Remove unneeded wxWidgets version checks in the code

Now that the minimum version is 3.0.0, we don't need to actually
check if the version is greater than 3.0.0 inside the code.

(cherry picked from commit a37d8f2859)
This commit is contained in:
Ian McInerney 2019-09-05 20:48:31 +02:00 committed by Wayne Stambaugh
parent 69b5d24f28
commit 2bd0bae2f7
1 changed files with 0 additions and 9 deletions

View File

@ -326,10 +326,8 @@ void WX_VIEW_CONTROLS::onTimer( wxTimerEvent& aEvent )
return;
}
#if wxCHECK_VERSION( 3, 0, 0 )
if( !m_parentPanel->HasFocus() )
break;
#endif
double borderSize = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
@ -626,16 +624,9 @@ void WX_VIEW_CONTROLS::refreshMouse()
moveEvent.SetY( msp.y );
// Set the modifiers state
#if wxCHECK_VERSION( 3, 0, 0 )
moveEvent.SetControlDown( wxGetKeyState( WXK_CONTROL ) );
moveEvent.SetShiftDown( wxGetKeyState( WXK_SHIFT ) );
moveEvent.SetAltDown( wxGetKeyState( WXK_ALT ) );
#else
// wx <3.0 do not have accessors, but the fields are exposed
moveEvent.m_controlDown = wxGetKeyState( WXK_CONTROL );
moveEvent.m_shiftDown = wxGetKeyState( WXK_SHIFT );
moveEvent.m_altDown = wxGetKeyState( WXK_ALT );
#endif
m_cursorPos = m_view->ToWorld( VECTOR2D( msp.x, msp.y ) );
wxPostEvent( m_parentPanel, moveEvent );