kicad/common/gr_basic.cpp

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/********************************/
/* Low level graphics routines */
/********************************/
#include <fctsys.h>
#include <gr_basic.h>
#include <common.h>
#include <trigo.h>
#include <macros.h>
#include <base_struct.h>
#include <class_base_screen.h>
#include <bezier_curves.h>
#include <math_for_graphics.h>
#include <wx/graphics.h>
#if defined(__WXMAC__) && defined(USE_WX_GRAPHICS_CONTEXT)
#include <wx/dcgraph.h>
#endif
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static const bool FILLED = true;
static const bool NOT_FILLED = false;
/* Important Note:
* These drawing functions clip draw item before send these items to wxDC draw
* functions. For guy who asks why i did it, see a sample of problems encountered
* when pixels
* coordinates overflow 16 bits values:
* http://trac.wxwidgets.org/ticket/10446
* Problems can be found under Windows **and** Linux (mainly when drawing arcs)
* (mainly at low zoom values (2, 1 or 0.5), in Pcbnew)
* some of these problems could be now fixed in recent distributions.
*
* Currently (feb 2009) there are overflow problems when drawing solid (filled)
* polygons under linux without clipping
*
* So before removing clipping functions, be aware these bug (they are not in
* KiCad or wxWidgets) are fixed by testing how are drawn complex lines arcs
* and solid polygons under Windows and Linux and remember users can have old
* versions with bugs
*/
/* Definitions for enabling and disabling debugging features in gr_basic.cpp.
* Please remember to set these back to 0 before making LAUNCHPAD commits.
*/
#define DEBUG_DUMP_CLIP_ERROR_COORDS 0 // Set to 1 to dump clip algorithm errors.
#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipped coordinates.
// For draw mode = XOR GR_XOR or GR_NXOR by background color
GR_DRAWMODE g_XorMode = GR_NXOR;
static void ClipAndDrawPoly( EDA_RECT * ClipBox, wxDC * DC, wxPoint Points[],
int n );
/* These functions are used by corresponding functions
* ( GRSCircle is called by GRCircle for instance) after mapping coordinates
* from user units to screen units(pixels coordinates)
*/
static void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1,
int x2, int y2, int aWidth, COLOR4D aColor,
wxPenStyle aStyle = wxPENSTYLE_SOLID );
/**/
static int GRLastMoveToX, GRLastMoveToY;
static bool s_ForceBlackPen; /* if true: draws in black instead of
* color for printing. */
static int xcliplo = 0,
ycliplo = 0,
xcliphi = 2000,
ycliphi = 2000;
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static COLOR4D s_DC_lastcolor( 0, 0, 0, 0 );
static COLOR4D s_DC_lastbrushcolor( 0, 0, 0, 0 );
static bool s_DC_lastbrushfill = false;
static wxDC* s_DC_lastDC = NULL;
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/***
* Utility for the line clipping code, returns the boundary code of
* a point. Bit allocation is arbitrary
*/
static inline int clipOutCode( const EDA_RECT *aClipBox, int x, int y )
{
int code;
if( y < aClipBox->GetY() )
code = 2;
else if( y > aClipBox->GetBottom() )
code = 1;
else
code = 0;
if( x < aClipBox->GetX() )
code |= 4;
else if( x > aClipBox->GetRight() )
code |= 8;
return code;
}
/**
* Test if any part of a line falls within the bounds of a rectangle.
*
* Please note that this is only accurate for lines that are one pixel wide.
*
* @param aClipBox - The rectangle to test.
* @param x1 - X coordinate of one end of a line.
* @param y1 - Y coordinate of one end of a line.
* @param x2 - X coordinate of the other end of a line.
* @param y2 - Y coordinate of the other end of a line.
*
* @return - False if any part of the line lies within the rectangle.
