kicad/include/tool/coroutine.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __COROUTINE_H
#define __COROUTINE_H
#include <cstdlib>
#include <boost/context/fcontext.hpp>
#include "delegate.h"
/**
* Class COROUNTINE.
* Implements a coroutine. Wikipedia has a good explanation:
*
* "Coroutines are computer program components that generalize subroutines to
* allow multiple entry points for suspending and resuming execution at certain locations.
* Coroutines are well-suited for implementing more familiar program components such as cooperative
* tasks, exceptions, event loop, iterators, infinite lists and pipes."
*
* In other words, a coroutine can be considered a lightweight thread - which can be
* preempted only when it deliberately yields the control to the caller. This way,
* we avoid concurrency problems such as locking / race conditions.
*
* Uses boost::context library to do the actual context switching.
*
* This particular version takes a DELEGATE as an entry point, so it can invoke
* methods within a given object as separate coroutines.
*
* See coroutine_example.cpp for sample code.
*/
template <class ReturnType, class ArgType>
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class COROUTINE
{
public:
COROUTINE()
{
m_stackSize = c_defaultStackSize;
m_stack = NULL;
m_saved = NULL;
}
/**
* Constructor
* Creates a coroutine from a member method of an object
*/
template <class T>
COROUTINE( T* object, ReturnType(T::* ptr)( ArgType ) ) :
m_func( object, ptr ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
{
}
/**
* Constructor
* Creates a coroutine from a delegate object
*/
COROUTINE( DELEGATE<ReturnType, ArgType> aEntry ) :
m_func( aEntry ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
{};
~COROUTINE()
{
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if( m_saved )
delete m_saved;
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if( m_stack )
free( m_stack );
}
/**
* Function Yield()
*
* Stops execution of the coroutine and returns control to the caller.
* After a yield, Call() or Resume() methods invoked by the caller will
* immediately return true, indicating that we are not done yet, just asleep.
*/
void Yield()
{
boost::context::jump_fcontext( m_self, m_saved, 0 );
}
/**
* Function Yield()
*
* Yield with a value - passes a value of given type to the caller.
* Useful for implementing generator objects.
*/
void Yield( ReturnType& retVal )
{
m_retVal = retVal;
boost::context::jump_fcontext( m_self, m_saved, 0 );
}
/**
* <F11>* Function SetEntry()
*
* Defines the entry point for the coroutine, if not set in the constructor.
*/
void SetEntry( DELEGATE<ReturnType, ArgType> aEntry )
{
m_func = aEntry;
}
/* Function Call()
*
* Starts execution of a coroutine, passing args as its arguments.
* @return true, if the coroutine has yielded and false if it has finished its
* execution (returned).
*/
bool Call( ArgType args )
{
// fixme: Clean up stack stuff. Add a guard
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m_stack = malloc( c_defaultStackSize );
// align to 16 bytes
void* sp = (void*) ( ( ( (ptrdiff_t) m_stack ) + m_stackSize - 0xf ) & ( ~0x0f ) );
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m_args = &args;
m_self = boost::context::make_fcontext( sp, m_stackSize, callerStub );
m_saved = new boost::context::fcontext_t();
m_running = true;
// off we go!
boost::context::jump_fcontext( m_saved, m_self, reinterpret_cast<intptr_t>( this ) );
return m_running;
}
/**
* Function Resume()
*
* Resumes execution of a previously yielded coroutine.
* @return true, if the coroutine has yielded again and false if it has finished its
* execution (returned).
*/
bool Resume()
{
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boost::context::jump_fcontext( m_saved, m_self, 0 );
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return m_running;
}
/**
* Function ReturnValue()
*
* Returns the yielded value (the argument Yield() was called with)
*/
const ReturnType& ReturnValue() const
{
return m_retVal;
}
/**
* Function Running()
*
* @return true, if the coroutine is active
*/
bool Running() const
{
return m_running;
}
private:
static const int c_defaultStackSize = 2000000; // fixme: make configurable
/* real entry point of the coroutine */
static void callerStub( intptr_t data )
{
// get pointer to self
COROUTINE<ReturnType, ArgType>* cor = reinterpret_cast<COROUTINE<ReturnType, ArgType>*>( data );
// call the coroutine method
cor->m_retVal = cor->m_func( *cor->m_args );
cor->m_running = false;
// go back to wherever we came from.
boost::context::jump_fcontext( cor->m_self, cor->m_saved, 0 ); // reinterpret_cast<intptr_t>( this ));
}
template <typename T>
struct strip_ref
{
typedef T result;
};
template <typename T>
struct strip_ref<T&>
{
typedef T result;
};
DELEGATE<ReturnType, ArgType> m_func;
///< pointer to coroutine entry arguments. Stripped of references
///< to avoid compiler errors.
typename strip_ref<ArgType>::result* m_args;
ReturnType m_retVal;
///< saved caller context
boost::context::fcontext_t* m_saved;
///< saved coroutine context
boost::context::fcontext_t* m_self;
///< coroutine stack
void* m_stack;
size_t m_stackSize;
bool m_running;
};
#endif