2013-09-10 11:43:09 +00:00
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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2021-01-06 01:40:23 +00:00
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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2013-09-10 11:43:09 +00:00
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*
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2021-01-25 12:42:36 +00:00
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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2013-09-10 11:43:09 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __SEG_H
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#define __SEG_H
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2020-01-07 17:12:59 +00:00
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#include <math.h> // for sqrt
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#include <stdlib.h> // for abs
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#include <ostream> // for operator<<, ostream, basic_os...
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#include <type_traits> // for swap
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2013-09-10 11:43:09 +00:00
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2017-11-01 11:14:16 +00:00
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#include <core/optional.h>
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2020-01-07 17:12:59 +00:00
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#include <math/vector2d.h>
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2013-09-10 11:43:09 +00:00
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2017-11-01 11:14:16 +00:00
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typedef OPT<VECTOR2I> OPT_VECTOR2I;
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2013-09-10 11:43:09 +00:00
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2013-09-27 16:51:21 +00:00
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class SEG
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{
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2013-10-14 14:13:35 +00:00
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public:
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2018-11-28 12:11:43 +00:00
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using ecoord = VECTOR2I::extended_type;
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2013-10-14 14:13:35 +00:00
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friend inline std::ostream& operator<<( std::ostream& aStream, const SEG& aSeg );
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2013-10-14 11:43:57 +00:00
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2017-04-14 12:42:57 +00:00
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/* Start and the of the segment. Public, to make access simpler.
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2013-10-14 14:13:35 +00:00
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*/
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2017-04-14 12:42:57 +00:00
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VECTOR2I A;
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VECTOR2I B;
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2013-10-14 11:43:57 +00:00
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2021-01-25 12:42:36 +00:00
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/**
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* Create an empty (0, 0) segment.
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2013-10-14 14:13:35 +00:00
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*/
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2017-04-14 12:42:57 +00:00
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SEG()
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2013-10-14 14:13:35 +00:00
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{
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m_index = -1;
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}
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2013-10-14 11:43:57 +00:00
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2013-10-14 14:13:35 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Create a segment between (aX1, aY1) and (aX2, aY2).
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2013-10-14 14:13:35 +00:00
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*/
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2014-11-14 19:19:00 +00:00
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SEG( int aX1, int aY1, int aX2, int aY2 ) :
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2020-12-12 03:43:16 +00:00
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A( VECTOR2I( aX1, aY1 ) ),
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B( VECTOR2I( aX2, aY2 ) )
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2013-10-14 14:13:35 +00:00
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{
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m_index = -1;
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}
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2013-10-14 11:43:57 +00:00
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Create a segment between (aA) and (aB).
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2013-10-14 18:40:36 +00:00
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*/
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2020-12-12 03:43:16 +00:00
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SEG( const VECTOR2I& aA, const VECTOR2I& aB ) :
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A( aA ),
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B( aB )
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2013-10-14 18:40:36 +00:00
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{
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m_index = -1;
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}
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/**
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2021-01-25 12:42:36 +00:00
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* Create a segment between (aA) and (aB), referenced to a multi-segment shape.
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*
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2013-10-14 18:40:36 +00:00
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* @param aA reference to the start point in the parent shape
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* @param aB reference to the end point in the parent shape
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* @param aIndex index of the segment within the parent shape
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*/
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2020-12-12 03:43:16 +00:00
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SEG( const VECTOR2I& aA, const VECTOR2I& aB, int aIndex ) :
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A( aA ),
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B( aB )
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2013-10-14 18:40:36 +00:00
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{
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m_index = aIndex;
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}
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/**
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2021-01-25 12:42:36 +00:00
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* Copy constructor.