*/
static bool clipLine( const EDA_RECT *aClipBox, int &x1, int &y1, int &x2, int &y2 )
{
// Stock Cohen-Sutherland algorithm; check *any* CG book for details
int outcode1 = clipOutCode( aClipBox, x1, y1 );
int outcode2 = clipOutCode( aClipBox, x2, y2 );
while( outcode1 || outcode2 )
{
// Fast reject
if( outcode1 & outcode2 )
return true;
// Choose a side to clip
int thisoutcode, x, y;
if( outcode1 )
thisoutcode = outcode1;
else
thisoutcode = outcode2;
/* One clip round
* Since we use the full range of 32 bit ints, the proportion
* computation has to be done in 64 bits to avoid horrible
* results */
if( thisoutcode & 1 ) // Clip the bottom
{
y = aClipBox->GetBottom();
x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
}
else if( thisoutcode & 2 ) // Clip the top
{
y = aClipBox->GetY();
x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
}
else if( thisoutcode & 8 ) // Clip the right
{
x = aClipBox->GetRight();
y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
}
else // if( thisoutcode & 4), obviously, clip the left
{
x = aClipBox->GetX();
y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
}
// Put the result back and update the boundary code
// No ambiguity, otherwise it would have been a fast reject
if( thisoutcode == outcode1 )
{
x1 = x;
y1 = y;
outcode1 = clipOutCode( aClipBox, x1, y1 );
}
else
{
x2 = x;
y2 = y;
outcode2 = clipOutCode( aClipBox, x2, y2 );
}
}
return false;
}
static void WinClipAndDrawLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width )
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{
GRLastMoveToX = x2;
GRLastMoveToY = y2;
if( ClipBox )
{
EDA_RECT clipbox(*ClipBox);
clipbox.Inflate(width/2);
if( clipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
DC->DrawLine( x1, y1, x2, y2 );
}
/* Forcing a reset of the current pen.
* Must be called after changing the graphical device before any trace.
*/
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void GRResetPenAndBrush( wxDC* DC )
{
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GRSetBrush( DC, BLACK ); // Force no fill
s_DC_lastbrushcolor = COLOR4D::UNSPECIFIED;
s_DC_lastcolor = COLOR4D::UNSPECIFIED;
s_DC_lastDC = NULL;
}
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/**
* Function GRSetColorPen
* sets a pen style, width, color, and alpha into the given device context.
*/
void GRSetColorPen( wxDC* DC, COLOR4D Color, int width, wxPenStyle style )
{
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// Under OSX and while printing when wxPen is set to 0, renderer follows the request drawing
// nothing & in the bitmap world the minimum is enough to light a pixel, in vectorial one not
if( width <= 1 )
width = DC->DeviceToLogicalXRel( 1 );
if( s_ForceBlackPen )
Color = COLOR4D::BLACK;
const wxPen& curr_pen = DC->GetPen();
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if( !curr_pen.IsOk() || curr_pen.GetColour() != Color.ToColour()
|| curr_pen.GetWidth() != width
|| curr_pen.GetStyle() != style )
{
wxPen pen;
pen.SetColour( Color.ToColour() );
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pen.SetWidth( width );
pen.SetStyle( style );
DC->SetPen( pen );
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}
else
// Should be not needed, but on Linux, in printing process
// the curr pen settings needs to be sometimes re-initialized
// Clearly, this is due to a bug, related to SetBrush(),
// but we have to live with it, at least on wxWidgets 3.0
DC->SetPen( curr_pen );
}
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void GRSetBrush( wxDC* DC, COLOR4D Color, bool fill )
{
if( s_ForceBlackPen )
Color = COLOR4D::BLACK;
if( s_DC_lastbrushcolor != Color
|| s_DC_lastbrushfill != fill
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|| s_DC_lastDC != DC )
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{
wxBrush brush;
brush.SetColour( Color.ToColour() );
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if( fill )
brush.SetStyle( wxBRUSHSTYLE_SOLID );
else
brush.SetStyle( wxBRUSHSTYLE_TRANSPARENT );
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DC->SetBrush( brush );
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s_DC_lastbrushcolor = Color;
s_DC_lastbrushfill = fill;
s_DC_lastDC = DC;
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}
}
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/**
* Function GRForceBlackPen
* @param flagforce True to force a black pen whenever the asked color
