Re-implement via painting to coexist with appearances better.
Fixes https://gitlab.com/kicad/code/kicad/issues/6237
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185e0d4ca5
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0f6a9b59a6
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@ -547,28 +547,10 @@ void VIA::ViewGetLayers( int aLayers[], int& aCount ) const
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// Just show it on common via & via holes layers
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switch( GetViaType() )
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{
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case VIATYPE::THROUGH:
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aLayers[2] = LAYER_VIA_THROUGH;
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break;
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case VIATYPE::BLIND_BURIED:
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aLayers[2] = LAYER_VIA_BBLIND;
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aLayers[3] = m_Layer;
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aLayers[4] = m_BottomLayer;
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aCount += 2;
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break;
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case VIATYPE::MICROVIA:
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aLayers[2] = LAYER_VIA_MICROVIA;
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aLayers[3] = m_Layer;
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aLayers[4] = m_BottomLayer;
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aCount += 2;
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break;
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default:
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aLayers[2] = LAYER_GP_OVERLAY;
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wxASSERT( false );
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break;
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case VIATYPE::THROUGH: aLayers[2] = LAYER_VIA_THROUGH; break;
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case VIATYPE::BLIND_BURIED: aLayers[2] = LAYER_VIA_BBLIND; break;
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case VIATYPE::MICROVIA: aLayers[2] = LAYER_VIA_MICROVIA; break;
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default: aLayers[2] = LAYER_GP_OVERLAY; break;
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}
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}
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@ -276,10 +276,10 @@ void PCB_DRAW_PANEL_GAL::SetHighContrastLayer( PCB_LAYER_ID aLayer )
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GetNetnameLayer( aLayer ),
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ZONE_LAYER_FOR( aLayer ),
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LAYER_VIA_THROUGH, LAYER_VIAS_HOLES, LAYER_VIAS_NETNAMES,
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LAYER_PADS_TH, LAYER_PADS_PLATEDHOLES, LAYER_PADS_NETNAMES,
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LAYER_DRC_ERROR, LAYER_DRC_WARNING, LAYER_DRC_EXCLUSION,
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LAYER_NON_PLATEDHOLES, LAYER_SELECT_OVERLAY, LAYER_GP_OVERLAY,
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LAYER_RATSNEST, LAYER_CURSOR, LAYER_ANCHOR, LAYER_MARKER_SHADOWS
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LAYER_PADS_TH, LAYER_PADS_PLATEDHOLES, LAYER_PADS_NETNAMES, LAYER_NON_PLATEDHOLES,
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LAYER_DRC_ERROR, LAYER_DRC_WARNING, LAYER_DRC_EXCLUSION, LAYER_MARKER_SHADOWS,
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LAYER_SELECT_OVERLAY, LAYER_GP_OVERLAY,
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LAYER_RATSNEST, LAYER_CURSOR, LAYER_ANCHOR
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};
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for( unsigned int i : layers )
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@ -312,10 +312,12 @@ void PCB_DRAW_PANEL_GAL::SetTopLayer( PCB_LAYER_ID aLayer )
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// Layers that should always have on-top attribute enabled
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const std::vector<LAYER_NUM> layers = {
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LAYER_VIA_THROUGH, LAYER_VIAS_HOLES, LAYER_VIAS_NETNAMES, LAYER_PADS_TH,
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LAYER_PADS_PLATEDHOLES, LAYER_PADS_NETNAMES, LAYER_NON_PLATEDHOLES,
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LAYER_SELECT_OVERLAY, LAYER_GP_OVERLAY, LAYER_RATSNEST, LAYER_DRC_ERROR,
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LAYER_DRC_WARNING, LAYER_DRC_EXCLUSION, LAYER_MARKER_SHADOWS
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LAYER_VIA_THROUGH, LAYER_VIA_BBLIND, LAYER_VIA_MICROVIA, LAYER_VIAS_HOLES,
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LAYER_VIAS_NETNAMES,
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LAYER_PADS_TH, LAYER_PADS_PLATEDHOLES, LAYER_PADS_NETNAMES, LAYER_NON_PLATEDHOLES,
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LAYER_SELECT_OVERLAY, LAYER_GP_OVERLAY,
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LAYER_RATSNEST,
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LAYER_DRC_ERROR, LAYER_DRC_WARNING, LAYER_DRC_EXCLUSION, LAYER_MARKER_SHADOWS
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};
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for( auto layer : layers )
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@ -232,10 +232,6 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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if( item && item->Type() == PCB_ZONE_AREA_T && IsZoneLayer( aLayer ) )
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aLayer = aLayer - LAYER_ZONE_START;
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// Make items invisible in "other layers hidden" contrast mode
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if( m_contrastModeDisplay == HIGH_CONTRAST_MODE::HIDDEN && m_highContrastLayers.count( aLayer ) == 0 )
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return COLOR4D::CLEAR;
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// Hide net names in "dimmed" contrast mode
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if( m_hiContrastEnabled && IsNetnameLayer( aLayer ) && m_highContrastLayers.count( aLayer ) == 0 )
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return COLOR4D::CLEAR;
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@ -276,9 +272,7 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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if( conItem )
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netCode = conItem->GetNetCode();
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bool dimmedMode = m_contrastModeDisplay == HIGH_CONTRAST_MODE::DIMMED;
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bool highlighted = m_highlightEnabled && m_highlightNetcodes.count( netCode );
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bool activeLayer = m_highContrastLayers.count( aLayer );
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bool selected = item->IsSelected();
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// Apply net color overrides
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@ -326,32 +320,21 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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}
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// Apply high-contrast dimming
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if( dimmedMode && !activeLayer && !highlighted && !selected )
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color = color.Mix( m_layerColors[LAYER_PCB_BACKGROUND], m_hiContrastFactor );
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bool isActiveLayer = m_highContrastLayers.count( aLayer );
