kicad/pcbnew/class_edge_mod.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_edge_mod.cpp
* @brief EDGE_MODULE class definition.
*/
#include <fctsys.h>
#include <gr_basic.h>
#include <trigo.h>
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#include <pcb_screen.h>
#include <confirm.h>
#include <kicad_string.h>
#include <richio.h>
#include <macros.h>
#include <math_for_graphics.h>
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#include <pcb_base_frame.h>
#include <msgpanel.h>
#include <base_units.h>
#include <bitmaps.h>
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#include <pcb_edit_frame.h>
#include <class_board.h>
#include <class_module.h>
#include <class_edge_mod.h>
#include <view/view.h>
#include <stdio.h>
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EDGE_MODULE::EDGE_MODULE( MODULE* parent, STROKE_T aShape ) :
DRAWSEGMENT( parent, PCB_MODULE_EDGE_T )
{
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m_Shape = aShape;
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m_Angle = 0;
m_Layer = F_SilkS;
}
EDGE_MODULE::~EDGE_MODULE()
{
}
void EDGE_MODULE::SetLocalCoord()
{
MODULE* module = (MODULE*) m_Parent;
if( module == NULL )
{
m_Start0 = m_Start;
m_End0 = m_End;
m_Bezier0_C1 = m_BezierC1;
m_Bezier0_C2 = m_BezierC2;
return;
}
m_Start0 = m_Start - module->GetPosition();
m_End0 = m_End - module->GetPosition();
m_Bezier0_C1 = m_BezierC1 - module->GetPosition();
m_Bezier0_C2 = m_BezierC2 - module->GetPosition();
double angle = module->GetOrientation();
RotatePoint( &m_Start0.x, &m_Start0.y, -angle );
RotatePoint( &m_End0.x, &m_End0.y, -angle );
RotatePoint( &m_Bezier0_C1.x, &m_Bezier0_C1.y, -angle );
RotatePoint( &m_Bezier0_C2.x, &m_Bezier0_C2.y, -angle );
}
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void EDGE_MODULE::SetDrawCoord()
{
MODULE* module = (MODULE*) m_Parent;
m_Start = m_Start0;
m_End = m_End0;
m_BezierC1 = m_Bezier0_C1;
m_BezierC2 = m_Bezier0_C2;
if( module )
{
RotatePoint( &m_Start.x, &m_Start.y, module->GetOrientation() );
RotatePoint( &m_End.x, &m_End.y, module->GetOrientation() );
RotatePoint( &m_BezierC1.x, &m_BezierC1.y, module->GetOrientation() );
RotatePoint( &m_BezierC2.x, &m_BezierC2.y, module->GetOrientation() );
m_Start += module->GetPosition();
m_End += module->GetPosition();
m_BezierC1 += module->GetPosition();
m_BezierC2 += module->GetPosition();
}
RebuildBezierToSegmentsPointsList( m_Width );
}
void EDGE_MODULE::Print( PCB_BASE_FRAME* aFrame, wxDC* DC, const wxPoint& offset )
{
int ux0, uy0, dx, dy, radius, StAngle, EndAngle;
MODULE* module = (MODULE*) m_Parent;
BOARD* brd = GetBoard( );
if( !module || !brd->IsLayerVisible( m_Layer ) )
return;
auto color = aFrame->Settings().Colors().GetLayerColor( m_Layer );
auto displ_opts = aFrame->GetDisplayOptions();
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ux0 = m_Start.x - offset.x;
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uy0 = m_Start.y - offset.y;
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dx = m_End.x - offset.x;
dy = m_End.y - offset.y;
bool filled = displ_opts.m_DisplayModEdgeFill;
if( IsCopperLayer( m_Layer ) )
filled = displ_opts.m_DisplayPcbTrackFill;
switch( m_Shape )
{
case S_SEGMENT:
if( filled )