*/
void GRForceBlackPen( bool flagforce )
{
s_ForceBlackPen = flagforce;
}
/**
* Function GetGRForceBlackPenState
* @return s_ForceBlackPen (True if a black pen was forced)
*/
bool GetGRForceBlackPenState( void )
{
return s_ForceBlackPen;
}
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/*************************************/
/* Set the device context draw mode. */
/*************************************/
void GRSetDrawMode( wxDC* DC, GR_DRAWMODE draw_mode )
{
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if( draw_mode & GR_OR )
#if defined(__WXMAC__) && (wxMAC_USE_CORE_GRAPHICS || wxCHECK_VERSION( 2, 9, 0 ) )
DC->SetLogicalFunction( wxCOPY );
#elif defined( USE_WX_GRAPHICS_CONTEXT )
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DC->SetLogicalFunction( wxCOPY );
#else
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DC->SetLogicalFunction( wxOR );
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#endif
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else if( draw_mode & GR_XOR )
#if defined( USE_WX_GRAPHICS_CONTEXT )
DC->SetLogicalFunction( wxCOPY );
#else
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DC->SetLogicalFunction( wxXOR );
#endif
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else if( draw_mode & GR_NXOR )
#if defined(__WXMAC__) && (wxMAC_USE_CORE_GRAPHICS || wxCHECK_VERSION( 2, 9, 0 ) )
DC->SetLogicalFunction( wxXOR );
#elif defined( USE_WX_GRAPHICS_CONTEXT )
DC->SetLogicalFunction( wxCOPY );
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#else
DC->SetLogicalFunction( wxEQUIV );
#endif
else if( draw_mode & GR_INVERT )
#if defined( USE_WX_GRAPHICS_CONTEXT )
DC->SetLogicalFunction( wxCOPY );
#else
DC->SetLogicalFunction( wxINVERT );
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#endif
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else if( draw_mode & GR_COPY )
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DC->SetLogicalFunction( wxCOPY );
#ifdef USE_WX_OVERLAY
DC->SetLogicalFunction( wxCOPY );
#endif
}
void GRPutPixel( EDA_RECT* ClipBox, wxDC* DC, int x, int y, COLOR4D Color )
{
if( ClipBox && !ClipBox->Contains( x, y ) )
return;
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GRSetColorPen( DC, Color );
DC->DrawPoint( x, y );
}
/*
* Draw a line, in object space.
*/
void GRLine( EDA_RECT* ClipBox,
wxDC* DC,
int x1,
int y1,
int x2,
int y2,
int width,
COLOR4D Color )
{
GRSetColorPen( DC, Color, width );
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
GRLastMoveToX = x2;
GRLastMoveToY = y2;
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}
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void GRLine( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, COLOR4D aColor )
{
GRLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, aColor );
}
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void GRDashedLine( EDA_RECT* ClipBox, wxDC* DC,
int x1, int y1, int x2, int y2,
int width, COLOR4D Color )
{
GRLastMoveToX = x2;
GRLastMoveToY = y2;
s_DC_lastcolor = COLOR4D::UNSPECIFIED;
GRSetColorPen( DC, Color, width, wxPENSTYLE_SHORT_DASH );
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
s_DC_lastcolor = COLOR4D::UNSPECIFIED;
GRSetColorPen( DC, Color, width );
}
/*
* Move to a new position, in object space.
*/
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void GRMoveTo( int x, int y )
{
GRLastMoveToX = x;
GRLastMoveToY = y;
}
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/*
* Draw line to a new position, in object space.
*/
void GRLineTo( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int width, COLOR4D Color )
{
GRLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x, y, width, Color );
}
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void GRMixedLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width, COLOR4D Color )
{
GRSetColorPen( DC, Color, width, wxPENSTYLE_DOT_DASH );
GRLine( ClipBox, DC, x1, y1, x2, y2, width, Color );
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GRSetColorPen( DC, Color, width );
}
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/**
* Function GRLineArray
* draws an array of lines (not a polygon).
* @param aClipBox = the clip box
* @param aDC = the device context into which drawing should occur.
* @param aLines = a list of pair of coordinate in user space: a pair for each line.
* @param aWidth = the width of each line.
