kicad/eeschema/libedit/libedit.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <pgm_base.h>
#include <confirm.h>
#include <gestfich.h>
#include <tools/ee_actions.h>
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#include <lib_edit_frame.h>
#include <class_libentry.h>
#include <class_library.h>
#include <template_fieldnames.h>
#include <wildcards_and_files_ext.h>
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#include <sch_edit_frame.h>
#include <symbol_lib_table.h>
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#include <lib_manager.h>
#include <symbol_tree_pane.h>
#include <widgets/lib_tree.h>
#include <sch_legacy_plugin.h>
#include <dialog_choose_component.h>
#include <symbol_tree_model_adapter.h>
#include <tool/tool_manager.h>
#include <dialogs/dialog_lib_new_component.h>
#include <dialog_helpers.h>
#include <wx/clipbrd.h>
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void LIB_EDIT_FRAME::updateTitle()
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{
wxString lib = GetCurLib();
wxString title = _( "Symbol Editor" );
if( GetCurPart() )
title += wxT( " \u2014 " ) + GetCurPart()->GetLibId().Format();
SetTitle( title );
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}
void LIB_EDIT_FRAME::SelectActiveLibrary( const wxString& aLibrary )
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{
wxString selectedLib = aLibrary;
if( selectedLib.empty() )
selectedLib = SelectLibraryFromList();
if( !selectedLib.empty() )
SetCurLib( selectedLib );
updateTitle();
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}
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wxString LIB_EDIT_FRAME::SelectLibraryFromList()
{
PROJECT& prj = Prj();
if( prj.SchSymbolLibTable()->IsEmpty() )
{
DisplayError( this, _( "No symbol libraries are loaded." ) );
return wxEmptyString;
}
wxArrayString headers;
headers.Add( _( "Library" ) );
std::vector< wxArrayString > itemsToDisplay;
std::vector< wxString > libNicknames = prj.SchSymbolLibTable()->GetLogicalLibs();
// Conversion from wxArrayString to vector of ArrayString
for( const auto& name : libNicknames )
{
wxArrayString item;
item.Add( name );
itemsToDisplay.push_back( item );
}
wxString oldLibName = prj.GetRString( PROJECT::SCH_LIB_SELECT );
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EDA_LIST_DIALOG dlg( this, _( "Select Symbol Library" ), headers, itemsToDisplay, oldLibName );
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if( dlg.ShowModal() != wxID_OK )
return wxEmptyString;
wxString libName = dlg.GetTextSelection();
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if( !libName.empty() )
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{
if( prj.SchSymbolLibTable()->HasLibrary( libName ) )
prj.SetRString( PROJECT::SCH_LIB_SELECT, libName );
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else
libName = wxEmptyString;
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}
return libName;
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}
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bool LIB_EDIT_FRAME::saveCurrentPart()
{
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if( GetCurPart() )
{
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LIB_ID libId = GetCurPart()->GetLibId();
const wxString& libName = libId.GetLibNickname();
const wxString& partName = libId.GetLibItemName();
if( m_libMgr->FlushPart( partName, libName ) )
{
m_libMgr->ClearPartModified( partName, libName );
return true;
}
}
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return false;
}
bool LIB_EDIT_FRAME::LoadComponentAndSelectLib( const LIB_ID& aLibId, int aUnit, int aConvert )
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{
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if( GetCurPart() && GetCurPart()->GetLibId() == aLibId
&& GetUnit() == aUnit && GetConvert() == aConvert )
{
return true;
}
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if( GetScreen()->IsModify() && GetCurPart() )
{
if( !HandleUnsavedChanges( this, _( "The current symbol has been modified. "
"Save changes?" ),
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[&]()->bool { return saveCurrentPart(); } ) )
{
return false;
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}
}
SelectActiveLibrary( aLibId.GetLibNickname() );
return LoadComponentFromCurrentLib( aLibId.GetLibItemName(), aUnit, aConvert );
}
bool LIB_EDIT_FRAME::LoadComponentFromCurrentLib( const wxString& aAliasName, int aUnit,
int aConvert )
{
LIB_PART* alias = nullptr;
try
{
alias = Prj().SchSymbolLibTable()->LoadSymbol( GetCurLib(), aAliasName );
}
catch( const IO_ERROR& ioe )
{
wxString msg;
msg.Printf( _( "Error occurred loading symbol \"%s\" from library \"%s\"." ),
aAliasName, GetCurLib() );
DisplayErrorMessage( this, msg, ioe.What() );
return false;
}
if( !alias || !LoadOneLibraryPartAux( alias, GetCurLib(), aUnit, aConvert ) )
return false;
// Enable synchronized pin edit mode for symbols with interchangeable units
m_SyncPinEdit = !GetCurPart()->UnitsLocked();
GetScreen()->ClearUndoRedoList();
m_toolManager->RunAction( ACTIONS::zoomFitScreen, true );
SetShowDeMorgan( GetCurPart()->Flatten()->HasConversion() );
if( aUnit > 0 )
RebuildSymbolUnitsList();
return true;
}
/**
* Synchronize screen settings from a current screen into another screen.
