kicad/eeschema/lib_pin.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file lib_pin.cpp
*/
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#include <wx/tokenzr.h>
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <gr_basic.h>
#include <macros.h>
#include <trigo.h>
#include <sch_draw_panel.h>
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#include <draw_graphic_text.h>
#include <plotter.h>
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#include <sch_edit_frame.h>
#include <base_units.h>
#include <msgpanel.h>
#include <general.h>
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#include <lib_edit_frame.h>
#include <class_libentry.h>
#include <lib_pin.h>
#include <transform.h>
#include <sch_component.h>
#include <trace_helpers.h>
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static const int pin_orientation_codes[] =
{
PIN_RIGHT,
PIN_LEFT,
PIN_UP,
PIN_DOWN
};
#define PIN_ORIENTATION_CNT arrayDim( pin_orientation_codes )
// small margin in internal units between the pin text and the pin line
#define PIN_TEXT_MARGIN 4
// bitmaps to show pins orientations in dialog editor
// must have same order than pin_orientation_names
static const BITMAP_DEF iconsPinsOrientations[] =
{
pinorient_right_xpm,
pinorient_left_xpm,
pinorient_up_xpm,
pinorient_down_xpm,
};
const wxString LIB_PIN::GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType )
{
if( aType < 0 || aType >= (int) PINTYPE_COUNT )
return wxT( "???" );
// These strings are the canonical name of the electrictal type
// Not translated, no space in name, only ASCII chars.
// to use when the string name must be known and well defined
// must have same order than enum ELECTRICAL_PINTYPE (see lib_pin.h)
static const wxChar* msgPinElectricType[] =
{
wxT( "input" ),
wxT( "output" ),
wxT( "BiDi" ),
wxT( "3state" ),
wxT( "passive" ),
wxT( "unspc" ),
wxT( "power_in" ),
wxT( "power_out" ),
wxT( "openCol" ),
wxT( "openEm" ),
wxT( "NotConnected" )
};
return msgPinElectricType[ aType ];
}
// Helper functions to get the pin orientation name from pin_orientation_codes
// Note: the strings are *not* static because they are translated and must be built
// on the fly, to be properly translated
static const wxString getPinOrientationName( unsigned aPinOrientationCode )
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{
/* Note: The following name lists are sentence capitalized per the GNOME UI
* standards for list controls. Please do not change the capitalization
* of these strings unless the GNOME UI standards are changed.
*/
const wxString pin_orientation_names[] =
{
_( "Right" ),
_( "Left" ),
_( "Up" ),
_( "Down" ),
wxT( "???" )
};
if( aPinOrientationCode > PIN_ORIENTATION_CNT )
aPinOrientationCode = PIN_ORIENTATION_CNT;
return pin_orientation_names[ aPinOrientationCode ];
}
/// Utility for getting the size of the 'internal' pin decorators (as a radius)
// i.e. the clock symbols (falling clock is actually external but is of
// the same kind)
static int InternalPinDecoSize( const LIB_PIN &aPin )
{
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
}
/// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic
// marker
static int ExternalPinDecoSize( const LIB_PIN &aPin )
{
return aPin.GetNumberTextSize() / 2;
}
LIB_PIN::LIB_PIN( LIB_PART* aParent ) :
LIB_ITEM( LIB_PIN_T, aParent ),
m_shape( PINSHAPE_LINE )
{
m_length = LIB_EDIT_FRAME::GetDefaultPinLength();
m_orientation = PIN_RIGHT; // Pin orient: Up, Down, Left, Right
m_type = PIN_UNSPECIFIED; // electrical type of pin
m_attributes = 0; // bit 0 != 0: pin invisible
m_numTextSize = LIB_EDIT_FRAME::GetPinNumDefaultSize();
m_nameTextSize = LIB_EDIT_FRAME::GetPinNameDefaultSize();
m_width = 0;
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}
void LIB_PIN::SetName( const wxString& aName, bool aTestOtherPins )
{
wxString tmp = ( aName.IsEmpty() ) ? wxT( "~" ) : aName;
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// pin name string does not support spaces
tmp.Replace( wxT( " " ), wxT( "_" ) );
if( m_name != tmp )
{
m_name = tmp;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 || pinList[i]->m_name == m_name )
continue;
pinList[i]->m_name = m_name;
SetModified();
}
}
void LIB_PIN::SetNameTextSize( int size, bool aTestOtherPins )
{
if( size != m_nameTextSize )
{
m_nameTextSize = size;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 || pinList[i]->m_nameTextSize == size )
continue;
pinList[i]->m_nameTextSize = size;
SetModified();
}
}
void LIB_PIN::SetNumber( const wxString& aNumber )
{
// Unlike SetName, others pin numbers marked by EnableEditMode() are
// not modified because each pin has its own number, so set number
// only for this.