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2013-10-14 18:40:36 +00:00
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*/
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2020-12-12 03:43:16 +00:00
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SEG( const SEG& aSeg ) :
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A( aSeg.A ),
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B( aSeg.B ),
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m_index( aSeg.m_index )
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2013-10-14 18:40:36 +00:00
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{
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}
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2013-10-14 11:43:57 +00:00
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2013-10-14 18:40:36 +00:00
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SEG& operator=( const SEG& aSeg )
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{
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A = aSeg.A;
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B = aSeg.B;
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m_index = aSeg.m_index;
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2014-11-14 19:19:00 +00:00
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2013-10-14 18:40:36 +00:00
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return *this;
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}
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2013-10-14 11:43:57 +00:00
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2017-11-23 16:20:27 +00:00
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bool operator==( const SEG& aSeg ) const
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{
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return (A == aSeg.A && B == aSeg.B) ;
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}
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bool operator!=( const SEG& aSeg ) const
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{
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return (A != aSeg.A || B != aSeg.B);
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}
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2020-04-28 21:43:29 +00:00
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static SEG::ecoord Square( int a )
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{
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return ecoord( a ) * a;
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}
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute the perpendicular projection point of aP on a line passing through
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2013-10-14 18:40:36 +00:00
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* ends of the segment.
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2021-01-25 12:42:36 +00:00
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*
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2013-10-14 18:40:36 +00:00
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* @param aP point to project
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* @return projected point
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*/
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VECTOR2I LineProject( const VECTOR2I& aP ) const;
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2013-10-14 11:43:57 +00:00
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Determine on which side of directed line passing via segment ends point aP lies.
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2013-10-14 18:40:36 +00:00
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*
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* @param aP point to determine the orientation wrs to self
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* @return: < 0: left, 0 : on the line, > 0 : right
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*/
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int Side( const VECTOR2I& aP ) const
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{
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const ecoord det = ( B - A ).Cross( aP - A );
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2013-10-14 11:43:57 +00:00
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2013-10-14 18:40:36 +00:00
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return det < 0 ? -1 : ( det > 0 ? 1 : 0 );
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}
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2013-10-14 11:43:57 +00:00
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Return the closest Euclidean distance between point aP and the line defined by
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2013-10-14 18:40:36 +00:00
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* the ends of segment (this).
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2021-01-25 12:42:36 +00:00
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*
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2017-06-18 07:04:42 +00:00
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* @param aP the point to test
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2013-10-14 18:40:36 +00:00
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* @param aDetermineSide: when true, the sign of the returned value indicates
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* the side of the line at which we are (negative = left)
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* @return the distance
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*/
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int LineDistance( const VECTOR2I& aP, bool aDetermineSide = false ) const;
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2021-03-31 20:13:08 +00:00
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/**
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* Determine the smallest angle between two segments (result in degrees)
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*
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* @param aOther point to determine the orientation wrs to self
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* @return smallest angle between this and aOther (degrees)
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*/
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double AngleDegrees( const SEG& aOther ) const;
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute a point on the segment (this) that is closest to point \a aP.
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2013-10-14 18:40:36 +00:00
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*
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2017-06-18 07:04:42 +00:00
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* @return the nearest point
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2013-10-14 18:40:36 +00:00
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*/
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const VECTOR2I NearestPoint( const VECTOR2I &aP ) const;
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2018-11-28 12:11:43 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute a point on the segment (this) that is closest to any point on \a aSeg.
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*
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2018-11-28 12:11:43 +00:00
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* @return the nearest point
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*/
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const VECTOR2I NearestPoint( const SEG &aSeg ) const;
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2021-04-11 12:28:32 +00:00
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/**
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* Reflect a point using this segment as axis.
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*
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* @return the reflected point
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*/
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const VECTOR2I ReflectPoint( const VECTOR2I& aP ) const;
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute intersection point of segment (this) with segment \a aSeg.
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2013-10-14 18:40:36 +00:00
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*
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* @param aSeg: segment to intersect with
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* @param aIgnoreEndpoints: don't treat corner cases (i.e. end of one segment touching the
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* other) as intersections.
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* @param aLines: treat segments as infinite lines
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* @return intersection point, if exists
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*/
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OPT_VECTOR2I Intersect( const SEG& aSeg, bool aIgnoreEndpoints = false,
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bool aLines = false ) const;
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2021-06-01 21:07:52 +00:00
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bool Intersects( const SEG& aSeg ) const;
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute the intersection point of lines passing through ends of (this) and \a aSeg.
