17,7 @@ public class MixinPlayerEntity {
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@Inject(method = "dropSelectedItem(Z)Z", at = @At("HEAD"), cancellable = true)
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private void dropSelectedItem(boolean dropEntireStack, CallbackInfoReturnable<Boolean> cir) {
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ServerPlayerEntity player = (ServerPlayerEntity) (Object) this;
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ActionResult result = DropItemCallback.EVENT.invoker().onDropItem(player);
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ActionResult result = AuthEventHandler.onDropItem(player);
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if (result == ActionResult.FAIL) {
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cir.setReturnValue(false);
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@ -9,6 +9,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.stat.ServerStatHandler;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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import org.samo_lego.simpleauth.event.AuthEventHandler;
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import org.samo_lego.simpleauth.event.entity.player.PlayerJoinServerCallback;
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import org.samo_lego.simpleauth.event.entity.player.PlayerLeaveServerCallback;
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import org.samo_lego.simpleauth.event.entity.player.PrePlayerJoinCallback;
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@ -36,12 +37,12 @@ public abstract class MixinPlayerManager {
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@Inject(method = "onPlayerConnect(Lnet/minecraft/network/ClientConnection;Lnet/minecraft/server/network/ServerPlayerEntity;)V", at = @At("RETURN"))
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private void onPlayerConnect(ClientConnection clientConnection, ServerPlayerEntity serverPlayerEntity, CallbackInfo ci) {
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PlayerJoinServerCallback.EVENT.invoker().onPlayerJoin(serverPlayerEntity);
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AuthEventHandler.onPlayerJoin(serverPlayerEntity);
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}
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@Inject(method = "remove(Lnet/minecraft/server/network/ServerPlayerEntity;)V", at = @At("HEAD"))
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private void onPlayerLeave(ServerPlayerEntity serverPlayerEntity, CallbackInfo ci) {
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PlayerLeaveServerCallback.EVENT.invoker().onPlayerLeave(serverPlayerEntity);
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AuthEventHandler.onPlayerLeave(serverPlayerEntity);
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}
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@Inject(method = "checkCanJoin(Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Lnet/minecraft/text/Text;", at = @At("HEAD"), cancellable = true)
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@ -49,7 +50,7 @@ public abstract class MixinPlayerManager {
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// Getting the player that is trying to join the server
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PlayerManager manager = (PlayerManager) (Object) this;
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LiteralText returnText = PrePlayerJoinCallback.EVENT.invoker().checkCanPlayerJoinServer(socketAddress, profile, manager);
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LiteralText returnText = AuthEventHandler.checkCanPlayerJoinServer(profile, manager);
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if(returnText != null) {
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// Canceling player joining with the returnText message
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@ -7,6 +7,7 @@ import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.ActionResult;
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import org.samo_lego.simpleauth.event.AuthEventHandler;
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import org.samo_lego.simpleauth.event.entity.player.ChatCallback;
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import org.samo_lego.simpleauth.event.entity.player.PlayerMoveCallback;
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import org.samo_lego.simpleauth.event.item.TakeItemCallback;
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@ -33,7 +34,7 @@ public abstract class MixinServerPlayNetworkHandler {
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cancellable = true
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)
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private void onPlayerChat(String message, CallbackInfo ci) {
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ActionResult result = ChatCallback.EVENT.invoker().onPlayerChat(this.player, message);
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ActionResult result = AuthEventHandler.onPlayerChat(this.player, message);
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if (result == ActionResult.FAIL) {
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ci.cancel();
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}
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@ -50,7 +51,7 @@ public abstract class MixinServerPlayNetworkHandler {
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)
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private void onPlayerAction(PlayerActionC2SPacket packet, CallbackInfo ci) {
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if(packet.getAction() == SWAP_ITEM_WITH_OFFHAND) {
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ActionResult result = TakeItemCallback.EVENT.invoker().onTakeItem(this.player);
