Don't allow pins on corners.

Fixes https://gitlab.com/kicad/code/kicad/issues/7917
This commit is contained in:
Jeff Young 2021-03-16 20:00:07 +00:00
parent 30fdba4cbb
commit 7e682e9948
3 changed files with 64 additions and 63 deletions

View File

@ -391,82 +391,79 @@ bool SCH_SHEET::HasUndefinedPins() const
}
int SCH_SHEET::GetMinWidth() const
int bumpToNextGrid( const int aVal, const int aDirection )
{
int width = Mils2iu( MIN_SHEET_WIDTH );
constexpr int gridSize = Mils2iu( 50 );
for( size_t i = 0; i < m_pins.size(); i++ )
{
int edge = m_pins[i]->GetEdge();
EDA_RECT pinRect = m_pins[i]->GetBoundingBox();
wxASSERT( edge != SHEET_UNDEFINED_SIDE );
if( edge == SHEET_TOP_SIDE || edge == SHEET_BOTTOM_SIDE )
{
if( width < pinRect.GetRight() - m_pos.x )
width = pinRect.GetRight() - m_pos.x;
}
else
{
if( width < pinRect.GetWidth() )
width = pinRect.GetWidth();
for( size_t j = 0; j < m_pins.size(); j++ )
{
// Check for pin directly across from the current pin.
if( (i == j) || (m_pins[i]->GetPosition().y != m_pins[j]->GetPosition().y) )
continue;
if( width < pinRect.GetWidth() + m_pins[j]->GetBoundingBox().GetWidth() )
{
width = pinRect.GetWidth() + m_pins[j]->GetBoundingBox().GetWidth();
break;
}
}
}
}
return width;
return ( KiROUND( aVal / gridSize ) * gridSize ) + ( aDirection * gridSize );
}
int SCH_SHEET::GetMinHeight() const
int SCH_SHEET::GetMinWidth( bool aFromLeft ) const
{
int height = Mils2iu( MIN_SHEET_HEIGHT );
int pinsLeft = m_pos.x + m_size.x;
int pinsRight = m_pos.x;
for( size_t i = 0; i < m_pins.size(); i++ )
{
int edge = m_pins[i]->GetEdge();
EDA_RECT pinRect = m_pins[i]->GetBoundingBox();
// Make sure pin is on top or bottom side of sheet.
if( edge == SHEET_RIGHT_SIDE || edge == SHEET_LEFT_SIDE )
if( edge == SHEET_TOP_SIDE || edge == SHEET_BOTTOM_SIDE )
{
if( height < pinRect.GetBottom() - m_pos.y )
height = pinRect.GetBottom() - m_pos.y;
}
else
{
if( height < pinRect.GetHeight() )
height = pinRect.GetHeight();
EDA_RECT pinRect = m_pins[i]->GetBoundingBox();
for( size_t j = 0; j < m_pins.size(); j++ )
{
// Check for pin directly above or below the current pin.
if( (i == j) || (m_pins[i]->GetPosition().x != m_pins[j]->GetPosition().x) )
continue;
if( height < pinRect.GetHeight() + m_pins[j]->GetBoundingBox().GetHeight() )
{
height = pinRect.GetHeight() + m_pins[j]->GetBoundingBox().GetHeight();
break;
}
}
pinsLeft = std::min( pinsLeft, pinRect.GetLeft() );
pinsRight = std::max( pinsRight, pinRect.GetRight() );
}
}
return height;
pinsLeft = bumpToNextGrid( pinsLeft, -1 );
pinsRight = bumpToNextGrid( pinsRight, 1 );
int pinMinWidth;
if( pinsLeft >= pinsRight )
pinMinWidth = 0;
else if( aFromLeft )
pinMinWidth = pinsRight - m_pos.x;
else
pinMinWidth = m_pos.x + m_size.x - pinsLeft;
return std::max( pinMinWidth, Mils2iu( MIN_SHEET_WIDTH ) );
}
int SCH_SHEET::GetMinHeight( bool aFromTop ) const
{
int pinsTop = m_pos.y + m_size.y;
int pinsBottom = m_pos.y;
for( size_t i = 0; i < m_pins.size(); i++ )
{
int edge = m_pins[i]->GetEdge();
if( edge == SHEET_RIGHT_SIDE || edge == SHEET_LEFT_SIDE )
{
EDA_RECT pinRect = m_pins[i]->GetBoundingBox();
pinsTop = std::min( pinsTop, pinRect.GetTop() );
pinsBottom = std::max( pinsBottom, pinRect.GetBottom() );
}
}
pinsTop = bumpToNextGrid( pinsTop, -1 );
pinsBottom = bumpToNextGrid( pinsBottom, 1 );
int pinMinHeight;
if( pinsTop >= pinsBottom )
pinMinHeight = 0;
else if( aFromTop )
pinMinHeight = pinsBottom - m_pos.y;
else
pinMinHeight = m_pos.y + m_size.y - pinsTop;
return std::max( pinMinHeight, Mils2iu( MIN_SHEET_HEIGHT ) );
}

View File

@ -422,7 +422,7 @@ public:
*
* @return The minimum width the sheet can be resized.
*/
int GetMinWidth() const;
int GetMinWidth( bool aFromLeft ) const;
/**
* Return the minimum height that the sheet can be resized based on the sheet pin positions.
@ -434,7 +434,7 @@ public:
*
* @return The minimum height the sheet can be resized.
*/
int GetMinHeight() const;
int GetMinHeight( bool aFromTop ) const;
int GetPenWidth() const override;

View File

@ -563,7 +563,11 @@ void EE_POINT_EDITOR::updateParentItem() const
// connected items (sheet pins), keep corners coordinates on this grid.
// Otherwise, some sheet pins can be moved off grid
int grid_size = Mils2iu( 50 );
pinEditedCorner( getEditedPointIndex(), sheet->GetMinWidth(), sheet->GetMinHeight(),
int edited = getEditedPointIndex();
pinEditedCorner( getEditedPointIndex(),
sheet->GetMinWidth( edited == RECT_TOPRIGHT || edited == RECT_BOTRIGHT ),
sheet->GetMinHeight( edited == RECT_BOTLEFT || edited == RECT_BOTRIGHT ),
topLeft, topRight, botLeft, botRight, grid_size );
// Pin positions are relative to origin. Attempt to leave them where they