* fix(connection): reload immediately on possible split-brain
There isn't an explicit way to know when a split brain
scenario has happened. It is assumed it arises when an
"item-not-found" connection error is encountered early
on in the conference. So, store when a connection has
happened so it be calculated how much time has
elapsed and if the threshold has not been exceeded
then do an immediate reload of the app instead of
showing the overlay with a reload timer.
* squash: rename isItemNotFoundError -> isShardChangedError
Up until now, mobile was oblivious to participants' presence state. Presence
state handling is required (probably, amongst other things) for "call flows".
So, let's add it! This is done by gathering the presence state when a
participant first joins, and handling subsequent changes.
* feat(settings): setting dialog
- Move device selection, profile edit, language select, moderator
options, and server auth into one modal with tabs.
- Remove side panel profile and settings and logic used to update
them.
- Pipe server auth status into redux to display in the settings
dialog.
- Change filmstrip only device selection popup to use the new
stateless settings dialog component.
* squash: do not show profile tab if not guest
* squash: profile button not clickable if no profile to show
* squash: nits
* ref: Settings dialog.
Emits CONFERENCE_FAILED in response to CONNECTION_FAILED event
which then triggers JitsiConference.leave() through the middleware
processing. Also base/conference state will be adjusted. It is to have
a consistent redux state in which both connection and conference are
failed. It could happen that in a buggy environment the XMPP connection
is dropped, but the media is still flowing which would result in weird
user experience.
Currently the listeners for disconnected and failed connection events
are unsubscribed as soon as the connection is established, so
the CONNECTION_DISCONNECTED is never triggered which would clear the
'connection' field. This commit will clear the 'connection' state on
CONNECTION_WILL_CONNECT. It's needed anyway given that there's no
guarantee on when and if the async disconnect operation will finish.
One issue caused by the 'connection' not cleared was that
CONNECTION_FAILED was not reduced correctly and the reload screen was
not displayed for the following scenario:
1. Join and leave any working conference.
2. Turn off network connectivity on the device.
3. Wait for CONNECTION_FAILED. The reload screen will not be displayed,
because CONNECTION_FAILED is not reduced correctly, because the old
'connection' value is still there.
* Adds an option to disable features based on token data.
Reverts changes from b84e910086, removes disableDesktopSharing option and an interface_config option.
* Disable recording button based on token features data.
Hide recording if local participant isGuest and roles based on token.
When enableUserRolesBasedOnToken is enabled we were not hiding the record button for guests.
* Adds filtering of jibri iqs and rayo based on features.
Moves feature checking in separate utility function.
Renames utility method.
* Adds a footer text when outbound-call is not feature enabled.
* Fixes comments.
Use it unless the connection is not ACTIVE. We don't really care if it's
recovering or whatever, if it's not active it has problems, so that's that.
This fixes a potential edge case in which the connection remains in RESTORING
state for some time.
* ref(toolbar): show recording features based on explicit configs
* squash: bring back button configs, use final config names
* squash: update interfaceConfig comment, remove unused config whitelist
* squash: change order of button enabled checks to reduce diff
* squash: fileRecording -> fileRecordings
Layout:
Use an absolute-fill view as the background with the sidebar on top of. This
greatly simplifies styling, as there is no need to calculate how large the
backdrop needs to be.
Animation:
Switch to a translateX transform animation. This serves 2 purposes: first,
there seems to be a bug somewhere in React Native 0.51-0.55 where the content
that is being animated starts to be clipped. Very weird! But more importantly,
translateX transmorm animations are supported by the native animation driver!
https://facebook.github.io/react-native/blog/2017/02/14/using-native-driver-for-animated.html8f5ebe5952/Libraries/Animated/src/NativeAnimatedHelper.js (L138-L176)
This makes the animation more performant and buttery smooth.
Some small cleanups are also included here.
Instead of keeping dominant speaker locally, get it from redux and be
updated when the dominant speaker changes. This is in an attempt to mimic
the video layout being reactified and connected to redux.
The visibility of the toolbar can be toggled by interacting with the main screen.
This change allows the toolbar to be configured to be 'always visible'. This voids
the 'toggle' functionality.
Simplify parts of the logic introduced in
11b7144ad0.
Specificaly, using all the state change avoiding functions doesn't give us much
since we need to copy the state for sure.
Makes sure that whenever a conference is left or switched, the local
participant's id will be equal to the default value.
The problem fixed by this commit is a situation where the local
participant may end up sharing the same ID with it's "ghost" when
rejoining a disconnected conference. The most important and easiest to
hit case is when the conference is left after the CONFERENCE_FAILED
event.
Another rare and harder to encounter in the real world issue is
where CONFERENCE_LEFT may come with the delay due to it's asynchronous
nature. The step by step scenario is as follows: trying to leave a
conference, but the network is not doing well, so it takes time,
requests are timing out. After getting back to the welcome page the
the CONFERENCE_LEFT has not arrived yet. The same conference is joined
again and the load config may timeout, but it will be read from the
cache. Now the network gets better and conference is joining which
results in our ghost participant added to the redux state. At this point
there's the root issue: two participants with the same id, because the
local one was neither cleared nor set to the new one yet
(PARTICIPANT_JOINED come, before CONFERENCE_JOINED where we adjust the
id). Then comes CONFERENCE_JOINED and we try to update our local id.
We're updating the ID of both ghost and local participant. It could be
also that the delayed CONFERENCE_LEFT comes for the old conference, but
it's too late and it would update the id for both participants.
The approach here reasons that the ID of the local participant
may be reset as soon as the local participant and, respectively, her ID
is no longer involved in a recoverable JitsiConference of interest to
the user and, consequently, the app.
Co-authored-by: Pawel Domas <pawel.domas@jitsi.org>
Co-authored-by: Lyubo Marinov <lmarinov@atlassian.com>
If the ID of a remote participant was the same as the ID of the local
participant (across multiple conferences), removing the remote
participant on PARTICIPANT_LEFT would remove the local participant.
Like the preceding commit "ref(base/conference): clear the 'conference'
field on WILL_LEAVE", this commit is part of the story how we are to
deal with conferences which take noticeable time to leave.
Like the preceding commit "ref(base/conference): clear the 'conference'
field on WILL_LEAVE", this commit is part of the story how we are to
deal with conferences which take noticeable time to leave.
If a leave is delayed and the leaving JitsiConference manages to sneak a
PARTICIPANT_JOINED in, it may create a remote participant who even
collides with the local participant.
With so many abstractions called conference, I'm not surprised I made a
mistake and my reviewer didn't catch it.
As we are transitioning from remote participants identified by ID alone
to an ID-conference pair, the subsequent commits "Protect against late
PARTICIPANT_JOINED" and "Refine PARTICIPANT_LEFT for ID collisions"
caught the error.
Pawel Domas said:
The conference state field is referring to the current conference in
progress, so it feels like this field should be cleared as soon as we
declare that the conference is being left and the asynchronous process
of leaving the conference starts (which happens on
CONFERENCE_WILL_LEAVE).
Lyubo Marinov said:
Merely setting conference to undefined is incomplete because there are
other redux state properties associated with conference.
What we're doing here is redefining the redux action
CONFERENCE_WILL_LEAVE:
The redux action CONFERENCE_WILL_LEAVE represents the order of the user
to leave a JitsiConference instance. From the user's perspective, there's
no going back (with respect to the instance itself). The app will perform
due clean-up like leaving the associated room, but the instance is no
longer the focus of the attention of the user and, consequently, the app.
Now CONFERENCE_LEFT and CONFERENCE_WILL_LEAVE have more in common than
before and we can do a much better job by expressing the common parts in
source code. Additionally, our source code can be rewritten to better
express the meaning of any of these two actions.
Co-authored-by: Pawel Domas <pawel.domas@jitsi.org>
Co-authored-by: Lyubo Marinov <lmarinov@atlassian.com>
Add ability to provide a display name in the configOverwrite object that
when available it will be used to customize the name of the meeting in
callkit screen and recent call list.
Co-authored-by: Daniel Ornelas <daniel.ob64@gmail.com>
Co-authored-by: Lyubo Marinov <lmarinov@atlassian.com>
This fix is based on storing the location URL object we are loading the
configuration for in the redux store. Once the config has been loaded (or it has
failed, for that matter!) we'll check if the current "config URL" is the same we
set, and discard the old one if they don't match.
The Jitsi Meet app always has at most 1 conference of primary interest.
It may have to juggle with 2 JitsiConference instances at the same time
if 1 is in the process of being left and one is joining/joined. But the
one which is joining or joined (which we call conference in the
features/base/conference redux state) is the one "of interest", the
other one is "clean up". Consequently, the remote participants of the
conference "of interest" are the remote participants "of interest" and
the others are "clean up". In order to reduce the time during which
there may be multiplying remote thumbnails, clean the remote
participants who are no longer "of interest" up.
As part of the work on fixing the problem with the multiplying
thumbnails, we've associated remote participant w/ JitsiConference.