wxString tmp = ( aNumber.IsEmpty() ) ? wxT( "~" ) : aNumber;
// pin number string does not support spaces
tmp.Replace( wxT( " " ), wxT( "_" ) );
if( m_number != tmp )
{
m_number = tmp;
SetModified();
}
}
void LIB_PIN::SetNumberTextSize( int size, bool aTestOtherPins )
{
if( size != m_numTextSize )
{
m_numTextSize = size;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 || pinList[i]->m_numTextSize == size )
continue;
pinList[i]->m_numTextSize = size;
SetModified();
}
}
void LIB_PIN::SetOrientation( int orientation, bool aTestOtherPins )
{
if( m_orientation != orientation )
{
m_orientation = orientation;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 ||
pinList[i]->m_orientation == orientation )
continue;
pinList[i]->m_orientation = orientation;
SetModified();
}
}
void LIB_PIN::SetShape( GRAPHIC_PINSHAPE aShape )
{
assert( aShape >= 0 && aShape < int( PINSHAPE_COUNT ) );
if( m_shape != aShape )
{
m_shape = aShape;
SetModified();
}
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0
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|| pinList[i]->m_Convert != m_Convert
|| pinList[i]->m_shape == aShape )
continue;
pinList[i]->m_shape = aShape;
SetModified();
}
}
void LIB_PIN::SetType( ELECTRICAL_PINTYPE aType, bool aTestOtherPins )
{
assert( aType >= 0 && aType < (int)PINTYPE_COUNT );
if( aType < PIN_INPUT )
aType = PIN_INPUT;
if( aType >= (int)PINTYPE_COUNT )
aType = PIN_NC;
if( m_type != aType )
{
m_type = aType;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 || pinList[i]->m_type == aType )
continue;
pinList[i]->m_type = aType;
SetModified();
}
}
void LIB_PIN::SetLength( int length, bool aTestOtherPins )
{
if( m_length != length )
{
m_length = length;
SetModified();
}
if( !aTestOtherPins )
return;
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0
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|| pinList[i]->m_Convert != m_Convert
|| pinList[i]->m_length == length )
continue;
pinList[i]->m_length = length;
SetModified();
}
}
void LIB_PIN::SetPinPosition( wxPoint aPosition )
{
if( m_position != aPosition )
{
m_position = aPosition;
SetModified();
}
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0
|| pinList[i]->m_Convert != m_Convert
|| pinList[i]->m_position == aPosition )
continue;
pinList[i]->m_position = aPosition;
SetModified();
}
}
void LIB_PIN::SetPartNumber( int part )
{
if( m_Unit == part )
return;
m_Unit = part;
SetModified();
if( m_Unit == 0 )
{
LIB_PIN* pin;
LIB_PIN* tmp = GetParent()->GetNextPin();
while( tmp != NULL )
{
pin = tmp;
tmp = GetParent()->GetNextPin( pin );
if( pin->m_Flags == 0 || pin == this
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|| ( m_Convert && ( m_Convert != pin->m_Convert ) )
|| ( m_position != pin->m_position )
|| ( pin->m_orientation != m_orientation ) )
continue;
GetParent()->RemoveDrawItem( (LIB_ITEM*) pin );
}
}
}
void LIB_PIN::SetConversion( int style )
{
if( m_Convert == style )
return;
m_Convert = style;
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SetFlags( IS_CHANGED );
if( style == 0 )
{
LIB_PIN* pin;
LIB_PIN* tmp = GetParent()->GetNextPin();
while( tmp != NULL )
{
pin = tmp;
tmp = GetParent()->GetNextPin( pin );
if( ( pin->m_Flags & IS_LINKED ) == 0
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|| ( pin == this )
|| ( m_Unit && ( m_Unit != pin->m_Unit ) )
|| ( m_position != pin->m_position )
|| ( pin->m_orientation != m_orientation ) )
continue;
GetParent()->RemoveDrawItem( (LIB_ITEM*) pin );
}
}
}
void LIB_PIN::SetVisible( bool visible )
{
if( visible == IsVisible() )
return;
if( visible )
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m_attributes &= ~PIN_INVISIBLE;
else
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m_attributes |= PIN_INVISIBLE;
SetModified();
if( GetParent() == NULL )
return;
LIB_PINS pinList;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( ( pinList[i]->m_Flags & IS_LINKED ) == 0 || pinList[i]->IsVisible() == visible )
continue;
if( visible )
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pinList[i]->m_attributes &= ~PIN_INVISIBLE;
else
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pinList[i]->m_attributes |= PIN_INVISIBLE;
SetModified();
}
}
void LIB_PIN::EnableEditMode( bool aEnable, bool aEditPinByPin )
{
LIB_PINS pinList;
if( GetParent() == NULL )
return;
GetParent()->GetPins( pinList );
for( size_t i = 0; i < pinList.size(); i++ )
{
if( pinList[i] == this )
continue;
if( ( pinList[i]->m_position == m_position )
&& ( pinList[i]->m_orientation == m_orientation )
&& !IsNew() && !aEditPinByPin && aEnable )
{
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pinList[i]->SetFlags( IS_LINKED | IN_EDIT );
}
else
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pinList[i]->ClearFlags( IS_LINKED | IN_EDIT );
}
}
bool LIB_PIN::HitTest( const wxPoint& aPosition ) const
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{
return HitTest( aPosition, 0, DefaultTransform );
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}
bool LIB_PIN::HitTest( const wxPoint &aPosition, int aThreshold, const TRANSFORM& aTransform ) const
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{
if( aThreshold < 0 )
aThreshold = 0;
TRANSFORM transform = DefaultTransform;
DefaultTransform = aTransform;
EDA_RECT rect = GetBoundingBox();
rect.Inflate( aThreshold );
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//Restore matrix
DefaultTransform = transform;
return rect.Contains( aPosition );
}
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int LIB_PIN::GetPenSize() const
{
if( m_width > 0 )
return m_width;
if( m_width == 0 )
return GetDefaultLineThickness();
return 0;
}
void LIB_PIN::drawGraphic( EDA_DRAW_PANEL* aPanel,
wxDC* aDC,
const wxPoint& aOffset,
COLOR4D aColor,
GR_DRAWMODE aDrawMode,
void* aData,
const TRANSFORM& aTransform )
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{
// aData is used here as a bitfield of flags.
uintptr_t flags = (uintptr_t) aData;
bool drawPinText = flags & PIN_DRAW_TEXTS;
bool drawPinDangling = flags & PIN_DRAW_DANGLING;
bool drawDanglingHidden = flags & PIN_DANGLING_HIDDEN;
bool drawElectricalTypeName = flags & PIN_DRAW_ELECTRICAL_TYPE_NAME;
LIB_PART* Entry = GetParent();
/* Calculate pin orient taking in account the component orientation. */
int orient = PinDrawOrient( aTransform );
/* Calculate the pin position */
wxPoint pos1 = aTransform.TransformCoordinate( m_position ) + aOffset;
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// Invisible pins are only drawn on request.
// They are drawn in GetInvisibleItemColor().