*
* This can be used, for example, when loading a new screen into a frame,
* but you want the new screen to inherit some settings (e.g. grids) from the
* frame's current screen.
*
* @param aCurrentScreen the existing frame screen
* @param aIncomingScreen a screen that is intended to replace the current screen
*/
static void synchronizeLibEditScreenSettings( const SCH_SCREEN& aCurrentScreen,
SCH_SCREEN& aIncomingScreen )
{
aIncomingScreen.SetGrid( aCurrentScreen.GetGridSize() );
}
bool LIB_EDIT_FRAME::LoadOneLibraryPartAux( LIB_PART* aEntry, const wxString& aLibrary,
int aUnit, int aConvert )
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{
wxString msg, rootName;
if( !aEntry || aLibrary.empty() )
return false;
if( aEntry->GetName().IsEmpty() )
{
wxLogWarning( "Symbol in library \"%s\" has empty name field.", aLibrary );
return false;
}
LIB_PART* lib_part = m_libMgr->GetBufferedPart( aEntry->GetName(), aLibrary );
wxCHECK( lib_part, false );
m_unit = aUnit > 0 ? aUnit : 1;
m_convert = aConvert > 0 ? aConvert : 1;
// The buffered screen for the part
SCH_SCREEN* part_screen = m_libMgr->GetScreen( lib_part->GetName(), aLibrary );
const SCH_SCREEN* curr_screen = GetScreen();
// Before we set the frame screen, transfer any settings from the current
// screen that we want to keep to the incoming (buffered) part's screen
// which could be out of date relative to the current screen.
if( curr_screen )
synchronizeLibEditScreenSettings( *curr_screen, *part_screen );
SetScreen( part_screen );
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SetCurPart( new LIB_PART( *lib_part ) );
SetCurLib( aLibrary );
m_toolManager->RunAction( ACTIONS::zoomFitScreen, true );
updateTitle();
RebuildSymbolUnitsList();
SetShowDeMorgan( GetCurPart()->HasConversion() );
SyncToolbars();
// Display the document information based on the entry selected just in
// case the entry is an alias.
DisplayCmpDoc();
Refresh();
return true;
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}
void LIB_EDIT_FRAME::SaveAll()
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{
saveAllLibraries( false );
m_treePane->GetLibTree()->RefreshLibTree();
refreshSchematic();
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}
void LIB_EDIT_FRAME::CreateNewPart()
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{
m_toolManager->RunAction( ACTIONS::cancelInteractive, true );
wxArrayString rootSymbols;
wxString lib = getTargetLib();
if( !m_libMgr->LibraryExists( lib ) )
{
lib = SelectLibraryFromList();
if( !m_libMgr->LibraryExists( lib ) )
return;
}
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m_libMgr->GetRootSymbolNames( lib, rootSymbols );
DIALOG_LIB_NEW_COMPONENT dlg( this, &rootSymbols );
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dlg.SetMinSize( dlg.GetSize() );
if( dlg.ShowModal() == wxID_CANCEL )
return;
if( dlg.GetName().IsEmpty() )
{
wxMessageBox( _( "This new symbol has no name and cannot be created." ) );
return;
}
wxString name = dlg.GetName();
// Currently, symbol names cannot include a space, that breaks libraries:
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name.Replace( " ", "_" );
// Test if there is a component with this name already.
