fix misspelled 'accesing' -> 'accessing'

This commit is contained in:
Carsten Schoenert 2018-02-25 13:17:20 +01:00 committed by Wayne Stambaugh
parent 21f46776c6
commit cb14742442
1 changed files with 1 additions and 1 deletions

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@ -404,7 +404,7 @@ const char smaa_base_shader_p1[] = R"SHADER_SOURCE(
* half-rate linear filtering on GCN.
*
* If SMAA is applied to 64-bit color buffers, switching to point filtering
* when accesing them will increase the performance. Search for
* when accessing them will increase the performance. Search for
* 'SMAASamplePoint' to see which textures may benefit from point
* filtering, and where (which is basically the color input in the edge
* detection and resolve passes).