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if( ! IsVisible() )
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{
bool drawHidden = true;
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if( aPanel && aPanel->GetParent() )
{
EDA_DRAW_FRAME* frame = aPanel->GetParent();
if( frame->IsType( FRAME_SCH ) )
drawHidden = static_cast<SCH_EDIT_FRAME*>( frame )->GetShowAllPins();
}
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if( !drawHidden )
{
if( drawPinDangling && drawDanglingHidden )
{
// Draw the target
DrawPinSymbol( aPanel, aDC, pos1, orient, aDrawMode, aColor, drawPinDangling,
/* aOnlyTarget */ true );
}
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return;
}
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aColor = GetInvisibleItemColor();
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}
/* Drawing from the pin and the special symbol combination */
DrawPinSymbol( aPanel, aDC, pos1, orient, aDrawMode, aColor, drawPinDangling );
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if( drawPinText )
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{
DrawPinTexts( aPanel, aDC, pos1, orient, Entry->GetPinNameOffset(),
Entry->ShowPinNumbers(), Entry->ShowPinNames(),
aColor, aDrawMode );
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}
if( drawElectricalTypeName )
DrawPinElectricalTypeName( aPanel, aDC, pos1, orient, aColor, aDrawMode );
/* Set to one (1) to draw bounding box around pin to validate bounding
* box calculation. */
#if 0
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EDA_RECT bBox = GetBoundingBox();
bBox.RevertYAxis();
bBox = aTransform.TransformCoordinate( bBox );
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bBox.Move( aOffset );
GRRect( aPanel ? aPanel->GetClipBox() : NULL, aDC, bBox, 0, LIGHTMAGENTA );
#endif
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}
void LIB_PIN::DrawPinSymbol( EDA_DRAW_PANEL* aPanel,
wxDC* aDC,
const wxPoint& aPinPos,
int aOrient,
GR_DRAWMODE aDrawMode,
COLOR4D aColor,
bool aDrawDangling,
bool aOnlyTarget )
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{
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int MapX1, MapY1, x1, y1;
int width = GetPenSize();
int posX = aPinPos.x, posY = aPinPos.y, len = m_length;
EDA_RECT* clipbox = aPanel ? aPanel->GetClipBox() : NULL;
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COLOR4D color = GetLayerColor( LAYER_PIN );
if( aColor == COLOR4D::UNSPECIFIED ) // Used normal color or selected color
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{
if( IsSelected() )
color = GetItemSelectedColor();
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}
else
color = aColor;
GRSetDrawMode( aDC, aDrawMode );
MapX1 = MapY1 = 0;
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x1 = posX;
y1 = posY;
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switch( aOrient )
{
case PIN_UP:
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y1 = posY - len;
MapY1 = 1;
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break;
case PIN_DOWN:
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y1 = posY + len;
MapY1 = -1;
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break;
case PIN_LEFT:
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x1 = posX - len;
MapX1 = 1;
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break;
case PIN_RIGHT:
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x1 = posX + len;
MapX1 = -1;
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break;
}
// Draw the pin end target (active end of the pin)
BASE_SCREEN* screen = aPanel ? aPanel->GetScreen() : NULL;
#define NCSYMB_PIN_DIM TARGET_PIN_RADIUS
// Draw but do not print the pin end target 1 pixel width
if( m_type != PIN_NC && ( screen == NULL || !screen->m_IsPrinting ) )
{
if( aDrawDangling )
GRCircle( clipbox, aDC, posX, posY, TARGET_PIN_RADIUS, 0, color );
}
if( aOnlyTarget )
return;
if( m_shape == PINSHAPE_INVERTED || m_shape == PINSHAPE_INVERTED_CLOCK )
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{
const int radius = ExternalPinDecoSize( *this );
GRCircle( clipbox, aDC, MapX1 * radius + x1,
MapY1 * radius + y1,
radius, width, color );
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GRMoveTo( MapX1 * radius * 2 + x1,
MapY1 * radius * 2 + y1 );
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GRLineTo( clipbox, aDC, posX, posY, width, color );
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}
else if( m_shape == PINSHAPE_FALLING_EDGE_CLOCK ) /* an alternative for Inverted Clock */
{
const int clock_size = InternalPinDecoSize( *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 + clock_size );
GRLineTo( clipbox, aDC, x1 + MapX1 * clock_size * 2, y1,
width, color );
GRLineTo( clipbox, aDC, x1, y1 - clock_size, width, color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1 + clock_size, y1 );
GRLineTo( clipbox, aDC, x1, y1 + MapY1 * clock_size * 2,
width, color );
GRLineTo( clipbox, aDC, x1 - clock_size, y1,
width, color );
}
GRMoveTo( MapX1 * clock_size * 2 + x1, MapY1 * clock_size * 2 + y1 );
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GRLineTo( clipbox, aDC, posX, posY, width, color );
}
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else
{
GRMoveTo( x1, y1 );
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GRLineTo( clipbox, aDC, posX, posY, width, color );
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}
if( m_shape == PINSHAPE_CLOCK || m_shape == PINSHAPE_INVERTED_CLOCK || m_shape == PINSHAPE_CLOCK_LOW )
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{
const int clock_size = InternalPinDecoSize( *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 + clock_size );
GRLineTo( clipbox, aDC, x1 - MapX1 * clock_size * 2, y1,
width, color );
GRLineTo( clipbox, aDC, x1, y1 - clock_size,
width, color );
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}
else /* MapX1 = 0 */
{
GRMoveTo( x1 + clock_size, y1 );
GRLineTo( clipbox, aDC, x1, y1 - MapY1 * clock_size * 2,
width, color );
GRLineTo( clipbox, aDC, x1 - clock_size, y1,
width, color );
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}
}
if( m_shape == PINSHAPE_INPUT_LOW || m_shape == PINSHAPE_CLOCK_LOW )
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{
const int symbol_size = ExternalPinDecoSize( *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1 + MapX1 * symbol_size * 2, y1 );
GRLineTo( clipbox, aDC,
x1 + MapX1 * symbol_size * 2, y1 - symbol_size * 2,
width, color );
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GRLineTo( clipbox, aDC, x1, y1, width, color );
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}
else /* MapX1 = 0 */
{
GRMoveTo( x1, y1 + MapY1 * symbol_size * 2 );
GRLineTo( clipbox, aDC, x1 - symbol_size * 2,
y1 + MapY1 * symbol_size * 2, width, color );
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GRLineTo( clipbox, aDC, x1, y1, width, color );
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}
}
if( m_shape == PINSHAPE_OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
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{
const int symbol_size = ExternalPinDecoSize( *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 - symbol_size * 2 );
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GRLineTo( clipbox,
aDC,
x1 + MapX1 * symbol_size * 2,
y1,
width,
color );
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}
else /* MapX1 = 0 */
{
GRMoveTo( x1 - symbol_size * 2, y1 );
GRLineTo( clipbox, aDC, x1, y1 + MapY1 * symbol_size * 2,
width, color );
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}
}
else if( m_shape == PINSHAPE_NONLOGIC ) /* NonLogic pin symbol */
{
const int symbol_size = ExternalPinDecoSize( *this );
GRMoveTo( x1 - (MapX1 + MapY1) * symbol_size,
y1 - (MapY1 - MapX1) * symbol_size );
GRLineTo( clipbox, aDC,
x1 + (MapX1 + MapY1) * symbol_size,
y1 + (MapY1 - MapX1) * symbol_size,
width, color );
GRMoveTo( x1 - (MapX1 - MapY1) * symbol_size,
y1 - (MapY1 + MapX1) * symbol_size );
GRLineTo( clipbox, aDC,
x1 + (MapX1 - MapY1) * symbol_size,
y1 + (MapY1 + MapX1) * symbol_size,
width, color );
}
if( m_type == PIN_NC ) // Draw a N.C. symbol
{
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GRLine( clipbox, aDC,
posX - NCSYMB_PIN_DIM, posY - NCSYMB_PIN_DIM,
posX + NCSYMB_PIN_DIM, posY + NCSYMB_PIN_DIM,
width, color );
GRLine( clipbox, aDC,
posX + NCSYMB_PIN_DIM, posY - NCSYMB_PIN_DIM,
posX - NCSYMB_PIN_DIM, posY + NCSYMB_PIN_DIM,
width, color );
}
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}
void LIB_PIN::DrawPinTexts( EDA_DRAW_PANEL* panel,
wxDC* DC,
wxPoint& pin_pos,
int orient,
int TextInside,
bool DrawPinNum,
bool DrawPinName,
COLOR4D Color,
GR_DRAWMODE DrawMode )
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{
if( !DrawPinName && !DrawPinNum )
return;
int x, y;
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wxSize PinNameSize( m_nameTextSize, m_nameTextSize );
wxSize PinNumSize( m_numTextSize, m_numTextSize );
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int nameLineWidth = GetPenSize();
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nameLineWidth = Clamp_Text_PenSize( nameLineWidth, m_nameTextSize, false );
int numLineWidth = GetPenSize();
numLineWidth = Clamp_Text_PenSize( numLineWidth, m_numTextSize, false );
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int name_offset = PIN_TEXT_MARGIN +
( nameLineWidth + GetDefaultLineThickness() ) / 2;
int num_offset = PIN_TEXT_MARGIN +
( numLineWidth + GetDefaultLineThickness() ) / 2;
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GRSetDrawMode( DC, DrawMode );
EDA_RECT* clipbox = panel? panel->GetClipBox() : NULL;
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/* Get the num and name colors */
if( ( Color == COLOR4D::UNSPECIFIED ) && IsSelected() )
Color = GetItemSelectedColor();
COLOR4D NameColor = Color == COLOR4D::UNSPECIFIED ?