if( !lib.empty() && m_libMgr->PartExists( name, lib ) )
{
wxString msg = wxString::Format( _( "Symbol \"%s\" already exists in library \"%s\"" ),
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name, lib );
DisplayError( this, msg );
return;
}
LIB_PART new_part( name ); // do not create part on the heap, it will be buffered soon
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wxString parentSymbolName = dlg.GetParentSymbolName();
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if( parentSymbolName.IsEmpty() )
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{
new_part.GetReferenceField().SetText( dlg.GetReference() );
new_part.SetUnitCount( dlg.GetUnitCount() );
// Initialize new_part.m_TextInside member:
// if 0, pin text is outside the body (on the pin)
// if > 0, pin text is inside the body
if( dlg.GetPinNameInside() )
{
new_part.SetPinNameOffset( dlg.GetPinTextPosition() );
if( new_part.GetPinNameOffset() == 0 )
new_part.SetPinNameOffset( 1 );
}
else
{
new_part.SetPinNameOffset( 0 );
}
( dlg.GetPowerSymbol() ) ? new_part.SetPower() : new_part.SetNormal();
new_part.SetShowPinNumbers( dlg.GetShowPinNumber() );
new_part.SetShowPinNames( dlg.GetShowPinName() );
new_part.LockUnits( dlg.GetLockItems() );
if( dlg.GetUnitCount() < 2 )
new_part.LockUnits( false );
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new_part.SetConversion( dlg.GetAlternateBodyStyle() );
// must be called after loadPart, that calls SetShowDeMorgan, but
// because the symbol is empty,it looks like it has no alternate body
SetShowDeMorgan( dlg.GetAlternateBodyStyle() );
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}
else
{
LIB_PART* parent = m_libMgr->GetAlias( parentSymbolName, lib );
wxCHECK( parent, /* void */ );
new_part.SetParent( parent );
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}
m_libMgr->UpdatePart( &new_part, lib );
SyncLibraries( false );
LoadPart( name, lib, 1 );
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}
void LIB_EDIT_FRAME::Save()
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{
LIB_ID libId = getTargetLibId();
const wxString& libName = libId.GetLibNickname();
const wxString& partName = libId.GetLibItemName();
if( partName.IsEmpty() )
{
saveLibrary( libName, false );
}
else
{
// Save Part
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if( m_libMgr->FlushPart( partName, libName ) )
m_libMgr->ClearPartModified( partName, libName );
}
m_treePane->GetLibTree()->RefreshLibTree();
refreshSchematic();
}
void LIB_EDIT_FRAME::SaveAs()
{
LIB_ID libId = getTargetLibId();
const wxString& libName = libId.GetLibNickname();
const wxString& partName = libId.GetLibItemName();
if( partName.IsEmpty() )
saveLibrary( libName, true );
else
savePartAs();
m_treePane->GetLibTree()->RefreshLibTree();
refreshSchematic();
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}
void LIB_EDIT_FRAME::savePartAs()
{
LIB_ID old_lib_id = getTargetLibId();
wxString old_name = old_lib_id.GetLibItemName();
wxString old_lib = old_lib_id.GetLibNickname();
LIB_PART* part = m_libMgr->GetBufferedPart( old_name, old_lib );
if( part )
{
SYMBOL_LIB_TABLE* tbl = Prj().SchSymbolLibTable();
wxArrayString headers;
std::vector< wxArrayString > itemsToDisplay;
std::vector< wxString > libNicknames = tbl->GetLogicalLibs();
headers.Add( _( "Nickname" ) );
headers.Add( _( "Description" ) );
for( const auto& name : libNicknames )
{
wxArrayString item;
item.Add( name );
item.Add( tbl->GetDescription( name ) );
itemsToDisplay.push_back( item );
}
EDA_LIST_DIALOG dlg( this, _( "Save Copy of Symbol" ), headers, itemsToDisplay, old_lib );
dlg.SetListLabel( _( "Save in library:" ) );
dlg.SetOKLabel( _( "Save" ) );
wxBoxSizer* bNameSizer = new wxBoxSizer( wxHORIZONTAL );
wxStaticText* label = new wxStaticText( &dlg, wxID_ANY, _( "Name:" ),
wxDefaultPosition, wxDefaultSize, 0 );
bNameSizer->Add( label, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5 );
wxTextCtrl* nameTextCtrl = new wxTextCtrl( &dlg, wxID_ANY, old_name,
wxDefaultPosition, wxDefaultSize, 0 );
bNameSizer->Add( nameTextCtrl, 1, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
wxSizer* mainSizer = dlg.GetSizer();
mainSizer->Prepend( bNameSizer, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5 );
// Move nameTextCtrl to the head of the tab-order
if( dlg.GetChildren().DeleteObject( nameTextCtrl ) )
dlg.GetChildren().Insert( nameTextCtrl );
dlg.SetInitialFocus( nameTextCtrl );
dlg.Layout();
mainSizer->Fit( &dlg );
if( dlg.ShowModal() != wxID_OK )
return; // canceled by user
wxString new_lib = dlg.GetTextSelection();
if( new_lib.IsEmpty() )
{
DisplayError( this, _( "No library specified. Symbol could not be saved." ) );
return;
}
// @todo Either check the selecteced library to see if the parent symbol name is in
// the new library and/or copy the parent symbol as well. This is the lazy
// solution to ensure derived parts do not get orphaned.
