kicad/pcbnew/pcb_edit_frame.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2010 Jean-Pierre Charras, jp.charras@wanadoo.fr
* Copyright (C) 2010-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __PCB_EDIT_FRAME_H__
#define __PCB_EDIT_FRAME_H__
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#include <unordered_map>
#include <map>
#include "pcb_base_edit_frame.h"
#include "zones.h"
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#include <mail_type.h>
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class ACTION_PLUGIN;
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class PCB_SCREEN;
class BOARD;
class BOARD_COMMIT;
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class BOARD_ITEM_CONTAINER;
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class FOOTPRINT;
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class PCB_TRACK;
class PCB_VIA;
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class PAD;
class PCB_TARGET;
class PCB_GROUP;
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class PCB_DIMENSION_BASE;
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class DRC;
class DIALOG_FIND;
class DIALOG_PLOT;
class ZONE;
class GENERAL_COLLECTOR;
class GENERAL_COLLECTORS_GUIDE;
class SELECTION;
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class PCB_MARKER;
class BOARD_ITEM;
class PCB_LAYER_BOX_SELECTOR;
class NETLIST;
class REPORTER;
struct PARSE_ERROR;
class IO_ERROR;
class FP_LIB_TABLE;
class BOARD_NETLIST_UPDATER;
class ACTION_MENU;
class TOOL_ACTION;
enum LAST_PATH_TYPE : unsigned int;
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namespace PCB { struct IFACE; } // KIFACE is in pcbnew.cpp
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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/**
* The main frame for Pcbnew.
*
* See also class PCB_BASE_FRAME(): Basic class for Pcbnew and GerbView.
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*/
class PCB_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
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{
public:
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virtual ~PCB_EDIT_FRAME();
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/**
* Load the footprints for each #SCH_COMPONENT in \a aNetlist from the list of libraries.
*
* @param aNetlist is the netlist of components to load the footprints into.
* @param aReporter is the #REPORTER object to report to.
* @throw IO_ERROR if an I/O error occurs or a #PARSE_ERROR if a file parsing error
* occurs while reading footprint library files.
*/
void LoadFootprints( NETLIST& aNetlist, REPORTER& aReporter );
void OnQuit( wxCommandEvent& event );
/**
* Get if the current board has been modified but not saved.
*
* @return true if the any changes have not been saved
*/
bool IsContentModified() const override;
/**
* Synchronize the environment variables from KiCad's environment into the Python interpreter.
*/
void PythonSyncEnvironmentVariables();
/**
* Synchronize the project name from KiCad's environment into the Python interpreter.
*/
void PythonSyncProjectName();
/**
* Update the layer manager and other widgets from the board setup
* (layer and items visibility, colors ...)
*/
void UpdateUserInterface();
void HardRedraw() override;
/**
* Execute a remote command send by Eeschema via a socket, port KICAD_PCB_PORT_SERVICE_NUMBER
* (currently 4242).
*
* This is a virtual function called by EDA_DRAW_FRAME::OnSockRequest().
*
* @param cmdline is the received command from socket.
*/
void ExecuteRemoteCommand( const char* cmdline ) override;
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void KiwayMailIn( KIWAY_EXPRESS& aEvent ) override;
/**
* Show the Find dialog.
*/
void ShowFindDialog();
/**
* Find the next item using our existing search parameters.
*/
void FindNext();
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/**
* Open a dialog frame to create plot and drill files relative to the current board.
*/
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void ToPlotter( int aID );
/**
* Show the Export to SVG file dialog.
*/
void ExportSVG( wxCommandEvent& event );
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// User interface update command event handlers.
void OnUpdateLayerSelectBox( wxUpdateUIEvent& aEvent );
bool LayerManagerShown();
void OnUpdateSelectViaSize( wxUpdateUIEvent& aEvent );
void OnUpdateSelectTrackWidth( wxUpdateUIEvent& aEvent );
void OnUpdateSelectAutoWidth( wxUpdateUIEvent& aEvent );
void RunEeschema();
void UpdateTrackWidthSelectBox( wxChoice* aTrackWidthSelectBox, bool aEdit = true );
void UpdateViaSizeSelectBox( wxChoice* aViaSizeSelectBox, bool aEdit = true );
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/**
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* @return the color of the grid
*/
COLOR4D GetGridColor() override;
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/**
* @param[in] aColor the new color of the grid.
