Don't filter pins for conversion or unit.
Symbol datastructure is used for all instances, and some instances may have different conversion and/or units than others.
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@ -358,11 +358,8 @@ void SCH_SYMBOL::UpdatePins()
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{
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{
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wxASSERT( libPin->Type() == LIB_PIN_T );
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wxASSERT( libPin->Type() == LIB_PIN_T );
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//if( libPin->GetConvert() && m_convert && m_convert != libPin->GetConvert() )
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// NW: Don't filter by conversion or unit: this data-structure is used for all instances,
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// continue;
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// some if which might have different conversions and/or units.
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if( libPin->GetUnit() && m_unit && m_unit != libPin->GetUnit() )
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continue;
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m_pins.push_back( std::make_unique<SCH_PIN>( libPin, this ) );
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m_pins.push_back( std::make_unique<SCH_PIN>( libPin, this ) );
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@ -395,13 +392,7 @@ void SCH_SYMBOL::SetUnit( int aUnit )
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void SCH_SYMBOL::UpdateUnit( int aUnit )
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void SCH_SYMBOL::UpdateUnit( int aUnit )
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{
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{
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if( m_unit != aUnit )
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m_unit = aUnit;
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{
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m_unit = aUnit;
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// The unit may have a different pins so the update the pin map.
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UpdatePins();
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}
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}
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}
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