if( part->IsAlias() && new_lib != old_lib )
{
DisplayError( this, _( "Derived symbols must be save in the same library\n"
"that the parent symbol exists." ) );
return;
}
wxString new_name = nameTextCtrl->GetValue();
new_name.Trim( true );
new_name.Trim( false );
new_name.Replace( " ", "_" );
if( new_name.IsEmpty() )
{
DisplayError( this, _( "No symbol name specified. Symbol could not be saved." ) );
return;
}
// Test if there is a component with this name already.
if( m_libMgr->PartExists( new_name, new_lib ) )
{
wxString msg = wxString::Format( _( "Symbol \"%s\" already exists in library \"%s\"" ),
new_name, new_lib );
DisplayError( this, msg );
return;
}
LIB_PART new_part( *part );
new_part.SetName( new_name );
m_libMgr->UpdatePart( &new_part, new_lib );
SyncLibraries( false );
m_treePane->GetLibTree()->SelectLibId( LIB_ID( new_lib, new_part.GetName() ) );
LoadPart( new_name, new_lib, m_unit );
}
}
void LIB_EDIT_FRAME::UpdateAfterSymbolProperties( wxString* aOldName )
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{
wxCHECK( m_my_part, /* void */ );
wxString msg;
wxString lib = GetCurLib();
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if( aOldName && *aOldName != m_my_part->GetName() )
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{
// Test the current library for name conflicts
if( !lib.empty() && m_libMgr->PartExists( m_my_part->GetName(), lib ) )
{
msg.Printf( _( "The name '%s' conflicts with an existing entry in the library '%s'." ),
m_my_part->GetName(),
lib );
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DisplayErrorMessage( this, msg );
m_my_part->SetName( *aOldName );
}
else
m_libMgr->UpdatePartAfterRename( m_my_part, *aOldName, lib );
}
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// Reselect the renamed part
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, m_my_part->GetName() ) );
RebuildSymbolUnitsList();
SetShowDeMorgan( GetCurPart()->Flatten()->HasConversion() );
updateTitle();
DisplayCmpDoc();
RebuildView();
OnModify();
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}
void LIB_EDIT_FRAME::DeletePartFromLibrary()
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{
LIB_ID libId = getTargetLibId();
if( m_libMgr->IsPartModified( libId.GetLibItemName(), libId.GetLibNickname() )
&& !IsOK( this, _( wxString::Format( "The symbol \"%s\" has been modified\n"
"Do you want to remove it from the library?",
libId.GetUniStringLibItemName() ) ) ) )
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{
return;
}
if( m_libMgr->HasDerivedSymbols( libId.GetLibItemName(), libId.GetLibNickname() ) )
{
wxString msg;
msg.Printf( _( "The symbol \"%s\" is used to derive other symbols.\n"
"Deleting this symbol will delete all of the symbols derived from it.\n\n"
"Do you wish to delete this symbol and all of it's derivatives?" ),
libId.GetLibItemName().wx_str() );
wxMessageDialog::ButtonLabel yesButtonLabel( _( "Delete Symbol" ) );
wxMessageDialog::ButtonLabel noButtonLabel( _( "Keep Symbol" ) );
wxMessageDialog dlg( this, msg, _( "Warning" ),
