WIP: satisfactory 1.0 dedicated server
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d63bdc6819
commit
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{
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lib,
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stdenv,
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fetchFromSteam,
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SDL2
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}:
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let
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appId = "1690800";
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buildId = "15636842";
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steamworks_sdk = fetchFromSteam {
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name = "steamworks-sdk";
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inherit appId;
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depot = {
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depotId = "1006";
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manifestId = "7138471031118904166";
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};
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hash = "sha256-OtPI1kAx6+9G09IEr2kYchyvxlPl3rzx/ai/xEVG4oM=";
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};
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server_dist = fetchFromSteam {
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name = "satisfactory-dedicated-server";
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inherit appId;
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depot = {
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depotId = "1690802";
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manifestId = "1910179703516567959";
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};
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hash = "sha256-TxPegZFAwiAzuHgw9xLGr5sAP7KAVMMfPFYL7TRX1O0=";
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};
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in stdenv.mkDerivation {
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pname = "satisfactory-dedicated-server";
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version = "build-${buildId}";
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src = server_dist;
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buildInputs = [ steamworks_sdk ];
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propagatedBuildInputs = [ SDL2 ];
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dontConfigure = true;
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dontBuild = true;
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installPhase = ''
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mkdir -p $out
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cp -r . $out/.
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cp -r ${steamworks_sdk}/linux64 $out
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mkdir -p $out/FactoryGame/Intermediate
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mkdir -p $out/FactoryGame/Saved
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rm $out/FactoryServer.sh
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'';
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dontStrip = true;
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dontPatchELF = true;
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dontPatchShebangs = true;
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dontPruneLibtoolFiles = true;
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preFixup = ''
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echo patching binaries
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chmod +x $out/Engine/Binaries/Linux/FactoryServer-Linux-Shipping
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patchelf --add-needed ${SDL2}/lib/libSDL2-2.0.so.0 \
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$out/linux64/steamclient.so
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patchelf --set-interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
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--add-needed $out/linux64/steamclient.so \
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$out/Engine/Binaries/Linux/FactoryServer-Linux-Shipping
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'';
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meta = with lib; {
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description = "Satisfactory Dedicated Server";
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license = licenses.unfree;
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platforms = [ "x86_64-linux" ];
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};
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}
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@ -0,0 +1 @@
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/nix/store/j0r1vyd1hd43rjzaday70wny2lhjkc1p-satisfactory-dedicated-server-build-15636842
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