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ActionResult result = AuthEventHandler.onTakeItem(this.player);
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if (result == ActionResult.FAIL) {
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ci.cancel();
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}
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@ -67,7 +68,7 @@ public abstract class MixinServerPlayNetworkHandler {
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cancellable = true
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)
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private void onPlayerMove(PlayerMoveC2SPacket playerMoveC2SPacket, CallbackInfo ci) {
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ActionResult result = PlayerMoveCallback.EVENT.invoker().onPlayerMove(player);
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ActionResult result = AuthEventHandler.onPlayerMove(player);
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if (result == ActionResult.FAIL) {
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// A bit ugly, I know. (we need to update player position)
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player.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.yaw, player.pitch);
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@ -85,7 +86,7 @@ public abstract class MixinServerPlayNetworkHandler {
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cancellable = true
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)
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public void onCreativeInventoryAction(CreativeInventoryActionC2SPacket packet, CallbackInfo ci) {
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ActionResult result = TakeItemCallback.EVENT.invoker().onTakeItem(this.player);
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ActionResult result = AuthEventHandler.onTakeItem(this.player);
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if (result == ActionResult.FAIL) {
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// Canceling the item taking
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@ -5,6 +5,7 @@ import net.minecraft.network.packet.s2c.play.ScreenHandlerSlotUpdateS2CPacket;
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import net.minecraft.screen.slot.Slot;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.ActionResult;
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import org.samo_lego.simpleauth.event.AuthEventHandler;
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import org.samo_lego.simpleauth.event.item.TakeItemCallback;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@ -17,7 +18,7 @@ public abstract class MixinSlot {
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@Inject(method = "canTakeItems(Lnet/minecraft/entity/player/PlayerEntity;)Z", at = @At(value = "HEAD"), cancellable = true)
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private void canTakeItems(PlayerEntity playerEntity, CallbackInfoReturnable<Boolean> cir) {
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ServerPlayerEntity player = (ServerPlayerEntity) playerEntity;
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ActionResult result = TakeItemCallback.EVENT.invoker().onTakeItem(player);
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ActionResult result = AuthEventHandler.onTakeItem(player);
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if (result == ActionResult.FAIL) {
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// Canceling the item taking
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@ -0,0 +1,68 @@
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plugins {
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id "com.github.johnrengelman.shadow" version "5.0.0"
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}
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repositories {
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// Carpet mod
|
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maven {
|
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url 'https://jitpack.io'
|
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}
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maven {
|
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url 'https://masa.dy.fi/maven'
|
||||
}
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||||
}
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configurations {
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shadow
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}
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architectury {
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platformSetupLoomIde()
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}
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dependencies {
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minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
|
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mappings("net.fabricmc:yarn:${rootProject.yarn_mappings}:v2")
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modImplementation "net.fabricmc:fabric-loader:${rootProject.loader_version}"
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|
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// Fabric API. This is technically optional, but you probably want it anyway.
|
||||
modImplementation "net.fabricmc.fabric-api:fabric-api:${rootProject.fabric_version}"
|
||||
|
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compileOnly(project(path: ":common")) {
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transitive = false
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exclude(module: "fabric-api")
|
||||
}
|
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runtimeOnly(project(path: ":common", configuration: "transformedRuntime")) {
|
||||
transitive = false
|
||||
exclude(module: "fabric-api")