wxYES_NO | wxYES_DEFAULT | wxICON_QUESTION | wxCENTER );
dlg.SetYesNoLabels( yesButtonLabel, noButtonLabel );
if( dlg.ShowModal() == wxID_NO )
return;
}
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if( isCurrentPart( libId ) )
emptyScreen();
m_libMgr->RemovePart( libId.GetLibItemName(), libId.GetLibNickname() );
m_treePane->GetLibTree()->RefreshLibTree();
refreshSchematic();
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}
void LIB_EDIT_FRAME::CopyPartToClipboard()
{
int dummyUnit;
LIB_ID libId = m_treePane->GetLibTree()->GetSelectedLibId( &dummyUnit );
LIB_PART* part = m_libMgr->GetBufferedPart( libId.GetLibItemName(), libId.GetLibNickname() );
if( !part )
return;
STRING_FORMATTER formatter;
SCH_LEGACY_PLUGIN::FormatPart( part, formatter );
auto clipboard = wxTheClipboard;
wxClipboardLocker clipboardLock( clipboard );
if( !clipboardLock || !clipboard->IsOpened() )
return;
auto data = new wxTextDataObject( wxString( formatter.GetString().c_str(), wxConvUTF8 ) );
clipboard->SetData( data );
clipboard->Flush();
}
void LIB_EDIT_FRAME::DuplicatePart( bool aFromClipboard )
{
int dummyUnit;
LIB_ID libId = m_treePane->GetLibTree()->GetSelectedLibId( &dummyUnit );
wxString lib = libId.GetLibNickname();
if( !m_libMgr->LibraryExists( lib ) )
return;
LIB_PART* srcPart = nullptr;
LIB_PART* newPart = nullptr;
if( aFromClipboard )
{
auto clipboard = wxTheClipboard;
wxClipboardLocker clipboardLock( clipboard );
if( !clipboardLock || ! clipboard->IsSupported( wxDF_TEXT ) )
return;
wxTextDataObject data;
clipboard->GetData( data );
wxString partSource = data.GetText();
STRING_LINE_READER reader( TO_UTF8( partSource ), "Clipboard" );
try
{
reader.ReadLine();
newPart = SCH_LEGACY_PLUGIN::ParsePart( reader );
}
catch( IO_ERROR& e )
{
wxLogMessage( "Can not paste: %s", GetChars( e.Problem() ) );
return;
}
}
else
{
srcPart = m_libMgr->GetBufferedPart( libId.GetLibItemName(), lib );
wxCHECK( srcPart, /* void */ );
newPart = new LIB_PART( *srcPart );
// Derive from same parent.
if( srcPart->IsAlias() )
{
std::shared_ptr< LIB_PART > srcParent = srcPart->GetParent().lock();
wxCHECK( srcParent, /* void */ );
newPart->SetParent( srcParent.get() );
}
}
if( !newPart )
return;
ensureUniqueName( newPart, lib );
m_libMgr->UpdatePart( newPart, lib );
SyncLibraries( false );
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, newPart->GetName() ) );
delete newPart;
}
void LIB_EDIT_FRAME::ensureUniqueName( LIB_PART* aPart, const wxString& aLibrary )
{
wxCHECK( aPart, /* void */ );
int i = 1;
wxString newName = aPart->GetName();
// Append a number to the name until the name is unique in the library.
while( m_libMgr->PartExists( newName, aLibrary ) )
newName.Printf( "%s_%d", aPart->GetName(), i++ );
aPart->SetName( newName );
}
void LIB_EDIT_FRAME::Revert( bool aConfirm )
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{
LIB_ID libId = getTargetLibId();
const wxString& libName = libId.GetLibNickname();
// Empty if this is the library itself that is selected.
