- Re-use the native redux pinning implementation for web
- Remove pinning logic from conference.js
- To the native pinning add a check for sharedVideo so
youtube videos do not send a pin event
- Add shared videos as a participant to enable pinning and
so they can eventually get added to the filmstrip
- Emit UIEvents.PINNED_ENDPOINT from middleware
* feat(quality-slider): initial implementation
- Add new menu button with an Inline Dialog slider for
selecting received video quality.
- Place P2P status in redux store for the Inline Dialog
to display a warning about not respecting video quality
selection.
- Respond to data channel open events by setting receive
video quality. This is for lonely call cases where a
setting is set before the data channel is open.
- Remove dropdown menu from video status label and clean
up related js and css.
* first pass at addressing feedback
- Move VideoStatusLabel to video-quality directory.
- Rename VideoStatusLabel to VideoQualityLabel.
- Open VideoQualitydialog from VideoQualityLabel.
- New CSS for making VideoQualityLabel display properly.
- Do not render VideoQualityLabel in filmstrip only instead of hiding with css.
- Remove tooltip from VideoQualityLabel.
- Show LD, SD, HD labels in VideoQualityLabel.
- Remove action SET_LARGE_VIDEO_HD_STATUS from conference.
- Create new action UPDATE_KNOWN_LARGE_VIDEO_RESOLUTION in large-video.
- Move VideoQualityButton into video-quality directory.
- General renaming (medium -> standard, menu -> dialog).
- Render P2P message between title and slider.
- Add padding to slider for displacement caused by P2P message's new placement.
- Fix display issue with VideoQualityButton displaying out of line in the
primary toolbar.
* second pass at addressing feedback
- Fix p2p inline message color
- Force labels to break on words
- Resolve rebase issues, including only dispatching quality
update on change. Before there was double calling of dispatch
produced by an IE11 workaround. This breaks now when setting
audio only mode to true twice.
- Rename some instances of quality to definition
* rename to data channel opened
* do not show p2p in audio only
* stop toggle audio only icon automatically
* remove fixme about toolbar button
* find closest resolution for label
* toggle dialog on button click
* redo last commit for both button and label
* ref(base/conference): add tracks before join
Sometimes it will be suboptimal to add local tracks to the conference,
after the room has been joined. It may slow down the session initiation
process by having to send unnecessary 'source-add' notifications.
* squash: fix typos/comments
* feat(feedback): convert to react and redux
- For styles, remove "aui-dialog2" nesting so existing styles
can be reused.
- Remove Feedback.js and replace with calls to redux for state
storing and accessing.
- Add dispatching to FeedbackButton instead of relying on jquery
clicking handling so the button can be hooked into redux.
* address feedback
* remove calling to not show feedback for recorder and filmstrip
Simplify the code by using a bitfied instead of a couple of boolean flags. This
allows us to mute the video from multiple places and only make the unmute
effective once they have all unmuted.
Alas, this cannot be applied to the web without a massive refactor, because it
uses the track muted state as the source of truth instead of the media state.
Currently lib-jitsi-meet looks there in case the `anonymousdomain` config option
was specified.
While this commit alone doesn't add support for authenticated deployments, it
avoids a failure if `anonymousdomain` was set, regardless of authentication being
turned on or not.
Fixes: https://github.com/jitsi/jitsi-meet/issues/1858
Refactors the previous "[RN] Cache avatars and provide a default in
case load fails" for the purposes of simplification but also modifies
its functionality at the same time. For example:
- Always displays the default avatar immediately which may be seen if
the remote avatar needs to be downloaded.
- Does not use random colors.
- Uses a default avatar image which is not transparent and ugly but at
least it's the same image that's used on Web. I've started talks to
have images/avatar2.png replaced with a transparent and beautiful
so that will land later on and we'll see the automagic colors in all
their glory then.
Avatars are cached to the filesystem and loaded from there when requested again.
The cache is cleaned after a conference ends and on application startup
(defensive move).
In addition, implement a fully local avatar system, which is used as a fallback
when loading a remote avatar fails. It can also be forced using a prop.
The fully local avatars use a user icon as a mask and apply a background color
qhich is picked by hashing the URI passed to the avatar. If no URI is passed a
random color is chosen.