However, there are periods of time when multiple JitsiConferences are in
the redux state (and that period is going to be shorted by
StateListenerRegistry). In order to give more control to the feature
base/participants, reduce the occurrences of direct access to the
features/base/participants redux state and utilize the feature's
existing read access functions. Which will allow us in the future to
enhance these functions to access participants which are relevant to the
current conference of interest to the user only.
The commit message of "Associate remote participant w/ JitsiConference
(_JOINED)" explains the motivation for this commit.
Practically, _JOINED and _LEFT combined with "Remove remote participants
who are no longer of interest" should alleviate the problem with
multiplying remote participants to an acceptable level of annoyance.
Technically though, a remote participant cannot be identified by an ID
only. The ID is (somewhat) "unique" in the context of a single
JitsiConference instance. So in order to not have to scratch our heads
over an obscure corner, racing case, it's better to always identify
remote participants by the pair id-conference. Unfortunately, that's a
bit of a high order given the existing source code. So I've implemented
the cases which are the easiest so that new source code written with
participantUpdated is more likely to identify a remote participant with
the pair id-conference.
Additionally, the commit "Reduce direct read access to the
features/base/participants redux state" brings more control back to the
functions of the feature base/participants so that one day we can (if we
choose to) do something like, for example:
If getParticipants is called with a conference, it returns the
participants from features/base/participants who are associated with the
specified conference. If no conference is specified in the function
call, then default to the conference which is the primary focus of the
app at the time of the function call. Added to the above, this should
allow us to further reduce the cases in which we're identifying remote
participants by id only and get us even closer to a more "predictable"
behavior in corner, racing cases.
The plan set in motion here is to associate remote participants with the
JitsiConference instances that created them in order to be able to
remove remote participants when a JitsiConference is no longer the
primary focus of the jitsi-meet app. And that's supposed to alleviate a
problem with multiplying remote thumbnails.
Doing all of the above in a single commit is a bit of a high order. So
I'm splitting the whole into multiple successive commits for the
purposes of observability, comprehension. Each commit is supposed to be
safe even if subsequent commits are not accepted, are reverted,
whatever. Obviously, without the successive commits, a commit may be
"unused".
One of the important pieces of the multiplying remote thumbnails "fix"
offered is removing remote participants who are no longer of interest
i.e. PARTICIPANT_LEFT. But in order for _LEFT to be implemented, _JOINED
must be implemented first.
Because a conference can fail before or after it's joined it must be
"left" in order to release any allocated resources like peerconnections,
tracks and all the other things.
Doing so in CONFERENCE_JOINED is too late because if we are moderators that
event will come first and we won't know what ID to match it with.
This is safe because our local ID is created early.
* feat(recording): frontend logic can support live streaming and recording
Instead of either live streaming or recording, now both can live together. The
changes to facilitate such include the following:
- Killing the state storing in Recording.js. Instead state is stored in the lib
and updated in redux for labels to display the necessary state updates.
- Creating a new container, Labels, for recording labels. Previously labels were
manually created and positioned. The container can create a reasonable number
of labels and only the container itself needs to be positioned with CSS. The
VideoQualityLabel has been shoved into the container as well because it moves
along with the recording labels.
- The action for updating recording state has been modified to enable updating
an array of recording sessions to support having multiple sessions.
- Confirmation dialogs for stopping and starting a file recording session have
been created, as they previously were jquery modals opened by Recording.js.
- Toolbox.web displays live streaming and recording buttons based on
configuration instead of recording availability.
- VideoQualityLabel and RecordingLabel have been simplified to remove any
positioning logic, as the Labels container handles such.
- Previous recording state update logic has been moved into the RecordingLabel
component. Each RecordingLabel is in charge of displaying state for a
recording session. The display UX has been left alone.
- Sipgw availability is no longer broadcast so remove logic depending on its
state. Some moving around of code was necessary to get around linting errors
about the existing code being too deeply nested (even though I didn't touch
it).
* work around lib-jitsi-meet circular dependency issues
* refactor labels to use html base
* pass in translation keys to video quality label
* add video quality classnames for torture tests
* break up, rearrange recorder session update listener
* add comment about disabling startup resize animation
* rename session to sessionData
* chore(deps): update to latest lib for recording changes
Contributing all buttons in one place goes against the designs that we
set out at the beginning of the project's rewrite and that multiple of
us have been following since then.
Knowledge is power, man!
The config.js cache predates the feature base/known-domains.
Technically, it's also able to recall more domains that the feature
recent-list can (because the latter limits its entries).
Make it more generic by accepting any content except of just rows with text and
icons.
In addition, rework its structure so the animation is smoother, by putting the
background overlay outside of the Modal. This way, the animation doesn't affect
the background, which won't slide down.