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*/
void SetGridColor( const COLOR4D& aColor ) override;
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// Configurations:
void Process_Config( wxCommandEvent& event );
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/**
* Return true if button visibility action plugin setting was set to true
* or it is unset and plugin defaults to true.
*/
bool GetActionPluginButtonVisible( const wxString& aPluginPath, bool aPluginDefault );
/**
* Return ordered list of plugins in sequence in which they should appear on toolbar or
* in settings
*/
std::vector<ACTION_PLUGIN*> GetOrderedActionPlugins();
/**
* Save changes to the project settings to the project (.pro) file.
*/
void SaveProjectSettings() override;
/**
* Load the current project's file configuration settings which are pertinent
* to this PCB_EDIT_FRAME instance.
*
* @return always returns true.
*/
bool LoadProjectSettings();
void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
/**
* Get the last path for a particular type.
*
* @return the absolute path and file name of the last file successfully read.
*/
wxString GetLastPath( LAST_PATH_TYPE aType );
/**
* Set the path of the last file successfully read.
*
* @note the file path is converted to a path relative to the project file path. If
* the path cannot be made relative, than m_lastNetListRead is set to and empty
* string. This could happen when the net list file is on a different drive than
* the project file. The advantage of relative paths is that is more likely to
* work when opening the same project from both Windows and Linux.
*
* @param aLastPath - The last file with full path successfully read.
*/
void SetLastPath( LAST_PATH_TYPE aType, const wxString& aLastPath );
/**
* Scan existing markers and record data from any that are Excluded.
*/
void RecordDRCExclusions();
/**
* Update markers to match recorded exclusions.
*/
void ResolveDRCExclusions();
void Process_Special_Functions( wxCommandEvent& event );
void Tracks_and_Vias_Size_Event( wxCommandEvent& event );
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void ReCreateHToolbar() override;
void ReCreateAuxiliaryToolbar() override;
void ReCreateVToolbar() override;
void ReCreateOptToolbar() override;
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void ReCreateMenuBar() override;
void UpdateToolbarControlSizes() override;
/**
* Recreate the layer box by clearing the old list and building a new one from the new
* layer names and colors.
*
* @param aForceResizeToolbar true to resize the parent toolbar false if not needed (mainly
* in parent toolbar creation, or when the layers names are not
* modified)
*/
void ReCreateLayerBox( bool aForceResizeToolbar = true );
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/**
* Must be called after a board change to set the modified flag.
*
* Reload the 3D view if required and calls the base PCB_BASE_FRAME::OnModify function
* to update auxiliary information.
*/
void OnModify() override;
/**
* Change the currently active layer to \a aLayer and also update the #APPEARANCE_CONTROLS.
*/
void SetActiveLayer( PCB_LAYER_ID aLayer ) override;
void OnDisplayOptionsChanged() override;
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/**
* Test whether a given element category is visible. Keep this as an inline function.
*
* @param aElement is from the enum by the same name
* @return bool - true if the element is visible.
* @see enum GAL_LAYER_ID
*/
bool IsElementVisible( GAL_LAYER_ID aElement ) const;
/**
* Change the visibility of an element category.
*
* @param aElement is from the enum by the same name.
* @param aNewState The new visibility state of the element category.
* @see enum PCB_LAYER_ID.
*/
void SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState );
///< @copydoc EDA_DRAW_FRAME::UseGalCanvas()
void ActivateGalCanvas() override;
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void ShowBoardSetupDialog( const wxString& aInitialPage = wxEmptyString );
void PrepareLayerIndicator( bool aForceRebuild = false );
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void ToggleLayersManager();
/**
* Create an ASCII footprint position file.
*
* @param aFullFileName the full file name of the file to create.
* @param aUnitsMM false to use inches, true to use mm in coordinates.
* @param aOnlySMD true to force only footprints flagged smd to be in the list
* @param aNoTHItems true to include only footprints with no TH pads no matter
* the footprint flag
* @param aTopSide true to list footprints on front (top) side.
