169 lines
5.7 KiB
C++
169 lines
5.7 KiB
C++
/*****************************************************/
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/* Definitions for the Component classes for EESchema */
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/*****************************************************/
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#ifndef COMPONENT_CLASS_H
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#define COMPONENT_CLASS_H
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#ifndef eda_global
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#define eda_global extern
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#endif
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#include "macros.h"
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#include "base_struct.h"
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#include <wx/arrstr.h>
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#include "class_screen.h"
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#include <wx/dynarray.h>
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/* Definition de la representation du composant */
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enum NumFieldType {
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REFERENCE = 0, /* Champ Reference of part, i.e. "IC21" */
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VALUE, /* Champ Value of part, i.e. "3.3K" */
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FOOTPRINT, /* Champ Name Module PCB, i.e. "16DIP300" */
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SHEET_FILENAME, /* Champ Name Schema component, i.e. "cnt16.sch" */
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FIELD1,
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FIELD2,
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FIELD3,
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FIELD4,
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FIELD5,
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FIELD6,
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FIELD7,
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FIELD8,
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NUMBER_OF_FIELDS /* Nombre de champs de texte affectes au composant */
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};
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/* Class to manage component fields.
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* component fields are texts attached to the component (not the graphic texts)
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* There are 2 major fields : Reference and Value
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*/
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class PartTextStruct : public EDA_BaseStruct,
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public EDA_TextStruct
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{
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public:
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int m_Layer;
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int m_FieldId;
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wxString m_Name; /* Field name (ref, value,pcb, sheet, filed 1..
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* and for fields 1 to 8 the name is editable */
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public:
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PartTextStruct( const wxPoint& pos = wxPoint( 0, 0 ), const wxString& text = wxEmptyString );
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~PartTextStruct();
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virtual wxString GetClass() const
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{
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return wxT( "PartTextStruct" );
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}
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void PartTextCopy( PartTextStruct* target );
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void Place( WinEDA_DrawFrame* frame, wxDC* DC );
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EDA_Rect GetBoundaryBox() const;
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bool IsVoid();
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void SwapData( PartTextStruct* copyitem );
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};
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WX_DECLARE_OBJARRAY( DrawSheetPath, ArrayOfSheetLists );
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/**
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* Class SCH_COMPONENT
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* describes a real schematic component
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*/
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class SCH_COMPONENT : public SCH_ITEM
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{
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public:
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int m_Multi; /* In multi unit chip - which unit to draw. */
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wxPoint m_Pos;
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wxString m_ChipName; /* Key to look for in the library, i.e. "74LS00". */
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wxString m_PrefixString; /* C, R, U, Q etc - the first character which typically indicates what the component is.
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* determined, upon placement, from the library component.
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* determined, upon file load, by the first non-digits in the reference fields. */
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PartTextStruct m_Field[NUMBER_OF_FIELDS];
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//int m_FlagControlMulti;
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ArrayOfSheetLists m_UsedOnSheets; // Used as flags when calculating netlist
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int m_Convert; /* Gestion (management) des mutiples representations (ex: conversion De Morgan) */
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int m_Transform[2][2]; /* The rotation/mirror transformation matrix. */
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private:
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wxArrayString m_Paths; // /sheet1/C102, /sh2/sh1/U32 etc.
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wxArrayString m_References; // C102, U32 etc.
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wxArrayString m_PartPerPackageSelections; // "1", "2" etc. when a component has more than 1 partper package
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public:
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SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ) );
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~SCH_COMPONENT() { }
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virtual wxString GetClass() const
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{
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return wxT( "SCH_COMPONENT" );
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}
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/** Function Save
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* Write on file a SCH_COMPONENT decscription
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* @param f = output file
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* return an error: false if ok, true if error
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*/
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bool Save( FILE *f );
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SCH_COMPONENT* GenCopy();
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void SetRotationMiroir( int type );
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int GetRotationMiroir();
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wxPoint GetScreenCoord( const wxPoint& coord );
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void Display_Infos( WinEDA_DrawFrame* frame );
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void ClearAnnotation();
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EDA_Rect GetBoundaryBox() const;
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EDA_Rect GetBoundingBox();
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const wxString& ReturnFieldName( int aFieldNdx ) const;
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/**
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* Function GetFieldValue
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* returns a reference to the field value.
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* @param aFieldNdx An index into the array of fields, 0 - FIELD8
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* @return const wxString& - the field value or wxEmptyString
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*/
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const wxString& GetFieldValue( int aFieldNdx ) const;
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virtual void Draw( WinEDA_DrawPanel* panel,
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wxDC* DC,
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const wxPoint& offset,
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int draw_mode,
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int Color = -1 );
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void SwapData( SCH_COMPONENT* copyitem );
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virtual void Place( WinEDA_DrawFrame* frame, wxDC* DC );
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//returns a unique ID, in the form of a path.
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wxString GetPath( DrawSheetPath* sheet );
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const wxString GetRef( DrawSheetPath* sheet );
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void SetRef( DrawSheetPath* sheet, const wxString & ref );
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void ClearRefs();
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void AddHierarchicalReference(const wxString & path, const wxString & ref);
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int GetUnitSelection( DrawSheetPath* aSheet );
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void SetUnitSelection( DrawSheetPath* aSheet, int aUnitSelection );
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#if defined (DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void Show( int nestLevel, std::ostream& os );
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#endif
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};
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#endif /* COMPONENT_CLASS_H */
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