* @param aColor = color to draw the lines
* @see COLOR4D
*/
void GRLineArray( EDA_RECT* aClipBox, wxDC* aDC, std::vector<wxPoint>& aLines,
int aWidth, COLOR4D aColor )
{
if( aLines.empty() )
return;
GRSetColorPen( aDC, aColor, aWidth );
if( aClipBox )
aClipBox->Inflate( aWidth / 2 );
#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
wxGCDC *gcdc = wxDynamicCast( aDC, wxGCDC );
if( gcdc )
{
wxGraphicsContext *gc = gcdc->GetGraphicsContext();
// create path
wxGraphicsPath path = gc->CreatePath();
for( unsigned i = 0; i < aLines.size(); i += 2 )
{
int x1 = aLines[i].x;
int y1 = aLines[i].y;
int x2 = aLines[i+1].x;
int y2 = aLines[i+1].y;
if( ( aClipBox == NULL ) || !clipLine( aClipBox, x1, y1, x2, y2 ) )
{
path.MoveToPoint( x1, y1 );
path.AddLineToPoint( x2, y2 );
}
}
// draw path
gc->StrokePath( path );
}
else
#endif
{
for( unsigned i = 0; i < aLines.size(); i += 2 )
{
int x1 = aLines[i].x;
int y1 = aLines[i].y;
int x2 = aLines[i+1].x;
int y2 = aLines[i+1].y;
if( ( aClipBox == NULL ) || !clipLine( aClipBox, x1, y1, x2, y2 ) )
aDC->DrawLine( x1, y1, x2, y2 );
}
}
GRMoveTo( aLines[aLines.size() - 1].x, aLines[aLines.size() - 1].y );
if( aClipBox )
aClipBox->Inflate(-aWidth/2);
}
// Draw the outline of a thick segment wih rounded ends
void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width, int aPenSize, COLOR4D Color )
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{
GRLastMoveToX = x2;
GRLastMoveToY = y2;
if( ClipBox )
{
EDA_RECT clipbox(*ClipBox);
clipbox.Inflate(width/2);
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if( clipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
if( width <= 2 ) /* single line or 2 pixels */
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{
GRSetColorPen( DC, Color, width );
DC->DrawLine( x1, y1, x2, y2 );
return;
}
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GRSetBrush( DC, Color, NOT_FILLED );
GRSetColorPen( DC, Color, aPenSize );
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int radius = (width + 1) >> 1;
int dx = x2 - x1;
int dy = y2 - y1;
double angle = -ArcTangente( dy, dx );
wxPoint start;
wxPoint end;
wxPoint org( x1, y1);
int len = (int) hypot( dx, dy );
// We know if the DC is mirrored, to draw arcs
int slx = DC->DeviceToLogicalX( 1 ) - DC->DeviceToLogicalX( 0 );
int sly = DC->DeviceToLogicalY( 1 ) - DC->DeviceToLogicalY( 0 );
bool mirrored = (slx > 0 && sly < 0) || (slx < 0 && sly > 0);
// first edge
start.x = 0;
start.y = radius;
end.x = len;
end.y = radius;
RotatePoint( &start, angle);
RotatePoint( &end, angle);
start += org;
end += org;
DC->DrawLine( start, end );
// first rounded end
end.x = 0;
end.y = -radius;
RotatePoint( &end, angle);
end += org;
if( !mirrored )
DC->DrawArc( end, start, org );
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else
DC->DrawArc( start, end, org );
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// second edge
start.x = len;
start.y = -radius;
RotatePoint( &start, angle);
start += org;
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DC->DrawLine( start, end );
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// second rounded end
end.x = len;
end.y = radius;
RotatePoint( &end, angle);
end += org;
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if( !mirrored )
DC->DrawArc( end.x, end.y, start.x, start.y, x2, y2 );
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else
DC->DrawArc( start.x, start.y, end.x, end.y, x2, y2 );
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}
void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width, COLOR4D Color )
{
GRCSegm( ClipBox, DC, x1, y1, x2, y2, width, 0, Color );
}
void GRCSegm( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
int aWidth, COLOR4D aColor )
{
GRCSegm( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, 0, aColor );
}
/*
* Draw segment (full) with rounded ends in object space (real coords.).
