Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
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2017-02-13 11:53:58 +00:00
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* Copyright (C) 2012-2017 Kicad Developers, see change_log.txt for contributors.
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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*
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* Graphics Abstraction Layer (GAL) - base class
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wx/log.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <gal/definitions.h>
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2020-01-07 17:12:59 +00:00
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#include <math/util.h> // for KiROUND
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2016-05-28 16:46:29 +00:00
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#include <cmath>
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2013-10-14 14:13:35 +00:00
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using namespace KIGFX;
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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2014-06-05 10:40:26 +00:00
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2017-02-13 11:43:28 +00:00
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GAL::GAL( GAL_DISPLAY_OPTIONS& aDisplayOptions ) :
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2021-03-19 21:38:53 +00:00
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m_options( aDisplayOptions ),
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m_strokeFont( this )
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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{
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// Set the default values for the internal variables
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SetIsFill( false );
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SetIsStroke( true );
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SetFillColor( COLOR4D( 0.0, 0.0, 0.0, 0.0 ) );
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SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) );
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2014-02-13 19:23:28 +00:00
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SetLookAtPoint( VECTOR2D( 0, 0 ) );
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2013-07-30 15:09:06 +00:00
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SetZoomFactor( 1.0 );
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2018-08-03 08:22:34 +00:00
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SetRotation( 0.0 );
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2018-11-20 09:22:45 +00:00
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// this value for SetWorldUnitLength is only suitable for Pcbnew.
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// Other editors/viewer must call SetWorldUnitLength with their internal units
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2018-10-21 22:16:15 +00:00
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SetWorldUnitLength( 1e-9 /* 1 nm */ / 0.0254 /* 1 inch in meters */ );
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// wxDC::GetPPI() reports 96 DPI, but somehow this value
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// is the closest match to the legacy renderer
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SetScreenDPI( 91 );
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2013-09-11 09:34:10 +00:00
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SetDepthRange( VECTOR2D( GAL::MIN_DEPTH, GAL::MAX_DEPTH ) );
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2015-03-21 09:06:04 +00:00
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SetLayerDepth( 0.0 );
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2013-08-27 16:08:32 +00:00
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SetFlip( false, false );
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2018-09-28 10:46:20 +00:00
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SetLineWidth( 1.0f );
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2016-05-02 13:56:12 +00:00
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computeWorldScale();
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2017-03-30 07:52:40 +00:00
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SetAxesEnabled( false );
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2013-07-30 15:09:06 +00:00
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// Set grid defaults
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SetGridVisibility( true );
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SetCoarseGrid( 10 );
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2021-03-19 21:38:53 +00:00
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m_gridLineWidth = 0.5f;
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m_gridStyle = GRID_STYLE::LINES;
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m_gridMinSpacing = 10;
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2013-07-30 15:09:06 +00:00
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// Initialize the cursor shape
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SetCursorColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) );
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2021-03-19 21:38:53 +00:00
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m_fullscreenCursor = false;
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m_forceDisplayCursor = false;
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2017-03-19 20:51:59 +00:00
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SetCursorEnabled( false );
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2013-07-04 09:37:43 +00:00
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2017-03-30 07:44:38 +00:00
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// Initialize text properties
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ResetTextAttributes();
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2021-03-19 21:38:53 +00:00
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m_strokeFont.LoadNewStrokeFont( newstroke_font, newstroke_font_bufsize );
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2017-02-13 11:43:28 +00:00
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// subscribe for settings updates
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2021-03-19 21:38:53 +00:00
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m_observerLink = m_options.Subscribe( this );
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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}
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GAL::~GAL()
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{
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}
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2017-03-08 09:35:51 +00:00
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2017-02-13 11:43:28 +00:00
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void GAL::OnGalDisplayOptionsChanged( const GAL_DISPLAY_OPTIONS& aOptions )
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{
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// defer to the child class first
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updatedGalDisplayOptions( aOptions );
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// there is no refresh to do at this level
