Tools are enabled to switch snapping cursor to grid.
This commit is contained in:
parent
dbbe628b8c
commit
0dc587e2ef
|
@ -31,6 +31,7 @@
|
|||
#include <tool/tool_manager.h>
|
||||
#include <tool/tool_dispatcher.h>
|
||||
#include <view/view.h>
|
||||
#include <view/view_controls.h>
|
||||
|
||||
#include <class_drawpanel_gal.h>
|
||||
|
||||
|
@ -199,7 +200,7 @@ bool TOOL_DISPATCHER::handleMouseButton( wxEvent& aEvent, int aIndex, bool aMoti
|
|||
void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
|
||||
{
|
||||
bool motion = false, buttonEvents = false;
|
||||
VECTOR2D pos;
|
||||
VECTOR2D pos, screenPos;
|
||||
optional<TOOL_EVENT> evt;
|
||||
|
||||
int type = aEvent.GetEventType();
|
||||
|
@ -210,8 +211,9 @@ void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
|
|||
type == wxEVT_MIDDLE_DOWN || type == wxEVT_MIDDLE_UP ||
|
||||
type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP )
|
||||
{
|
||||
wxMouseEvent* me = static_cast<wxMouseEvent*>( &aEvent );
|
||||
pos = getView()->ToWorld( VECTOR2D( me->GetX(), me->GetY() ) );
|
||||
screenPos = m_toolMgr->GetViewControls()->GetCursorPosition();
|
||||
pos = getView()->ToWorld( screenPos );
|
||||
|
||||
if( pos != m_lastMousePos )
|
||||
{
|
||||
motion = true;
|
||||
|
@ -271,3 +273,4 @@ void TOOL_DISPATCHER::DispatchWxCommand( wxCommandEvent& aEvent )
|
|||
if( activateTool && m_editFrame->IsGalCanvasActive() )
|
||||
m_toolMgr->InvokeTool( toolName );
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue