- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
* Updates start silent, turning on startWithAudioMuted and few UI tweaks.
Disabled mic unmute button and removes remote participants volume slider.
* Adds analytics for start silent.
* Removes extra semi colon.
* Updates lib-jitsi-meet and updates meeting info text.
When the video unmute button disabled audio-only, also unmute video. This fixes
a weird case in which the user need to "unmute twice" if they were muted beofre
they enabled audio-only mode. That's ok if the audio-only button was used, but
not if the video-unmute button was used, since the expectation is to have video,
of course.
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
For the most part the changes are taking the "static propTypes" declaration off
of components and declaring them as Flow types. Sometimes to support flow some
method signatures had to be added. There are some exceptions in which more had
to be done to tame the beast:
- AbstractVideoTrack: put in additional truthy checks for videoTrack.
- Video: add truthy checks for the _videoElement ref.
- shouldRenderVideoTrack function: Some component could pass null for the
videoTrack argument and Flow wanted that called out explicitly.
- DisplayName: Add a truthy check for the input ref before acting on it.
- NumbersList: Move array checks inline for Flow to comprehend array methods
could be called. Add type checks in the Object.entries loop as the value is
assumed to be a mixed type by Flow.
- AbstractToolbarButton: add additional truthy check for passed in type.
- Change "features/chat" to support listening for new chat messages
and storing them, removing that logic from conference.js.
- Combine chat.scss and side_toolbar_container.css, and remove unused
scss files. Chat is the only side panel so the two concepts have
been merged.
- Remove direct access to the chat feature from non-react and non-redux
flows.
- Modify the i18n translate function to take in an options object.
By default the option "wait" is set to true, but that causes
components to mount after the parent has been notified of
an update, which means autoscrolling down to the latest rendered
messages does not work. With "wait" set to false, the children
will mount and then the parent will trigger componentDidUpdate.
- Create react components for chat. Chat is the side panel
plus the entiren chat feature. ChatInput is a child of Chat and
is used for composing messages. ChatMessage displays one message
and extends PureComponent to limit re-renders.
- Fix a bug where the toolbar was not showing automatically when
chat is closed and a new message is received.
- Import react-transition-group to time the animation of the
side panel showing/hiding and unmounting the Chat component.
This gets around the issue of having to control autofocus if the
component were always mounted and visibility toggled, but
introduces not being able to store previous scroll state
(without additional work or re-work).
* feat(tile-view): initial implementation for mobile
- Create a tile view component for displaying thumbnails in a
two-dimensional grid.
- Update the existing TileViewButton so it shows a label in the
overflow menu.
- Modify conference so it can display TileView while hiding
Filmstrip.
- Modify Thumbnail so its width/height can be set and to prevent
pinning while in tile view mode.
* use style array for thumbnail styles
* change ternary to math.min for expressiveness
* use dimensiondetector
* pass explicit disableTint prop
* use makeAspectRatioAware instead of aspectRatio prop
* update docs
* fix docs again (fix laziest copy/paste job I've ever done)
* large-video: rename onPress prop to onClick
* change forEach to for...of
* use truthy check fallthrough logic instead of explicit if
* put tile view button second to last in menu
* move spacer to a constant
* the magical incantation to make flow shut up
The current code was splitting it on a space, which made nicknames such as “Link Mauve” appear as “Link”, whereas it gets displayed correctly everywhere else in the UI.
* feat(tile-view): initial implementation for tile view
- Modify the classname on the app root so layout can adjust
depending on the desired layout mode--vertical filmstrip,
horizontal filmstrip, and tile view.
- Create a button for toggling tile view.
- Add a StateListenerRegistry to automatically update the
selected participant and max receiver frame height on tile
view toggle.
- Rezise thumbnails when switching in and out of tile view.
- Move the local video when switching in and out of tile view.
- Update reactified pieces of thumbnails when switching in and
out of tile view.
- Cap the max receiver video quality in tile view based on tile
size.
- Use CSS to hide UI components that should not display in tile
view.
- Signal follow me changes.