*/
void GRFillCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width, COLOR4D Color )
{
GRSetColorPen( DC, Color, width );
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
}
void GRFilledSegment( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
int aWidth, COLOR4D aColor )
{
GRSetColorPen( aDC, aColor, aWidth );
WinClipAndDrawLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth );
}
static bool IsGRSPolyDrawable( EDA_RECT* ClipBox, int n, wxPoint Points[] )
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{
if( !ClipBox )
return true;
if( n <= 0 )
return false;
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int Xmin, Xmax, Ymin, Ymax;
Xmin = Xmax = Points[0].x;
Ymin = Ymax = Points[0].y;
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for( int ii = 1; ii < n; ii++ ) // calculate rectangle
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{
Xmin = std::min( Xmin, Points[ii].x );
Xmax = std::max( Xmax, Points[ii].x );
Ymin = std::min( Ymin, Points[ii].y );
Ymax = std::max( Ymax, Points[ii].y );
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}
xcliplo = ClipBox->GetX();
ycliplo = ClipBox->GetY();
xcliphi = ClipBox->GetRight();
ycliphi = ClipBox->GetBottom();
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if( Xmax < xcliplo )
return false;
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if( Xmin > xcliphi )
return false;
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if( Ymax < ycliplo )
return false;
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if( Ymin > ycliphi )
return false;
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return true;
}
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/*
* Draw a new polyline and fill it if Fill, in screen space.
*/
static void GRSPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
bool Fill, int width,
COLOR4D Color, COLOR4D BgColor )
{
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if( !IsGRSPolyDrawable( ClipBox, n, Points ) )
return;
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if( Fill && ( n > 2 ) )
{
GRSetBrush( DC, BgColor, FILLED );
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GRSetColorPen( DC, Color, width );
/* clip before send the filled polygon to wxDC, because under linux
* (GTK?) polygons having large coordinates are incorrectly drawn
* (integer overflow in coordinates, I am guessing)
*/
ClipAndDrawPoly( ClipBox, DC, Points, n );
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}
else
{
#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
wxGCDC *gcdc = wxDynamicCast( DC, wxGCDC );
if( gcdc )
{
wxGraphicsContext *gc = gcdc->GetGraphicsContext();
// set pen
GRSetColorPen( DC, Color, width );
// create path
wxGraphicsPath path = gc->CreatePath();
path.MoveToPoint( Points[0].x, Points[0].y );
for( int i = 1; i < n; ++i )
{
path.AddLineToPoint( Points[i].x, Points[i].y );
}
// draw path
gc->StrokePath( path );
// correctly update last position
GRMoveTo( Points[n - 1].x, Points[n - 1].y );
}
else
#endif
{
GRMoveTo( Points[0].x, Points[0].y );
for( int i = 1; i < n; ++i )
{
GRLineTo( ClipBox, DC, Points[i].x, Points[i].y, width, Color );
}
}
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}
}
/*
* Draw a new closed polyline and fill it if Fill, in screen space.
*/
static void GRSClosedPoly( EDA_RECT* aClipBox, wxDC* aDC,
int aPointCount, wxPoint aPoints[],
bool aFill, int aWidth,
COLOR4D aColor,
COLOR4D aBgColor )
{
if( !IsGRSPolyDrawable( aClipBox, aPointCount, aPoints ) )
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return;
if( aFill && ( aPointCount > 2 ) )
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{
GRLastMoveToX = aPoints[aPointCount - 1].x;
GRLastMoveToY = aPoints[aPointCount - 1].y;
GRSetBrush( aDC, aBgColor, FILLED );
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GRSetColorPen( aDC, aColor, aWidth );
ClipAndDrawPoly( aClipBox, aDC, aPoints, aPointCount );
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}
else
{
#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
wxGCDC *gcdc = wxDynamicCast( aDC, wxGCDC );
if( gcdc )
{
wxGraphicsContext *gc = gcdc->GetGraphicsContext();
// set pen
GRSetColorPen( aDC, aColor, aWidth );
// create path
wxGraphicsPath path = gc->CreatePath();
path.MoveToPoint( aPoints[0].x, aPoints[0].y );
for( int i = 1; i < aPointCount; ++i )
{
path.AddLineToPoint( aPoints[i].x, aPoints[i].y );
}
if( aPoints[aPointCount - 1] != aPoints[0] )
path.AddLineToPoint( aPoints[0].x, aPoints[0].y );
// draw path
gc->StrokePath( path );
// correctly update last position
GRMoveTo( aPoints[aPointCount - 1].x, aPoints[aPointCount - 1].y );
}
else
#endif
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{
GRMoveTo( aPoints[0].x, aPoints[0].y );
for( int i = 1; i < aPointCount; ++i )
{
GRLineTo( aClipBox, aDC, aPoints[i].x, aPoints[i].y, aWidth, aColor );
}
int lastpt = aPointCount - 1;
// Close the polygon
if( aPoints[lastpt] != aPoints[0] )
{
GRLineTo( aClipBox, aDC, aPoints[0].x, aPoints[0].y, aWidth, aColor );
}
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}
}
}
/*
* Draw a new polyline and fill it if Fill, in drawing space.
