kicad/pcbnew/editrack-part2.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file editrack-part2.cpp
*/
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#include <fctsys.h>
#include <gr_basic.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <wxPcbStruct.h>
#include <pcbcommon.h>
#include <class_board.h>
#include <class_module.h>
#include <class_track.h>
#include <class_marker_pcb.h>
#include <pcbnew.h>
#include <drc_stuff.h>
#include <protos.h>
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bool PCB_EDIT_FRAME::Other_Layer_Route( TRACK* aTrack, wxDC* DC )
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{
unsigned itmp;
if( aTrack == NULL )
{
if( getActiveLayer() != ((PCB_SCREEN*)GetScreen())->m_Route_Layer_TOP )
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setActiveLayer( ((PCB_SCREEN*)GetScreen())->m_Route_Layer_TOP );
else
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setActiveLayer(((PCB_SCREEN*)GetScreen())->m_Route_Layer_BOTTOM );
UpdateStatusBar();
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return true;
}
// Avoid more than one via on the current location:
if( GetBoard()->GetViaByPosition( g_CurrentTrackSegment->m_End,
g_CurrentTrackSegment->GetLayer() ) )
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return false;
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for( TRACK* segm = g_FirstTrackSegment; segm; segm = segm->Next() )
{
if( segm->Type() == PCB_VIA_T && g_CurrentTrackSegment->m_End == segm->m_Start )
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return false;
}
// Is the current segment Ok (no DRC error) ?
if( Drc_On )
{
if( BAD_DRC==m_drc->Drc( g_CurrentTrackSegment, GetBoard()->m_Track ) )
// DRC error, the change layer is not made
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return false;
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// Handle 2 segments.
if( g_TwoSegmentTrackBuild && g_CurrentTrackSegment->Back() )
{
if( BAD_DRC == m_drc->Drc( g_CurrentTrackSegment->Back(), GetBoard()->m_Track ) )
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return false;
}
}
/* Save current state before placing a via.
* If the via cannot be placed this current state will be reused
*/
itmp = g_CurrentTrackList.GetCount();
Begin_Route( g_CurrentTrackSegment, DC );
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
// create the via
SEGVIA* via = new SEGVIA( GetBoard() );
via->SetFlags( IS_NEW );
via->m_Shape = GetDesignSettings().m_CurrentViaType;
via->m_Width = GetBoard()->GetCurrentViaSize();
via->SetNet( GetBoard()->GetHighLightNetCode() );
via->m_Start = via->m_End = g_CurrentTrackSegment->m_End;
// Usual via is from copper to component.
// layer pair is LAYER_N_BACK and LAYER_N_FRONT.
via->SetLayerPair( LAYER_N_BACK, LAYER_N_FRONT );
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via->SetDrill( GetBoard()->GetCurrentViaDrill() );
int first_layer = getActiveLayer();
int last_layer;
// prepare switch to new active layer:
if( first_layer != GetScreen()->m_Route_Layer_TOP )
last_layer = GetScreen()->m_Route_Layer_TOP;
else
last_layer = GetScreen()->m_Route_Layer_BOTTOM;
// Adjust the actual via layer pair
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switch ( via->GetShape() )
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{
case VIA_BLIND_BURIED:
via->SetLayerPair( first_layer, last_layer );
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break;
case VIA_MICROVIA: // from external to the near neighbor inner layer
{
int last_inner_layer = GetBoard()->GetCopperLayerCount() - 2;
if ( first_layer == LAYER_N_BACK )
last_layer = LAYER_N_2;
else if ( first_layer == LAYER_N_FRONT )
last_layer = last_inner_layer;
else if ( first_layer == LAYER_N_2 )
last_layer = LAYER_N_BACK;
else if ( first_layer == last_inner_layer )
last_layer = LAYER_N_FRONT;
// else error: will be removed later
via->SetLayerPair( first_layer, last_layer );
{
NETINFO_ITEM* net = GetBoard()->FindNet( via->GetNet() );
via->m_Width = net->GetMicroViaSize();
}
}
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break;
default:
break;
}
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if( Drc_On && BAD_DRC == m_drc->Drc( via, GetBoard()->m_Track ) )
{
// DRC fault: the Via cannot be placed here ...
delete via;
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
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// delete the track(s) added in Begin_Route()
while( g_CurrentTrackList.GetCount() > itmp )
{
Delete_Segment( DC, g_CurrentTrackSegment );
}
SetCurItem( g_CurrentTrackSegment, false );
// Refresh DRC diag, erased by previous calls
if( m_drc->GetCurrentMarker() )
m_drc->GetCurrentMarker()->DisplayInfo( this );
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return false;
}
setActiveLayer( last_layer );
TRACK* lastNonVia = g_CurrentTrackSegment;
/* A new via was created. It was Ok.