GetLayerColor( LAYER_PINNAM ) : Color;
COLOR4D NumColor = Color == COLOR4D::UNSPECIFIED ?
GetLayerColor( LAYER_PINNUM ) : Color;
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int x1 = pin_pos.x;
int y1 = pin_pos.y;
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switch( orient )
{
case PIN_UP:
y1 -= m_length;
break;
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case PIN_DOWN:
y1 += m_length;
break;
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case PIN_LEFT:
x1 -= m_length;
break;
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case PIN_RIGHT:
x1 += m_length;
break;
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}
if( m_name.IsEmpty() )
DrawPinName = false;
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if( TextInside ) // Draw the text inside, but the pin numbers outside.
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{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
{
// It is an horizontal line
if( DrawPinName )
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{
if( orient == PIN_RIGHT )
{
x = x1 + TextInside;
DrawGraphicText( clipbox, DC, wxPoint( x, y1 ), NameColor,
m_name,
TEXT_ANGLE_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER, nameLineWidth,
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false, false );
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}
else // Orient == PIN_LEFT
{
x = x1 - TextInside;
DrawGraphicText( clipbox, DC, wxPoint( x, y1 ), NameColor,
m_name,
TEXT_ANGLE_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER, nameLineWidth,
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false, false );
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}
}
if( DrawPinNum )
{
DrawGraphicText( clipbox, DC,
wxPoint( (x1 + pin_pos.x) / 2,
y1 - num_offset ), NumColor,
m_number,
TEXT_ANGLE_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, numLineWidth,
false, false );
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}
}
else /* Its a vertical line. */
{
// Text is drawn from bottom to top (i.e. to negative value for Y axis)
if( orient == PIN_DOWN )
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{
y = y1 + TextInside;
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if( DrawPinName )
DrawGraphicText( clipbox, DC, wxPoint( x1, y ), NameColor,
m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER, nameLineWidth,
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false, false );
if( DrawPinNum )
DrawGraphicText( clipbox, DC,
wxPoint( x1 - num_offset,
(y1 + pin_pos.y) / 2 ), NumColor,
m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, numLineWidth,
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false, false );
}
else /* PIN_UP */
{
y = y1 - TextInside;
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if( DrawPinName )
DrawGraphicText( clipbox, DC, wxPoint( x1, y ), NameColor,
m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER, nameLineWidth,
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false, false );
if( DrawPinNum )
DrawGraphicText( clipbox, DC,
wxPoint( x1 - num_offset,
(y1 + pin_pos.y) / 2 ), NumColor,
m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, numLineWidth,
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false, false );
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}
}
}
else /**** Draw num & text pin outside ****/
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
{
/* Its an horizontal line. */
if( DrawPinName )
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{
x = (x1 + pin_pos.x) / 2;
DrawGraphicText( clipbox, DC, wxPoint( x, y1 - name_offset ),
NameColor, m_name,
TEXT_ANGLE_HORIZ, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, nameLineWidth,
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false, false );
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}
if( DrawPinNum )
{
x = (x1 + pin_pos.x) / 2;
DrawGraphicText( clipbox, DC, wxPoint( x, y1 + num_offset ),
NumColor, m_number,
TEXT_ANGLE_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP, numLineWidth,
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false, false );
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}
}
else /* Its a vertical line. */
{
if( DrawPinName )
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{
y = (y1 + pin_pos.y) / 2;
DrawGraphicText( clipbox, DC, wxPoint( x1 - name_offset, y ),
NameColor, m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, nameLineWidth,
false, false );
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}
if( DrawPinNum )
{
DrawGraphicText( clipbox, DC,
wxPoint( x1 + num_offset, (y1 + pin_pos.y)
/ 2 ),
NumColor, m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP, numLineWidth,
false, false );
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}
}
}
}
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void LIB_PIN::DrawPinElectricalTypeName( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
wxPoint& aPosition, int aOrientation,
COLOR4D aColor, GR_DRAWMODE aDrawMode )
{
wxString etypeName = GetElectricalTypeName();
// Use a reasonable (small) size to draw the text
int etextSize = (m_nameTextSize*3)/4;
#define ETXT_MAX_SIZE Millimeter2iu(0.7 )
if( etextSize > ETXT_MAX_SIZE )
etextSize = ETXT_MAX_SIZE;
// Use a reasonable pen size to draw the text
int pensize = etextSize/6;
// Get a suitable color
if( ( aColor == COLOR4D::UNSPECIFIED ) && IsSelected() )
aColor = GetItemSelectedColor();
else if( !IsVisible() )
aColor = GetInvisibleItemColor();
else
aColor = GetLayerColor( LAYER_NOTES );
wxPoint txtpos = aPosition;
int offset = Millimeter2iu( 0.4 );
EDA_TEXT_HJUSTIFY_T hjustify = GR_TEXT_HJUSTIFY_LEFT;
int orient = TEXT_ANGLE_HORIZ;
switch( aOrientation )
{
case PIN_UP:
txtpos.y += offset;
orient = TEXT_ANGLE_VERT;
hjustify = GR_TEXT_HJUSTIFY_RIGHT;
break;
case PIN_DOWN:
txtpos.y -= offset;
orient = TEXT_ANGLE_VERT;
break;
case PIN_LEFT:
txtpos.x += offset;
break;
case PIN_RIGHT:
txtpos.x -= offset;
hjustify = GR_TEXT_HJUSTIFY_RIGHT;
