kicad/pcbnew/fp_shape.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef FP_SHAPE_H
#define FP_SHAPE_H
#include <pcb_shape.h>
class LINE_READER;
class MSG_PANEL_ITEM;
class FP_SHAPE : public PCB_SHAPE
{
public:
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FP_SHAPE( FOOTPRINT* aParent, SHAPE_T aShape = SHAPE_T::SEGMENT,
KICAD_T aItemType = PCB_FP_SHAPE_T );
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
~FP_SHAPE();
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && PCB_FP_SHAPE_T == aItem->Type();
}
bool IsType( const std::vector<KICAD_T>& aScanTypes ) const override
{
if( PCB_SHAPE::IsType( aScanTypes ) )
return true;
// No special processing above and beyond PCB_SHAPE at present....
return false;
}
/**
* Sets the angle for arcs, and normalizes it within the range 0 - 360 degrees.
* @param aAngle is tenths of degrees, but will soon be degrees.
*/
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void SetArcAngleAndEnd0( const EDA_ANGLE& aAngle, bool aCheckNegativeAngle = false );
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void SetArcGeometry0( const VECTOR2I& aStart, const VECTOR2I& aMid, const VECTOR2I& aEnd );
/**
* Move an edge of the footprint.
* This is a footprint shape modification.
* (should be only called by a footprint editing function)
*/
void Move( const VECTOR2I& aMoveVector ) override;
/**
* Mirror an edge of the footprint.
* Do not change the layer
* This is a footprint shape modification.
* (should be only called by a footprint editing function)
*/
void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis );
/**
* Rotate an edge of the footprint.
* This is a footprint shape modification.
* (should be only called by a footprint editing function )
*/
void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override;
/**
* Flip entity relative to aCentre.
* The item is mirrored, and layer changed to the paired corresponding layer if it is on a
* paired layer.
* This function should be called only from FOOTPRINT::Flip because it is not usual to flip
* an item alone, without flipping the parent footprint (consider Mirror() instead).
*/
void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
bool IsParentFlipped() const;
void SetStart0( const VECTOR2I& aPoint ) { m_start0 = aPoint; }
const VECTOR2I& GetStart0() const { return m_start0; }
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void SetEnd0( const VECTOR2I& aPoint ) { m_end0 = aPoint; }
const VECTOR2I& GetEnd0() const { return m_end0; }
void SetBezierC1_0( const VECTOR2I& aPoint ) { m_bezierC1_0 = aPoint; }
const VECTOR2I& GetBezierC1_0() const { return m_bezierC1_0; }
void SetBezierC2_0( const VECTOR2I& aPoint ) { m_bezierC2_0 = aPoint; }
const VECTOR2I& GetBezierC2_0() const { return m_bezierC2_0; }
VECTOR2I GetCenter0() const;
void SetCenter0( const VECTOR2I& aPt );
VECTOR2I GetArcMid0() const;
/**
* Set relative coordinates from draw coordinates.
* Call in only when the geometry or the footprint is modified and therefore the relative
* coordinates have to be updated from the draw coordinates.
*/
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virtual void SetLocalCoord();
/**
* Set draw coordinates (absolute values ) from relative coordinates.
* Must be called when a relative coordinate has changed in order to see the changes on screen
*/
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virtual void SetDrawCoord();
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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wxString GetClass() const override
{
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return wxT( "MGRAPHIC" );
}
wxString GetParentAsString() const { return m_parent->m_Uuid.AsString(); }
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wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
BITMAPS GetMenuImage() const override;
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EDA_ITEM* Clone() const override;
double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
#endif
protected:
VECTOR2I m_start0; ///< Start point or circle center, relative to footprint origin, orient 0.
VECTOR2I m_end0; ///< End point or circle edge, relative to footprint origin, orient 0.
VECTOR2I m_arcCenter0; ///< Center of arc, relative to footprint origin, orient 0.
VECTOR2I m_bezierC1_0; ///< Bezier Control Point 1, relative to footprint origin, orient 0.
VECTOR2I m_bezierC2_0; ///< Bezier Control Point 2, relative to footprint origin, orient 0.
ARC_MID m_arcMidData_0; ///< Originating Arc data, orient 0
};
#endif // FP_SHAPE_H