kicad/eeschema/component_class.h

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/*****************************************************/
/* Definitions for the Component classes for EESchema */
/*****************************************************/
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#ifndef COMPONENT_CLASS_H
#define COMPONENT_CLASS_H
#ifndef eda_global
#define eda_global extern
#endif
#include "macros.h"
#include "base_struct.h"
#include <wx/arrstr.h>
#include "class_screen.h"
#include <wx/dynarray.h>
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/* Definition de la representation du composant */
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enum NumFieldType {
REFERENCE = 0, /* Champ Reference of part, i.e. "IC21" */
VALUE, /* Champ Value of part, i.e. "3.3K" */
FOOTPRINT, /* Champ Name Module PCB, i.e. "16DIP300" */
SHEET_FILENAME, /* Champ Name Schema component, i.e. "cnt16.sch" */
FIELD1,
FIELD2,
FIELD3,
FIELD4,
FIELD5,
FIELD6,
FIELD7,
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FIELD8,
NUMBER_OF_FIELDS /* Nombre de champs de texte affectes au composant */
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};
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/* Class to manage component fields.
* component fields are texts attached to the component (not the graphic texts)
* There are 2 major fields : Reference and Value
*/
class PartTextStruct : public EDA_BaseStruct,
public EDA_TextStruct
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{
public:
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int m_Layer;
int m_FieldId;
wxString m_Name; /* Field name (ref, value,pcb, sheet, filed 1..
* and for fields 1 to 8 the name is editable */
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public:
PartTextStruct( const wxPoint& pos = wxPoint( 0, 0 ), const wxString& text = wxEmptyString );
~PartTextStruct();
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virtual wxString GetClass() const
{
return wxT( "PartTextStruct" );
}
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void PartTextCopy( PartTextStruct* target );
void Place( WinEDA_DrawFrame* frame, wxDC* DC );
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EDA_Rect GetBoundaryBox() const;
bool IsVoid();
void SwapData( PartTextStruct* copyitem );
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};
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WX_DECLARE_OBJARRAY( DrawSheetPath, ArrayOfSheetLists );
/**
* Class SCH_COMPONENT
* describes a real schematic component
*/
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class SCH_COMPONENT : public SCH_ITEM
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{
public:
int m_Multi; /* In multi unit chip - which unit to draw. */
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wxPoint m_Pos;
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wxString m_ChipName; /* Key to look for in the library, i.e. "74LS00". */
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wxString m_PrefixString; /* C, R, U, Q etc - the first character which typically indicates what the component is.
* determined, upon placement, from the library component.
* determined, upon file load, by the first non-digits in the reference fields. */
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PartTextStruct m_Field[NUMBER_OF_FIELDS];
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//int m_FlagControlMulti;
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ArrayOfSheetLists m_UsedOnSheets; // Used as flags when calculating netlist
int m_Convert; /* Gestion (management) des mutiples representations (ex: conversion De Morgan) */
int m_Transform[2][2]; /* The rotation/mirror transformation matrix. */
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private:
wxArrayString m_Paths; // /sheet1/C102, /sh2/sh1/U32 etc.
wxArrayString m_References; // C102, U32 etc.
wxArrayString m_PartPerPackageSelections; // "1", "2" etc. when a component has more than 1 partper package
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public:
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SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ) );
~SCH_COMPONENT() { }
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virtual wxString GetClass() const
{
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return wxT( "SCH_COMPONENT" );
}
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/** Function Save
* Write on file a SCH_COMPONENT decscription
* @param f = output file
* return an error: false if ok, true if error
*/
bool Save( FILE *f );
SCH_COMPONENT* GenCopy();
void SetRotationMiroir( int type );
int GetRotationMiroir();
wxPoint GetScreenCoord( const wxPoint& coord );
void Display_Infos( WinEDA_DrawFrame* frame );
void ClearAnnotation();
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EDA_Rect GetBoundaryBox() const;
EDA_Rect GetBoundingBox();
const wxString& ReturnFieldName( int aFieldNdx ) const;
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/**
* Function GetFieldValue
* returns a reference to the field value.
* @param aFieldNdx An index into the array of fields, 0 - FIELD8
* @return const wxString& - the field value or wxEmptyString
*/
const wxString& GetFieldValue( int aFieldNdx ) const;
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virtual void Draw( WinEDA_DrawPanel* panel,
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wxDC* DC,
const wxPoint& offset,
int draw_mode,
int Color = -1 );
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void SwapData( SCH_COMPONENT* copyitem );
virtual void Place( WinEDA_DrawFrame* frame, wxDC* DC );
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//returns a unique ID, in the form of a path.
wxString GetPath( DrawSheetPath* sheet );
const wxString GetRef( DrawSheetPath* sheet );
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void SetRef( DrawSheetPath* sheet, const wxString & ref );
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void ClearRefs();
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void AddHierarchicalReference(const wxString & path, const wxString & ref);
int GetUnitSelection( DrawSheetPath* aSheet );
void SetUnitSelection( DrawSheetPath* aSheet, int aUnitSelection );
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#if defined (DEBUG)
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/**
* Function Show
* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
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void Show( int nestLevel, std::ostream& os );
#endif
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};
#endif /* COMPONENT_CLASS_H */