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}
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bool GAL::updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions )
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{
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bool refresh = false;
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2021-03-19 21:38:53 +00:00
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if( m_options.m_gridStyle != m_gridStyle )
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2017-02-13 11:53:58 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_gridStyle = m_options.m_gridStyle ;
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2017-02-13 11:53:58 +00:00
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refresh = true;
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}
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2021-03-19 21:38:53 +00:00
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if( m_options.m_gridLineWidth != m_gridLineWidth )
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2017-02-14 15:31:21 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_gridLineWidth = std::floor( m_options.m_gridLineWidth + 0.5 );
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2017-02-14 15:31:21 +00:00
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refresh = true;
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}
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2021-03-19 21:38:53 +00:00
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if( m_options.m_gridMinSpacing != m_gridMinSpacing )
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2017-02-13 03:47:50 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_gridMinSpacing = m_options.m_gridMinSpacing;
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2017-02-13 03:47:50 +00:00
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refresh = true;
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}
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2021-03-19 21:38:53 +00:00
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if( m_options.m_axesEnabled != m_axesEnabled )
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2017-03-08 08:37:12 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_axesEnabled = m_options.m_axesEnabled;
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2017-03-08 08:37:12 +00:00
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refresh = true;
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}
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2021-03-19 21:38:53 +00:00
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if( m_options.m_forceDisplayCursor != m_forceDisplayCursor )
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2017-03-18 20:03:24 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_forceDisplayCursor = m_options.m_forceDisplayCursor;
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2017-03-18 20:03:24 +00:00
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refresh = true;
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}
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2021-03-19 21:38:53 +00:00
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if( m_options.m_fullscreenCursor != m_fullscreenCursor )
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2017-03-19 20:51:59 +00:00
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{
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2021-03-19 21:38:53 +00:00
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m_fullscreenCursor = m_options.m_fullscreenCursor;
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2017-03-19 20:51:59 +00:00
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refresh = true;
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}
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2017-02-13 11:43:28 +00:00
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// tell the derived class if the base class needs an update or not
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return refresh;
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}
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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2013-08-27 16:08:32 +00:00
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void GAL::SetTextAttributes( const EDA_TEXT* aText )
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{
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2017-01-23 20:30:11 +00:00
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SetGlyphSize( VECTOR2D( aText->GetTextSize() ) );
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2016-05-02 13:56:12 +00:00
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SetHorizontalJustify( aText->GetHorizJustify() );
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SetVerticalJustify( aText->GetVertJustify() );
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SetFontBold( aText->IsBold() );
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SetFontItalic( aText->IsItalic() );
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2020-10-02 20:18:07 +00:00
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SetFontUnderlined( false );
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2016-05-02 13:56:12 +00:00
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SetTextMirrored( aText->IsMirrored() );
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2013-08-27 16:08:32 +00:00
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}
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2017-01-23 20:30:11 +00:00
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2017-03-30 07:44:38 +00:00
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void GAL::ResetTextAttributes()
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{
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// Tiny but non-zero - this will always need setting
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// there is no built-in default
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SetGlyphSize( { 1.0, 1.0 } );
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SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
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SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
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SetFontBold( false );
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SetFontItalic( false );
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2020-10-02 20:18:07 +00:00
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SetFontUnderlined( false );
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2017-03-30 07:44:38 +00:00
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SetTextMirrored( false );
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}
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2020-04-18 20:04:41 +00:00
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VECTOR2D GAL::GetTextLineSize( const UTF8& aText ) const
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2016-03-23 07:41:47 +00:00
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{
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// Compute the X and Y size of a given text.
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// Because computeTextLineSize expects a one line text,
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// aText is expected to be only one line text.