|
||||
}
|
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shadow(project(path: ":common", configuration: "transformed")) {
|
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transitive = false
|
||||
exclude(module: "fabric-api")
|
||||
}
|
||||
|
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// carpetMod
|
||||
// from masa's maven
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//modImplementation "carpet:fabric-carpet:${project.minecraft_version}-${project.carpet_core_version}"
|
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//modImplementation "carpet:fabric-carpet:1.16-${project.carpet_core_version}"
|
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// jitpack for quicker updating
|
||||
modImplementation "com.github.gnembon:fabric-carpet:${project.carpet_branch}-SNAPSHOT"
|
||||
}
|
||||
|
||||
processResources {
|
||||
filesMatching("fabric.mod.json") {
|
||||
expand "version": project.version
|
||||
}
|
||||
inputs.property "version", project.version
|
||||
}
|
||||
|
||||
shadowJar {
|
||||
configurations = [project.configurations.shadow]
|
||||
classifier "shadow"
|
||||
}
|
||||
|
||||
remapJar {
|
||||
dependsOn(shadowJar)
|
||||
input.set(shadowJar.archivePath)
|
||||
archiveClassifier = "fabric"
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
package org.samo_lego.simpleauth;
|
||||
|
||||
import net.fabricmc.api.DedicatedServerModInitializer;
|
||||
import net.fabricmc.fabric.api.command.v1.CommandRegistrationCallback;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
|
||||
import net.fabricmc.fabric.api.event.player.*;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
|
||||
public class SimpleAuthFabric implements DedicatedServerModInitializer {
|
||||
|
||||
@Override
|
||||
public void onInitializeServer() {
|
||||
SimpleAuth.init(FabricLoader.getInstance().getGameDir());
|
||||
|
||||
|
||||
// Registering the commands
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, dedicated) -> {
|
||||
RegisterCommand.registerCommand(dispatcher);
|
||||
LoginCommand.registerCommand(dispatcher);
|
||||
LogoutCommand.registerCommand(dispatcher);
|
||||
AuthCommand.registerCommand(dispatcher);
|
||||
AccountCommand.registerCommand(dispatcher);
|
||||
});
|
||||
|
||||
// From Fabric API
|
||||
PlayerBlockBreakEvents.BEFORE.register((world, player, blockPos, blockState, blockEntity) -> AuthEventHandler.onBreakBlock(player));
|
||||
UseBlockCallback.EVENT.register((player, world, hand, blockHitResult) -> AuthEventHandler.onUseBlock(player));
|
||||
UseItemCallback.EVENT.register((player, world, hand) -> AuthEventHandler.onUseItem(player));
|
||||
AttackEntityCallback.EVENT.register((player, world, hand, entity, entityHitResult) -> AuthEventHandler.onAttackEntity(player));
|
||||
UseEntityCallback.EVENT.register((player, world, hand, entity, entityHitResult) -> AuthEventHandler.onUseEntity(player));
|
||||
ServerLifecycleEvents.START_DATA_PACK_RELOAD.register((server, serverResourceManager) -> AuthEventHandler.reloadConfig(null));
|
||||
ServerLifecycleEvents.SERVER_STOPPED.register(this::onStopServer);
|
||||
}
|
||||
|
||||
private void onStopServer(MinecraftServer server) {
|
||||
SimpleAuth.stop();
|
||||
}
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
loom.forge = true
|
|
@ -9,16 +9,23 @@ loader_version=0.10.8
|
|||
#Fabric api
|
||||
fabric_version=0.28.0+1.16
|
||||
|
||||
# Forge
|
||||
forge_version = 35.1.0
|
||||
|
||||
|
||||
# Mod Properties
|
||||
mod_version = 1.7.4
|
||||
maven_group = org.samo_lego
|
||||
archives_base_name = simpleauth
|
||||
|
||||
# Hashing
|
||||
# Hashing libs
|
||||
argon2_version = 2.7
|
||||
bcrypt_version = 0.9.0
|
||||
bytes_version = 1.3.0
|
||||
|
||||
# Architectury
|
||||
architectury_version=1.3.78
|
||||
|
||||
# Carpet for debugging
|
||||
carpet_core_version = 1.4.16+v201105
|
||||
carpet_branch = master
|
||||
|
|
|
@ -5,6 +5,14 @@ pluginManagement {
|
|||
name = 'Fabric'
|
||||
url = 'https://maven.fabricmc.net/'
|
||||
}
|
||||
maven { url "https://dl.bintray.com/shedaniel/cloth" }
|
||||
maven { url "https://files.minecraftforge.net/maven/" }
|
||||
gradlePluginPortal()
|
||||
}
|
||||
}
|
||||
|
||||
include("common")
|
||||
include("fabric")
|
||||
include("forge")
|
||||
|
||||
rootProject.name = "simpleauth"
|
|
@ -1,136 +0,0 @@
|
|||
package org.samo_lego.simpleauth;
|
||||
|
||||
import net.fabricmc.api.DedicatedServerModInitializer;
|
||||
import net.fabricmc.fabric.api.command.v1.CommandRegistrationCallback;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
|
||||
import net.fabricmc.fabric.api.event.player.*;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import org.samo_lego.simpleauth.commands.*;
|
||||
import org.samo_lego.simpleauth.event.AuthEventHandler;
|
||||
import org.samo_lego.simpleauth.event.entity.player.*;
|
||||
import org.samo_lego.simpleauth.event.item.DropItemCallback;
|
||||
import org.samo_lego.simpleauth.event.item.TakeItemCallback;
|
||||
import org.samo_lego.simpleauth.storage.AuthConfig;
|
||||
import org.samo_lego.simpleauth.storage.DBHelper;
|
||||
import org.samo_lego.simpleauth.storage.PlayerCache;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Path;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Properties;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import static org.samo_lego.simpleauth.commands.AuthCommand.reloadConfig;
|
||||
import static org.samo_lego.simpleauth.event.AuthEventHandler.*;
|
||||
import static org.samo_lego.simpleauth.utils.SimpleLogger.logError;
|
||||
import static org.samo_lego.simpleauth.utils.SimpleLogger.logInfo;
|
||||
|
||||
public class SimpleAuth implements DedicatedServerModInitializer {
|
||||
|
||||
public static DBHelper DB = new DBHelper();
|
||||
|
||||
public static final ExecutorService THREADPOOL = Executors.newCachedThreadPool();
|
||||
|
||||
/**
|
||||
* HashMap of players that have joined the server.