* change local video id for tests
* change approach: leverage more css
* squash: fix some formatting
* squash: prevent pinning, hide pin border in tile view
* squash: change logic for maxReceiverQuality due to sidestepping resizing logic
* squash: fix typo, columns configurable, remove unused constants
* squash: resize with js again
* squash: use yana's math for calculating tile size
index.js of local recording
local-recording(ui): recording button
local-recording(encoding): flac support with libflac.js
Fixes in RecordingController; integration with UI
local-recording(controller): coordinate recording on different clients
local-recording(controller): allow recording on remote participants
local-recording(controller): global singleton
local-recording(controller): use middleware to init LocalRecording
cleanup and documentation in RecordingController
local-recording(refactor): "Delegate" -> "Adapter"
code style
stop eslint and flow from complaining
temp save: client status
fix linter issues
fix some docs; remove global LocalRecording instance
use node.js packaging for libflac.js; remove vendor/ folder
code style: flacEncodeWorker.js
use moment.js to do time diff
remove the use of console.log
code style: flac related files
remove excessive empty lines; and more docs
remove the use of clockTick for UI updates
initalize flacEncodeWorker properly, to avoid premature audio data transmission
move the realization of recordingController events
from LocalRecordingButton to middleware
i18n strings
minor markup changes in LocalRecordingInfoDialog
fix documentation
* [WEB] add UI for transcription
* add analytics event for button, do not use global APP object
* use props instead of state, use local conference to kick participant
* put imports in alphabetical order
* add translation for TranscribingLabel
* fix merge conflict
* add closed caption button
* purge OverFlowMenuItem which starts and stops Transcription
* readd closed caption icon and fix small issues due to purge
* delete unused icon in _font.scss
* feat(settings): setting dialog
- Move device selection, profile edit, language select, moderator
options, and server auth into one modal with tabs.
- Remove side panel profile and settings and logic used to update
them.
- Pipe server auth status into redux to display in the settings
dialog.
- Change filmstrip only device selection popup to use the new
stateless settings dialog component.
* squash: do not show profile tab if not guest
* squash: profile button not clickable if no profile to show
* squash: nits
* ref: Settings dialog.
* Adds an option to disable features based on token data.
Reverts changes from b84e910086, removes disableDesktopSharing option and an interface_config option.
* Disable recording button based on token features data.
Hide recording if local participant isGuest and roles based on token.
When enableUserRolesBasedOnToken is enabled we were not hiding the record button for guests.
* Adds filtering of jibri iqs and rayo based on features.
Moves feature checking in separate utility function.
Renames utility method.
* Adds a footer text when outbound-call is not feature enabled.
* Fixes comments.
* ref(toolbar): show recording features based on explicit configs
* squash: bring back button configs, use final config names
* squash: update interfaceConfig comment, remove unused config whitelist
* squash: change order of button enabled checks to reduce diff
* squash: fileRecording -> fileRecordings
The visibility of the toolbar can be toggled by interacting with the main screen.
This change allows the toolbar to be configured to be 'always visible'. This voids
the 'toggle' functionality.
The commit message of "Associate remote participant w/ JitsiConference
(_JOINED)" explains the motivation for this commit.
Practically, _JOINED and _LEFT combined with "Remove remote participants
who are no longer of interest" should alleviate the problem with
multiplying remote participants to an acceptable level of annoyance.
Technically though, a remote participant cannot be identified by an ID
only. The ID is (somewhat) "unique" in the context of a single
JitsiConference instance. So in order to not have to scratch our heads
over an obscure corner, racing case, it's better to always identify
remote participants by the pair id-conference. Unfortunately, that's a
bit of a high order given the existing source code. So I've implemented
the cases which are the easiest so that new source code written with
participantUpdated is more likely to identify a remote participant with
the pair id-conference.
Additionally, the commit "Reduce direct read access to the
features/base/participants redux state" brings more control back to the
functions of the feature base/participants so that one day we can (if we
choose to) do something like, for example:
If getParticipants is called with a conference, it returns the
participants from features/base/participants who are associated with the
specified conference. If no conference is specified in the function
call, then default to the conference which is the primary focus of the
app at the time of the function call. Added to the above, this should
allow us to further reduce the cases in which we're identifying remote
participants by id only and get us even closer to a more "predictable"
behavior in corner, racing cases.
