kicad/common/tool/tool_interactive.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <string>
#include <tool/tool_event.h>
#include <tool/tool_manager.h>
#include <tool/tool_interactive.h>
#include <tool/context_menu.h>
TOOL_INTERACTIVE::TOOL_INTERACTIVE( TOOL_ID aId, const std::string& aName ) :
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TOOL_BASE( INTERACTIVE, aId, aName )
{
}
TOOL_INTERACTIVE::TOOL_INTERACTIVE( const std::string& aName ) :
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TOOL_BASE( INTERACTIVE, TOOL_MANAGER::MakeToolId( aName ), aName )
{
}
TOOL_INTERACTIVE::~TOOL_INTERACTIVE()
{
}
void TOOL_INTERACTIVE::Activate()
{
m_toolMgr->InvokeTool( m_toolId );
}
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OPT_TOOL_EVENT TOOL_INTERACTIVE::Wait( const TOOL_EVENT_LIST& aEventList )
{
return m_toolMgr->ScheduleWait( this, aEventList );
}
void TOOL_INTERACTIVE::goInternal( TOOL_STATE_FUNC& aState, const TOOL_EVENT_LIST& aConditions )
{
m_toolMgr->ScheduleNextState( this, aState, aConditions );
}
void TOOL_INTERACTIVE::SetContextMenu( CONTEXT_MENU* aMenu, CONTEXT_MENU_TRIGGER aTrigger )
{
if( aMenu )
aMenu->SetTool( this );
m_toolMgr->ScheduleContextMenu( this, aMenu, aTrigger );
}