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2013-10-14 18:40:36 +00:00
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*
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* @param aSeg segment defining the line to intersect with
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* @return intersection point, if exists
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*/
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OPT_VECTOR2I IntersectLines( const SEG& aSeg ) const
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{
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return Intersect( aSeg, false, true );
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}
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2013-10-14 11:43:57 +00:00
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2021-01-03 01:21:20 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute a segment perpendicular to this one, passing through point \a aP.
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*
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2021-01-03 01:21:20 +00:00
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* @param aP Point through which the new segment will pass
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* @return SEG perpendicular to this passing through point aP
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*/
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SEG PerpendicularSeg( const VECTOR2I& aP ) const;
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/**
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2021-01-25 12:42:36 +00:00
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* Compute a segment parallel to this one, passing through point \a aP.
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*
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2021-01-03 01:21:20 +00:00
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* @param aP Point through which the new segment will pass
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* @return SEG parallel to this passing through point aP
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*/
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SEG ParallelSeg( const VECTOR2I& aP ) const;
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2020-07-02 16:06:09 +00:00
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bool Collide( const SEG& aSeg, int aClearance, int* aActual = nullptr ) const;
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2013-10-14 11:43:57 +00:00
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2014-03-12 09:05:09 +00:00
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ecoord SquaredDistance( const SEG& aSeg ) const;
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute minimum Euclidean distance to segment \a aSeg.
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2013-10-14 18:40:36 +00:00
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*
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* @param aSeg other segment
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* @return minimum distance
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*/
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2021-06-03 00:12:33 +00:00
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int Distance( const SEG& aSeg ) const;
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2013-10-14 11:43:57 +00:00
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2014-03-12 09:05:09 +00:00
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ecoord SquaredDistance( const VECTOR2I& aP ) const
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{
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return ( NearestPoint( aP ) - aP ).SquaredEuclideanNorm();
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}
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Compute minimum Euclidean distance to point \a aP.
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2013-10-14 18:40:36 +00:00
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*
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* @param aP the point
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* @return minimum distance
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*/
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2021-06-03 00:12:33 +00:00
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int Distance( const VECTOR2I& aP ) const;
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2013-10-14 11:43:57 +00:00
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2015-02-18 16:53:46 +00:00
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void CanonicalCoefs( ecoord& qA, ecoord& qB, ecoord& qC ) const
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2015-02-17 23:40:11 +00:00
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{
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2020-10-05 10:41:14 +00:00
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qA = ecoord{ A.y } - B.y;
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qB = ecoord{ B.x } - A.x;
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2015-02-17 23:40:11 +00:00
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qC = -qA * A.x - qB * A.y;
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}
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2013-10-14 18:40:36 +00:00
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/**
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2021-01-25 12:42:36 +00:00
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* Check if segment aSeg lies on the same line as (this).
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2013-10-14 18:40:36 +00:00
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*
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2021-01-25 12:42:36 +00:00
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* @param aSeg the segment to check colinearity with
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2013-10-14 18:40:36 +00:00
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* @return true, when segments are collinear.