With this the RN component and the consumer app can share same CallKit
provider, configuration, and enable to be part of multiple listeners of
the CallKit flow events. The main driver of this is to enable the
consumer app to be able to report an incoming call to the OS before
loading the JitsiMeetView. Once the user answers the call, the app can
instantiate a JitsiMeetView, pass the CallKit call UUIID, and the Jitsi
Meet components will handle the connection and report back to CallKit
that the call has been established.
- Update font files to add new icon.
- Update markup and style so the icon has a small background
to fill in the text of the icon.
- Remove some css transitions that don't seem to do much.
In order to be able to add analytics to the deep-linking pages the
lib-jitsi-meet initialization has been moved so it happens earlier.
The introduced `initPromise` will eventually disappear, once conference is
migrated into React and / or support for Temasys is dropped. At that stage, it
can be turned into a sync function which all platforms share.
* Adds in memory log storage, to be used while testing.
Enabling it only when config.debug is set, a configuration provided by jitsi-meet-torture.
* Moves to using config.testing.testMode property for logs storage.
* Fixes comments.
Since the main conference container is no longer "clickable" there must
be a way for clicking on the "large video". A clickable TestHint nested
in ParticipantView makes it easier for dealing with the fact that the
click handler is not always on the same component (required for the
pinch and zoom feature to work correctly).
Allows to bind a click handler to a TestHint.
When a mobile test wants to click an UI element it must be able to
locate it through the accessibility layer. Now the problem with that is
that there is currently no uniform way for finding element on both iOS
and Android. This problem is solved by TestHint component which takes
an id parameter which then can be specified in the corresponding java
TestHint class in jitsi-meet-torture to easily find it. By being able to
add a click handler to a TestHint, it's possible to duplicate original
handler under nested TestHint and then find it easily on the torture
side.
Adds the logic to render TestHint only when the test mode is enabled
in order to be able to put independent TestHints in other places than
the TestConnectionInfo component.
It's too sensitive and most of the time I cannot perform an onPress. In
contrast, the builtin/default/standard onPress is noticeably more
forgiving. While we fix the sensitivity of "pinch to zoom", don't use
its onPress unless absolutely necessary i.e. use it only for desktop
streams.
Zoltan Bettenbuk suggested the following:
const state = getState();
if (desiredTypes.length === 0) {
- const { audio, video } = state['features/base/media'];
-
- audio.muted || desiredTypes.push(MEDIA_TYPE.AUDIO);
- video.muted || desiredTypes.push(MEDIA_TYPE.VIDEO);
+ const startAudioOnly = getPropertyValue(state, 'startAudioOnly');
+ const startWithAudioMuted
+ = getPropertyValue(state, 'startWithAudioMuted');
+ const startWithVideoMuted
+ = getPropertyValue(state, 'startWithVideoMuted');
+
+ if (!startWithAudioMuted) {
+ desiredTypes.push(MEDIA_TYPE.AUDIO);
+ }
+ if (!startAudioOnly && !startWithVideoMuted) {
+ desiredTypes.push(MEDIA_TYPE.VIDEO);
+ }
}
const availableTypes
The final commit is really a different implementation of the same idea
but takes into account that the state of base/media already contains the
intent of the URL and notices the delay in the realization of the
background app state.
Additionally, unbreaks one more case where setAudioOnly is incorrectly
dispatched on CONFERENCE_LEFT or CONFERENCE_FAILED and, consequently,
overrides the intent of the URL.
* feat(Deeplinking): Implement for web.
* ref(unsupported_browser): Move the mobile version to deeplinking feature
* feat(deeplinking_mobile): Redesign.
* fix(deeplinking): Use interface.NATIVE_APP_NAME.
* feat(dial_in_summary): Add the PIN to the number link.
* fix(deep_linking): Handle use case when there isn't deep linking image.
* fix(deep_linking): css
* fix(deep_linking): deeplink -> "deep linking"
* fix(deeplinking_css): Remove position: fixed
* docs(deeplinking): Add comment for the openWebApp action.
On Android the files will be copied to the assets/sounds directory of
the SDK bundle on build time. To play the "asset:/" prefix has to be
used to locate the files correctly.
On iOS each sound file must be added to the SDK's Xcode project in order
to be bundled correctly. To playback we need to know the path of the SDK
bundle which is now exposed by the AppInfo iOS module.
TouchableWithoutFeedback and TouchableHighlight interfere with the
implementation of 'pinch to zoom' to come. We prepare for it by driving
the onClick/onPress handler(s) out of Conference, through LargeVideo and
ParticipantView into Video itself where the bulk of 'pinch to zoom' will
be implemented.