* @param aBottomSide true to list footprints on back (bottom) side, if \a aTopSide and
* \a aTopSide are true, list footprints on both sides.
* @param aFormatCSV true to use a comma separated file (CSV) format; default = false
* @param aUseAuxOrigin true to use auxiliary axis as an origin for the position data
* @return the number of footprints found on aSide side or -1 if the file could not be created.
*/
int DoGenFootprintsPositionFile( const wxString& aFullFileName, bool aUnitsMM, bool aOnlySMD,
bool aNoTHItems, bool aTopSide, bool aBottomSide,
bool aFormatCSV, bool aUseAuxOrigin );
/**
* Call #DoGenFootprintsReport to create a footprint report file
*/
void GenFootprintsReport( wxCommandEvent& event );
/**
* Create an ASCII footprint report file giving some infos on footprints and board outlines.
*
* @param aFullFilename the full file name of the file to create
* @param aUnitsMM false to use inches, true to use mm in coordinates
* @return true if OK, false if error
*/
bool DoGenFootprintsReport( const wxString& aFullFilename, bool aUnitsMM );
void GenD356File( wxCommandEvent& event );
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void OnFileHistory( wxCommandEvent& event );
void OnClearFileHistory( wxCommandEvent& aEvent );
/**
* Call #Files_io_from_id with the wxCommandEvent id.
*
* @param event is the command event handler.
*/
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void Files_io( wxCommandEvent& event );
/**
* Read and write board files according to \a aId.
*
* Valid event IDs are:
* - ID_LOAD_FILE
* - ID_MENU_RECOVER_BOARD_AUTOSAVE
* - ID_NEW_BOARD
* - ID_SAVE_BOARD
* - ID_COPY_BOARD_AS
* - ID_SAVE_BOARD_AS
*
* @param aId is an event ID coming from file command events:
*/
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bool Files_io_from_id( int aId );
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/**
* Load a KiCad board (.kicad_pcb) from \a aFileName.
*
* @param aFileSet hold the BOARD file to load, a vector of one element.
* @param aCtl KICTL_ bits, one to indicate that an append of the board file
* \a aFileName to the currently loaded file is desired.
* @see #KIWAY_PLAYER for bit defines.
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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*
* @return false if file load fails, otherwise true.
bool LoadOnePcbFile( const wxString& aFileName, bool aAppend = false,
bool aForceFileDialog = false );
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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*/
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bool OpenProjectFiles( const std::vector<wxString>& aFileSet, int aCtl = 0 ) override;
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/**
* Write the board data structures to \a a aFileName.
*
* Create a backup when requested and update flags (modified and saved flags).
*
* @param aFileName The file name to write or wxEmptyString to prompt user for
* file name.
* @param addToHistory controls whether or not to add the saved file to the recent file list
* @param aChangeProject is true if the project should be changed to the new board filename
* @return True if file was saved successfully.
*/
bool SavePcbFile( const wxString& aFileName, bool addToHistory = true,
bool aChangeProject = true );
/**
* Write the board data structures to \a aFileName.
*
* Unlike SavePcbFile, does not make anything else (no backup, broad filename change, no
* flag changes ...). Used under a project mgr to save under a new name the current board.
* When not under a project mgr, the full SavePcbFile is used.
*
* @param aFileName The file name to write.
* @param aCreateProject will create an empty project alongside the board file
* @return True if file was saved successfully.
*/
bool SavePcbCopy( const wxString& aFileName, bool aCreateProject = false );
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/**
* Delete all and reinitialize the current board.
*
* @param aQuery true to prompt user for confirmation, false to initialize silently.
* @param aFinal if true, we are clearing the board to exit, so don't run more events.
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*/
bool Clear_Pcb( bool aQuery, bool aFinal = false );
///< @copydoc PCB_BASE_FRAME::SetBoard()
void SetBoard( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr ) override
{
SetBoard( aBoard, true, aReporter );
}
void SetBoard( BOARD* aBoard, bool aBuildConnectivity, PROGRESS_REPORTER* aReporter = nullptr );
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///< @copydoc PCB_BASE_FRAME::GetModel()
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BOARD_ITEM_CONTAINER* GetModel() const override;
///< @copydoc PCB_BASE_FRAME::SetPageSettings()
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void SetPageSettings( const PAGE_INFO& aPageSettings ) override;
/**
* Recreates a .cmp file from the current loaded board.
