saleae logic: fix triggers after style changes
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@ -536,59 +536,6 @@ static int receive_data(int fd, int revents, void *user_data)
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return TRUE;
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}
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static void trigger_helper(int i, unsigned char *cur_buf,
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struct datafeed_packet *packet, void *user_data,
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int *trigger_offset)
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{
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if ((cur_buf[i] & trigger_mask[trigger_stage])
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== trigger_value[trigger_stage]) {
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/* Match on this trigger stage. */
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trigger_buffer[trigger_stage] = cur_buf[i];
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trigger_stage++;
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if (trigger_stage == NUM_TRIGGER_STAGES
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|| trigger_mask[trigger_stage] == 0) {
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/* Match on all trigger stages, we're done. */
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*trigger_offset = i + 1;
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/*
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* TODO: Send pre-trigger buffer to session bus.
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* Tell the frontend we hit the trigger here.
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*/
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packet->type = DF_TRIGGER;
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packet->length = 0;
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session_bus(user_data, packet);
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/*
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* Send the samples that triggered it, since we're
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* skipping past them.
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*/
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packet->type = DF_LOGIC8;
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packet->length = trigger_stage;
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packet->payload = trigger_buffer;
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session_bus(user_data, packet);
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// break; // FIXME???
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trigger_stage = TRIGGER_FIRED;
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}
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return;
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}
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/*
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* We had a match before, but not in the next sample. However, we may
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* have a match on this stage in the next bit -- trigger on 0001 will
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* fail on seeing 00001, so we need to go back to stage 0 -- but at
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* the next sample from the one that matched originally, which the
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* counter increment at the end of the loop takes care of.
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*/
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if (trigger_stage > 0) {
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i -= trigger_stage;
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if (i < -1)
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i = -1; /* Oops, went back past this buffer. */
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/* Reset trigger stage. */
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trigger_stage = 0;
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}
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}
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void receive_transfer(struct libusb_transfer *transfer)
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{
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static int num_samples = 0;
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@ -646,8 +593,54 @@ void receive_transfer(struct libusb_transfer *transfer)
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trigger_offset = 0;
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if (trigger_stage >= 0) {
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for (i = 0; i < cur_buflen; i++) {
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trigger_helper(i, cur_buf, &packet, user_data,
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&trigger_offset);
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if ((cur_buf[i] & trigger_mask[trigger_stage]) == trigger_value[trigger_stage]) {
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/* Match on this trigger stage. */
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trigger_buffer[trigger_stage] = cur_buf[i];
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trigger_stage++;
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if (trigger_stage == NUM_TRIGGER_STAGES || trigger_mask[trigger_stage] == 0) {
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/* Match on all trigger stages, we're done. */
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trigger_offset = i + 1;
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/*
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* TODO: Send pre-trigger buffer to session bus.
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* Tell the frontend we hit the trigger here.
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*/
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packet.type = DF_TRIGGER;
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packet.length = 0;
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session_bus(user_data, &packet);
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/*
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* Send the samples that triggered it, since we're
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* skipping past them.
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*/
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packet.type = DF_LOGIC8;
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packet.length = trigger_stage;
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packet.payload = trigger_buffer;
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session_bus(user_data, &packet);
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trigger_stage = TRIGGER_FIRED;
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break;
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}
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return;
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}
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/*
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* We had a match before, but not in the next sample. However, we may
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* have a match on this stage in the next bit -- trigger on 0001 will
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* fail on seeing 00001, so we need to go back to stage 0 -- but at
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* the next sample from the one that matched originally, which the
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* counter increment at the end of the loop takes care of.
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*/
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if (trigger_stage > 0) {
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i -= trigger_stage;
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if (i < -1)
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i = -1; /* Oops, went back past this buffer. */
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/* Reset trigger stage. */
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trigger_stage = 0;
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}
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}
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}
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