Allow printing backgrounds prior to foreground

Eeschema shows background fills on a different z-level than the rest of
the symbols/elements.  Print the backgrounds prior to the foregrounds in
order to preserve this view for print output

Fixes https://gitlab.com/kicad/code/kicad/issues/12559

(cherry picked from commit e055302a3c)
This commit is contained in:
Seth Hillbrand 2022-10-02 13:21:52 -07:00
parent 03a1a8e6d3
commit 431aa88612
7 changed files with 60 additions and 5 deletions

View File

@ -526,7 +526,7 @@ wxString LIB_SYMBOL::SubReference( int aUnit, bool aAddSeparator )
}
void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset,
void LIB_SYMBOL::PrintBackground( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset,
int aUnit, int aConvert, const LIB_SYMBOL_OPTIONS& aOpts )
{
/* draw background for filled items using background option
@ -553,6 +553,12 @@ void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset
}
}
}
}
void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset, int aUnit,
int aConvert, const LIB_SYMBOL_OPTIONS& aOpts )
{
for( LIB_ITEM& item : m_drawings )
{

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@ -314,6 +314,17 @@ public:
void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset,
int aMulti, int aConvert, const LIB_SYMBOL_OPTIONS& aOpts );
/**
* Print just the background fills of a symbol
*
* @param aOffset - Position of symbol.
* @param aMulti - unit if multiple units per symbol.
* @param aConvert - Symbol conversion (DeMorgan) if available.
* @param aOpts - Drawing options
*/
void PrintBackground( const RENDER_SETTINGS *aSettings, const wxPoint &aOffset, int aMulti,
int aConvert, const LIB_SYMBOL_OPTIONS &aOpts );
/**
* Plot lib symbol to plotter.
* Lib Fields not are plotted here, because this plot function

View File

@ -285,6 +285,15 @@ public:
*/
virtual void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) = 0;
/**
* Print the (optional) backaground elements if they exist
* @param aSettings Print settings
* @param aOffset is the drawing offset (usually {0,0} but can be different when moving an
* object).
*/
virtual void PrintBackground( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) {};
/**
* Move the item by \a aMoveVector to a new position.
*/

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@ -45,7 +45,9 @@
#include <symbol_library.h>
#include <connection_graph.h>
#include <lib_item.h>
#include <lib_pin.h>
#include <lib_shape.h>
#include <sch_symbol.h>
#include <sch_junction.h>
#include <sch_line.h>
@ -815,18 +817,21 @@ void SCH_SCREEN::Print( const RENDER_SETTINGS* aSettings )
}
/// Sort to ensure plot-order consistency with screen drawing
std::sort( other.begin(), other.end(),
std::stable_sort( other.begin(), other.end(),
[]( const SCH_ITEM* a, const SCH_ITEM* b )
{
if( a->Type() == b->Type() )
return a->GetLayer() > b->GetLayer();
return a->Type() > b->Type();
return a->Type() < b->Type();
} );
for( SCH_ITEM* item : bitmaps )
item->Print( aSettings, wxPoint( 0, 0 ) );
for( SCH_ITEM* item : other )
item->PrintBackground( aSettings, wxPoint( 0, 0 ) );
for( SCH_ITEM* item : other )
item->Print( aSettings, wxPoint( 0, 0 ) );

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@ -409,6 +409,19 @@ int SCH_SYMBOL::GetUnitCount() const
}
void SCH_SYMBOL::PrintBackground( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset )
{
LIB_SYMBOL_OPTIONS opts;
opts.transform = m_transform;
opts.draw_visible_fields = false;
opts.draw_hidden_fields = false;
if( m_part )
m_part->PrintBackground( aSettings, m_pos + aOffset, m_unit, m_convert, opts );
}
void SCH_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset )
{
LIB_SYMBOL_OPTIONS opts;

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@ -488,12 +488,21 @@ public:
/**
* Print a symbol.
*
* @param aDC is the device context (can be null).
* @param aOffset is the drawing offset (usually wxPoint(0,0), but can be different when
* @param aSettings Render settings controlling output
* @param aOffset is the drawing offset (usually VECTOR2I(0,0), but can be different when
* moving an object)
*/
void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override;
/**
* Print only the background parts of a symbol (if any)
*
* @param aSettings Render settings controlling output
* @param aOffset is the drawing offset (usually VECTOR2I(0,0), but can be different when
* moving an object)
*/
void PrintBackground( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override;
void SwapData( SCH_ITEM* aItem ) override;
/**

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@ -93,5 +93,7 @@ void SYMBOL_EDIT_FRAME::PrintPage( const RENDER_SETTINGS* aSettings )
plot_offset.x = pagesize.x / 2;
plot_offset.y = pagesize.y / 2;
m_symbol->PrintBackground( aSettings, plot_offset, m_unit, m_convert, LIB_SYMBOL_OPTIONS() );
m_symbol->Print( aSettings, plot_offset, m_unit, m_convert, LIB_SYMBOL_OPTIONS() );
}