A grace period of 1 second is also implemented so a default local avatar will be
rendered if an Avatar component is mounted but has no URI. If a URI is specified
later on, it will be loaded and displayed. In case loading the remote avatar
fails, the locally generated one will be used.
- Create a notification component for displaying a toggle.
- Create an action for showing the component if allowed by
the local storage setting and for saving the setting to
local storage.
- Remove all notifications having a timeout by default so the
device error notification must be dismissed manually.
- Split the camera and mic error dialog into two separate
notifications.
* feat(presence): display status in thumbnail and large video
- Create a React Component for displaying presence. It currently
connects to the store for participant updates but in the future
should not be as smart once more reactification occurs.
- Modify filmstrip css so the presence status displays horizontal
center and below the avatar.
- Modify videolayout css so the presence status displays horizontal
centered and with a rounded background.
- Dispatch presence updates so the participant state can be update.
- Update message position on large video update to ensure message
positioning is correct.
* squash: do not show presence message if connection message is displayed
Hides the UI component showing dialout codes and uses the dial input without validating it.
Skips printing error when dial-in numbers is not configured.
- Swap the telephone input with FieldText.
- Swap the dropdown trigger input with FieldText for styling
consistency with the telephone input.
- Wrap the dropdown trigger so it can be modified with jitsi css.
- Use flexbox to have the trigger and input align horizontally
but have the input take up width if the trigger is not displayed.
* feat(notifications): implement a react/redux notification system
* squash into impl explicit timeout, style
* ref(notifications): convert toastr notifications to use react
* ref(toastr): remove library
* squash into conversion: pass timeout
* squash into clean remove from debian patch
Make toolbar's microphone button enabled whenever there are any
'audioinput' devices available and allow to add audio during
the conference even if microphone permissions were denied on startup.
Whatever I've tried so far ends up failing in really weird ways, so let's admit
defeat, for now. Destroy containers only on Android.
This shall be revisited when we update RN to version >= 0.43 and we have
"display: 'none'" available.
Web's ExternalAPI accepts an object with properties as one of its
constructor arguments and from which it generated a URL. Mobile's
JitsiMeetView.loadURLObject is supposed to accept pretty much the same
object.
Introduces loadURLObject in JitsiMeetView on Android and iOS which
accepts a Bundle and NSDictionary, respectively, similar in structure to
the JS object accepted by the constructor of Web's ExternalAPI. At this
time, only the property url of the bundle/dictionary is supported.
However, it allows the public API of loadURLObject to be consumed. The
property url will be made optional in the future and other properties
will be supported from which a URL will be constructed.
When a Container is not visible there is no need for it to react to touch
events, thus avoid wrapping it in a touch component.
In addition, simplify the style needed for hiding the component. Moving the view
out of the window boundaries no longer works on RN 0.42 on iOS. Seting the size
to 0 works well on both platforms, but in the future (when we upgrade to RN >=
0.43) we should switch to display: none:
4d69f4b2d1
Because on web video track is stored both in redux and in 'localVideo'
field, video is attempted to be unmuted twice when turning off the audio
only mode. This will crash the app with 'unmute operation is already in
progress'. This commit will prevent from taking action from the web
world if the video track already exists and will make the redux side
rollback unmuted status in case unmute fails.
In another installment of "how on earth?!", using a 1px border instead of a
0.2px border fixes view clipping on a device where it didn't work before
(Moto X Play).
Observations:
- When nothing was rendered, rotating the device made the buttons show up, this
makes me think the Surface is not properly composited with the toolbar view
for some reason. Why this happens in some devices and not in others remains a
mistery.
Other approaches attempted:
- Setting View.collapsed to false so it will remain in the view hierarchy. It
made no effect.
- Setting View.needsOffscreenAlphaCompositing to true. It made no effect.
Just like before, I came up with this workaround by accident, but couldn't find
another way, so here we go again.
This essentially reverts
023359b9d2
In the filmstrip we keep a container full of thumbnail views. Destroying these
every time we want we want to hide it is costly, as new renderers have to be
recreated, and they lack context, so there is an increased chance for "black
thumbnails".
With the upgarde of @atlaskit/icon to 7.0.0, the size prop
essentially became required to maintain its appearance in the
jitsi app, otherwise it'll unexpectedly try to take up the
available space and cause minor display issues.
The speakerStatus field already exists as part of the objects
in the participant reducer. When the library updates the
connection status of a user, plumb that update through to redux.