kicad/pcbnew/router/pns_optimizer.h

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/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
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*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
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*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __PNS_OPTIMIZER_H
#define __PNS_OPTIMIZER_H
#include <unordered_map>
#include <memory>
#include <geometry/shape_index_list.h>
#include <geometry/shape_line_chain.h>
#include "range.h"
namespace PNS {
class NODE;
class ROUTER;
class LINE;
class DIFF_PAIR;
/**
* Class COST_ESTIMATOR
*
* Calculates the cost of a given line, taking corner angles and total length into account.
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**/
class COST_ESTIMATOR
{
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public:
COST_ESTIMATOR() :
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m_lengthCost( 0 ),
m_cornerCost( 0 )
{}
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COST_ESTIMATOR( const COST_ESTIMATOR& aB ) :
m_lengthCost( aB.m_lengthCost ),
m_cornerCost( aB.m_cornerCost )
{}
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~COST_ESTIMATOR() {};
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static int CornerCost( const SEG& aA, const SEG& aB );
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static int CornerCost( const SHAPE_LINE_CHAIN& aLine );
static int CornerCost( const LINE& aLine );
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void Add( LINE& aLine );
void Remove( LINE& aLine );
void Replace( LINE& aOldLine, LINE& aNewLine );
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bool IsBetter( COST_ESTIMATOR& aOther, double aLengthTolerance,
double aCornerTollerace ) const;
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double GetLengthCost() const { return m_lengthCost; }
double GetCornerCost() const { return m_cornerCost; }
private:
double m_lengthCost;
int m_cornerCost;
};
/**
* Class OPTIMIZER
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*
* Performs various optimizations of the lines being routed, attempting to make the lines shorter
* and less cornery. There are 3 kinds of optimizations so far:
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* - Merging obtuse segments (MERGE_OBTUSE): tries to join together as many
* obtuse segments as possible without causing collisions
* - Rerouting path between pair of line corners with a 2-segment "\__" line and iteratively repeating
* the procedure as long as the total cost of the line keeps decreasing
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* - "Smart Pads" - that is, rerouting pad/via exits to make them look nice (SMART_PADS).
**/
class OPTIMIZER
{
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public:
enum OptimizationEffort
{
MERGE_SEGMENTS = 0x01,
SMART_PADS = 0x02,
MERGE_OBTUSE = 0x04,
FANOUT_CLEANUP = 0x08
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};
OPTIMIZER( NODE* aWorld );
~OPTIMIZER();
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///> a quick shortcut to optmize a line without creating and setting up an optimizer
static bool Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld);
bool Optimize( LINE* aLine, LINE* aResult = NULL );
bool Optimize( DIFF_PAIR* aPair );
void SetWorld( NODE* aNode ) { m_world = aNode; }
void CacheStaticItem( ITEM* aItem );
void CacheRemove( ITEM* aItem );
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void ClearCache( bool aStaticOnly = false );
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void SetCollisionMask( int aMask )
{
m_collisionKindMask = aMask;
}
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void SetEffortLevel( int aEffort )
{
m_effortLevel = aEffort;
}
void SetRestrictArea( const BOX2I& aArea )
{
m_restrictArea = aArea;
m_restrictAreaActive = true;
}
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private:
static const int MaxCachedItems = 256;
typedef std::vector<SHAPE_LINE_CHAIN> BREAKOUT_LIST;
struct CACHE_VISITOR;
struct CACHED_ITEM
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{
int m_hits;
bool m_isStatic;
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};
bool mergeObtuse( LINE* aLine );
bool mergeFull( LINE* aLine );
bool removeUglyCorners( LINE* aLine );
bool runSmartPads( LINE* aLine );
bool mergeStep( LINE* aLine, SHAPE_LINE_CHAIN& aCurrentLine, int step );
bool fanoutCleanup( LINE * aLine );
bool mergeDpSegments( DIFF_PAIR *aPair );
bool mergeDpStep( DIFF_PAIR *aPair, bool aTryP, int step );
bool checkColliding( ITEM* aItem, bool aUpdateCache = true );
bool checkColliding( LINE* aLine, const SHAPE_LINE_CHAIN& aOptPath );
void cacheAdd( ITEM* aItem, bool aIsStatic );
void removeCachedSegments( LINE* aLine, int aStartVertex = 0, int aEndVertex = -1 );
BREAKOUT_LIST circleBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST rectBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST ovalBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST customBreakouts( int aWidth, const ITEM* aItem, bool aPermitDiagonal ) const;
BREAKOUT_LIST computeBreakouts( int aWidth, const ITEM* aItem, bool aPermitDiagonal ) const;
int smartPadsSingle( LINE* aLine, ITEM* aPad, bool aEnd, int aEndVertex );
ITEM* findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP ) const;
SHAPE_INDEX_LIST<ITEM*> m_cache;
typedef std::unordered_map<ITEM*, CACHED_ITEM> CachedItemTags;
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CachedItemTags m_cacheTags;
NODE* m_world;
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int m_collisionKindMask;
int m_effortLevel;
bool m_keepPostures;
BOX2I m_restrictArea;
bool m_restrictAreaActive;
};
}
#endif