*/
void GRPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
bool Fill, int width, COLOR4D Color, COLOR4D BgColor )
{
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GRSPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
}
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/*
* Draw a closed polyline and fill it if Fill, in object space.
*/
void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
bool Fill, COLOR4D Color, COLOR4D BgColor )
{
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GRClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
}
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void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
bool Fill, int width, COLOR4D Color, COLOR4D BgColor )
{
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GRSClosedPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
}
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void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, int r, int width, COLOR4D Color )
{
/* Clip circles off screen. */
if( ClipBox )
{
int x0, y0, xm, ym;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
if( xc < ( x0 - r - width ) )
return;
if( yc < ( y0 - r - width ) )
return;
if( xc > ( r + xm + width ) )
return;
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if( yc > ( r + ym + width ) )
return;
}
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GRSetBrush( DC, Color, NOT_FILLED );
GRSetColorPen( DC, Color, width );
DC->DrawEllipse( xc - r, yc - r, r + r, r + r );
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}
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void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r, COLOR4D Color )
{
GRCircle( ClipBox, DC, x, y, r, 0, Color );
}
void GRCircle( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, int aWidth, COLOR4D aColor )
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{
GRCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, aWidth, aColor );
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}
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void GRFilledCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r,
int width, COLOR4D Color, COLOR4D BgColor )
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{
/* Clip circles off screen. */
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if( ClipBox )
{
int x0, y0, xm, ym;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
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if( x < ( x0 - r ) )
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return;
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if( y < ( y0 - r ) )
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return;
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if( x > ( r + xm ) )
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return;
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if( y > ( r + ym ) )
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return;
}
GRSetBrush( DC, BgColor, FILLED );
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GRSetColorPen( DC, Color, width );
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DC->DrawEllipse( x - r, y - r, r + r, r + r );
}
void GRFilledCircle( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, COLOR4D aColor )
{
GRFilledCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, 0, aColor, aColor );
}
/*
* Draw an arc in user space.
*/
void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int xc, int yc, COLOR4D Color )
{
GRArc1( ClipBox, DC, x1, y1, x2, y2, xc, yc, 0, Color );
}
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/*
* Draw an arc, width = width in user space.
*/
void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int xc, int yc, int width, COLOR4D Color )
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{
/* Clip arcs off screen. */
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if( ClipBox )
{
int x0, y0, xm, ym, r;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
r = KiROUND( Distance( x1, y1, xc, yc ) );
if( xc < ( x0 - r ) )
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return;
if( yc < ( y0 - r ) )
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return;
if( xc > ( r + xm ) )
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return;
if( yc > ( r + ym ) )
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return;
}
GRSetBrush( DC, Color );
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GRSetColorPen( DC, Color, width );
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DC->DrawArc( x1, y1, x2, y2, xc, yc );
}
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void GRArc1( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
wxPoint aCenter, int aWidth, COLOR4D aColor )
{
GRArc1( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y,
aWidth, aColor );
}
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/*
* Draw a filled arc in drawing space.
*/
void GRFilledArc( EDA_RECT* ClipBox,
wxDC* DC,
int x,
int y,
double StAngle,
double EndAngle,
int r,
int width,
COLOR4D Color,
COLOR4D BgColor )
{
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int x1, y1, x2, y2;
/* Clip arcs off screen */
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if( ClipBox )
{
int x0, y0, xm, ym;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
if( x < ( x0 - r - 1 ) )
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return;
if( y < ( y0 - r - 1 ) )
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return;
if( x > ( r + xm + 1 ) )
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return;
if( y > ( r + ym + 1 ) )
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return;
}
x1 = r;
y1 = 0;
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RotatePoint( &x1, &y1, EndAngle );
x2 = r;
y2 = 0;
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RotatePoint( &x2, &y2, StAngle );
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GRSetBrush( DC, BgColor, FILLED );
GRSetColorPen( DC, Color, width );
DC->DrawArc( x + x1, y - y1, x + x2, y - y2, x, y );
}
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void GRFilledArc( EDA_RECT* ClipBox, wxDC* DC, int x, int y,
double StAngle, double EndAngle, int r,
COLOR4D Color, COLOR4D BgColor )
{
GRFilledArc( ClipBox, DC, x, y, StAngle, EndAngle, r, 0, Color, BgColor );
}
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/*
* Draw an arc in drawing space.