*
* This is the same as created by CvPcb and can be used if this file is lost.
*/
void RecreateCmpFileFromBoard( wxCommandEvent& aEvent );
/**
* Save footprints in a library:
*
* @param aStoreInNewLib true to save footprints in a existing library. Existing footprints
* will be kept or updated. This library should be in fp lib table,
* and is type is .pretty. False to save footprints in a new library.
* If it is an existing lib, previous footprints will be removed.
*
* @param aLibName optional library name to create, stops dialog call. Must be called with
* \a aStoreInNewLib as true.
*/
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void ExportFootprintsToLibrary( bool aStoreInNewLib, const wxString& aLibName = wxEmptyString,
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wxString* aLibPath = nullptr );
/**
* Create a BOM file from the current loaded board.
*/
void RecreateBOMFileFromBoard( wxCommandEvent& aEvent );
/**
* Create a file in GenCAD 1.4 format from the current board.
*/
void ExportToGenCAD( wxCommandEvent& event );
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/**
* Export the current BOARD to a VRML file.
*/
void OnExportVRML( wxCommandEvent& event );
/**
* Create the file(s) exporting current BOARD to a VRML file.
*
* @note When copying 3D shapes files, the new filename is build from the full path
* name, changing the separators by underscore. This is needed because files
* with the same shortname can exist in different directories
* @note ExportVRML_File generates coordinates in board units (BIU) inside the file.
* @todo Use mm inside the file. A general scale transform is applied to the whole
* file (1.0 to have the actual WRML unit im mm, 0.001 to have the actual WRML
* unit in meters.
* @note For 3D models built by a 3D modeler, the unit is 0,1 inches. A specific scale
* is applied to 3D models to convert them to internal units.
*
* @param aFullFileName the full filename of the file to create
* @param aMMtoWRMLunit the VRML scaling factor: 1.0 to export in mm. 0.001 for meters
* @param aExport3DFiles true to copy 3D shapes in the subir a3D_Subdir
* @param aUseRelativePaths set to true to use relative paths instead of absolute paths
* in the board VRML file URLs.
* @param a3D_Subdir sub directory where 3D shapes files are copied. This is only used
* when aExport3DFiles == true.
* @param aXRef X value of PCB (0,0) reference point.
* @param aYRef Y value of PCB (0,0) reference point.
* @return true if Ok.
*/
bool ExportVRML_File( const wxString& aFullFileName, double aMMtoWRMLunit,
bool aExport3DFiles, bool aUseRelativePaths,
const wxString& a3D_Subdir, double aXRef, double aYRef );
/**
* Export the current BOARD to a IDFv3 board and lib files.
*/
void OnExportIDF3( wxCommandEvent& event );
/**
* Export the current BOARD to a Hyperlynx HYP file.
*/
void OnExportHyperlynx( wxCommandEvent& event );
/**
* Create an IDF3 compliant BOARD (*.emn) and LIBRARY (*.emp) file.
*
* @param aPcb a pointer to the board to be exported to IDF.
* @param aFullFileName the full filename of the export file.
* @param aUseThou set to true if the desired IDF unit is thou (mil).
* @param aXRef the board Reference Point in mm, X value.
* @param aYRef the board Reference Point in mm, Y value.
* @return true if OK.
*/
bool Export_IDF3( BOARD* aPcb, const wxString& aFullFileName,
bool aUseThou, double aXRef, double aYRef );
/**
* Export the current BOARD to a STEP assembly.
*/
void OnExportSTEP( wxCommandEvent& event );
/**
* Export the current BOARD to a specctra dsn file.
*
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
*
* @return true if OK
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*/
bool ExportSpecctraFile( const wxString& aFullFilename );
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/**
* Import a specctra *.ses file and use it to relocate MODULEs and to replace all vias and
* tracks in an existing and loaded #BOARD.
