Initalization

Starting my first mod :D for Fabric and for Minecraft in general.
This commit is contained in:
samo_lego 2019-10-24 22:13:52 +02:00
parent 04598d0633
commit 9adff8c50d
14 changed files with 592 additions and 0 deletions

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.gitignore vendored Normal file
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# gradle
.gradle/
build/
out/
classes/
# idea
.idea/
*.iml
*.ipr
*.iws
# vscode
.settings/
.vscode/
bin/
.classpath
.project
# fabric
run/

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README.md Normal file
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# Fabric Example Mod
## Setup
1. Edit build.gradle and mod.json to suit your needs.
* The "mixins" object can be removed from mod.json if you do not need to use mixins.
* Please replace all occurences of "modid" with your own mod ID - sometimes, a different string may also suffice.
2. Run the following command:
```
./gradlew idea
```
## License
This template is available under the CC0 license. Feel free to learn from it and incorporate it in your own projects.

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plugins {
id 'fabric-loom' version '0.2.5-SNAPSHOT'
id 'maven-publish'
}
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
archivesBaseName = project.archives_base_name
version = project.mod_version
group = project.maven_group
minecraft {
}
dependencies {
//to change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}"
modCompile "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modCompile "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
implementation 'org.jetbrains:annotations:15.0'
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.
}
processResources {
inputs.property "version", project.version
from(sourceSets.main.resources.srcDirs) {
include "fabric.mod.json"
expand "version": project.version
}
from(sourceSets.main.resources.srcDirs) {
exclude "fabric.mod.json"
}
}
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
}
jar {
from "LICENSE"
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
}
}
// select the repositories you want to publish to
repositories {
// uncomment to publish to the local maven
// mavenLocal()
}
}

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# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.14.4
yarn_mappings=1.14.4+build.12
loader_version=0.6.1+build.164
# Mod Properties
mod_version = 1.0.0
maven_group = org.samo_lego
archives_base_name = simpleauth
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.3.2+build.218-1.14
textilelib_version=1.0.0-SNAPSHOT

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#Thu Oct 17 21:45:53 CEST 2019
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME

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#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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pluginManagement {
repositories {
jcenter()
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
/*maven {
name = "NerdHub Maven"
url = "https://maven.abusedmaster.xyz"
}*/
gradlePluginPortal()
}
/*dependencies {
modCompile "com.github.NerdHubMC:TextileLib:${textilelib_version}"
}*/
}

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package org.samo_lego.simpleauth;
import com.mojang.brigadier.CommandDispatcher;
import net.minecraft.server.command.CommandManager;
import net.minecraft.server.command.ServerCommandSource;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import static com.mojang.brigadier.arguments.StringArgumentType.*;
import static net.minecraft.server.command.CommandManager.literal; // literal("foo")
import static net.minecraft.server.command.CommandManager.argument; // argument("bar", word())
import static net.minecraft.server.command.CommandManager.*;
class AuthCommands {
static void registerCommands(CommandDispatcher<ServerCommandSource> dispatcher) {
dispatcher.register(literal("register")
.then(argument("password", greedyString())
/*.executes(ctx -> {
System.out.println(getString(ctx, "password"));
return 1;
})*/
.then(argument("passwordAgain", string())
.executes( ctx -> {
System.out.println(getString(ctx, "passwordAgain"));
return 1;}/*register(ctx.getSource(), getString(ctx, "password"), getString(ctx, "password"))*/)
))
.executes(ctx -> {
System.out.println("You need to enter your password twice!");
return 1;
}));
// You can deal with the arguments out here and pipe them into the command.
dispatcher.register(literal("login")
.then(argument("password", greedyString())
.executes(ctx -> login(ctx.getSource(), getString(ctx, "password"))
))
.executes(ctx -> {
System.out.println("You need to enter your password!");
return 1;
}));
}
// Registering our "register" command
private static int register(ServerCommandSource source, String pass1, String pass2) {
System.out.println(pass1);
if(pass1.equals(pass1)){
Text text = new LiteralText(source.getName() + ", you have entered register command");
source.getMinecraftServer().getPlayerManager().broadcastChatMessage(text, false);
}
return 1;
}
// Registering our "login" command
private static int login(ServerCommandSource source, String pass) {
if(pass.equals(pass)){ //From database
Text text = new LiteralText(source.getName() + ", you have entered login command");
source.getMinecraftServer().getPlayerManager().broadcastChatMessage(text, false);
}
return 1; // Success
}
}

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package org.samo_lego.simpleauth;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.fabric.api.registry.CommandRegistry;
public class SimpleAuth implements DedicatedServerModInitializer {
@Override
public void onInitializeServer() {
// This code runs as soon as Minecraft is in a mod-load-ready state.
System.out.println("SimpleAuth mod by samo_lego."); // Info I guess :D
// Registering the commands
CommandRegistry.INSTANCE.register(true, AuthCommands::registerCommands);
}
}

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package org.samo_lego.simpleauth.mixin;
import net.minecraft.server.MinecraftServer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MinecraftServer.class)
public class SimpleAuthMixin {
@Inject(at = @At("HEAD"), method = "start()V")
private void init(CallbackInfo info) {
System.out.println("This line is printed by an example mod mixin!");
}
}

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{
"schemaVersion": 1,
"id": "simpleauth",
"version": "${version}",
"name": "Simple Authentication mod",
"description": "A mod that tries to keep authentication for players simple via commands.",
"authors": [
"samo_lego"
],
"contact": {
"homepage": "https://fabricmc.net/",
"sources": "https://github.com/FabricMC/fabric-example-mod"
},
"license": "MIT",
"environment": "server",
"entrypoints": {
"server": [
"org.samo_lego.simpleauth.SimpleAuth"
]
},
"mixins": [
"simpleauth.mixins.json"
],
"depends": {
"fabricloader": ">=0.4.0"
},
"suggests": {
"flamingo": "*"
}
}

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{
"required": true,
"package": "org.samo_lego.simpleauth.mixin",
"compatibilityLevel": "JAVA_8",
"mixins": [
],
"server": [
"SimpleAuthMixin"
],
"injectors": {
"defaultRequire": 1
}
}