- add 10px of padding on the sizes of the toolbar
- make the button margin smaller (from 10 to 7)
- increate the secondary button factor to 85%, thus rising the maximum secondary
button size to 50 (from the previous 48)
* feat(recording): frontend logic can support live streaming and recording
Instead of either live streaming or recording, now both can live together. The
changes to facilitate such include the following:
- Killing the state storing in Recording.js. Instead state is stored in the lib
and updated in redux for labels to display the necessary state updates.
- Creating a new container, Labels, for recording labels. Previously labels were
manually created and positioned. The container can create a reasonable number
of labels and only the container itself needs to be positioned with CSS. The
VideoQualityLabel has been shoved into the container as well because it moves
along with the recording labels.
- The action for updating recording state has been modified to enable updating
an array of recording sessions to support having multiple sessions.
- Confirmation dialogs for stopping and starting a file recording session have
been created, as they previously were jquery modals opened by Recording.js.
- Toolbox.web displays live streaming and recording buttons based on
configuration instead of recording availability.
- VideoQualityLabel and RecordingLabel have been simplified to remove any
positioning logic, as the Labels container handles such.
- Previous recording state update logic has been moved into the RecordingLabel
component. Each RecordingLabel is in charge of displaying state for a
recording session. The display UX has been left alone.
- Sipgw availability is no longer broadcast so remove logic depending on its
state. Some moving around of code was necessary to get around linting errors
about the existing code being too deeply nested (even though I didn't touch
it).
* work around lib-jitsi-meet circular dependency issues
* refactor labels to use html base
* pass in translation keys to video quality label
* add video quality classnames for torture tests
* break up, rearrange recorder session update listener
* add comment about disabling startup resize animation
* rename session to sessionData
* chore(deps): update to latest lib for recording changes
Contributing all buttons in one place goes against the designs that we
set out at the beginning of the project's rewrite and that multiple of
us have been following since then.
Currently the following are implemented:
- AudioMuteButton
- HangupButton
- VideoMuteButton
In order to implement these new buttons a new abstract class was introduced,
which abstracts the ToolboxItem into a button with enough hooks so a stateful
and a stateless version of it can be created.
This patch only adds the stateful implementation of the aforementioned buttons.
This abstraction represents an action which can go anywhere in a toolbox (be
that the main toolbar or the overflow menu) and it's platform independent.
It does not depend on Redux, thus making it stateless, which facilitates its use
in stateful button implementations as well as stateless ones.
* fix(toolbar): make button hover bigger
* fix(toolbar): make hangup button bigger
* fix(always-on-top): make toolbar and buttons same sizes as main toolbar
* fix(toolbar): change some tooltips
* fix(toolbar): adjust side panel and filmstrip for new toolbar sizes
* Button conditionally shown based on if the feature is enabled and available
* Hooks for launching the invite UI (delegates to the native layer)
* Hooks for using the search and dial out checks from the native layer (calls back into JS)
* Hooks for handling sending invites and passing any failures back to the native layer
* Android and iOS handling for those hooks
Author: Ryan Peck <rpeck@atlassian.com>
Author: Eric Brynsvold <ebrynsvold@atlassian.com>
The feature was not ported to the new toolbar. Arguable these
can all be moved into notification but for now simply the
logic will be removed and worked on again as demand arised.
In preparation for "pinch to zoom" support in desktop streams on mobile, make
certain Views not intervene in touch event handling. While the modification is
necessary for "pinch to zoom" which is coming later, it really makes sense for
the modified Views to not be involved in touching because they're used to aid
layout and/or animations and are to behave to the user as if they're not there.
I don't understand the old showDesktopSharingButton action
but I've tried my best to copy it over. There is an existing
issue where the keyboard shortcut gets registered when it
probably shouldn't because screensharing is disabled. It will
be fixed soon with refactoring of the entire logic determining
whether or not to show the screensharing button.