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2021-03-19 21:38:53 +00:00
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return m_strokeFont.computeTextLineSize( aText );
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2016-03-23 07:41:47 +00:00
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}
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2013-08-27 16:08:32 +00:00
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2013-07-30 16:29:54 +00:00
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void GAL::ComputeWorldScreenMatrix()
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{
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2016-05-02 13:56:12 +00:00
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computeWorldScale();
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2013-07-30 16:29:54 +00:00
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MATRIX3x3D translation;
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translation.SetIdentity();
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2021-03-19 21:38:53 +00:00
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translation.SetTranslation( 0.5 * VECTOR2D( m_screenSize ) );
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2013-07-30 16:29:54 +00:00
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2018-08-03 08:22:34 +00:00
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MATRIX3x3D rotate;
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rotate.SetIdentity();
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2021-03-19 21:38:53 +00:00
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rotate.SetRotation( m_rotation );
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2018-08-03 08:22:34 +00:00
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2013-07-30 16:29:54 +00:00
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MATRIX3x3D scale;
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scale.SetIdentity();
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2021-03-19 21:38:53 +00:00
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scale.SetScale( VECTOR2D( m_worldScale, m_worldScale ) );
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2013-07-30 16:29:54 +00:00
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MATRIX3x3D flip;
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flip.SetIdentity();
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2021-03-19 21:38:53 +00:00
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flip.SetScale( VECTOR2D( m_globalFlipX ? -1.0 : 1.0, m_globalFlipY ? -1.0 : 1.0 ) );
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2013-07-30 16:29:54 +00:00
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MATRIX3x3D lookat;
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lookat.SetIdentity();
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2021-03-19 21:38:53 +00:00
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lookat.SetTranslation( -m_lookAtPoint );
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2013-07-30 16:29:54 +00:00
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2021-03-19 21:38:53 +00:00
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m_worldScreenMatrix = translation * rotate * flip * scale * lookat;
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m_screenWorldMatrix = m_worldScreenMatrix.Inverse();
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2013-07-30 16:29:54 +00:00
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}
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2016-12-09 11:04:32 +00:00
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2017-02-13 03:47:50 +00:00
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double GAL::computeMinGridSpacing() const
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{
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// just return the current value. This could be cleverer and take
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// into account other settings in future
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2021-03-19 21:38:53 +00:00
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return m_gridMinSpacing;
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2017-02-13 03:47:50 +00:00
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}
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2014-02-06 11:38:06 +00:00
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VECTOR2D GAL::GetGridPoint( const VECTOR2D& aPoint ) const
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2013-08-28 14:25:42 +00:00
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{
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2017-11-07 08:45:03 +00:00
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#if 0
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// This old code expects a non zero grid size, which can be wrong here.
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2021-03-19 21:38:53 +00:00
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return VECTOR2D( KiROUND( ( aPoint.x - m_gridOffset.x ) / m_gridSize.x ) * m_gridSize.x + m_gridOffset.x,
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KiROUND( ( aPoint.y - m_gridOffset.y ) / m_gridSize.y ) * m_gridSize.y + m_gridOffset.y );
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2017-11-07 08:45:03 +00:00
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#else
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// if grid size == 0.0 there is no grid, so use aPoint as grid reference position
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2021-03-19 21:38:53 +00:00
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double cx = m_gridSize.x > 0.0 ? KiROUND( ( aPoint.x - m_gridOffset.x ) / m_gridSize.x ) * m_gridSize.x + m_gridOffset.x
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: aPoint.x;
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double cy = m_gridSize.y > 0.0 ? KiROUND( ( aPoint.y - m_gridOffset.y ) / m_gridSize.y ) * m_gridSize.y + m_gridOffset.y
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: aPoint.y;
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2017-11-07 08:45:03 +00:00
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return VECTOR2D( cx, cy );
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#endif
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2013-08-28 14:25:42 +00:00
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}
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2015-03-30 12:09:56 +00:00
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2015-03-30 20:14:37 +00:00
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const int GAL::MIN_DEPTH = -1024;
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const int GAL::MAX_DEPTH = 1023;
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2015-03-30 12:09:56 +00:00
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const int GAL::GRID_DEPTH = MAX_DEPTH - 1;
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2017-03-18 22:00:21 +00:00
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COLOR4D GAL::getCursorColor() const
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{
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2021-03-19 21:38:53 +00:00
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COLOR4D color = m_cursorColor;
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2017-03-18 22:00:21 +00:00
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// dim the cursor if it's only on because it was forced
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// (this helps to provide a hint for active tools)
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2021-03-19 21:38:53 +00:00
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if( !m_isCursorEnabled )
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2017-03-18 22:00:21 +00:00
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color.a = color.a * 0.5;
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return color;
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}
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