break;
}
GRSetDrawMode( aDC, aDrawMode );
EDA_RECT* clipbox = aPanel? aPanel->GetClipBox() : NULL;
DrawGraphicText( clipbox, aDC, txtpos, aColor, etypeName,
orient, wxSize( etextSize, etextSize ),
hjustify, GR_TEXT_VJUSTIFY_CENTER, pensize,
false, false );
}
void LIB_PIN::PlotSymbol( PLOTTER* aPlotter, const wxPoint& aPosition, int aOrientation )
{
int MapX1, MapY1, x1, y1;
COLOR4D color = GetLayerColor( LAYER_PIN );
aPlotter->SetColor( color );
aPlotter->SetCurrentLineWidth( GetPenSize() );
MapX1 = MapY1 = 0;
x1 = aPosition.x; y1 = aPosition.y;
switch( aOrientation )
{
case PIN_UP:
y1 = aPosition.y - m_length;
MapY1 = 1;
break;
case PIN_DOWN:
y1 = aPosition.y + m_length;
MapY1 = -1;
break;
case PIN_LEFT:
x1 = aPosition.x - m_length;
MapX1 = 1;
break;
case PIN_RIGHT:
x1 = aPosition.x + m_length;
MapX1 = -1;
break;
}
if( m_shape == PINSHAPE_INVERTED || m_shape == PINSHAPE_INVERTED_CLOCK )
{
const int radius = ExternalPinDecoSize( *this );
aPlotter->Circle( wxPoint( MapX1 * radius + x1,
MapY1 * radius + y1 ),
radius * 2, // diameter
NO_FILL, // fill option
GetPenSize() ); // width
aPlotter->MoveTo( wxPoint( MapX1 * radius * 2 + x1,
MapY1 * radius * 2 + y1 ) );
aPlotter->FinishTo( aPosition );
}
else if( m_shape == PINSHAPE_FALLING_EDGE_CLOCK )
{
const int clock_size = InternalPinDecoSize( *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( wxPoint( x1, y1 + clock_size ) );
aPlotter->LineTo( wxPoint( x1 + MapX1 * clock_size * 2, y1 ) );
aPlotter->FinishTo( wxPoint( x1, y1 - clock_size ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( wxPoint( x1 + clock_size, y1 ) );
aPlotter->LineTo( wxPoint( x1, y1 + MapY1 * clock_size * 2 ) );
aPlotter->FinishTo( wxPoint( x1 - clock_size, y1 ) );
}
aPlotter->MoveTo( wxPoint( MapX1 * clock_size * 2 + x1,
MapY1 * clock_size * 2 + y1 ) );
aPlotter->FinishTo( aPosition );
}
else
{
aPlotter->MoveTo( wxPoint( x1, y1 ) );
aPlotter->FinishTo( aPosition );
}
if( m_shape == PINSHAPE_CLOCK || m_shape == PINSHAPE_INVERTED_CLOCK ||
m_shape == PINSHAPE_CLOCK_LOW )
{
const int clock_size = InternalPinDecoSize( *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( wxPoint( x1, y1 + clock_size ) );
aPlotter->LineTo( wxPoint( x1 - MapX1 * clock_size * 2, y1 ) );
aPlotter->FinishTo( wxPoint( x1, y1 - clock_size ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( wxPoint( x1 + clock_size, y1 ) );
aPlotter->LineTo( wxPoint( x1, y1 - MapY1 * clock_size * 2 ) );
aPlotter->FinishTo( wxPoint( x1 - clock_size, y1 ) );
}
}
if( m_shape == PINSHAPE_INPUT_LOW || m_shape == PINSHAPE_CLOCK_LOW ) /* IEEE symbol "Active Low Input" */
{
const int symbol_size = ExternalPinDecoSize( *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( wxPoint( x1 + MapX1 * symbol_size * 2, y1 ) );
aPlotter->LineTo( wxPoint( x1 + MapX1 * symbol_size * 2,
y1 - symbol_size * 2 ) );
aPlotter->FinishTo( wxPoint( x1, y1 ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( wxPoint( x1, y1 + MapY1 * symbol_size * 2 ) );
aPlotter->LineTo( wxPoint( x1 - symbol_size * 2,
y1 + MapY1 * symbol_size * 2 ) );
aPlotter->FinishTo( wxPoint( x1, y1 ) );
}
}
if( m_shape == PINSHAPE_OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
{
const int symbol_size = ExternalPinDecoSize( *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( wxPoint( x1, y1 - symbol_size * 2 ) );
aPlotter->FinishTo( wxPoint( x1 + MapX1 * symbol_size * 2, y1 ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( wxPoint( x1 - symbol_size * 2, y1 ) );
aPlotter->FinishTo( wxPoint( x1, y1 + MapY1 * symbol_size * 2 ) );
}
}
else if( m_shape == PINSHAPE_NONLOGIC ) /* NonLogic pin symbol */
{
const int symbol_size = ExternalPinDecoSize( *this );
aPlotter->MoveTo( wxPoint( x1 - (MapX1 + MapY1) * symbol_size,
y1 - (MapY1 - MapX1) * symbol_size ) );
aPlotter->FinishTo( wxPoint( x1 + (MapX1 + MapY1) * symbol_size,
y1 + (MapY1 - MapX1) * symbol_size ) );
aPlotter->MoveTo( wxPoint( x1 - (MapX1 - MapY1) * symbol_size,
y1 - (MapY1 + MapX1) * symbol_size ) );
aPlotter->FinishTo( wxPoint( x1 + (MapX1 - MapY1) * symbol_size,
y1 + (MapY1 + MapX1) * symbol_size ) );
}
if( m_type == PIN_NC ) // Draw a N.C. symbol
{
const int ex1 = aPosition.x;
const int ey1 = aPosition.y;
aPlotter->MoveTo( wxPoint( ex1 - NCSYMB_PIN_DIM, ey1 - NCSYMB_PIN_DIM ) );
aPlotter->FinishTo( wxPoint( ex1 + NCSYMB_PIN_DIM, ey1 + NCSYMB_PIN_DIM ) );
aPlotter->MoveTo( wxPoint( ex1 + NCSYMB_PIN_DIM, ey1 - NCSYMB_PIN_DIM ) );
aPlotter->FinishTo( wxPoint( ex1 - NCSYMB_PIN_DIM, ey1 + NCSYMB_PIN_DIM ) );
}
}
void LIB_PIN::PlotPinTexts( PLOTTER* plotter, wxPoint& pin_pos, int orient,
int TextInside, bool DrawPinNum,
bool DrawPinName, int aWidth )
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{
if( m_name.IsEmpty() || m_name == wxT( "~" ) )
DrawPinName = false;
if( m_number.IsEmpty() )
DrawPinNum = false;
if( !DrawPinNum && !DrawPinName )
return;
int x, y;
wxSize PinNameSize = wxSize( m_nameTextSize, m_nameTextSize );
wxSize PinNumSize = wxSize( m_numTextSize, m_numTextSize );
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int nameLineWidth = GetPenSize();
nameLineWidth = Clamp_Text_PenSize( nameLineWidth, m_nameTextSize, false );
int numLineWidth = GetPenSize();
numLineWidth = Clamp_Text_PenSize( numLineWidth, m_numTextSize, false );
int name_offset = PIN_TEXT_MARGIN +
( nameLineWidth + GetDefaultLineThickness() ) / 2;
int num_offset = PIN_TEXT_MARGIN +
( numLineWidth + GetDefaultLineThickness() ) / 2;
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/* Get the num and name colors */
COLOR4D NameColor = GetLayerColor( LAYER_PINNAM );
COLOR4D NumColor = GetLayerColor( LAYER_PINNUM );
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int x1 = pin_pos.x;
int y1 = pin_pos.y;
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switch( orient )
{
case PIN_UP:
y1 -= m_length;
break;
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case PIN_DOWN:
y1 += m_length;
break;
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case PIN_LEFT:
x1 -= m_length;
break;
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case PIN_RIGHT:
x1 += m_length;
break;
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}
/* Draw the text inside, but the pin numbers outside. */
if( TextInside )
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{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) ) /* Its an horizontal line. */
{
if( DrawPinName )
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{
if( orient == PIN_RIGHT )
{
x = x1 + TextInside;
plotter->Text( wxPoint( x, y1 ), NameColor,
m_name,
TEXT_ANGLE_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, false, false );
2008-09-13 19:06:31 +00:00
}
else // orient == PIN_LEFT
{
x = x1 - TextInside;
if( DrawPinName )
plotter->Text( wxPoint( x, y1 ),
NameColor, m_name, TEXT_ANGLE_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, false, false );
}
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}
if( DrawPinNum )
{
plotter->Text( wxPoint( (x1 + pin_pos.x) / 2,
y1 - num_offset ),
NumColor, m_number,
TEXT_ANGLE_HORIZ, PinNumSize,
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GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, false, false );
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}
}
else /* Its a vertical line. */
{
if( orient == PIN_DOWN )
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{
y = y1 + TextInside;
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if( DrawPinName )
plotter->Text( wxPoint( x1, y ), NameColor,
m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, false, false );
if( DrawPinNum )
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{
plotter->Text( wxPoint( x1 - num_offset,
(y1 + pin_pos.y) / 2 ),
NumColor, m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, false, false );
}
}
else /* PIN_UP */
{
y = y1 - TextInside;
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if( DrawPinName )
plotter->Text( wxPoint( x1, y ), NameColor,
m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, false, false );
if( DrawPinNum )
{
plotter->Text( wxPoint( x1 - num_offset,
(y1 + pin_pos.y) / 2 ),
NumColor, m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, false, false );
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}
}
}
}
else /* Draw num & text pin outside */
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
{
/* Its an horizontal line. */
if( DrawPinName )
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{
x = (x1 + pin_pos.x) / 2;
plotter->Text( wxPoint( x, y1 - name_offset ),
NameColor, m_name,
TEXT_ANGLE_HORIZ, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, false, false );
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}
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if( DrawPinNum )
{
x = ( x1 + pin_pos.x ) / 2;
plotter->Text( wxPoint( x, y1 + num_offset ),
NumColor, m_number,
TEXT_ANGLE_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP,
aWidth, false, false );
2008-09-13 19:06:31 +00:00
}
}
else /* Its a vertical line. */
{
if( DrawPinName )
2008-09-13 19:06:31 +00:00
{
y = ( y1 + pin_pos.y ) / 2;
plotter->Text( wxPoint( x1 - name_offset, y ),
NameColor, m_name,
TEXT_ANGLE_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, false, false );
2008-09-13 19:06:31 +00:00
}
if( DrawPinNum )
{
plotter->Text( wxPoint( x1 + num_offset,
( y1 + pin_pos.y ) / 2 ),
NumColor, m_number,
TEXT_ANGLE_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP,
aWidth, false, false );
2008-09-13 19:06:31 +00:00
}
}
}
}
2008-09-14 04:27:22 +00:00
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
wxPoint LIB_PIN::PinEndPoint() const
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{
wxPoint pos = m_position;
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switch( m_orientation )
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{
case PIN_UP:
pos.y += m_length;
break;
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case PIN_DOWN:
pos.y -= m_length;
break;
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case PIN_LEFT:
pos.x -= m_length;
break;
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case PIN_RIGHT:
pos.x += m_length;
break;
2008-09-14 04:27:22 +00:00
}
return pos;
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
int LIB_PIN::PinDrawOrient( const TRANSFORM& aTransform ) const
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{
int orient;
wxPoint end; // position of pin end starting at 0,0 according to its orientation, length = 1
2008-09-14 04:27:22 +00:00
switch( m_orientation )
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{
case PIN_UP:
end.y = 1;
break;
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case PIN_DOWN:
end.y = -1;
break;
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case PIN_LEFT:
end.x = -1;
break;
2008-09-14 04:27:22 +00:00
case PIN_RIGHT:
end.x = 1;
break;
2008-09-14 04:27:22 +00:00
}
// = pos of end point, according to the component orientation
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end = aTransform.TransformCoordinate( end );
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orient = PIN_UP;
if( end.x == 0 )
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{
if( end.y > 0 )
2008-09-14 04:27:22 +00:00
orient = PIN_DOWN;
}
else
{
orient = PIN_RIGHT;
if( end.x < 0 )
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orient = PIN_LEFT;
}
return orient;
}
EDA_ITEM* LIB_PIN::Clone() const
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{
return new LIB_PIN( *this );
2008-09-14 04:27:22 +00:00
}
int LIB_PIN::compare( const LIB_ITEM& other ) const
{
wxASSERT( other.Type() == LIB_PIN_T );
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const LIB_PIN* tmp = (LIB_PIN*) &other;
if( m_number != tmp->m_number )
return m_number.Cmp( tmp->m_number );
int result = m_name.CmpNoCase( tmp->m_name );
if( result != 0 )
return result;
if( m_position.x != tmp->m_position.x )
return m_position.x - tmp->m_position.x;