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// For vias, some layers depend on other layers in high contrast mode
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if( m_hiContrastEnabled && !selected && item->Type() == PCB_VIA_T &&
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( aLayer == LAYER_VIAS_HOLES ||
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aLayer == LAYER_VIA_THROUGH ||
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aLayer == LAYER_VIA_MICROVIA ||
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aLayer == LAYER_VIA_BBLIND ||
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aLayer == LAYER_VIAS_NETNAMES ) )
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if( item->Type() == PCB_VIA_T )
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{
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const VIA* via = static_cast<const VIA*>( item );
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const BOARD* pcb = static_cast<const BOARD*>( item->GetParent() );
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bool viaActiveLayer = false;
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// Via layers depend on the via crossing a high-contrast layer
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for( int layer : m_highContrastLayers )
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{
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auto lay_id = static_cast<PCB_LAYER_ID>( layer );
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viaActiveLayer |= via->IsOnLayer( lay_id ) && pcb->IsLayerVisible( lay_id );
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isActiveLayer |= static_cast<const VIA*>( item )->IsOnLayer( ToLAYER_ID( layer ) );
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}
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if( !viaActiveLayer && m_contrastModeDisplay == HIGH_CONTRAST_MODE::HIDDEN )
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return COLOR4D::CLEAR;
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if( !viaActiveLayer )
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color.Darken( 1.0 - m_highlightFactor );
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if( m_hiContrastEnabled && !isActiveLayer && !highlighted && !selected )
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{
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if( m_contrastModeDisplay == HIGH_CONTRAST_MODE::HIDDEN )
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color = COLOR4D::CLEAR;
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else
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color = color.Mix( m_layerColors[LAYER_PCB_BACKGROUND], m_hiContrastFactor );
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}
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// Apply per-type opacity overrides
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@ -604,6 +587,7 @@ void PCB_PAINTER::draw( const ARC* aArc, int aLayer )
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void PCB_PAINTER::draw( const VIA* aVia, int aLayer )
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{
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VECTOR2D center( aVia->GetStart() );
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double radius = 0.0;
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// Draw description layer
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if( IsNetnameLayer( aLayer ) )
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@ -667,10 +651,24 @@ void PCB_PAINTER::draw( const VIA* aVia, int aLayer )
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return;
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}
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else if( aLayer == LAYER_VIAS_HOLES )
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{
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radius = getDrillSize( aVia ) / 2.0;
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}
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else if( ( aLayer == LAYER_VIA_THROUGH && aVia->GetViaType() == VIATYPE::THROUGH )
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|| ( aLayer == LAYER_VIA_BBLIND && aVia->GetViaType() == VIATYPE::BLIND_BURIED )
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|| ( aLayer == LAYER_VIA_MICROVIA && aVia->GetViaType() == VIATYPE::MICROVIA ) )
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{
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radius = aVia->GetWidth() / 2.0;
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}
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else
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{
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return;
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}
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double radius = aVia->GetWidth() / 2.0;
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if( aLayer == LAYER_VIAS_HOLES || ( IsCopperLayer( aLayer ) && !aVia->FlashLayer( aLayer ) ) )
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/// Vias not connected to copper are optionally not drawn
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/// We draw instead the hole size to ensure we show the proper clearance
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if( IsCopperLayer( aLayer ) && !aVia->FlashLayer( aLayer ) )
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radius = getDrillSize( aVia ) / 2.0 ;
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bool sketchMode = false;
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@ -725,17 +723,22 @@ void PCB_PAINTER::draw( const VIA* aVia, int aLayer )
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if( !sketchMode )
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m_gal->SetLineWidth( ( aVia->GetWidth() - aVia->GetDrillValue() ) / 2.0 );
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if( aLayer == layerTop )
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m_gal->DrawArc( center, radius, 0.0, M_PI / 2.0 );
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else if( aLayer == layerBottom )
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m_gal->DrawArc( center, radius, M_PI, 3.0 * M_PI / 2.0 );
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else if( aLayer == LAYER_VIA_BBLIND || aLayer == LAYER_VIA_MICROVIA )
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{
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m_gal->DrawArc( center, radius, M_PI / 2.0, M_PI );
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m_gal->DrawArc( center, radius, 3.0 * M_PI / 2.0, 2.0 * M_PI );
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}
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if( sketchMode )
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m_gal->SetStrokeColor( m_pcbSettings.GetColor( aVia, layerTop ) );
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else
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m_gal->SetFillColor( m_pcbSettings.GetColor( aVia, layerTop ) );
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m_gal->DrawArc( center, radius, 0.0, M_PI / 2.0 );
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if( sketchMode )
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m_gal->SetStrokeColor( m_pcbSettings.GetColor( aVia, layerBottom ) );
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else
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m_gal->SetFillColor( m_pcbSettings.GetColor( aVia, layerBottom ) );
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m_gal->DrawArc( center, radius, M_PI, 3.0 * M_PI / 2.0 );
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}
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else
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{
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