Make sure grid settings get set in new canvas when switching.
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@ -265,11 +265,12 @@ FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent,
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m_auimgr.AddPane( GetGalCanvas(), EDA_PANE().Canvas().Name( "DrawFrame" ).Center() );
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GetGalCanvas()->GetGAL()->SetAxesEnabled( true );
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GetGalCanvas()->GetGAL()->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
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GetGalCanvas()->GetView()->SetScale( GetZoomLevelCoeff() / GetScreen()->GetZoom() );
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ActivateGalCanvas();
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m_auimgr.Update();
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GetToolManager()->RunAction( ACTIONS::gridPreset, true, m_LastGridSizeId );
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GetToolManager()->RunAction( ACTIONS::zoomFitScreen );
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updateTitle();
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@ -292,7 +293,9 @@ void FOOTPRINT_EDIT_FRAME::SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasTyp
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{
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// switches currently used canvas (Cairo / OpenGL).
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PCB_BASE_FRAME::SwitchCanvas( aCanvasType );
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GetGalCanvas()->GetGAL()->SetAxesEnabled( true );
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GetGalCanvas()->GetGAL()->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
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// The base class method *does not reinit* the layers manager. We must upate the layer
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// widget to match board visibility states, both layers and render columns, and and some
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@ -342,6 +342,7 @@ PCB_EDIT_FRAME::PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
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syncLayerWidgetLayer();
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m_auimgr.Update();
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GetToolManager()->RunAction( ACTIONS::gridPreset, true, m_LastGridSizeId );
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GetToolManager()->RunAction( ACTIONS::zoomFitScreen );
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m_canvasType = LoadCanvasTypeSetting();
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@ -388,7 +389,7 @@ PCB_EDIT_FRAME::PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
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}
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GetGalCanvas()->SwitchBackend( m_canvasType );
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galCanvas->GetGAL()->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
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galCanvas->GetView()->SetScale( GetZoomLevelCoeff() / GetScreen()->GetZoom() );
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ActivateGalCanvas();
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@ -977,6 +978,8 @@ void PCB_EDIT_FRAME::SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
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// switches currently used canvas (Cairo / OpenGL).
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PCB_BASE_FRAME::SwitchCanvas( aCanvasType );
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GetGalCanvas()->GetGAL()->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
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// The base class method *does not reinit* the layers manager. We must upate the
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// layer widget to match board visibility states, both layers and render columns.
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syncLayerVisibilities();
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