This only works automatically on Android >= 8. On other platforms / versions, it
relies on the SDK user on implementing a "reduced UI" mode and reacting to the
"request PIP" delegate method.
* ref(invite): remove InviteDialog
InviteDialog functionality has been moved into InfoDialog.
The InviteButton has been temporarily hacked to show one
of its dropdown options instead as the button. Future
work will bring in a redesigned InviteModal that the button
will open.
* squash: filter invalid options and map valid options
* squash: update strings
We started on the way to responsive UI and its design with aspect ratio
and keeping the filmstrip on the short side of the app's visible
rectangle.
Shortly, we're going to introduce reduced UI for Picture-in-Picture. And
that's where we'll need another dimensions-based detector akin to the
aspect ratio detector.
While the AspectRatioDetector, the up-and-coming ReducedUIDetector, and
their base DimensionsDetector are definitely separate abstractions and
implementations not mixed for the purposes of easy extensibility and
maintenance, the three of them are our building blocks on top of which
we'll build our responsive UI.
* ref: Restructures the pinned/unpinned events.
* ref: Refactors the "audio only disabled" event.
* ref: Refactors the "stream switch delay" event.
* ref: Refactors the "select participant failed" event.
* ref: Refactors the "initially muted" events.
* ref: Refactors the screen sharing started/stopped events.
* ref: Restructures the "device list changed" events.
* ref: Restructures the "shared video" events.
* ref: Restructures the "start muted" events.
* ref: Restructures the "start audio only" event.
* ref: Restructures the "sync track state" event.
* ref: Restructures the "callkit" events.
* ref: Restructures the "replace track".
* ref: Restructures keyboard shortcuts events.
* ref: Restructures most of the toolbar events.
* ref: Refactors the API events.
* ref: Restructures the video quality, profile button and invite dialog events.
* ref: Refactors the "device changed" events.
* ref: Refactors the page reload event.
* ref: Removes an unused function.
* ref: Removes a method which is needlessly exposed under a different name.
* ref: Refactors the events from the remote video menu.
* ref: Refactors the events from the profile pane.
* ref: Restructures the recording-related events.
Removes events fired when recording with something other than jibri
(which isn't currently supported anyway).
* ref: Cleans up AnalyticsEvents.js.
* ref: Removes an unused function and adds documentation.
* feat: Adds events for all API calls.
* fix: Addresses feedback.
* fix: Brings back mistakenly removed code.
* fix: Simplifies code and fixes a bug in toggleFilmstrip
when the 'visible' parameter is defined.
* feat: Removes the resolution change application log.
* ref: Uses consistent naming for events' attributes.
Uses "_" as a separator instead of camel case or ".".
* ref: Don't add the user agent and conference name
as permanent properties. The library does this on its own now.
* ref: Adapts the GA handler to changes in lib-jitsi-meet.
* ref: Removes unused fields from the analytics handler initializaiton.
* ref: Renames the google analytics file and add docs.
* fix: Fixes the push-to-talk events and logs.
* npm: Updates lib-jitsi-meet to 515374c8d383cb17df8ed76427e6f0fb5ea6ff1e.
* fix: Fixes a recently introduced bug in the google analytics handler.
* ref: Uses "value" instead of "delay" since this is friendlier to GA.
The inline classes for the toolbars were re-arranged
to fix non-rounded corners in the always-on-top window's
toolbar. However, those classes were also used by the
torture tests as a way to find stable elements that will
not get blown away by a react re-render. So re-wrap the
buttons with a div that will not get blown away,
add back the inline classes to those divs, and change
the CSS to round the corners in the always-on-top
window's toolbar.
* ref(avatars): remove Avatar.js
- Rely on redux getting updated with new participant state
and any calls to getAvatarURL passing in the redux
participant state. This way the state within Avatar.js can
be removed.
- Clean up methods on UI.js. Because all state is in the
store, separate methods for updating the avatar aren't as
necessary. Instead centralize accessing of the avatar for
components outside of redux and centralize the call to
update avatars for non-react components.
