Contributing all buttons in one place goes against the designs that we
set out at the beginning of the project's rewrite and that multiple of
us have been following since then.
Currently the following are implemented:
- AudioMuteButton
- HangupButton
- VideoMuteButton
In order to implement these new buttons a new abstract class was introduced,
which abstracts the ToolboxItem into a button with enough hooks so a stateful
and a stateless version of it can be created.
This patch only adds the stateful implementation of the aforementioned buttons.
This abstraction represents an action which can go anywhere in a toolbox (be
that the main toolbar or the overflow menu) and it's platform independent.
It does not depend on Redux, thus making it stateless, which facilitates its use
in stateful button implementations as well as stateless ones.
* fix(toolbar): make button hover bigger
* fix(toolbar): make hangup button bigger
* fix(always-on-top): make toolbar and buttons same sizes as main toolbar
* fix(toolbar): change some tooltips
* fix(toolbar): adjust side panel and filmstrip for new toolbar sizes
* Button conditionally shown based on if the feature is enabled and available
* Hooks for launching the invite UI (delegates to the native layer)
* Hooks for using the search and dial out checks from the native layer (calls back into JS)
* Hooks for handling sending invites and passing any failures back to the native layer
* Android and iOS handling for those hooks
Author: Ryan Peck <rpeck@atlassian.com>
Author: Eric Brynsvold <ebrynsvold@atlassian.com>
The feature was not ported to the new toolbar. Arguable these
can all be moved into notification but for now simply the
logic will be removed and worked on again as demand arised.
In preparation for "pinch to zoom" support in desktop streams on mobile, make
certain Views not intervene in touch event handling. While the modification is
necessary for "pinch to zoom" which is coming later, it really makes sense for
the modified Views to not be involved in touching because they're used to aid
layout and/or animations and are to behave to the user as if they're not there.
I don't understand the old showDesktopSharingButton action
but I've tried my best to copy it over. There is an existing
issue where the keyboard shortcut gets registered when it
probably shouldn't because screensharing is disabled. It will
be fixed soon with refactoring of the entire logic determining
whether or not to show the screensharing button.
This only works automatically on Android >= 8. On other platforms / versions, it
relies on the SDK user on implementing a "reduced UI" mode and reacting to the
"request PIP" delegate method.
* ref(invite): remove InviteDialog
InviteDialog functionality has been moved into InfoDialog.
The InviteButton has been temporarily hacked to show one
of its dropdown options instead as the button. Future
work will bring in a redesigned InviteModal that the button
will open.
* squash: filter invalid options and map valid options
* squash: update strings
We started on the way to responsive UI and its design with aspect ratio
and keeping the filmstrip on the short side of the app's visible
rectangle.
Shortly, we're going to introduce reduced UI for Picture-in-Picture. And
that's where we'll need another dimensions-based detector akin to the
aspect ratio detector.
While the AspectRatioDetector, the up-and-coming ReducedUIDetector, and
their base DimensionsDetector are definitely separate abstractions and
implementations not mixed for the purposes of easy extensibility and
maintenance, the three of them are our building blocks on top of which
we'll build our responsive UI.
* ref: Restructures the pinned/unpinned events.
* ref: Refactors the "audio only disabled" event.
* ref: Refactors the "stream switch delay" event.
* ref: Refactors the "select participant failed" event.
* ref: Refactors the "initially muted" events.
* ref: Refactors the screen sharing started/stopped events.
* ref: Restructures the "device list changed" events.
* ref: Restructures the "shared video" events.
* ref: Restructures the "start muted" events.
* ref: Restructures the "start audio only" event.
* ref: Restructures the "sync track state" event.
* ref: Restructures the "callkit" events.
* ref: Restructures the "replace track".
* ref: Restructures keyboard shortcuts events.
* ref: Restructures most of the toolbar events.
* ref: Refactors the API events.
* ref: Restructures the video quality, profile button and invite dialog events.
* ref: Refactors the "device changed" events.
* ref: Refactors the page reload event.
* ref: Removes an unused function.
* ref: Removes a method which is needlessly exposed under a different name.
* ref: Refactors the events from the remote video menu.
* ref: Refactors the events from the profile pane.
* ref: Restructures the recording-related events.
Removes events fired when recording with something other than jibri
(which isn't currently supported anyway).
* ref: Cleans up AnalyticsEvents.js.
* ref: Removes an unused function and adds documentation.
* feat: Adds events for all API calls.
* fix: Addresses feedback.
* fix: Brings back mistakenly removed code.
* fix: Simplifies code and fixes a bug in toggleFilmstrip
when the 'visible' parameter is defined.
* feat: Removes the resolution change application log.
* ref: Uses consistent naming for events' attributes.
Uses "_" as a separator instead of camel case or ".".
* ref: Don't add the user agent and conference name
as permanent properties. The library does this on its own now.
* ref: Adapts the GA handler to changes in lib-jitsi-meet.
* ref: Removes unused fields from the analytics handler initializaiton.
* ref: Renames the google analytics file and add docs.
* fix: Fixes the push-to-talk events and logs.
* npm: Updates lib-jitsi-meet to 515374c8d383cb17df8ed76427e6f0fb5ea6ff1e.
* fix: Fixes a recently introduced bug in the google analytics handler.
* ref: Uses "value" instead of "delay" since this is friendlier to GA.
The inline classes for the toolbars were re-arranged
to fix non-rounded corners in the always-on-top window's
toolbar. However, those classes were also used by the
torture tests as a way to find stable elements that will
not get blown away by a react re-render. So re-wrap the
buttons with a div that will not get blown away,
add back the inline classes to those divs, and change
the CSS to round the corners in the always-on-top
window's toolbar.