pcbnew: Skip the full itemlist search when updating
Updating connectivity should not need to iterate over the full item list in each thread. Instead, we collect the dirty items first and then iterate only over the dirty list.
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@ -325,42 +325,39 @@ void CN_CONNECTIVITY_ALGO::searchConnections()
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PROF_COUNTER search_basic( "search-basic" );
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#endif
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size_t numDirty = std::count_if( m_itemList.begin(), m_itemList.end(), [] ( CN_ITEM* aItem )
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{ return aItem->Dirty(); } );
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std::vector<CN_ITEM*> dirtyItems;
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std::copy_if( m_itemList.begin(), m_itemList.end(), std::back_inserter( dirtyItems ),
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[] ( CN_ITEM* aItem ) { return aItem->Dirty(); } );
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if( m_progressReporter )
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{
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m_progressReporter->SetMaxProgress( numDirty );
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m_progressReporter->SetMaxProgress( dirtyItems.size() );
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m_progressReporter->KeepRefreshing();
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}
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if( m_itemList.IsDirty() )
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{
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std::atomic<int> nextItem( 0 );
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std::atomic<size_t> nextItem( 0 );
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std::atomic<size_t> threadsFinished( 0 );
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size_t parallelThreadCount = std::min<size_t>(
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std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
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numDirty );
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dirtyItems.size() );
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for( size_t ii = 0; ii < parallelThreadCount; ++ii )
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{
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std::thread t = std::thread( [&nextItem, &threadsFinished, this]()
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std::thread t = std::thread( [&nextItem, &threadsFinished, &dirtyItems, this]()
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{
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for( int i = nextItem.fetch_add( 1 );
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i < m_itemList.Size();
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for( size_t i = nextItem.fetch_add( 1 );
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i < dirtyItems.size();
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i = nextItem.fetch_add( 1 ) )
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{
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auto item = m_itemList[i];
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if( item->Dirty() )
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{
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CN_VISITOR visitor( item, &m_listLock );
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m_itemList.FindNearby( item, visitor );
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CN_VISITOR visitor( dirtyItems[i], &m_listLock );
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m_itemList.FindNearby( dirtyItems[i], visitor );
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if( m_progressReporter )
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m_progressReporter->AdvanceProgress();
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}
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}
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threadsFinished++;
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} );
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