if( m_position.y != tmp->m_position.y )
return m_position.y - tmp->m_position.y;
return 0;
}
void LIB_PIN::SetOffset( const wxPoint& aOffset )
{
m_position += aOffset;
}
bool LIB_PIN::Inside( EDA_RECT& rect ) const
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
wxPoint end = PinEndPoint();
return rect.Contains( m_position.x, -m_position.y ) || rect.Contains( end.x, -end.y );
}
void LIB_PIN::Move( const wxPoint& newPosition )
{
if( m_position != newPosition )
{
m_position = newPosition;
SetModified();
}
}
void LIB_PIN::MirrorHorizontal( const wxPoint& center )
{
m_position.x -= center.x;
m_position.x *= -1;
m_position.x += center.x;
if( m_orientation == PIN_RIGHT )
m_orientation = PIN_LEFT;
else if( m_orientation == PIN_LEFT )
m_orientation = PIN_RIGHT;
}
void LIB_PIN::MirrorVertical( const wxPoint& center )
{
m_position.y -= center.y;
m_position.y *= -1;
m_position.y += center.y;
if( m_orientation == PIN_UP )
m_orientation = PIN_DOWN;
else if( m_orientation == PIN_DOWN )
m_orientation = PIN_UP;
}
void LIB_PIN::Rotate( const wxPoint& center, bool aRotateCCW )
{
int rot_angle = aRotateCCW ? -900 : 900;
RotatePoint( &m_position, center, rot_angle );
if( aRotateCCW )
{
switch( m_orientation )
{
case PIN_RIGHT:
m_orientation = PIN_UP;
break;
case PIN_UP:
m_orientation = PIN_LEFT;
break;
case PIN_LEFT:
m_orientation = PIN_DOWN;
break;
case PIN_DOWN:
m_orientation = PIN_RIGHT;
break;
}
}
else
{
switch( m_orientation )
{
case PIN_RIGHT:
m_orientation = PIN_DOWN;
break;
case PIN_UP:
m_orientation = PIN_RIGHT;
break;
case PIN_LEFT:
m_orientation = PIN_UP;
break;
case PIN_DOWN:
m_orientation = PIN_LEFT;
break;
}
}
}
void LIB_PIN::Plot( PLOTTER* plotter, const wxPoint& offset, bool fill,
const TRANSFORM& aTransform )
{
2011-05-06 13:56:26 +00:00
if( ! IsVisible() )
return;
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
int orient = PinDrawOrient( aTransform );
wxPoint pos = aTransform.TransformCoordinate( m_position ) + offset;
PlotSymbol( plotter, pos, orient );
PlotPinTexts( plotter, pos, orient, GetParent()->GetPinNameOffset(),
GetParent()->ShowPinNumbers(), GetParent()->ShowPinNames(),
GetPenSize() );
}
void LIB_PIN::SetWidth( int aWidth )
{
if( m_width != aWidth )
{
m_width = aWidth;
SetModified();
}
}
void LIB_PIN::getMsgPanelInfoBase( EDA_UNITS_T aUnits, MSG_PANEL_ITEMS& aList )
{
wxString text = m_number.IsEmpty() ? wxT( "?" ) : m_number;
LIB_ITEM::GetMsgPanelInfo( aUnits, aList );
aList.push_back( MSG_PANEL_ITEM( _( "Name" ), m_name, DARKCYAN ) );
aList.push_back( MSG_PANEL_ITEM( _( "Number" ), text, DARKCYAN ) );
aList.push_back( MSG_PANEL_ITEM( _( "Type" ), GetText( m_type ), RED ) );
text = GetText( m_shape );
aList.push_back( MSG_PANEL_ITEM( _( "Style" ), text, BLUE ) );
if( IsVisible() )
text = _( "Yes" );
else
text = _( "No" );
aList.push_back( MSG_PANEL_ITEM( _( "Visible" ), text, DARKGREEN ) );
// Display pin length
text = StringFromValue( aUnits, m_length, true );
aList.push_back( MSG_PANEL_ITEM( _( "Length" ), text, MAGENTA ) );
text = getPinOrientationName( (unsigned) GetOrientationIndex( m_orientation ) );
aList.push_back( MSG_PANEL_ITEM( _( "Orientation" ), text, DARKMAGENTA ) );
}
void LIB_PIN::GetMsgPanelInfo( EDA_UNITS_T aUnits, MSG_PANEL_ITEMS& aList )
{
getMsgPanelInfoBase( aUnits, aList );
wxString text;
wxPoint pinpos = GetPosition();
pinpos.y = -pinpos.y; // Display coord are top to bottom
// lib items coord are bottom to top
text = MessageTextFromValue( aUnits, pinpos.x, true );
aList.push_back( MSG_PANEL_ITEM( _( "Pos X" ), text, DARKMAGENTA ) );
text = MessageTextFromValue( aUnits, pinpos.y, true );
aList.push_back( MSG_PANEL_ITEM( _( "Pos Y" ), text, DARKMAGENTA ) );
}
void LIB_PIN::GetMsgPanelInfo( EDA_UNITS_T aUnits, std::vector< MSG_PANEL_ITEM >& aList,
SCH_COMPONENT* aComponent )
{
getMsgPanelInfoBase( aUnits, aList );
if( !aComponent )
return;
wxString text;
wxPoint pinpos = aComponent->GetTransform().TransformCoordinate( GetPosition() )
+ aComponent->GetPosition();
text = MessageTextFromValue( aUnits, pinpos.x, true );
aList.push_back( MSG_PANEL_ITEM( _( "Pos X" ), text, DARKMAGENTA ) );
text = MessageTextFromValue( aUnits, pinpos.y, true );
aList.push_back( MSG_PANEL_ITEM( _( "Pos Y" ), text, DARKMAGENTA ) );
aList.push_back( MSG_PANEL_ITEM( aComponent->GetField( REFERENCE )->GetShownText(),
aComponent->GetField( VALUE )->GetShownText(),
DARKCYAN ) );
}
const EDA_RECT LIB_PIN::GetBoundingBox( bool aIncludeInvisibles ) const
{
LIB_PART* entry = (LIB_PART* ) m_Parent;
2011-04-18 20:22:17 +00:00
EDA_RECT bbox;
wxPoint begin;
wxPoint end;
int nameTextOffset = 0;
bool showName = !m_name.IsEmpty() && (m_name != wxT( "~" ));
bool showNum = !m_number.IsEmpty();
int minsizeV = TARGET_PIN_RADIUS;
if( !aIncludeInvisibles && !IsVisible() )
showName = false;
2011-04-18 20:22:17 +00:00
if( entry )
{
if( entry->ShowPinNames() )
nameTextOffset = entry->GetPinNameOffset();
else
showName = false;
showNum = entry->ShowPinNumbers();
}
2011-04-18 20:22:17 +00:00
// First, calculate boundary box corners position
int numberTextLength = showNum ? m_numTextSize * m_number.Len() : 0;
2011-04-18 20:22:17 +00:00
// Actual text height is bigger than text size
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
2012-04-19 06:55:45 +00:00
int numberTextHeight = showNum ? KiROUND( m_numTextSize * 1.1 ) : 0;
if( m_shape == PINSHAPE_INVERTED || m_shape == PINSHAPE_INVERTED_CLOCK )
minsizeV = std::max( TARGET_PIN_RADIUS, ExternalPinDecoSize( *this ) );
2011-04-18 20:22:17 +00:00
// calculate top left corner position
// for the default pin orientation (PIN_RIGHT)
begin.y = std::max( minsizeV, numberTextHeight + PIN_TEXT_MARGIN );
begin.x = std::min( -TARGET_PIN_RADIUS, m_length - (numberTextLength / 2) );
2011-04-18 20:22:17 +00:00
// calculate bottom right corner position and adjust top left corner position
int nameTextLength = 0;
int nameTextHeight = 0;
if( showName )
{
int length = m_name.Len();
// Don't count the line over text symbol.