- Controversial: cache a participant's avatarURL on the
participant state. Currently the participant's avatarURL
that is generated without jwt (which sets the avatarURL directly)
is not cached. Without cache, there can be many redundant
calls to APP.API.notifyAvatarChanged.
* Leverage middleware timing to diff avatars
One alternative implementation is to leverage middleware's
ability to intercept updates before and after redux has
upated and then compare avatarURLs.
* kill UI.getAvatarUrl
* profile button sets its own avatar url (solves update timing)
* remove calls to updating avatar outside of middleware
* update UI.js doc
* remove left over logic from initial implementation
* try to move local user fallback into selector func
* default to id 'local' in selector
Rearrange the ToolbarButtons in the secondary Toolbar in order to mostly
group the media-related ones such as the AudioRouteButton, the
switchCamera button, and the audio-only mode button.
Due to the difference in nature, the iOS and Android implementations are
completely different:
iOS: MPVolumeView is used, which allows us to place a button which will launch a
native route picker provided by iOS itself. This view is different depending on
the iOS version, with the iOS 11 version being more complete.
Android: A completely custom component is used, which displays a bottom sheet
with the device categories, not devices individually. This is akin to the sheet
in the builtin dialer.
With the introduction of wide and narrow layouts the margins of the
Filmstrip and the Toolbox became inconsistent. For example, the
Filmstrip's top in the wide layout was nearer to the top than the
secondary Toolbar.
Adds the ability to detect app area's aspect ratio on react-native
through the features/base/aspect-ratio.
Makes conference, filmstrip and toolbox react to the aspect ratio
changes and display filmstrip on the shorter side of the screen.
The popovers in filmstrip only are displaying thinly.
As a quick workaround, set a width on them. There
should only be one anyway, which shows up when
talking while muted.
* WiP(invite-ui): Initial move of invite UI to invite button
* Adjusts styling to fit both horizontal and vertical filmstrip
* Removes comment and functions not needed
* [squash] Addressing various review comments
* [squash] Move invite options to a separate config
* [squash] Adjust invite button styles until we fix the whole UI theme
* [squash] Fix the remote videos scroll
* [squash]:Do not show popup menu when 1 option is available
* [squash]: Disable the invite button in filmstrip mode
* feat(connection-indicator): implement automatic hiding on good connection (#2009)
* ref(connection-stats): use PropTypes package
* feat(connection-stats): display a summary of the connection quality
* feat(connection-indicator): show empty bars for interrupted connection
* feat(connection-indicator): change background color based on status
* feat(connection-indicator): implement automatic hiding on good connection
* fix(connection-indicator): explicitly set font size
Currently non-react code will set an icon size on ConnectionIndicator.
This doesn't work on initial call join in vertical filmstrip after
some changes to support hiding the indicator. The chosen fix is
passing in the icon size to mirror what would happe with full
filmstrip reactification.
* ref(connection-stats): rename statuses
* feat(connection-indicator): make hiding behavior configurable
The original implementation made the auto hiding of the indicator
configured in interfaceConfig.
* fix(connection-indicator): readd class expected by torture tests
* fix(connection-indicator): change connection quality display styling
Bold the connection summary in the stats popover so it stands out.
Change the summaries so there are only three--strong, nonoptimal,
poor.
* fix(connection-indicator): gray background on lost connection
* feat(icons): add new gsm bars icon
* feat(connection-indicator): use new 3-bar icon
* ref(icons): remove icon-connection and icon-connection-lost
Both have been replaced by icon-gsm-bars so they are not
being referenced anymore. Mobile looks to have connect-lost
as a separate icon in font-icons/jitsi.json.
* fix(defaultToolbarButtons): Fixes unresolved InfoDialogButton component problem
* [squash]: Makes invite button fit the container
* [squash]:Addressing invite truncate, remote menu position and comment
* [squash]:Fix z-index in horizontal mode, z-index in lonely call
* [squash]: Fix filmstripOnly property, remove important from css
ESLint 4.8.0 discovers a lot of error related to formatting. While I
tried to fix as many of them as possible, a portion of them actually go
against our coding style. In such a case, I've disabled the indent rule
which effectively leaves it as it was before ESLint 4.8.0.