In preparation for "pinch to zoom" support in desktop streams on mobile, make
certain Views not intervene in touch event handling. While the modification is
necessary for "pinch to zoom" which is coming later, it really makes sense for
the modified Views to not be involved in touching because they're used to aid
layout and/or animations and are to behave to the user as if they're not there.
Adds Nat64InfoModule which resolves IPv6 addresses for IPv4 addresses
in IPv6 only network where jitsi-meet deployment does not provide any
IPv6 addresses as ICE candidates.
Being kicked out of the conference will result with a conference failed
event with 'conference.kicked' reason and take the user back to
the welcome page by navigating to 'undefined'.
The onPresence parsing was refactored to remove use of jQuery.
This exposed three methods not available in react-native:
ParentNode.children, ChildNode.remove, and
document.querySelectorAll. The querySelectorAll change could
be swapped for the already polyfilled querySelector, but
children and remove had to be added. The polyfills are based
on those supplied by MDN web docs, but modified to pass jitsi
linting.
* fix(invite): do not send empty queries for people search
The endpoint might return an error if an empty query is sent.
* fix(invite): add error logging for failed people directory requests
The error currently being passed through from $.getJSON ended up
being an empty string plus was not getting logged. So switch to
fetch to move along with jquery killing and log the error.
* fix(dial-in): add error logging for failed requests
* ref(invite): create a fetch helper to remove duplicate logic
Moves the things around to be able to override the config with the URL
params specified in the hash part of the location URI to which the app
is navigating to.
Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
* feat(invite): be able to call numbers from the invite dialog
The major changes:
- Remove DialOutDialog, its views, redux hooks, css, and images.
Its main functionality has been moved into AddPeopleDialog.
- Modify the AppPeopleDialog styling a bit so it is wider.
- Add phone numbers to AddPeopleDialog search results. Phone
numbers are validated in parallel with the request for people
and then appended to the result. The validation includes
an ajax to validate the number is recognized as dialable by
the server. The trigger for the validation is essentially if
the entered input is numbers only.
- AddPeopleDialog holds onto the full object representation of
an item selected in MultiSelectAutocomplete. This is so
selected items can be removed on successful invite, leaving
only unsuccessful items.
- More granular error handling on invite so individual invitees
can be removed from the selected items list.
* squash: change load state, new regex for numbers
* squash: change strings, auto prepend 1 if no country code, add reminders
This reverts commit 88325aeef2.
Turns out a conference with a password triggers a failed conference
join. It's going to be tricky to decipher when to do actual
cleanup, and where to shove that code, so reverting is easier for
now.
Recent changes in lib-jitsi-meet probably led to (1) our
RTCPeerConnection customizations on react-native not being used which is
a problem because we need them for at least NAT64 on iOS in order to
pass the review in Apple's App Store and (2) unexpected exceptions
inside react-native-webrtc.
The Promise-based WebRTC API should be merged from react-native-webrtc's
upstream but I don't want to do it right now because last time we got
multiple bugs in addition.
Destroy local tracks and also destroy large video so the
user does not wonder why camera (and mic) are still enabled
even though hangup has been pressed.
When in PiP mode the LargeView will not be large enough to hold the avatar (for
those interested in the details, our avatar's size is 200, and in PiP mode the
app is resized to about 150).
In order to solve it, this PR refactors how the avatar style is passed along,
reducing it to a single "size" prop. With this only prop, the Avatar compononent
will compute the width, height and borderRadius, plus deal with some Android
shenanigans.
In addition, the LargeView component now uses DimensionsDetector to check its
own size and adjust the size prop passed to the Avatar component as needed.
Passing around of the component was used when there were two
independent Notification components. Now that there is only
one Notification component, it is not necessary to pass
around the component.
* Handles connection failed event details (passing them to analytics).
* Fixing comments.
* Updates depending versions to be able to test.
* Fixing comments.
* Fixes wrong jsdoc.
We started on the way to responsive UI and its design with aspect ratio
and keeping the filmstrip on the short side of the app's visible
rectangle.
Shortly, we're going to introduce reduced UI for Picture-in-Picture. And
that's where we'll need another dimensions-based detector akin to the
aspect ratio detector.
While the AspectRatioDetector, the up-and-coming ReducedUIDetector, and
their base DimensionsDetector are definitely separate abstractions and
implementations not mixed for the purposes of easy extensibility and
maintenance, the three of them are our building blocks on top of which
we'll build our responsive UI.
If the view gets resized to a 1:1 aspect ratio, remember the previous mode to
avoid flickering when going back to a larger size or different aspect ratio.