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*/
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bool Collinear( const SEG& aSeg ) const
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{
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2015-02-17 23:40:11 +00:00
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ecoord qa, qb, qc;
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2015-02-18 16:53:46 +00:00
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CanonicalCoefs( qa, qb, qc );
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2014-11-14 18:18:31 +00:00
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ecoord d1 = std::abs( aSeg.A.x * qa + aSeg.A.y * qb + qc );
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ecoord d2 = std::abs( aSeg.B.x * qa + aSeg.B.y * qb + qc );
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return ( d1 <= 1 && d2 <= 1 );
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}
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2015-02-17 23:40:11 +00:00
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bool ApproxCollinear( const SEG& aSeg ) const
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{
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ecoord p, q, r;
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2015-02-18 16:53:46 +00:00
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CanonicalCoefs( p, q, r );
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ecoord dist1 = ( p * aSeg.A.x + q * aSeg.A.y + r ) / sqrt( p * p + q * q );
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ecoord dist2 = ( p * aSeg.B.x + q * aSeg.B.y + r ) / sqrt( p * p + q * q );
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2015-02-17 23:40:11 +00:00
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2015-02-18 16:53:46 +00:00
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return std::abs( dist1 ) <= 1 && std::abs( dist2 ) <= 1;
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2015-02-17 23:40:11 +00:00
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|
|
}
|
|
|
|
|
|
|
|
bool ApproxParallel ( const SEG& aSeg ) const
|
|
|
|
{
|
|
|
|
ecoord p, q, r;
|
2015-02-18 16:53:46 +00:00
|
|
|
CanonicalCoefs( p, q, r );
|
|
|
|
|
|
|
|
ecoord dist1 = ( p * aSeg.A.x + q * aSeg.A.y + r ) / sqrt( p * p + q * q );
|
|
|
|
ecoord dist2 = ( p * aSeg.B.x + q * aSeg.B.y + r ) / sqrt( p * p + q * q );
|
2015-02-17 23:40:11 +00:00
|
|
|
|
2015-02-18 16:53:46 +00:00
|
|
|
return std::abs( dist1 - dist2 ) <= 1;
|
2015-02-17 23:40:11 +00:00
|
|
|
}
|
|
|
|
|
2021-01-05 20:02:20 +00:00
|
|
|
bool ApproxPerpendicular( const SEG& aSeg ) const
|
|
|
|
{
|
|
|
|
SEG perp = PerpendicularSeg( A );
|
|
|
|
|
|
|
|
return aSeg.ApproxParallel( perp );
|
|
|
|
}
|
|
|
|
|
2014-11-14 19:19:00 +00:00
|
|
|
bool Overlaps( const SEG& aSeg ) const
|
2014-11-14 18:18:31 +00:00
|
|
|
{
|
|
|
|
if( aSeg.A == aSeg.B ) // single point corner case
|
|
|
|
{
|
2014-11-14 19:19:00 +00:00
|
|
|
if( A == aSeg.A || B == aSeg.A )
|
2014-11-14 18:18:31 +00:00
|
|
|
return false;
|
|
|
|
|
2014-11-14 19:19:00 +00:00
|
|
|
return Contains( aSeg.A );
|
2014-11-14 18:18:31 +00:00
|
|
|
}
|
|
|
|
|
2014-11-14 19:19:00 +00:00
|
|
|
if( !Collinear( aSeg ) )
|
2014-11-14 18:18:31 +00:00
|
|
|
return false;
|
|
|
|
|
2014-11-14 19:19:00 +00:00
|
|
|
if( Contains( aSeg.A ) || Contains( aSeg.B ) )
|
2014-11-14 18:18:31 +00:00
|
|
|
return true;
|
2020-12-12 03:43:16 +00:00
|
|
|
|
2014-11-14 19:19:00 +00:00
|
|
|
if( aSeg.Contains( A ) || aSeg.Contains( B ) )
|
2014-11-14 18:18:31 +00:00
|
|
|
return true;
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2014-11-14 18:18:31 +00:00
|
|
|
return false;
|
2013-10-14 18:40:36 +00:00
|
|
|
}
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2020-02-19 17:10:45 +00:00
|
|
|
|
|
|
|
bool Contains( const SEG& aSeg ) const
|
|
|
|
{
|
|
|
|
if( aSeg.A == aSeg.B ) // single point corner case
|
|
|
|
return Contains( aSeg.A );
|
|
|
|
|
|
|
|
if( !Collinear( aSeg ) )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( Contains( aSeg.A ) && Contains( aSeg.B ) )
|
2020-02-19 17:38:31 +00:00
|
|
|
return true;
|
2020-02-19 17:10:45 +00:00
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2013-10-14 18:40:36 +00:00
|
|
|
/**
|
2021-01-25 12:42:36 +00:00
|
|
|
* Return the length (this).