Additionally, remove jshint because it's becoming a nuisance with its
lack of understanding of ES2015+.
* Javadoc introduced @code as a replacement of <code> and <tt> which is
better aligned with other javadoc tags such as @link. Use it in the
Java source code. If we switch to Kotlin, then we'll definitely use
Markdown.
* There are more uses of @code in the JavaScript source code than <tt>
so use @code for the sake of consistency. Eventually, I'd rather we
switch to Markdown because it's easier on my eyes.
* Xcode is plain confused by @code and @link. The Internet says that
Xcode supports the backquote character to denote the beginning and end
of a string of characters which should be formatted for display as
code but it doesn't work for me. <tt> is not rendered at all. So use
the backquote which is rendered itself. Hopefully, if we switch to
Markdown, then it'll be common between JavaScript and Objective-C
source code.
* ref(info): be able to open dialog through store
* feat(info): automatically show the info dialog
Conditions:
- Lonely call
- Has not opened the info dialog yet
* squash: change to show on start, hide later
* squash: update naming and comment
- Remove references to the model ContactList.
- Replace ContactListView with an empty element for attaching
the React Component ContactListPanel, which has the same
features as the old ContactListView.
- Create new selector for getting non-fake participants for
ContactListPanel's props.
- Create a ParticipantCounter component to place in the contact
list button. Previously ContactListView updated that but now
it's a react component hooked into the participant state.
- Remove pub/sub that was used only by ContactListView.
The torture tests were looking for the anchor tag within each
button. However, that anchor could get blown away from a react
re-render. So instead, expose a way for the torture tests
to find the root node of the button.
* ref: video muted state
Get rid of 'videoMuted' flag in conference.js
* ref: audio muted state
Get rid of 'audioMuted' flag in conference.js
* fix(conference.js|API): early audio/video muted updates
* ref(conference.js): rename isVideoMuted
Rename isVideoMuted to isLocalVideoMuted to be consistent with
isLocalAudioMuted.
* doc|style(conference.js): comments and space after if
* ref: move 'setTrackMuted' to functions
* fix(tracks/middleware): no-lonely-if
* ref(features/toolbox): get rid of last argument
* ref(defaultToolbarButtons): rename var
* feat(quality-slider): initial implementation
- Add new menu button with an Inline Dialog slider for
selecting received video quality.
- Place P2P status in redux store for the Inline Dialog
to display a warning about not respecting video quality
selection.
- Respond to data channel open events by setting receive
video quality. This is for lonely call cases where a
setting is set before the data channel is open.
- Remove dropdown menu from video status label and clean
up related js and css.
* first pass at addressing feedback
- Move VideoStatusLabel to video-quality directory.
- Rename VideoStatusLabel to VideoQualityLabel.
- Open VideoQualitydialog from VideoQualityLabel.
- New CSS for making VideoQualityLabel display properly.
- Do not render VideoQualityLabel in filmstrip only instead of hiding with css.
- Remove tooltip from VideoQualityLabel.
- Show LD, SD, HD labels in VideoQualityLabel.
- Remove action SET_LARGE_VIDEO_HD_STATUS from conference.
- Create new action UPDATE_KNOWN_LARGE_VIDEO_RESOLUTION in large-video.
- Move VideoQualityButton into video-quality directory.
- General renaming (medium -> standard, menu -> dialog).
- Render P2P message between title and slider.
- Add padding to slider for displacement caused by P2P message's new placement.
- Fix display issue with VideoQualityButton displaying out of line in the
primary toolbar.
* second pass at addressing feedback
- Fix p2p inline message color
- Force labels to break on words
- Resolve rebase issues, including only dispatching quality
update on change. Before there was double calling of dispatch
produced by an IE11 workaround. This breaks now when setting
audio only mode to true twice.