const wxString& partName = libId.GetLibItemName();
wxString msg = wxString::Format( _( "Revert \"%s\" to last version saved?" ),
partName.IsEmpty() ? libName : partName );
if( aConfirm && !ConfirmRevertDialog( this, msg ) )
return;
bool reload_currentPart = false;
wxString curr_partName = partName;
if( GetCurPart() )
{
// the library itself is reverted: the current part will be reloaded only if it is
// owned by this library
if( partName.IsEmpty() )
{
LIB_ID curr_libId = GetCurPart()->GetLibId();
reload_currentPart = libName == curr_libId.GetLibNickname();
if( reload_currentPart )
curr_partName = curr_libId.GetLibItemName();
}
else
{
reload_currentPart = isCurrentPart( libId );
}
}
2017-11-12 17:55:20 +00:00
int unit = m_unit;
if( reload_currentPart )
2017-11-12 17:55:20 +00:00
emptyScreen();
if( partName.IsEmpty() )
{
m_libMgr->RevertLibrary( libName );
}
else
{
libId = m_libMgr->RevertPart( libId.GetLibItemName(), libId.GetLibNickname() );
m_treePane->GetLibTree()->SelectLibId( libId );
m_libMgr->ClearPartModified( libId.GetLibItemName(), libId.GetLibNickname() );
}
if( reload_currentPart && m_libMgr->PartExists( curr_partName, libName ) )
LoadPart( curr_partName, libName, unit );
2017-11-12 17:55:20 +00:00
m_treePane->Refresh();
refreshSchematic();
2017-11-12 17:55:20 +00:00
}
void LIB_EDIT_FRAME::RevertAll()
{
wxCHECK_RET( m_libMgr, "Library manager object not created." );
Revert( false );
m_libMgr->RevertAll();
}
void LIB_EDIT_FRAME::LoadPart( const wxString& aAlias, const wxString& aLibrary, int aUnit )
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{
LIB_PART* part = m_libMgr->GetBufferedPart( aAlias, aLibrary );
if( !part )
2017-11-12 17:55:20 +00:00
{
wxString msg;
msg.Printf( _( "Symbol name \"%s\" not found in library \"%s\"" ), aAlias, aLibrary );
2017-11-12 17:55:20 +00:00
DisplayError( this, msg );
return;
}
// Optimize default edit options for this symbol
// Usually if units are locked, graphic items are specific to each unit
// and if units are interchangeable, graphic items are common to units
m_DrawSpecificUnit = part->UnitsLocked();
LoadOneLibraryPartAux( part, aLibrary, aUnit, 0 );
2017-11-12 17:55:20 +00:00
}
bool LIB_EDIT_FRAME::saveLibrary( const wxString& aLibrary, bool aNewFile )
2007-05-06 16:03:28 +00:00
{
wxFileName fn;
wxString msg;
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
SCH_IO_MGR::SCH_FILE_T fileType = SCH_IO_MGR::SCH_FILE_T::SCH_KICAD;
PROJECT& prj = Prj();
m_toolManager->RunAction( ACTIONS::cancelInteractive, true );
if( !aNewFile && ( aLibrary.empty() || !prj.SchSymbolLibTable()->HasLibrary( aLibrary ) ) )
{
DisplayError( this, _( "No library specified." ) );
return false;
}
2017-11-12 17:55:20 +00:00
if( aNewFile )
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
{
SEARCH_STACK* search = prj.SchSearchS();
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
// Get a new name for the library
wxString default_path = prj.GetRString( PROJECT::SCH_LIB_PATH );
if( !default_path )
default_path = search->LastVisitedPath();
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
fn.SetName( aLibrary );
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
fn.SetExt( KiCadSymbolLibFileExtension );
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
wxString wildcards = KiCadSymbolLibFileWildcard();
wildcards += "|" + SchematicLibraryFileWildcard();
wxFileDialog dlg( this, wxString::Format( _( "Save Library \"%s\" As..." ), aLibrary ),
default_path, fn.GetFullName(), wildcards,
wxFD_SAVE | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
fn = dlg.GetPath();
// Update the file extension and plugin if a different library type was selected.