*
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
*/
bool ImportSpecctraSession( const wxString& aFullFilename );
// Footprint editing (see also PCB_BASE_FRAME)
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void ShowFootprintPropertiesDialog( FOOTPRINT* aFootprint );
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int ShowExchangeFootprintsDialog( FOOTPRINT* aFootprint, bool aUpdateMode, bool aSelectedMode );
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/**
* Replace \a aExisting footprint by \a aNew footprint using the \a Existing footprint
* settings (position, orientation, pad netnames ...).
*
* The \a aExisting footprint is deleted or put in undo list.
*
* @param aExisting footprint to replace.
* @param aNew footprint to put.
* @param aCommit commit that should store the changes.
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*/
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void ExchangeFootprint( FOOTPRINT* aExisting, FOOTPRINT* aNew, BOARD_COMMIT& aCommit,
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bool deleteExtraTexts = true, bool resetTextLayers = true,
bool resetTextEffects = true, bool resetFabricationAttrs = true,
bool reset3DModels = true );
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/**
* Install the corresponding dialog editor for the given item.
*
* @param aDC the current device context.
* @param aItem a pointer to the BOARD_ITEM to edit.
*/
void OnEditItemRequest( BOARD_ITEM* aItem ) override;
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void SwitchLayer( wxDC* DC, PCB_LAYER_ID layer ) override;
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/**
* Modify one track segment width or one via diameter (using DRC control).
*
* Basic routine used by other routines when editing tracks or vias.
* Note that casting this to boolean will allow you to determine whether any action
* happened.
*
* @param aTrackItem the track segment or via to modify.
* @param aItemsListPicker the list picker to use for an undo command (can be NULL).
* @param aUseNetclassValue true to use NetClass value, false to use current designSettings
* value.
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*/
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void SetTrackSegmentWidth( PCB_TRACK* aTrackItem, PICKED_ITEMS_LIST* aItemsListPicker,
bool aUseNetclassValue );
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/**
* Edit params (layer, clearance, ...) for a zone outline.
*/
void Edit_Zone_Params( ZONE* zone_container );
// Properties dialogs
void ShowTargetOptionsDialog( PCB_TARGET* aTarget );
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void ShowDimensionPropertiesDialog( PCB_DIMENSION_BASE* aDimension );
void InstallNetlistFrame();
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/**
* @param aNetlist a #NETLIST owned by the caller. This function fills it in.
* @param aAnnotateMessage a message to be shown if annotation must be performed. If empty,
* annotation will be skipped.
* @return true if a netlist was fetched.
*/
bool FetchNetlistFromSchematic( NETLIST& aNetlist, const wxString& aAnnotateMessage );
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/**
* Test if standalone mode.
*
* @return true if in standalone, opens Eeschema, and opens the schematic for this project
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*/
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bool TestStandalone( void );
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/**
* Read a netlist from a file into a #NETLIST object.
*
* @param aFilename is the netlist to load.
* @param aNetlist is the object to populate with data.
* @param aReporter is a #REPORTER object to display messages.
* @return true if the netlist was read successfully.
*/
bool ReadNetlistFromFile( const wxString& aFilename, NETLIST& aNetlist, REPORTER& aReporter );
/**
* Called after netlist is updated.
*
* @param aUpdater is the updater object that was run.
* @param aRunDragCommand is set to true if the drag command was invoked by this call.
*/
void OnNetlistChanged( BOARD_NETLIST_UPDATER& aUpdater, bool* aRunDragCommand );
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/**
* Send a message to the schematic editor so that it may move its cursor
* to a symbol with the same reference as the \a objectToSync.
*
* @param objectToSync The object whose reference is used to synchronize Eeschema.
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*/
void SendMessageToEESCHEMA( BOARD_ITEM* objectToSync );
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/**
* Send a net name to Eeschema for highlighting.
*
* @param aNetName is the name of a net, or empty string to clear highlight.
*/
void SendCrossProbeNetName( const wxString& aNetName );
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void ShowChangedLanguage() override;
/**
* Set the main window title bar text.
