Alpha-blend color with the checkerboard in color swatches.
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@ -1,7 +1,7 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2017-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -33,10 +33,6 @@ wxDEFINE_EVENT( COLOR_SWATCH_CHANGED, wxCommandEvent );
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using KIGFX::COLOR4D;
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// See selcolor.cpp:
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extern COLOR4D DisplayColorFrame( wxWindow* aParent, COLOR4D aOldColor );
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wxBitmap COLOR_SWATCH::MakeBitmap( const COLOR4D& aColor, const COLOR4D& aBackground,
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const wxSize& aSize, const wxSize& aCheckerboardSize,
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const COLOR4D& aCheckerboardBackground )
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@ -57,66 +53,68 @@ void COLOR_SWATCH::RenderToDC( wxDC* aDC, const KIGFX::COLOR4D& aColor,
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const wxSize& aCheckerboardSize,
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const KIGFX::COLOR4D& aCheckerboardBackground )
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{
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wxBrush brush;
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wxPen pen;
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wxBrush brush;
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wxPen pen;
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brush.SetStyle( wxBRUSHSTYLE_SOLID );
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if( aColor == COLOR4D::UNSPECIFIED )
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// Draw a checkerboard
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COLOR4D white;
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COLOR4D black;
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bool rowCycle;
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if( aCheckerboardBackground.GetBrightness() > 0.4 )
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{
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// Draw a checkerboard
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COLOR4D white;
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COLOR4D black;
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bool rowCycle;
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if( aCheckerboardBackground.GetBrightness() > 0.4 )
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{
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white = COLOR4D::WHITE;
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black = white.Darkened( 0.15 );
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rowCycle = true;
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}
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else
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{
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black = COLOR4D::BLACK;
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white = black.Brightened( 0.15 );
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rowCycle = false;
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}
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for( int x = aRect.GetLeft(); x < aRect.GetRight(); x += aCheckerboardSize.x )
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{
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bool colCycle = rowCycle;
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for( int y = aRect.GetTop(); y < aRect.GetBottom(); y += aCheckerboardSize.y )
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{
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COLOR4D color = colCycle ? black : white;
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brush.SetColour( color.ToColour() );
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pen.SetColour( color.ToColour() );
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aDC->SetBrush( brush );
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aDC->SetPen( pen );
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aDC->DrawRectangle( x, y, aCheckerboardSize.x, aCheckerboardSize.y );
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colCycle = !colCycle;
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}
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rowCycle = !rowCycle;
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}
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white = COLOR4D::WHITE;
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black = white.Darkened( 0.15 );
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rowCycle = true;
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}
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else
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{
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brush.SetColour( aBackground.WithAlpha(1.0).ToColour() );
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pen.SetColour( aBackground.WithAlpha(1.0).ToColour() );
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black = COLOR4D::BLACK;
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white = black.Brightened( 0.15 );
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rowCycle = false;
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}
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aDC->SetBrush( brush );
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aDC->SetPen( pen );
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aDC->DrawRectangle( aRect );
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for( int x = aRect.GetLeft(); x <= aRect.GetRight(); x += aCheckerboardSize.x )
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{
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bool colCycle = rowCycle;
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brush.SetColour( aColor.ToColour() );
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pen.SetColour( aColor.ToColour() );
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for( int y = aRect.GetTop(); y <= aRect.GetBottom(); y += aCheckerboardSize.y )
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{
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COLOR4D color = colCycle ? black : white;
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brush.SetColour( color.ToColour() );
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pen.SetColour( color.ToColour() );
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aDC->SetBrush( brush );
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aDC->SetPen( pen );
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aDC->DrawRectangle( aRect );
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aDC->SetBrush( brush );
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aDC->SetPen( pen );
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aDC->DrawRectangle( x, y, aCheckerboardSize.x, aCheckerboardSize.y );
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colCycle = !colCycle;
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}
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rowCycle = !rowCycle;
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}
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// Blend fg color with the checkerboard
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wxColor fg = aColor.ToColour();
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for( int y = aRect.GetTop(); y <= aRect.GetBottom(); y++ )
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{
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for( int x = aRect.GetLeft(); x <= aRect.GetRight(); x++ )
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{
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wxColor bg;
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aDC->GetPixel( x, y, &bg );
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unsigned char r = wxColor::AlphaBlend( fg.Red(), bg.Red(), aColor.a );
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unsigned char g = wxColor::AlphaBlend( fg.Green(), bg.Green(), aColor.a );
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unsigned char b = wxColor::AlphaBlend( fg.Blue(), bg.Blue(), aColor.a );
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pen.SetColour( r, g, b );
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aDC->SetPen( pen );
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aDC->DrawPoint( x, y );
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}
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}
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}
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