Logs the device list when is updated in the reducer and removes
"button enabled" logging which used to dump the device list, but
in a useless way(Object[Object]).
Makes an attempt to log currently selected device, but because of
multiple possible paths it's impossible to find one reliable spot to log
selected device. One has to rely on device list and the GUM call logged
to figure things out.
Config.js will allow to specify both BOSH and Websocket URLs. In such
case the web app will prefer Websocket over BOSH. The reason is that it
appears to be more stable and a bit fast on web, while on mobile
websocket is dropped fast(killed by the OS) on network changes.
- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
* Adds an option to set email through iframe API init and to stats.
* Simplifies configuring email and displayName in stats.
Removes enableStatsID as not needed as when off we are sending as callstats id xmpp resource which is unique per call and id must be something that sticks between calls (callstatsUsername).
* Adds email and displayName in stats config for mobile.
* chore(deps): Updates lib-jitsi-meet to latest dd31f0a.
* Removes enableStatsID from config and whitelist.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.
We are downloading code off the Internet and executing it on the user's device,
so run it sandboxed to avoid potential bad actors.
Since it's impossible to eval() safely in JS and React Native doesn't offer
something akin to Node's vm module, here we are rolling our own.
On Android it uses the Duktape JavaScript engine and on iOS the builtin
JavaScriptCore engine. The extra JS engine is *only* used for evaluating the
downloaded code and returning a JSON string which is then passed back to RN.
- use AbortController for setting the fetch timeout
- use async / await syntax for clarify
- set the default timeout to 5s (previously non-existent, aka 0)
- add ability to load but not evaluate a script
They never worked on mobile and pose an impediment for makinf config.js more
future proof. Specially if we want to move to a non-executable form of
configuration.
This adds an option to disable video autoplay that will be used mostly with maleus (our selenium-based load testing tool for testing the new bridge). Disabling video rendering lowers the resource utilisation of the selenium nodes.
We try to load the configuration with every room change, even when there is no
room. There is a bad (corner) case: when we have no config cached (first boot or
wiped app data). In such case the user is trapped in an infinite loop because we
require the config to show the welcome page, oh well.
Pretend we have a configuration by creating the most minimal one to at least get
to the welcome page.
These provide the ability to integrate the SDK with some other application
loggers.
At the time this was written we use Timber on Android and CocoaLumberjack on iOS.
In addition to the integration capabilities, a LogBridge React Native module
provides log transports for JavaScript code, thus centralizing all logs on the
native loggers.
Will emit new 'network.info' action with the online/offline status and
extra details for native like the network type and
'isConnectionExpensive' flag.
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
It's an evolution of audio-only mode, where we also allow for receiving a remote
screen-share.
Diving deeper: this basically sets last N to 1 or 0 depending on the
availability of a screen-share.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
When a participant is pinned in the UI we then proceed to mark it as selected on
the JVB. This will make the participant part of the last N set and will receive
the highest (or configured highest) video quality.
Pinning a participant at the JVB level just makes sure it will be part of the
last N set.
Since only one participant can be pinned in the UI, there is no point in pinning
it at the JVB level, since selecting it already achieved the same result.
Moves getCurrentConferenceUrl method to base/connection to allow reuse.
The new location is not ideal, but looks the best based on the imports
required (trying to avoid circular dependencies).
* Removes unused translations.
* Fixes using translated strings.
* Moves using latest i18next versions and stop using compatibility modes.
* Sorts i18next options.
* Fixes defaultNS used by i18next.
This is used when translating html tags with data-i18n keys as attributes, used by jQuery-Impromptu.
* ref(user-interaction): remove storing of listener
* ref(user-interaction): move browser requirement check to lib-jitsi-meet
* ref(user-interaction): no inner function for listener, use module scope
* fix(invite): decode the meeting name
* squash: try to make mobile join same encoded meeting name as web
* Decodes and generated texts for share and copy meeting info.
Decodes in all cases except when it contains a space, as it will generate wrong links when pasted/shared in external applications.
When native SDK users end a meeting the view gets disposed and detached from
React, and then the entire app gets destroyed and these errors get printed at
the error level, throwing some people off.
This was hit on a corner case when ConnectionService will deny
the request to start the call. I am not sure, but it could have been
that the conference object has been disposed or closed or something
else, but the fact is that 'conference.room' was not defined and things
crashed. It is not safe to access conference's private field 'room'. It
is true JitsiConference doesn't follow the practice of marking this
field as private with the underscore '_', but it is not a public field.
* Updates kick showing who kicked us.
* Notify participants that someone was kicked.
* Shows notification to user who is remotely muted.
* Updates the notification type.
* Muted by notification for mobile.
* Moves code to react and adds the kick notifications to mobile.
* Updates lib-jitsi-meet.
If a value is not set in localStorage then null is
returned. null should not be converted to an empty
string (via _.escape) because that will then be
stored in localStorage as the user set preference
and will keep overriding any other values set
in localStorage for the displayname.
- Use actions to notify the rest of the app that
a mic or camera error has occurred
- Use middleware to respond to those notifications
of errors by showing in-app notifications and
notifying the external api
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
For the external api to fire update events out of the iframe, it
must first be initialized within the jitsi app. Any invocations
by the app to send updates events before initialization will
cause the api to swallow the events. The chosen fix is to
initialize the api earlier so the first update of app's redux
store fires update events that the api will also fire out of
the iframe.
This change will affect current behavior in that right now
the update event of the initial set of the avatar url is
blocked, but the change will make that event fire out of the
iframe.
Currently devices set through the api are stored
as ids, and not user selected. This can cause
other existing user selected devices to take
precedence over the devices passed into the api.
* Fix detecting preferred audio output.
Fixes detecting when a new output device is found and we have stored user preference of using that device.
* Does not store which is the currently open device on save.
Does not save the currently opened device when saving settings dialog, this will be done once we successfully replace the tracks to use the new devices.
* Saves opened audio device after successfully changing it.
If we do it earlier _updateAudioDeviceId is using localAudio and can store wrong value.
* Adds notification for new non preferred devices.
A notification is shown which gives an option to the user to select and use the newly plugged devices.
Adding custom button and handler for the action to the notifications.
* Changes logic to search and handle all newly added devices from array.
* Moves some utility methods to features/base/devices.
The state about currently opened devices is filtered and not stored, where we only store when user selects a device preferences.
Also allow changing input devices for Firefox when we are not in a conference.