* feat: Exposes a method for checking is remote track received and played.
Used for some tests in torture.
* squash: Drop not matching string.
Duplicate translation key with not matching content.
* squash: Moves torture specific functions to features/base/testing.
Listens for media events from the video tag of the large video and stores them in redux.
* squash: Fix comments.
* feat: Listens for media events from the video tag of the remote videos and stores them in redux.
* squash: Fix undefined videoTrack if between switches.
There is no need for setting the availability of desktop sharing anymore. It can
now be detected on the spot.
The reson for the previous code was that way back when browser extensions were
needed, it was possible to start a conference without desktopo sharing support
and get it afterwards. This is no longer the case.
Since the external API now sets preferredWidth/preferredHeight for resizing the large video, we don't need to add chat width to the computed window width when the chat window is closed.
Fixes https://github.com/jitsi/jitsi-meet/issues/7889
If a failure occurs while we are still setting up the UI it's possible the local
thumbnail is still null, and none of the code assumes it may be null, so skip
it.
Get the existing HTMLVideoElement for large video instead of creating a new video element for capturing the screenshot.
This should prevent the video player from getting displayed on mobile Safari.
The stream is attached before the video type change event is fired, so comparing
them is too late. Unconditionally update the screen-sharing indicator, and
perform the check for a change right there, to avoid re-renders.
Adapt to E2EE changes in lib-jitsi-meet. Notably:
---
e2ee: introduce per-participant randomly generated keys
This the second stage in our E2EE journey.
Instead of using a single pre-shared passphrase for deriving the key used for
E2EE, we now establish a secure E2EE communication channel amongst peers.
This channel is implemented using libolm, using XMPP groupchat or JVB channels
as the transport.
Once the secure E2EE channel has been established each participant will generate
a random 32 byte key and exchange it over this channel.
Keys are rotated (well, just re-created at the moment) when a participant joins
or leaves.
---
* Adding responsive to jitsi logo, buttons and hiding some part of the interface
* moving media types thresholds to variables and apply only to screen
* hide chrome extension banner on very small view
* Hide filmstrip only on desktop narrow windows
Up until now we relied on implicit loading of middlewares and reducers, through
having imports in each feature's index.js.
This leads to many complex import cycles which result in (sometimes) hard to fix
bugs in addition to (often) breaking mobile because a web-only feature gets
imported on mobile too, thanks to the implicit loading.
This PR changes that to make the process explicit. Both middlewares and reducers
are imported in a single place, the app entrypoint. They have been divided into
3 categories: any, web and native, which represent each of the platforms
respectively.
Ideally no feature should have an index.js exporting actions, action types and
components, but that's a larger ordeal, so this is just the first step in
getting there. In order to both set example and avoid large cycles the app
feature has been refactored to not have an idex.js itself.
> playinline attr needs to be set to true to stop local video from playing in full screen mode in Safari on iOS.
> This applies to the local video thumbnails and the camera previews from the device selection menu and video preview button