if( m_name.Left( 1 ) == wxT( "~" ) )
length -= 1;
nameTextLength = ( m_nameTextSize * length ) + nameTextOffset;
// Actual text height are bigger than text size
nameTextHeight = KiROUND( m_nameTextSize * 1.1 ) + PIN_TEXT_MARGIN;
}
if( nameTextOffset ) // for values > 0, pin name is inside the body
{
end.x = m_length + nameTextLength;
end.y = std::min( -minsizeV, -nameTextHeight / 2 );
}
else // if value == 0:
// pin name is outside the body, and above the pin line
// pin num is below the pin line
{
end.x = std::max(m_length, nameTextLength);
end.y = -begin.y;
begin.y = std::max( minsizeV, nameTextHeight );
}
2011-04-18 20:22:17 +00:00
// Now, calculate boundary box corners position for the actual pin orientation
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
int orient = PinDrawOrient( DefaultTransform );
/* Calculate the pin position */
switch( orient )
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{
case PIN_UP:
// Pin is rotated and texts positions are mirrored
RotatePoint( &begin, wxPoint( 0, 0 ), -900 );
RotatePoint( &end, wxPoint( 0, 0 ), -900 );
break;
2011-04-18 20:22:17 +00:00
case PIN_DOWN:
RotatePoint( &begin, wxPoint( 0, 0 ), 900 );
RotatePoint( &end, wxPoint( 0, 0 ), 900 );
begin.x = -begin.x;
end.x = -end.x;
2011-04-18 20:22:17 +00:00
break;
case PIN_LEFT:
begin.x = -begin.x;
end.x = -end.x;
2011-04-18 20:22:17 +00:00
break;
case PIN_RIGHT:
break;
}
begin += m_position;
end += m_position;
2011-04-18 20:22:17 +00:00
bbox.SetOrigin( begin );
bbox.SetEnd( end );
2011-04-18 20:22:17 +00:00
bbox.Normalize();
bbox.Inflate( ( GetPenSize() / 2 ) + 1 );
// Draw Y axis is reversed in schematic:
bbox.RevertYAxis();
2011-04-18 20:22:17 +00:00
return bbox;
}
wxArrayString LIB_PIN::GetOrientationNames( void )
{
wxArrayString tmp;
for( unsigned ii = 0; ii < PIN_ORIENTATION_CNT; ii++ )
tmp.Add( getPinOrientationName( ii ) );
return tmp;
}
int LIB_PIN::GetOrientationCode( int index )
{
if( index >= 0 && index < (int) PIN_ORIENTATION_CNT )
return pin_orientation_codes[ index ];
return PIN_RIGHT;
}
int LIB_PIN::GetOrientationIndex( int code )
{
size_t i;
for( i = 0; i < PIN_ORIENTATION_CNT; i++ )
{
if( pin_orientation_codes[i] == code )
return (int) i;
}
return wxNOT_FOUND;
}
void LIB_PIN::Rotate()
{
2011-05-05 18:43:56 +00:00
int orient = PIN_RIGHT;
2011-05-05 18:43:56 +00:00
switch( GetOrientation() )
{
case PIN_UP:
orient = PIN_LEFT;
break;
case PIN_DOWN:
orient = PIN_RIGHT;
break;
case PIN_LEFT:
orient = PIN_DOWN;
break;
case PIN_RIGHT:
orient = PIN_UP;
break;
}
2011-04-18 20:22:17 +00:00
// Set the new orientation
2011-05-05 18:43:56 +00:00
SetOrientation( orient );
}
const BITMAP_DEF* LIB_PIN::GetOrientationSymbols()
{
return iconsPinsOrientations;
}
BITMAP_DEF LIB_PIN::GetMenuImage() const
{
return GetBitmap( m_type );
}
wxString LIB_PIN::GetSelectMenuText( EDA_UNITS_T aUnits ) const
{
return wxString::Format( _( "Pin %s, %s, %s" ),
m_number,
GetElectricalTypeName(),
GetText( m_shape ));
}
bool LIB_PIN::Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation )
{
wxLogTrace( traceFindItem, wxT( " item " ) + GetSelectMenuText( MILLIMETRES ) );
// Note: this will have to be modified if we add find and replace capability to the
// compoment library editor. Otherwise, you wont be able to replace pin text.
if( !( aSearchData.GetFlags() & FR_SEARCH_ALL_PINS )
|| ( aSearchData.GetFlags() & FR_SEARCH_REPLACE ) )
return false;
wxLogTrace( traceFindItem, wxT( " child item " ) + GetSelectMenuText( MILLIMETRES ) );
if( EDA_ITEM::Matches( GetName(), aSearchData ) || EDA_ITEM::Matches( m_number, aSearchData ) )
{
if( aFindLocation )
*aFindLocation = GetBoundingBox().Centre();
return true;
}
return false;
}
#if defined(DEBUG)
void LIB_PIN::Show( int nestLevel, std::ostream& os ) const
{
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str()
<< " num=\"" << m_number.mb_str()
<< '"' << "/>\n";
// NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";
}
#endif
void LIB_PIN::CalcEdit( const wxPoint& aPosition )
{
DBG(printf("m_Flags %x\n", m_Flags );)
if( m_Flags == IS_NEW )
{
SetPosition( aPosition );
}
else if( m_Flags == IS_MOVED )
{
DBG(printf("MOVEPIN\n");)
Move( aPosition );
}
}