kicad/include/class_board_item.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wandadoo.fr
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_board_item.h
* @brief Classes BOARD_ITEM and BOARD_CONNECTED_ITEM.
*/
#ifndef BOARD_ITEM_STRUCT_H
#define BOARD_ITEM_STRUCT_H
#include <eda_item.h>
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#include <eda_units.h>
#include <convert_to_biu.h>
#include <gr_basic.h>
#include <layers_id_colors_and_visibility.h>
#include <geometry/geometry_utils.h>
#include <wx/msgdlg.h>
class BOARD;
class BOARD_ITEM_CONTAINER;
class SHAPE_POLY_SET;
class PCB_BASE_FRAME;
class SHAPE;
class PCB_GROUP;
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/**
* Enum PCB_SHAPE_TYPE_T
* is the set of shapes for PCB graphics and tracks and footprint graphics
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* in the .m_Shape member
*/
enum PCB_SHAPE_TYPE_T
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{
S_SEGMENT = 0, ///< usual segment : line with rounded ends
S_RECT, ///< segment with non rounded ends
S_ARC, ///< Arcs (with rounded ends)
S_CIRCLE, ///< ring
S_POLYGON, ///< polygon (not yet used for tracks, but could be in microwave apps)
S_CURVE, ///< Bezier Curve
S_LAST ///< last value for this list
};
static inline wxString PCB_SHAPE_TYPE_T_asString( PCB_SHAPE_TYPE_T a )
{
switch( a )
{
case S_SEGMENT: return "S_SEGMENT";
case S_RECT: return "S_RECT";
case S_ARC: return "S_ARC";
case S_CIRCLE: return "S_CIRCLE";
case S_POLYGON: return "S_POLYGON";
case S_CURVE: return "S_CURVE";
case S_LAST: return "S_LAST"; // Synthetic value, but if we come across it we're
// going to want to know.
}
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return wxEmptyString; // Just to quiet GCC.
};
/**
* BOARD_ITEM
* is a base class for any item which can be embedded within the BOARD
* container class, and therefore instances of derived classes should only be
* found in Pcbnew or other programs that use class BOARD and its contents.
* The corresponding class in Eeschema is SCH_ITEM.
*/
class BOARD_ITEM : public EDA_ITEM
{
protected:
PCB_LAYER_ID m_Layer;
PCB_GROUP* m_group;
public:
BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) :
EDA_ITEM( aParent, idtype ),
m_Layer( F_Cu ),
m_group( nullptr )
{
}
void SetParentGroup( PCB_GROUP* aGroup ) { m_group = aGroup; }
PCB_GROUP* GetParentGroup() const { return m_group; }
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
int GetX() const
{
wxPoint p = GetPosition();
return p.x;
}
int GetY() const
{
wxPoint p = GetPosition();
return p.y;
}
/**
* Function GetCenter()
*
* This defaults to the center of the bounding box if not overridden.
*
* @return centre point of the item
*/
virtual wxPoint GetCenter() const
{
return GetBoundingBox().GetCenter();
}
void SetX( int aX )
{
wxPoint p( aX, GetY() );
SetPosition( p );
}
void SetY( int aY )
{
wxPoint p( GetX(), aY );
SetPosition( p );
}
/**
* Function IsConnected()
* Returns information if the object is derived from BOARD_CONNECTED_ITEM.
* @return True if the object is of BOARD_CONNECTED_ITEM type, false otherwise.
*/
virtual bool IsConnected() const
{
return false;
}
/**
* @return true if the object is on any copper layer, false otherwise.
*/
virtual bool IsOnCopperLayer() const
{
return IsCopperLayer( GetLayer() );
}
/**
* A value of wxPoint(0,0) which can be passed to the Draw() functions.
*/
static wxPoint ZeroOffset;
/**
* Function GetEffectiveShape
* Some pad shapes can be complex (rounded/chamfered rectangle), even without considering
* custom shapes. This routine returns a COMPOUND shape (set of simple shapes which make
* up the pad fod use with routing, collision determiniation, etc).
*
* Note that this list can contain a SHAPE_SIMPLE (a simple single-outline non-intersecting
* polygon), but should never contain a SHAPE_POLY_SET (a complex polygon consisting of
* multiple outlines and/or holes).
*
* @param aLayer in case of items spanning multiple layers, only the shapes belonging to aLayer
* will be returned. Pass UNDEFINED_LAYER to return shapes for all layers.
*/
virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER ) const;
BOARD_ITEM_CONTAINER* GetParent() const { return (BOARD_ITEM_CONTAINER*) m_Parent; }
/**
* Function GetLayer
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* returns the primary layer this item is on.
*/
virtual PCB_LAYER_ID GetLayer() const { return m_Layer; }
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/**
* Function GetLayerSet
* returns a std::bitset of all layers on which the item physically resides.
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*/
virtual LSET GetLayerSet() const { return LSET( m_Layer ); }
virtual void SetLayerSet( LSET aLayers )
{
wxFAIL_MSG( "Attempted to SetLayerSet() on a single-layer object." );
// Derived classes which support multiple layers must implement this
}
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/**
* Function SetLayer
* sets the layer this item is on.
* @param aLayer The layer number.
* is virtual because some items (in fact: class DIMENSION)
* have a slightly different initialization
*/
virtual void SetLayer( PCB_LAYER_ID aLayer )
{
m_Layer = aLayer;
}
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/**
* Function Duplicate
* creates a copy of a BOARD_ITEM.
*/
virtual BOARD_ITEM* Duplicate() const
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{
EDA_ITEM* dupe = Clone();
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const_cast<KIID&>( dupe->m_Uuid ) = KIID();
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return static_cast<BOARD_ITEM*>( dupe );
}
/**
* Swap data between aItem and aImage.