|
||||
* It's cleared on server stop in order to save some interactions with database during runtime.
|
||||
* Stores their data as {@link org.samo_lego.simpleauth.storage.PlayerCache PlayerCache} object.
|
||||
*/
|
||||
public static final HashMap<String, PlayerCache> playerCacheMap = new HashMap<>();
|
||||
|
||||
/**
|
||||
* HashSet of player names that have Mojang accounts.
|
||||
* If player is saved in here, they will be treated as online-mode ones.
|
||||
*/
|
||||
public static final HashSet<String> mojangAccountNamesCache = new HashSet<>();
|
||||
|
||||
// Getting game directory
|
||||
public static final Path gameDirectory = FabricLoader.getInstance().getGameDir();
|
||||
|
||||
// Server properties
|
||||
public static final Properties serverProp = new Properties();
|
||||
|
||||
/**
|
||||
* Config of the SimpleAuth mod.
|
||||
*/
|
||||
public static AuthConfig config;
|
||||
|
||||
@Override
|
||||
public void onInitializeServer() {
|
||||
// Info I guess :D
|
||||
logInfo("SimpleAuth mod by samo_lego.");
|
||||
// The support on discord was great! I really appreciate your help.
|
||||
logInfo("This mod wouldn't exist without the awesome Fabric Community. TYSM guys!");
|
||||
|
||||
try {
|
||||
serverProp.load(new FileReader(gameDirectory + "/server.properties"));
|
||||
} catch (IOException e) {
|
||||
logError("Error while reading server properties: " + e.getMessage());
|
||||
}
|
||||
|
||||
// Creating data directory (database and config files are stored there)
|
||||
File file = new File(gameDirectory + "/mods/SimpleAuth/leveldbStore");
|
||||
if (!file.exists() && !file.mkdirs())
|
||||
throw new RuntimeException("[SimpleAuth] Error creating directory!");
|
||||
// Loading config
|
||||
config = AuthConfig.load(new File(gameDirectory + "/mods/SimpleAuth/config.json"));
|
||||
// Connecting to db
|
||||
DB.openConnection();
|
||||
|
||||
|
||||
// Registering the commands
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, dedicated) -> {
|
||||
RegisterCommand.registerCommand(dispatcher);
|
||||
LoginCommand.registerCommand(dispatcher);
|
||||
LogoutCommand.registerCommand(dispatcher);
|
||||
AuthCommand.registerCommand(dispatcher);
|
||||
AccountCommand.registerCommand(dispatcher);
|
||||
});
|
||||
|
||||
// Registering the events
|
||||
PrePlayerJoinCallback.EVENT.register(AuthEventHandler::checkCanPlayerJoinServer);
|
||||
PlayerJoinServerCallback.EVENT.register(AuthEventHandler::onPlayerJoin);
|
||||
PlayerLeaveServerCallback.EVENT.register(AuthEventHandler::onPlayerLeave);
|
||||
DropItemCallback.EVENT.register(AuthEventHandler::onDropItem);
|
||||
TakeItemCallback.EVENT.register(AuthEventHandler::onTakeItem);
|
||||
ChatCallback.EVENT.register(AuthEventHandler::onPlayerChat);
|
||||
PlayerMoveCallback.EVENT.register(AuthEventHandler::onPlayerMove);
|
||||
|
||||
// From Fabric API
|
||||
PlayerBlockBreakEvents.BEFORE.register((world, player, blockPos, blockState, blockEntity) -> onBreakBlock(player));
|
||||
UseBlockCallback.EVENT.register((player, world, hand, blockHitResult) -> onUseBlock(player));
|
||||
UseItemCallback.EVENT.register((player, world, hand) -> onUseItem(player));
|
||||
AttackEntityCallback.EVENT.register((player, world, hand, entity, entityHitResult) -> onAttackEntity(player));
|
||||
UseEntityCallback.EVENT.register((player, world, hand, entity, entityHitResult) -> onUseEntity(player));
|
||||
ServerLifecycleEvents.START_DATA_PACK_RELOAD.register((server, serverResourceManager) -> reloadConfig(null));
|
||||
ServerLifecycleEvents.SERVER_STOPPED.register(this::onStopServer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on server stop.
