FOOTPRINT::GetBoundingHull(): avoid returning a empty hull SHAPE_POLY_SET,

when a footprint contains only texts.
empty SHAPE_POLY_SET creates most of time issues (crashes for instance) when
containing no data.
Ensure the returned SHAPE_POLY_SET contains a minimal hull (a 0.04 mm square)
Fixes #7026
https://gitlab.com/kicad/code/kicad/issues/7026
This commit is contained in:
jean-pierre charras 2021-01-09 16:46:00 +01:00
parent daae68a6b8
commit 08b93bd5ba
1 changed files with 17 additions and 1 deletions

View File

@ -4,7 +4,7 @@
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -712,6 +712,22 @@ SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const
}
}
// If there are some graphic items, build the actual hull.
// However if no items, create a minimal polygon (can happen if a footprint
// is created with no item: it contains only 2 texts.
if( rawPolys.OutlineCount() == 0 )
{
// generate a small dummy rectangular outline around the anchor
const int halfsize = Millimeter2iu( 0.02 );
rawPolys.NewOutline();
// add a square:
rawPolys.Append( GetPosition().x - halfsize, GetPosition().y - halfsize );
rawPolys.Append( GetPosition().x + halfsize, GetPosition().y - halfsize );
rawPolys.Append( GetPosition().x + halfsize, GetPosition().y + halfsize );
rawPolys.Append( GetPosition().x - halfsize, GetPosition().y + halfsize );
}
std::vector<wxPoint> convex_hull;
BuildConvexHull( convex_hull, rawPolys );