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
if( dlg.GetFilterIndex() == 1 )
{
fn.SetExt( SchematicLibraryFileExtension );
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
fileType = SCH_IO_MGR::SCH_FILE_T::SCH_LEGACY;
}
else
{
fn.SetExt( KiCadSymbolLibFileExtension );
}
}
else
{
fn = prj.SchSymbolLibTable()->GetFullURI( aLibrary );
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
fileType = SCH_IO_MGR::GuessPluginTypeFromLibPath( fn.GetFullPath() );
}
wxFileName docFileName = fn;
docFileName.SetExt( DOC_EXT );
// Verify the user has write privileges before attempting to save the library file.
if( !IsWritable( fn ) || !IsWritable( docFileName ) )
return false;
ClearMsgPanel();
// Copy .lib file to .bak.
if( !backupFile( fn, "bak" ) )
return false;
// Copy .dcm file to .bck.
if( !backupFile( docFileName, "bck" ) )
return false;
Make the new schematic and symbol library file formats the default. This is a very large and potentially disruptive change so this will be an unusually long and detailed commit message. The new file formats are now the default in both the schematic and symbol library editors. Existing symbol libraries will be saved in their current format until new features are added to library symbols. Once this happens, both the legacy schematic and symbol file formats will be no longer be savable and existing libraries will have to be converted. Saving to the legacy file formats is still available for round robin testing and should not be used for normal editing. When loading the legacy schematic file, it is imperative that the schematic library symbols are rescued and/or remapped to valid library identifiers. Otherwise, there will be no way to link to the original library symbol and the user will be required manually set the library identifier. The cached symbol will be saved in the schematic file so the last library symbol in the cache will still be used but there will be no way to update it from the original library. The next save after loading a legacy schematic file will be converted to the s-expression file format. Schematics with hierarchical sheets will automatically have all sheet file name extensions changed to .kicad_sym and saved to the new format as well. Appending schematics requires that the schematic to append has already been converted to the new file format. This is required to ensure that library symbols are guaranteed to be valid for the appended schematic. The schematic symbol library symbol link resolution has been moved out of the SCH_COMPONENT object and move into the SCH_SCREEN object that owns the symbol. This was done to ensure that there is a single place where the library symbol links get resolved rather than the dozen or so different code paths that previously existed. It also removes the necessity of the SCH_COMPONENT object of requiring any knowledge of the symbol library table and/or the cache library. When opening an s-expression schematic, the legacy cache library is not loaded so any library symbols not rescued cannot be loaded. Broken library symbol links will have to be manually resolved by adding the cache library to the symbol library table and changing the links in the schematic symbol. Now that the library symbols are embedded in the schematic file, the SCH_SCREEN object maintains the list of library symbols for the schematic automatically. No external manipulation of this library cache should ever occur. ADDED: S-expression schematic and symbol library file formats.
2020-04-16 16:43:50 +00:00
if( !m_libMgr->SaveLibrary( aLibrary, fn.GetFullPath(), fileType ) )
{
msg.Printf( _( "Failed to save changes to symbol library file \"%s\"" ),
fn.GetFullPath() );
DisplayErrorMessage( this, _( "Error saving library" ), msg );
return false;
}
if( !aNewFile )
m_libMgr->ClearLibraryModified( aLibrary );
ClearMsgPanel();
msg.Printf( _( "Symbol library file \"%s\" saved" ), fn.GetFullPath() );
wxString msg1;
msg1.Printf( _( "Symbol library documentation file \"%s\" saved" ), docFileName.GetFullPath() );
AppendMsgPanel( msg, msg1, BLUE );
RebuildSymbolUnitsList();
return true;
2007-05-06 16:03:28 +00:00
}
bool LIB_EDIT_FRAME::saveAllLibraries( bool aRequireConfirmation )
{
bool doSave = true;
int dirtyCount = 0;
bool applyToAll = false;
for( const auto& libNickname : m_libMgr->GetLibraryNames() )
{
if( m_libMgr->IsLibraryModified( libNickname ) )
dirtyCount++;
}
for( const auto& libNickname : m_libMgr->GetLibraryNames() )
{
if( m_libMgr->IsLibraryModified( libNickname ) )
{
if( aRequireConfirmation && !applyToAll )
{
wxString msg = wxString::Format( _( "Save changes to \"%s\" before closing?" ),
libNickname );
switch( UnsavedChangesDialog( this, msg, dirtyCount > 1 ? &applyToAll : nullptr ) )
{
case wxID_YES: doSave = true; break;
case wxID_NO: doSave = false; break;
default:
case wxID_CANCEL: return false;
}
}
if( doSave )
{
// If saving under existing name fails then do a Save As..., and if that
// fails then cancel close action.
if( !saveLibrary( libNickname, false ) && !saveLibrary( libNickname, true ) )
return false;
}
}
}
return true;
}