GRLine( nullptr, DC, ux0, uy0, dx, dy, m_Width, color );
else
// SKETCH Mode
GRCSegm( nullptr, DC, ux0, uy0, dx, dy, m_Width, color );
break;
case S_CIRCLE:
radius = KiROUND( Distance( ux0, uy0, dx, dy ) );
if( filled )
{
GRCircle( nullptr, DC, ux0, uy0, radius, m_Width, color );
}
else // SKETCH Mode
{
GRCircle( nullptr, DC, ux0, uy0, radius + (m_Width / 2), color );
GRCircle( nullptr, DC, ux0, uy0, radius - (m_Width / 2), color );
}
break;
case S_ARC:
radius = KiROUND( Distance( ux0, uy0, dx, dy ) );
StAngle = ArcTangente( dy - uy0, dx - ux0 );
EndAngle = StAngle + m_Angle;
if( StAngle > EndAngle )
std::swap( StAngle, EndAngle );
if( filled )
{
GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius, m_Width, color );
}
else // SKETCH Mode
{
GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius + (m_Width / 2), color );
GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius - (m_Width / 2), color );
}
break;
case S_POLYGON:
if( m_Poly.IsEmpty() )
break;
{
// We must compute absolute coordinates from m_PolyPoints
// which are relative to module position, orientation 0
std::vector<wxPoint> points;
for( auto iter = m_Poly.CIterate(); iter; iter++ )
{
points.push_back( wxPoint( iter->x,iter->y ) );
}
for( unsigned ii = 0; ii < points.size(); ii++ )
{
wxPoint& pt = points[ii];
RotatePoint( &pt.x, &pt.y, module->GetOrientation() );
pt += module->GetPosition() - offset;
}
GRPoly( nullptr, DC, points.size(), &points[0], true, m_Width, color, color );
}
break;
case S_CURVE:
{
RebuildBezierToSegmentsPointsList( m_Width );
wxPoint& startp = m_BezierPoints[0];
for( unsigned int i = 1; i < m_BezierPoints.size(); i++ )
{
wxPoint& endp = m_BezierPoints[i];
if( filled )
GRFilledSegment( nullptr, DC, startp-offset, endp-offset, m_Width, color );
else
GRCSegm( nullptr, DC, startp-offset, endp-offset, m_Width, color );
startp = m_BezierPoints[i];
}
}
break;
default:
break;
}
}
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// see class_edge_mod.h
void EDGE_MODULE::GetMsgPanelInfo( EDA_UNITS_T aUnits, std::vector< MSG_PANEL_ITEM >& aList )
{
wxString msg;
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MODULE* module = (MODULE*) m_Parent;
if( !module )
return;
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BOARD* board = (BOARD*) module->GetParent();
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if( !board )
return;
aList.push_back( MSG_PANEL_ITEM( _( "Footprint" ), module->GetReference(), DARKCYAN ) );
// append the features shared with the base class
DRAWSEGMENT::GetMsgPanelInfo( aUnits, aList );
}
wxString EDGE_MODULE::GetSelectMenuText( EDA_UNITS_T aUnits ) const
{
return wxString::Format( _( "Graphic %s of %s on %s" ),
ShowShape( m_Shape ),
((MODULE*) GetParent())->GetReference(),
GetLayerName() );
}
BITMAP_DEF EDGE_MODULE::GetMenuImage() const
{
return show_mod_edge_xpm;
}
EDA_ITEM* EDGE_MODULE::Clone() const
{
return new EDGE_MODULE( *this );
}
void EDGE_MODULE::Flip( const wxPoint& aCentre, bool aFlipLeftRight )
{
wxPoint pt( 0, 0 );
switch( GetShape() )
{
case S_ARC:
SetAngle( -GetAngle() );
//Fall through
default:
case S_SEGMENT:
case S_CURVE:
// If Start0 and Start are equal (ie: ModEdit), then flip both sets around the
// centre point.