|
||||
*/
|
||||
private void onStopServer(MinecraftServer server) {
|
||||
logInfo("Shutting down SimpleAuth.");
|
||||
DB.saveAll(playerCacheMap);
|
||||
|
||||
// Closing threads
|
||||
try {
|
||||
THREADPOOL.shutdownNow();
|
||||
if (!THREADPOOL.awaitTermination(500, TimeUnit.MILLISECONDS)) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
logError(e.getMessage());
|
||||
THREADPOOL.shutdownNow();
|
||||
}
|
||||
|
||||
// Closing DB connection
|
||||
DB.close();
|
||||
}
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.entity.player;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
||||
public interface ChatCallback {
|
||||
Event<ChatCallback> EVENT = EventFactory.createArrayBacked(ChatCallback.class, listeners -> (player, message) -> {
|
||||
for (ChatCallback event : listeners) {
|
||||
ActionResult result = event.onPlayerChat(player, message);
|
||||
|
||||
if (result != ActionResult.PASS) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return ActionResult.PASS;
|
||||
});
|
||||
|
||||
ActionResult onPlayerChat(PlayerEntity player, String message);
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.entity.player;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
|
||||
public interface PlayerJoinServerCallback {
|
||||
Event<PlayerJoinServerCallback> EVENT = EventFactory.createArrayBacked(PlayerJoinServerCallback.class, listeners -> (player) -> {
|
||||
for (PlayerJoinServerCallback callback : listeners) {
|
||||
callback.onPlayerJoin(player);
|
||||
}
|
||||
});
|
||||
void onPlayerJoin(ServerPlayerEntity player);
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.entity.player;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
|
||||
public interface PlayerLeaveServerCallback {
|
||||
|
||||
Event<PlayerLeaveServerCallback> EVENT = EventFactory.createArrayBacked(PlayerLeaveServerCallback.class, listeners -> (player) -> {
|
||||
for (PlayerLeaveServerCallback callback : listeners) {
|
||||
callback.onPlayerLeave(player);
|
||||
}
|
||||
});
|
||||
void onPlayerLeave(ServerPlayerEntity player);
|
||||
}
|
|
@ -1,21 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.entity.player;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
||||
public interface PlayerMoveCallback {
|
||||
Event<PlayerMoveCallback> EVENT = EventFactory.createArrayBacked(PlayerMoveCallback.class, listeners -> (player) -> {
|
||||
for (PlayerMoveCallback event : listeners) {
|
||||
ActionResult result = event.onPlayerMove(player);
|
||||
|
||||
if (result != ActionResult.PASS) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return ActionResult.PASS;
|
||||
});
|
||||
|
||||
ActionResult onPlayerMove(PlayerEntity player);
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.entity.player;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.PlayerManager;
|
||||
import net.minecraft.text.LiteralText;
|
||||
|
||||
import java.net.SocketAddress;
|
||||
|
||||
public interface PrePlayerJoinCallback {
|
||||
Event<PrePlayerJoinCallback> EVENT = EventFactory.createArrayBacked(
|
||||
PrePlayerJoinCallback.class, listeners -> (
|
||||
socketAddress, profile, manager
|
||||
) -> {
|
||||
for (PrePlayerJoinCallback event : listeners) {
|
||||
|
||||
LiteralText returnText = event.checkCanPlayerJoinServer(socketAddress, profile, manager);
|
||||
|
||||
if (returnText != null) {
|
||||
return returnText;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
});
|
||||
|
||||
LiteralText checkCanPlayerJoinServer(SocketAddress socketAddress, GameProfile profile, PlayerManager manager);
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.item;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
||||
public interface DropItemCallback {
|
||||
Event<DropItemCallback> EVENT = EventFactory.createArrayBacked(DropItemCallback.class, listeners -> (player) -> {
|
||||
for (DropItemCallback event : listeners) {
|
||||
ActionResult result = event.onDropItem(player);
|
||||
if (result != ActionResult.PASS) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return ActionResult.PASS;
|
||||
});
|
||||
|
||||
ActionResult onDropItem(PlayerEntity player);
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
package org.samo_lego.simpleauth.event.item;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
||||
public interface TakeItemCallback {
|
||||
Event<TakeItemCallback> EVENT = EventFactory.createArrayBacked(TakeItemCallback.class, listeners -> (player) -> {
|
||||
for (TakeItemCallback event : listeners) {
|
||||
ActionResult result = event.onTakeItem(player);
|
||||
if (result != ActionResult.PASS) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return ActionResult.PASS;
|
||||
});
|
||||
|
||||
ActionResult onTakeItem(PlayerEntity player);
|
||||
}
|
Loading…
Reference in New Issue