* aItem and aImage should have the same type
* Used in undo redo command to swap values between an item and its copy
* Only values like layer, size .. which are modified by editing are swapped
* @param aImage = the item image which contains data to swap
*/
virtual void SwapData( BOARD_ITEM* aImage );
/**
* Function IsOnLayer
* tests to see if this object is on the given layer. Is virtual so
* objects like D_PAD, which reside on multiple layers can do their own
* form of testing.
* @param aLayer The layer to test for.
* @return bool - true if on given layer, else false.
*/
virtual bool IsOnLayer( PCB_LAYER_ID aLayer ) const
{
return m_Layer == aLayer;
}
/**
* Function IsTrack
* tests to see if this object is a track or via (or microvia).
* form of testing.
* @return bool - true if a track or via, else false.
*/
bool IsTrack() const
{
return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T );
}
/**
* Function IsLocked
* @return bool - true if the object is locked, else false
*/
virtual bool IsLocked() const
{
// only footprints & TRACKs can be locked at this time.
return false;
}
/**
* Function SetLocked
* modifies 'lock' status for of the item.
*/
virtual void SetLocked( bool aLocked )
{
// only footprints & TRACKs can be locked at this time.
}
/**
* Function DeleteStructure
* deletes this object after removing from its parent if it has one.
*/
void DeleteStructure();
/**
* Function ShowShape
* converts the enum PCB_SHAPE_TYPE_T integer value to a wxString.
*/
static wxString ShowShape( PCB_SHAPE_TYPE_T aShape );
// Some geometric transforms, that must be rewritten for derived classes
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/**
* Function Move
* move this object.
* @param aMoveVector - the move vector for this object.
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*/
virtual void Move( const wxPoint& aMoveVector )
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{
wxFAIL_MSG( wxString::Format( wxT( "virtual BOARD_ITEM::Move called for %s" ),
GetClass() ) );
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}
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void Move( const VECTOR2I& aMoveVector )
{
Move( wxPoint( aMoveVector.x, aMoveVector.y ) );
}
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/**
* Function Rotate
* Rotate this object.
* @param aRotCentre - the rotation point.
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* @param aAngle - the rotation angle in 0.1 degree.
*/
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virtual void Rotate( const wxPoint& aRotCentre, double aAngle )
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{
wxMessageBox( wxT( "virtual BOARD_ITEM::Rotate used, should not occur" ), GetClass() );
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}
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void Rotate( const VECTOR2I& aRotCentre, double aAngle )
{
Rotate( wxPoint( aRotCentre.x, aRotCentre.y ), aAngle );
}
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/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param aCentre - the rotation point.
* @param aFlipLeftRight - mirror across Y axis instead of X (the default)
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*/
virtual void Flip( const wxPoint& aCentre, bool aFlipLeftRight )
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{
wxMessageBox( wxT( "virtual BOARD_ITEM::Flip used, should not occur" ), GetClass() );
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}
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void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
{
Flip( wxPoint( aCentre.x, aCentre.y ), aFlipLeftRight );
}
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/**
* Function GetBoard
* returns the BOARD in which this BOARD_ITEM resides, or NULL if none.
*/
virtual BOARD* GetBoard() const;
/**
* Function GetLayerName
* returns the name of the PCB layer on which the item resides.
*
* @return wxString containing the layer name associated with this item.
*/
wxString GetLayerName() const;
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virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
/**
* Function TransformShapeWithClearanceToPolygon
* Convert the item shape to a closed polygon
* Used in filling zones calculations
* Circles and arcs are approximated by segments
* @param aCornerBuffer = a buffer to store the polygon
* @param aClearanceValue = the clearance around the pad
* @param aError = the maximum deviation from true circle
* @param aErrorLoc = should the approximation error be placed outside or inside the polygon?
* @param ignoreLineWidth = used for edge cut items where the line width is only
* for visualization
*/
virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
PCB_LAYER_ID aLayer, int aClearanceValue,
int aError, ERROR_LOC aErrorLoc,
bool ignoreLineWidth = false ) const;
struct ptr_cmp
{
bool operator() ( const BOARD_ITEM* a, const BOARD_ITEM* b ) const;
};
protected:
/**
* Helper function
* Return a string (to be shown to the user) describing a layer mask.
* The BOARD is needed because layer names are (somewhat) customizable
*/
virtual wxString LayerMaskDescribe() const;
};
#ifndef SWIG
DECLARE_ENUM_TO_WXANY( PCB_LAYER_ID );
#endif
/**
* A singleton item of this class is returned for a weak reference that no longer exists.
* Its sole purpose is to flag the item as having been deleted.
*/
class DELETED_BOARD_ITEM : public BOARD_ITEM
{
public:
DELETED_BOARD_ITEM() :
BOARD_ITEM( nullptr, NOT_USED )
{}
wxString GetSelectMenuText( EDA_UNITS aUnits ) const override
{
return _( "(Deleted Item)" );
}
wxString GetClass() const override
{
return wxT( "DELETED_BOARD_ITEM" );
}
// pure virtuals:
void SetPosition( const wxPoint& ) override {}
wxPoint GetPosition() const override {
return wxPoint(0, 0);
}
static DELETED_BOARD_ITEM* GetInstance()
{
static DELETED_BOARD_ITEM* item = nullptr;
if( !item )
item = new DELETED_BOARD_ITEM();
return item;
}
#if defined(DEBUG)
void Show( int , std::ostream& ) const override {}
#endif
};
#endif /* BOARD_ITEM_STRUCT_H */