Fixed compil issues in debug mode
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d696ee8cd5
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46b57190ff
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@ -179,6 +179,17 @@ public:
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bool Save( FILE* aFile ) const;
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os );
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#endif
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};
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#endif /* CLASS_GERBER_DRAW_ITEM_H */
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@ -1006,7 +1006,7 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame,
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{
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if( m_LayerNegative ^ m_ImageNegative )
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gbritem->m_Flags |= DRAW_ERASED;
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D( printf( "\nm_Flags=0x%08X\n", edge_poly->m_Flags ); )
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D( printf( "\nm_Flags=0x%08X\n", gbritem->m_Flags ); )
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}
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break;
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}
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