if( m_Start == m_Start0 )
pt = aCentre;
if( aFlipLeftRight )
{
MIRROR( m_Start.x, aCentre.x );
MIRROR( m_End.x, aCentre.x );
MIRROR( m_BezierC1.x, aCentre.x );
MIRROR( m_BezierC2.x, aCentre.x );
MIRROR( m_Start0.x, pt.x );
MIRROR( m_End0.x, pt.x );
MIRROR( m_Bezier0_C1.x, pt.x );
MIRROR( m_Bezier0_C2.x, pt.x );
}
else
{
MIRROR( m_Start.y, aCentre.y );
MIRROR( m_End.y, aCentre.y );
MIRROR( m_BezierC1.y, aCentre.y );
MIRROR( m_BezierC2.y, aCentre.y );
MIRROR( m_Start0.y, pt.y );
MIRROR( m_End0.y, pt.y );
MIRROR( m_Bezier0_C1.y, pt.y );
MIRROR( m_Bezier0_C2.y, pt.y );
}
RebuildBezierToSegmentsPointsList( m_Width );
break;
case S_POLYGON:
// polygon corners coordinates are always relative to the
// footprint position, orientation 0
for( auto iter = m_Poly.Iterate(); iter; iter++ )
{
if( aFlipLeftRight )
MIRROR( iter->x, 0 );
else
MIRROR( iter->y, 0 );
}
break;
}
// DRAWSEGMENT items are not usually on copper layers, but
// it can happen in microwave apps.
// However, currently, only on Front or Back layers.
// So the copper layers count is not taken in account
SetLayer( FlipLayer( GetLayer() ) );
}
bool EDGE_MODULE::IsParentFlipped() const
{
if( GetParent() && GetParent()->GetLayer() == B_Cu )
return true;
return false;
}
void EDGE_MODULE::Mirror( wxPoint aCentre, bool aMirrorAroundXAxis )
{
// Mirror an edge of the footprint. the layer is not modified
// This is a footprint shape modification.
switch( GetShape() )
{
case S_ARC:
SetAngle( -GetAngle() );
//Fall through
default:
case S_CURVE:
case S_SEGMENT:
if( aMirrorAroundXAxis )
{
MIRROR( m_Start0.y, aCentre.y );
MIRROR( m_End0.y, aCentre.y );
MIRROR( m_Bezier0_C1.y, aCentre.y );
MIRROR( m_Bezier0_C2.y, aCentre.y );
}
else
{
MIRROR( m_Start0.x, aCentre.x );
MIRROR( m_End0.x, aCentre.x );
MIRROR( m_Bezier0_C1.x, aCentre.x );
MIRROR( m_Bezier0_C2.x, aCentre.x );
}
for( unsigned ii = 0; ii < m_BezierPoints.size(); ii++ )
{
if( aMirrorAroundXAxis )
MIRROR( m_BezierPoints[ii].y, aCentre.y );
else
MIRROR( m_BezierPoints[ii].x, aCentre.x );
}
break;
case S_POLYGON:
// polygon corners coordinates are always relative to the
// footprint position, orientation 0
for( auto iter = m_Poly.Iterate(); iter; iter++ )
{
if( aMirrorAroundXAxis )
MIRROR( iter->y, aCentre.y );
else
MIRROR( iter->x, aCentre.x );
}
}
SetDrawCoord();
}
void EDGE_MODULE::Rotate( const wxPoint& aRotCentre, double aAngle )
{
// We should rotate the relative coordinates, but to avoid duplicate code,
// do the base class rotation of draw coordinates, which is acceptable
// because in module editor, m_Pos0 = m_Pos
DRAWSEGMENT::Rotate( aRotCentre, aAngle );
// and now update the relative coordinates, which are
// the reference in most transforms.
SetLocalCoord();
}
void EDGE_MODULE::Move( const wxPoint& aMoveVector )
{
// Move an edge of the footprint.
// This is a footprint shape modification.
m_Start0 += aMoveVector;
m_End0 += aMoveVector;
m_Bezier0_C1 += aMoveVector;
m_Bezier0_C2 += aMoveVector;
switch( GetShape() )
{
default:
break;
case S_POLYGON:
// polygon corners coordinates are always relative to the
// footprint position, orientation 0
for( auto iter = m_Poly.Iterate(); iter; iter++ )
*iter += VECTOR2I( aMoveVector );
break;
}
SetDrawCoord();
}
unsigned int EDGE_MODULE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
{
const int HIDE = std::numeric_limits<unsigned int>::max();
if( !aView )
return 0;
// Handle Render tab switches
if( !IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) )
return HIDE;
if( IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) )
return HIDE;
// Other layers are shown without any conditions
return 0;
}