*/
void GRArc( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, double StAngle,
double EndAngle, int r, COLOR4D Color )
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{
int x1, y1, x2, y2;
/* Clip arcs off screen */
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if( ClipBox )
{
int radius = r + 1;
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int x0, y0, xm, ym, x, y;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
x = xc;
y = yc;
if( x < ( x0 - radius ) )
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return;
if( y < ( y0 - radius ) )
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return;
if( x > ( xm + radius ) )
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return;
if( y > ( ym + radius ) )
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return;
}
x1 = r;
y1 = 0;
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RotatePoint( &x1, &y1, EndAngle );
x2 = r;
y2 = 0;
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RotatePoint( &x2, &y2, StAngle );
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GRSetBrush( DC, Color, NOT_FILLED );
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GRSetColorPen( DC, Color );
DC->DrawArc( xc + x1, yc - y1, xc + x2, yc - y2, xc, yc );
}
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/*
* Draw an arc with width = width in drawing space.
*/
void GRArc( EDA_RECT* ClipBox,
wxDC* DC,
int x,
int y,
double StAngle,
double EndAngle,
int r,
int width,
COLOR4D Color )
{
int x1, y1, x2, y2;
/* Clip arcs off screen. */
if( ClipBox )
{
int x0, y0, xm, ym;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
if( x < ( x0 - r - width ) )
return;
if( y < ( y0 - r - width ) )
return;
if( x > ( r + xm + width ) )
return;
if( y > ( r + ym + width ) )
return;
}
x1 = r;
y1 = 0;
RotatePoint( &x1, &y1, EndAngle );
x2 = r;
y2 = 0;
RotatePoint( &x2, &y2, StAngle );
GRSetBrush( DC, Color );
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GRSetColorPen( DC, Color, width );
DC->DrawArc( x + x1, y - y1, x + x2, y - y2, x, y );
}
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/*
* Draw a rectangle in drawing space.
*/
void GRRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, COLOR4D aColor )
{
GRSRect( aClipBox, aDC, x1, y1, x2, y2, 0, aColor );
}
void GRRectPs( EDA_RECT* aClipBox, wxDC* aDC, const EDA_RECT& aRect, COLOR4D aColor, wxPenStyle aStyle )
{
int x1 = aRect.GetX();
int y1 = aRect.GetY();
int x2 = aRect.GetRight();
int y2 = aRect.GetBottom();
GRSRect( aClipBox, aDC, x1, y1, x2, y2, 0, aColor, aStyle );
}
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/*
* Draw a rectangle (thick lines) in drawing space.
*/
void GRRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, COLOR4D Color )
{
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GRSRect( ClipBox, DC, x1, y1, x2, y2, width, Color );
}
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void GRRect( EDA_RECT* aClipBox, wxDC* aDC, const EDA_RECT& aRect, int aWidth, COLOR4D aColor )
{
int x1 = aRect.GetX();
int y1 = aRect.GetY();
int x2 = aRect.GetRight();
int y2 = aRect.GetBottom();
GRSRect( aClipBox, aDC, x1, y1, x2, y2, aWidth, aColor );
}
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/*
* Draw a rectangle (filled with AreaColor) in drawing space.
*/
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
COLOR4D Color, COLOR4D BgColor )
{
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GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
}
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/*
* Draw a rectangle (filled with AreaColor) in drawing space.
*/
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width, COLOR4D Color, COLOR4D BgColor )
{
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GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, width, Color, BgColor );
}
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/*
* Draw a rectangle in screen space.
