Some Samsung devices will fail to fully engage ConnectionService if no SIM card
was ever installed on the device. We could check for it, but it would require
the CALL_PHONE permission, which is not something we want to do, so fallback to
not using ConnectionService.
Some devices seem to have a bug in their Android versions and startCall fails
with SecurityError because the CALL_PHONE permissions is not granted. This is
not a requirement for self-managed connection services as per the official
documentation though:
https://developer.android.com/guide/topics/connectivity/telecom/selfManaged
Alas, connection services takes over audio device management too, so let's
handle the error and disable CS if we get SecurityError.
- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
Instead let the mobile OS take care of opening the URL
in the appropriate application. Without target _blank,
iOS 13.2.2 on Chrome will open about:blank and immediately
close the tab instead of opening the store.
* Adds an option to set email through iframe API init and to stats.
* Simplifies configuring email and displayName in stats.
Removes enableStatsID as not needed as when off we are sending as callstats id xmpp resource which is unique per call and id must be something that sticks between calls (callstatsUsername).
* Adds email and displayName in stats config for mobile.
* chore(deps): Updates lib-jitsi-meet to latest dd31f0a.
* Removes enableStatsID from config and whitelist.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.
- Remove network-activity "feature"
- It wasn't in use
- It relied on internal React Native components, bound to break anytime
- Show an infinite loading indicator
- Style it just like the LoadConfigOverlay
- Since it kinda represents the opposite, an "unload" then SDK is done
We are downloading code off the Internet and executing it on the user's device,
so run it sandboxed to avoid potential bad actors.
Since it's impossible to eval() safely in JS and React Native doesn't offer
something akin to Node's vm module, here we are rolling our own.
On Android it uses the Duktape JavaScript engine and on iOS the builtin
JavaScriptCore engine. The extra JS engine is *only* used for evaluating the
downloaded code and returning a JSON string which is then passed back to RN.
- use AbortController for setting the fetch timeout
- use async / await syntax for clarify
- set the default timeout to 5s (previously non-existent, aka 0)
- add ability to load but not evaluate a script
They never worked on mobile and pose an impediment for makinf config.js more
future proof. Specially if we want to move to a non-executable form of
configuration.
This adds an option to disable video autoplay that will be used mostly with maleus (our selenium-based load testing tool for testing the new bridge). Disabling video rendering lowers the resource utilisation of the selenium nodes.
Bring back the workaround introduced in afd2aea7
but removed in 21dcc41d. On conference join,
several other actions have already been fired
that try to set the large video participant
and select the participant on the bridge.
The problem is there is no conference during
these actions so the select participant
never fires. Then subsequent actions do not
fire select participant because the large
video participant has not changed.
We try to load the configuration with every room change, even when there is no
room. There is a bad (corner) case: when we have no config cached (first boot or
wiped app data). In such case the user is trapped in an infinite loop because we
require the config to show the welcome page, oh well.
Pretend we have a configuration by creating the most minimal one to at least get
to the welcome page.
Audio streams are automatically played by WebRTC and this won't change, probably
ever. There is no point in having checks and an Audio component which does
nothing.
In iOS 13 if the call is not unmuted when we report it to the system as started,
an action to unmute it is dispatched automagically. Thanks, Apple.
So, delay synchronizing the muted state until the conference is started (after
the join action). This creates a small window for de-synchronization, but it's
very short and it seems unavoidable.
This change is only applied to operating systems built by the fruit company in
Cupertino.
These provide the ability to integrate the SDK with some other application
loggers.
At the time this was written we use Timber on Android and CocoaLumberjack on iOS.
In addition to the integration capabilities, a LogBridge React Native module
provides log transports for JavaScript code, thus centralizing all logs on the
native loggers.
Will emit new 'network.info' action with the online/offline status and
extra details for native like the network type and
'isConnectionExpensive' flag.
It need not always exist, since it's created asynchronousluy on app
initiualization. Make sure we are ready for it.
I've seen backtraces because of this.
Any overrides set on interfaceConfig are not
applied on module load. As such, call to get
the value of the auto pin setting, providing
time for the bootstrapping to set overrides.
Otherwise iframe api users cannot override
the setting.
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
Mobile uses a different logic for deciding whether to show the filmstrip or not:
if there are more than 1 participants or not, and there is no way to manually
toggle it.
This commit refactors device selection (more heavily on iOS) to make it
consistent across platforms.
Due to its complexity I couldn't break out each step into separate commits,
apologies to the reviewer.
Changes made to device handling:
- speaker is always the default, regardless of the mode
- "Phone" shows as a selectable option, even in video call mode
- "Phone" is not displayed when wired headphones are present
- Shared device picker between iOS and Android
- Runtime device updates while the picker is open
It's an evolution of audio-only mode, where we also allow for receiving a remote
screen-share.
Diving deeper: this basically sets last N to 1 or 0 depending on the
availability of a screen-share.
This prevents inserting any user overridden APP_NAME
values into html. A new translation key is being used
to immediately stop non-english languages from using the
problematic string.
Also tweaked the copy to remove the "eer" and fix
some grammar.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
* ref(feedback): emit api feedback submitted on completion
Compared to firing the event on submission because
the submission ajax will not be completed at that
time..
* squash: update package.json
When a participant is pinned in the UI we then proceed to mark it as selected on
the JVB. This will make the participant part of the last N set and will receive
the highest (or configured highest) video quality.
Pinning a participant at the JVB level just makes sure it will be part of the
last N set.
Since only one participant can be pinned in the UI, there is no point in pinning
it at the JVB level, since selecting it already achieved the same result.
Moves getCurrentConferenceUrl method to base/connection to allow reuse.
The new location is not ideal, but looks the best based on the imports
required (trying to avoid circular dependencies).