*
* If file name defined by PCB_SCREEN::m_FileName is not set, the title is set to the
* application name appended with no file. Otherwise, the title is set to the full path
* and file name and read only is appended to the title if the user does not have write
* access to the file.
*/
void UpdateTitle();
/**
* Allow Pcbnew to install its preferences panel into the preferences dialog.
*/
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void InstallPreferences( PAGED_DIALOG* aParent, PANEL_HOTKEYS_EDITOR* aHotkeysPanel ) override;
/**
* Called after the preferences dialog is run.
*/
void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
/**
* Called when light/dark theme is changed.
*/
void ThemeChanged() override;
void ProjectChanged() override;
wxString GetCurrentFileName() const override;
SELECTION& GetCurrentSelection() override;
TOOL_ACTION* GetExportNetlistAction() { return m_exportNetlistAction; }
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DECLARE_EVENT_TABLE()
protected:
/**
* Store the previous layer toolbar icon state information
*/
struct LAYER_TOOLBAR_ICON_VALUES
{
int previous_requested_scale;
COLOR4D previous_Route_Layer_TOP_color;
COLOR4D previous_Route_Layer_BOTTOM_color;
COLOR4D previous_background_color;
LAYER_TOOLBAR_ICON_VALUES()
: previous_requested_scale( 0 ),
previous_Route_Layer_TOP_color( COLOR4D::UNSPECIFIED ),
previous_Route_Layer_BOTTOM_color( COLOR4D::UNSPECIFIED ),
previous_background_color( COLOR4D::UNSPECIFIED )
{
}
};
LAYER_TOOLBAR_ICON_VALUES m_prevIconVal;
// The Tool Framework initialization
void setupTools();
void setupUIConditions() override;
/**
* Switch currently used canvas (Cairo / OpenGL).
*
* It also reinit the layers manager that slightly changes with canvases
*/
void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
/**
* Fill action menu with all registered action plugins
*/
void buildActionPluginMenus( ACTION_MENU* aActionMenu );
/**
* Append action plugin buttons to main toolbar
*/
void AddActionPluginTools();
/**
* Execute action plugin's Run() method and updates undo buffer.
*
* @param aActionPlugin action plugin
*/
void RunActionPlugin( ACTION_PLUGIN* aActionPlugin );
/**
* Launched by the menu when an action is called.
*
* @param aEvent sent by wx
*/
void OnActionPluginMenu( wxCommandEvent& aEvent);
/**
* Launched by the button when an action is called.
*
* @param aEvent sent by wx
*/
void OnActionPluginButton( wxCommandEvent& aEvent );
/**
* Update the state of the GUI after a new board is loaded or created.
*/
void onBoardLoaded();
/**
* Perform auto save when the board has been modified and not saved within the
* auto save interval.
*
* @return true if the auto save was successful.
*/
bool doAutoSave() override;
/**
* Return true if the board has been modified.
*/
bool isAutoSaveRequired() const override;
/**
* Load the given filename but sets the path to the current project path.
*
* @param full file path of file to be imported.
* @param aFileType PCB_FILE_T value for file type
*/
bool importFile( const wxString& aFileName, int aFileType );
bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
void doCloseWindow() override;
// protected so that PCB::IFACE::CreateWindow() is the only factory.
PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
void onSize( wxSizeEvent& aEvent );
int inferLegacyEdgeClearance( BOARD* aBoard );
public:
PCB_LAYER_BOX_SELECTOR* m_SelLayerBox; // a combo box to display and select active layer
wxChoice* m_SelTrackWidthBox; // a choice box to display and select current track width
wxChoice* m_SelViaSizeBox; // a choice box to display and select current via diameter
bool m_show_layer_manager_tools;
bool m_ZoneFillsDirty; // Board has been modified since last zone fill.
private:
friend struct PCB::IFACE;
friend class APPEARANCE_CONTROLS;
/**
* The export board netlist tool action object.
*
* This is created at runtime rather than declared statically so it doesn't show up in
* the list of assignable hot keys since it's only available as an advanced configuration
* option.
*/
TOOL_ACTION* m_exportNetlistAction;
DIALOG_FIND* m_findDialog;
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};
#endif // __PCB_EDIT_FRAME_H__