*/
void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2,
int aWidth, COLOR4D aColor, wxPenStyle aStyle )
{
wxPoint points[5];
points[0] = wxPoint(x1, y1);
points[1] = wxPoint(x1, y2);
points[2] = wxPoint(x2, y2);
points[3] = wxPoint(x2, y1);
points[4] = points[0];
GRSClosedPoly( aClipBox, aDC, 5, points, NOT_FILLED, aWidth,
aColor, aColor );
}
void GRSFilledRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2,
int aWidth, COLOR4D aColor, COLOR4D aBgColor )
{
wxPoint points[5];
points[0] = wxPoint(x1, y1);
points[1] = wxPoint(x1, y2);
points[2] = wxPoint(x2, y2);
points[3] = wxPoint(x2, y1);
points[4] = points[0];
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GRSetBrush( aDC, aBgColor, FILLED );
GRSetColorPen( aDC, aBgColor, aWidth );
if( aClipBox && (aWidth > 0) )
{
EDA_RECT clipbox(*aClipBox);
clipbox.Inflate(aWidth);
ClipAndDrawPoly(&clipbox, aDC, points, 5); // polygon approach is more accurate
}
else
ClipAndDrawPoly(aClipBox, aDC, points, 5 );
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}
/**
* Function ClipAndDrawPoly
* Used to clip a polygon and draw it as Filled Polygon
* uses the Sutherland and Hodgman algo to clip the given poly against a
* rectangle. This rectangle is the drawing area this is useful under
* Linux (2009) because filled polygons are incorrectly drawn if they have
* too large coordinates (seems due to integer overflows in calculations)
* Could be removed in some years, if become unnecessary.
*/
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/* Note: aClipBox == NULL is legal, so if aClipBox == NULL,
* the polygon is drawn, but not clipped
*/
#include <SutherlandHodgmanClipPoly.h>
void ClipAndDrawPoly( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPoints[], int n )
{
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if( aClipBox == NULL )
{
aDC->DrawPolygon( n, aPoints );
return;
}
// A clip box exists: clip and draw the polygon.
static std::vector<wxPoint> clippedPolygon;
static pointVector inputPolygon, outputPolygon;
inputPolygon.clear();
outputPolygon.clear();
clippedPolygon.clear();
for( int ii = 0; ii < n; ii++ )
inputPolygon.push_back( PointF( (REAL) aPoints[ii].x, (REAL) aPoints[ii].y ) );
RectF window( (REAL) aClipBox->GetX(), (REAL) aClipBox->GetY(),
(REAL) aClipBox->GetWidth(), (REAL) aClipBox->GetHeight() );
SutherlandHodgman sh( window );
sh.Clip( inputPolygon, outputPolygon );
for( cpointIterator cit = outputPolygon.begin(); cit != outputPolygon.end(); ++cit )
{
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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clippedPolygon.push_back( wxPoint( KiROUND( cit->X ), KiROUND( cit->Y ) ) );
}
if( clippedPolygon.size() )
aDC->DrawPolygon( clippedPolygon.size(), &clippedPolygon[0] );
}
void GRBezier( EDA_RECT* ClipBox,
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wxDC* DC,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3,
int width,
COLOR4D Color )
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{
std::vector<wxPoint> points;
BEZIER_POLY converter( x1, y1, x2, y2, x3, y3 );
converter.GetPoly( points );
GRPoly( ClipBox, DC, points.size(), &points[0], false, width, Color, Color );
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}
void GRBezier( EDA_RECT* ClipBox,
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wxDC* DC,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3,
int x4,
int y4,
int width,
COLOR4D Color )
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{
std::vector<wxPoint> points;
BEZIER_POLY converter( x1, y1, x2, y2, x3, y3, x4, y4 );
converter.GetPoly( points );
GRPoly( ClipBox, DC, points.size(), &points[0], false, width, Color, Color );
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}
void GRDrawAnchor( EDA_RECT *aClipBox, wxDC *aDC, int x, int y,
int aSize, COLOR4D aColor )
{
int anchor_size = aDC->DeviceToLogicalXRel( aSize );
GRLine( aClipBox, aDC,
x - anchor_size, y,
x + anchor_size, y, 0, aColor );
GRLine( aClipBox, aDC,
x, y - anchor_size,
x, y + anchor_size, 0, aColor );
}