*/
g_CurrentTrackList.PushBack( via );
/* The via is now in linked list and we need a new track segment
* after the via, starting at via location.
* it will become the new current segment (from via to the mouse cursor)
*/
TRACK* track = (TRACK*)lastNonVia->Clone();
/* the above creates a new segment from the last entered segment, with the
* current width, flags, netcode, etc... values.
* layer, start and end point are not correct,
* and will be modified next
*/
// set the layer to the new value
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track->SetLayer( getActiveLayer() );
/* the start point is the via position and the end point is the cursor
* which also is on the via (will change when moving mouse)
*/
track->m_Start = track->m_End = via->m_Start;
g_CurrentTrackList.PushBack( track );
if( g_TwoSegmentTrackBuild )
{
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// Create a second segment (we must have 2 track segments to adjust)
g_CurrentTrackList.PushBack( (TRACK*)g_CurrentTrackSegment->Clone() );
}
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
via->DisplayInfo( this );
UpdateStatusBar();
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return true;
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}
void PCB_EDIT_FRAME::Show_1_Ratsnest( EDA_ITEM* item, wxDC* DC )
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{
D_PAD* pt_pad = NULL;
MODULE* Module = NULL;
if( GetBoard()->IsElementVisible(RATSNEST_VISIBLE) )
return;
if( ( GetBoard()->m_Status_Pcb & LISTE_RATSNEST_ITEM_OK ) == 0 )
Compile_Ratsnest( DC, true );
if( item )
{
if( item->Type() == PCB_PAD_T )
{
pt_pad = (D_PAD*) item;
Module = (MODULE*) pt_pad->GetParent();
}
if( pt_pad ) // Displaying the ratsnest of the corresponding net.
{
pt_pad->DisplayInfo( this );
for( unsigned ii = 0; ii < GetBoard()->GetRatsnestsCount(); ii++ )
{
RATSNEST_ITEM* net = &GetBoard()->m_FullRatsnest[ii];
if( net->GetNet() == pt_pad->GetNet() )
{
if( ( net->m_Status & CH_VISIBLE ) != 0 )
continue;
net->m_Status |= CH_VISIBLE;
if( ( net->m_Status & CH_ACTIF ) == 0 )
continue;
net->Draw( m_canvas, DC, GR_XOR, wxPoint( 0, 0 ) );
}
}
}
else
{
if( item->Type() == PCB_MODULE_TEXT_T )
{
if( item->GetParent() && ( item->GetParent()->Type() == PCB_MODULE_T ) )
Module = (MODULE*) item->GetParent();
}
else if( item->Type() == PCB_MODULE_T )
{
Module = (MODULE*) item;
}
if( Module )
{
Module->DisplayInfo( this );
pt_pad = Module->m_Pads;
for( ; pt_pad != NULL; pt_pad = (D_PAD*) pt_pad->Next() )
{
for( unsigned ii = 0; ii < GetBoard()->GetRatsnestsCount(); ii++ )
{
RATSNEST_ITEM* net = &GetBoard()->m_FullRatsnest[ii];
if( ( net->m_PadStart == pt_pad ) || ( net->m_PadEnd == pt_pad ) )
{
if( net->m_Status & CH_VISIBLE )
continue;
net->m_Status |= CH_VISIBLE;
if( (net->m_Status & CH_ACTIF) == 0 )
continue;
net->Draw( m_canvas, DC, GR_XOR, wxPoint( 0, 0 ) );
}
}
}
pt_pad = NULL;
}
}
}
// Erase if no pad or module has been selected.
if( ( pt_pad == NULL ) && ( Module == NULL ) )
{
DrawGeneralRatsnest( DC );
for( unsigned ii = 0; ii < GetBoard()->GetRatsnestsCount(); ii++ )
GetBoard()->m_FullRatsnest[ii].m_Status &= ~CH_VISIBLE;
}
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}
void PCB_EDIT_FRAME::HighlightUnconnectedPads( wxDC* DC )
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{
for( unsigned ii = 0; ii < GetBoard()->GetRatsnestsCount(); ii++ )
{
RATSNEST_ITEM* net = &GetBoard()->m_FullRatsnest[ii];
if( (net->m_Status & CH_ACTIF) == 0 )
continue;
net->m_PadStart->Draw( m_canvas, DC, GR_OR | GR_HIGHLIGHT );
net->m_PadEnd->Draw( m_canvas, DC, GR_OR | GR_HIGHLIGHT );
}
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}