kicad/3d-viewer/3d_class.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file 3d_class.cpp
*/
#include <fctsys.h>
#include "3d_viewer.h"
#include "3d_struct.h"
#include "modelparsers.h"
#include <kiway.h>
#include <3d_cache.h>
#include <3d_filename_resolver.h>
extern KIWAY* TheKiway;
void S3D_MASTER::Insert( S3D_MATERIAL* aMaterial )
{
aMaterial->SetNext( m_Materials );
m_Materials = aMaterial;
}
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void S3D_MASTER::Copy( S3D_MASTER* pattern )
{
SetShape3DName( pattern->GetShape3DName() );
m_MatScale = pattern->m_MatScale;
m_MatRotation = pattern->m_MatRotation;
m_MatPosition = pattern->m_MatPosition;
m_3D_Drawings = NULL;
m_Materials = NULL;
}
S3D_MASTER::S3D_MASTER( EDA_ITEM* aParent ) :
EDA_ITEM( aParent, NOT_USED )
{
m_MatScale.x = m_MatScale.y = m_MatScale.z = 1.0;
m_3D_Drawings = NULL;
m_Materials = NULL;
m_parser = NULL;
m_ShapeType = FILE3D_NONE;
m_use_modelfile_diffuseColor = true;
m_use_modelfile_emissiveColor = true;
m_use_modelfile_specularColor = true;
m_use_modelfile_ambientIntensity = true;
m_use_modelfile_transparency = true;
m_use_modelfile_shininess = true;
}
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S3D_MASTER:: ~S3D_MASTER()
{
STRUCT_3D_SHAPE* next;
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S3D_MATERIAL* nextmat;
for( ; m_3D_Drawings != NULL; m_3D_Drawings = next )
{
next = m_3D_Drawings->Next();
delete m_3D_Drawings;
m_3D_Drawings = 0;
}
for( ; m_Materials != NULL; m_Materials = nextmat )
{
nextmat = m_Materials->Next();
delete m_Materials;
m_Materials = NULL;
}
}
bool S3D_MASTER::Is3DType( enum FILE3D_TYPE aShapeType )
{
// type 'none' is not valid and will always return false
if( aShapeType == FILE3D_NONE )
return false;
// no one is interested if we have no file
if( m_Shape3DName.empty() )
return false;
if( aShapeType == m_ShapeType )
return true;
return false;
}
void S3D_MASTER::SetShape3DName( const wxString& aShapeName )
{
m_ShapeType = FILE3D_NONE;
m_Shape3DName = aShapeName;
if( m_Shape3DName.empty() )
return;
wxFileName fn = m_Shape3DName;
m_Shape3DNameExtension = fn.GetExt();
if( m_Shape3DNameExtension == wxT( "wrl" ) ||
m_Shape3DNameExtension == wxT( "x3d" ) )
m_ShapeType = FILE3D_VRML;
else if( m_Shape3DNameExtension == wxT( "idf" ) )
m_ShapeType = FILE3D_IDF;
else
m_ShapeType = FILE3D_UNKNOWN;
// Expand any environment variables embedded in footprint's m_Shape3DName field.
// To ensure compatibility with most of footprint's m_Shape3DName field,
// if the m_Shape3DName is not an absolute path the default path
// given by the environment variable KISYS3DMOD will be used
if( m_Shape3DName.StartsWith( wxT("${") ) )
m_Shape3DFullFilename = wxExpandEnvVars( m_Shape3DName );
else
m_Shape3DFullFilename = m_Shape3DName;
if( NULL != TheKiway )
{
m_Shape3DFullFilename = TheKiway->Prj().Get3DCacheManager()->GetResolver()
->ResolvePath( m_Shape3DFullFilename );
}
return;
}
const wxString S3D_MASTER::GetShape3DFullFilename()
{
return m_Shape3DFullFilename;
}
const wxString S3D_MASTER::GetShape3DExtension()
{
return m_Shape3DNameExtension;
}
STRUCT_3D_SHAPE::STRUCT_3D_SHAPE( EDA_ITEM* aParent ) :
EDA_ITEM( aParent, NOT_USED )
{
m_3D_Coord = NULL;
m_3D_CoordIndex = NULL;
m_3D_Points = 0;
}
STRUCT_3D_SHAPE:: ~STRUCT_3D_SHAPE()
{
delete m_3D_Coord;
delete m_3D_CoordIndex;
}