- Rename some instances of quality to definition
* rename to data channel opened
* do not show p2p in audio only
* stop toggle audio only icon automatically
* remove fixme about toolbar button
* find closest resolution for label
* toggle dialog on button click
* redo last commit for both button and label
* feat(feedback): convert to react and redux
- For styles, remove "aui-dialog2" nesting so existing styles
can be reused.
- Remove Feedback.js and replace with calls to redux for state
storing and accessing.
- Add dispatching to FeedbackButton instead of relying on jquery
clicking handling so the button can be hooked into redux.
* address feedback
* remove calling to not show feedback for recorder and filmstrip
Make toolbar's microphone button enabled whenever there are any
'audioinput' devices available and allow to add audio during
the conference even if microphone permissions were denied on startup.
config.disableDesktopSharing - when set to false will disable desktop
sharing
interfaceConfig.DESKTOP_SHARING_BUTTON_DISABLED_TOOLTIP - when value is
assigned, will not hide the desktop sharing button completely, but show
as disabled with this value used as the tooltip text.
Dynamically enables/disables the toolbar video button. Prior to that
commit if we would start with no video there would be no way to enable
it later on.
* fix(filmstrip-only): vertically align center the toolbar
Use top 50% to position the toolbar's top at the vertical center
of the iframe. Then use transform 50% to move the toolbar itself
up 50% so its middle matches the middle of the iframe.
* squash: toolbox should center with filmstrip
Audio only mode will be toggleable only from the VideoStatusLabel,
so remove AudioOnlyButton from the toolbar and delete the component
itself. As a result of the button being removed, a truthy check in
VideoStatusLabel was also removed to ensure it will display as it
is now the only way to toggle audio only mode. Also set the cursor
on VideoStatusLabel to always be default, so it can never show the
text cursor.
Audio only mode can be used to save bandwidth. In this mode local video is muted
and last N is set to 0, thus disabling all remote video.
When this mode is enabled avatars are shown.
toolbox/functions has functions that are specific only to web,
specifically defaultToolbarButtons. This has caused the native
build to attempt to bring in a web dependency which leads to a
build error. The fix for now is splitting web functions from
native functions to resolve the build error.
Converting the invite modal includes the following:
- Creating new react components to display InviteDialog. The
main parent components are ShareLink and PasswordOverview,
the later handles displaying lock state and password editing.
These components do not make use of atlaskit as the component
for input does not yet support readonly, so for consistency
within the modal content no atlaskit was used.
- Using redux for keeping and accessing lock state instead of
RoomLocker.
- Publicly exposing the redux action lockStateChanged for direct
calling on lock events experienced on the web client.
- Removing Invite, InviteDialogView, and RoomLocker and references
to them.
- Handling errors that occur when setting a password to preserve
existing web funtionality.
Saúl Ibarra Corretgé reported that Recording shows an error dialog
stating "There was an error connecting to your camera". Hristo Terezov
and Yana Stamcheva traced that the problem originates in
da4425b5c0
and, more specifically, is caused by a different order of execution due
to the move of the invocation of the function Recording.init.
The solution is to bring back the execution location of Recording.init.
The behavior can be triggered with the toggleAudioOnly action, which is
currently fired with a button.
The following aspects of the conference will change when in audio only mode:
- local video is muted
- last N is set to 0 (effectively muting remote video)
- full-screen mode is exited
- audio mode is set to "audio chat" (default output is the earpiece)
- the wake lock is disengaged
One aspect not handled in this patch is disabling the video mute button while in
audio only mode. The user should not be able to turn back video on in that case.
When a new local video track is created an associated video capturer is created
for it. The cause for the freezes seems to be creating mutliple tracks (which
come with a video capturer each). Fix this by first disposing of the previous
video track before creating the new one.
Ref:
https://github.com/oney/react-native-webrtc/issues/209#issuecomment-281482869
It got broken while rewriting the Web toolbar in React Toolbox. There is
a problem with the toolbars and how we construct the intialState of the
buttons. The _getInitialState() in the toolbox reducer gets the list of
buttons from interfaceConfig, but in fact interfaceConfig is meant to be
overriden in several very important cases. One of the cases being the
external API, which we use in several projects in production.