kicad/pcbnew/router/pns_segment.h

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/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
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*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
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*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __PNS_SEGMENT_H
#define __PNS_SEGMENT_H
#include <math/vector2d.h>
#include <geometry/seg.h>
#include <geometry/shape_segment.h>
#include <geometry/shape_line_chain.h>
#include "pns_item.h"
#include "pns_line.h"
class PNS_NODE;
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class PNS_SEGMENT : public PNS_ITEM
{
public:
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PNS_SEGMENT() :
PNS_ITEM( SEGMENT )
{}
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PNS_SEGMENT( const SEG& aSeg, int aNet ) :
PNS_ITEM( SEGMENT ), m_seg( aSeg, 0 )
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{
m_net = aNet;
}
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PNS_SEGMENT( const PNS_LINE& aParentLine, const SEG& aSeg ) :
PNS_ITEM( SEGMENT ),
m_seg( aSeg, aParentLine.Width() )
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{
m_net = aParentLine.Net();
m_layers = aParentLine.Layers();
m_marker = aParentLine.Marker();
m_rank = aParentLine.Rank();
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};
PNS_SEGMENT* Clone( ) const;
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const SHAPE* Shape() const
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{
return static_cast<const SHAPE*>( &m_seg );
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}
void SetLayer( int aLayer )
{
SetLayers( PNS_LAYERSET( aLayer ) );
}
int Layer() const
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{
return Layers().Start();
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}
void SetWidth( int aWidth )
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{
m_seg.SetWidth(aWidth);
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}
int Width() const
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{
return m_seg.GetWidth();
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}
const SEG& Seg() const
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{
return m_seg.GetSeg();
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}
const SHAPE_LINE_CHAIN CLine() const
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{
return SHAPE_LINE_CHAIN( m_seg.GetSeg().A, m_seg.GetSeg().B );
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}
void SetEnds( const VECTOR2I& a, const VECTOR2I& b )
{
m_seg.SetSeg( SEG ( a, b ) );
}
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void SwapEnds()
{
SEG tmp = m_seg.GetSeg();
m_seg.SetSeg( SEG (tmp.B , tmp.A ) );
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}
const SHAPE_LINE_CHAIN Hull( int aClearance, int aWalkaroundThickness ) const;
virtual VECTOR2I Anchor(int n) const
{
if( n == 0 )
return m_seg.GetSeg().A;
else
return m_seg.GetSeg().B;
}
virtual int AnchorCount() const
{
return 2;
}
private:
SHAPE_SEGMENT m_seg;
};
#endif