|
2013-10-14 18:40:36 +00:00
|
|
|
*
|
|
|
|
* @return length
|
|
|
|
*/
|
|
|
|
int Length() const
|
|
|
|
{
|
|
|
|
return ( A - B ).EuclideanNorm();
|
|
|
|
}
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2013-10-14 18:40:36 +00:00
|
|
|
ecoord SquaredLength() const
|
|
|
|
{
|
|
|
|
return ( A - B ).SquaredEuclideanNorm();
|
|
|
|
}
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2015-02-18 16:53:46 +00:00
|
|
|
ecoord TCoef( const VECTOR2I& aP ) const;
|
2015-02-17 23:40:11 +00:00
|
|
|
|
2013-10-14 18:40:36 +00:00
|
|
|
/**
|
2021-01-25 12:42:36 +00:00
|
|
|
* Return the index of this segment in its parent shape (applicable only to non-local
|
|
|
|
* segments).
|
2013-10-14 18:40:36 +00:00
|
|
|
*
|
|
|
|
* @return index value
|
|
|
|
*/
|
|
|
|
int Index() const
|
|
|
|
{
|
|
|
|
return m_index;
|
|
|
|
}
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2013-10-14 18:40:36 +00:00
|
|
|
bool Contains( const VECTOR2I& aP ) const;
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2015-02-17 23:40:11 +00:00
|
|
|
void Reverse()
|
|
|
|
{
|
2015-02-18 16:53:46 +00:00
|
|
|
std::swap( A, B );
|
2015-02-17 23:40:11 +00:00
|
|
|
}
|
|
|
|
|
2020-12-31 18:03:52 +00:00
|
|
|
SEG Reversed() const
|
|
|
|
{
|
|
|
|
return SEG( B, A );
|
|
|
|
}
|
|
|
|
|
2021-01-25 12:42:36 +00:00
|
|
|
///< Returns the center point of the line
|
2018-03-28 13:49:02 +00:00
|
|
|
VECTOR2I Center() const
|
|
|
|
{
|
|
|
|
return A + ( B - A ) / 2;
|
|
|
|
}
|
|
|
|
|
2013-10-14 18:40:36 +00:00
|
|
|
private:
|
|
|
|
bool ccw( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I &aC ) const;
|
2013-10-14 11:43:57 +00:00
|
|
|
|
2021-06-01 21:07:52 +00:00
|
|
|
bool intersects( const SEG& aSeg, bool aIgnoreEndpoints = false, bool aLines = false,
|
|
|
|
VECTOR2I* aPt = nullptr ) const;
|
|
|
|
|
2020-12-12 03:43:16 +00:00
|
|
|
private:
|
2021-06-09 19:32:58 +00:00
|
|
|
///< index within the parent shape (used when m_is_local == false)
|
2013-10-14 18:40:36 +00:00
|
|
|
int m_index;
|
2013-09-10 11:43:09 +00:00
|
|
|
};
|
|
|
|
|
2015-02-18 16:53:46 +00:00
|
|
|
inline SEG::ecoord SEG::TCoef( const VECTOR2I& aP ) const
|
2015-02-17 23:40:11 +00:00
|
|
|
{
|
|
|
|
VECTOR2I d = B - A;
|
2015-02-18 16:53:46 +00:00
|
|
|
return d.Dot( aP - A);
|
2015-02-17 23:40:11 +00:00
|
|
|
}
|
2013-10-14 18:40:36 +00:00
|
|
|
|
2013-09-10 11:43:09 +00:00
|
|
|
inline std::ostream& operator<<( std::ostream& aStream, const SEG& aSeg )
|
|
|
|
{
|
2014-05-14 11:52:29 +00:00
|
|
|
aStream << "[ " << aSeg.A << " - " << aSeg.B << " ]";
|
2013-09-27 16:51:21 +00:00
|
|
|
|
2013-09-10 11:43:09 +00:00
|
|
|
return aStream;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __SEG_H
|