Protectt ourselves against interfaceConfig being undeclared. typeof
interfaceConfig will return "undefined", but that's different than having some
window.interfaceConfig = undefined, even though the valus is the same. The
former will give a ReferenceError.
* ref(web): removes video blur when ICE is disconnected.
Removes the blur effect from the large video and stops showing
the network connectivity issues message when ICE disconnects.
The feature has been considered too disruptive and there's a plan to
have it replaced with a more subtle indication.
* remove RECONNECTING key from main.json
Config.js will allow to specify both BOSH and Websocket URLs. In such
case the web app will prefer Websocket over BOSH. The reason is that it
appears to be more stable and a bit fast on web, while on mobile
websocket is dropped fast(killed by the OS) on network changes.
Fallback to the non-ConnectionService case for any error. Also, handle errors
when registering the phone account; Pixel C devices throw UnsupportedException.
This addresses a bug, in which submitting a password
through the iframe api no longer closes RoomLockPrompt,
by explicitly closing prompts for a lock or password.
Some Samsung devices will fail to fully engage ConnectionService if no SIM card
was ever installed on the device. We could check for it, but it would require
the CALL_PHONE permission, which is not something we want to do, so fallback to
not using ConnectionService.
Some devices seem to have a bug in their Android versions and startCall fails
with SecurityError because the CALL_PHONE permissions is not granted. This is
not a requirement for self-managed connection services as per the official
documentation though:
https://developer.android.com/guide/topics/connectivity/telecom/selfManaged
Alas, connection services takes over audio device management too, so let's
handle the error and disable CS if we get SecurityError.
- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized