Repair breakage from earlier Drill Mark fixes.
Fixes https://gitlab.com/kicad/code/kicad/issues/6237
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@ -604,7 +604,6 @@ void PCB_PAINTER::draw( const ARC* aArc, int aLayer )
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void PCB_PAINTER::draw( const VIA* aVia, int aLayer )
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{
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VECTOR2D center( aVia->GetStart() );
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double radius = 0.0;
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// Draw description layer
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if( IsNetnameLayer( aLayer ) )
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@ -668,24 +667,10 @@ void PCB_PAINTER::draw( const VIA* aVia, int aLayer )
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return;
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}
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else if( aLayer == LAYER_VIAS_HOLES )
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{
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radius = getDrillSize( aVia ) / 2.0;
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}
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else if( ( aLayer == LAYER_VIA_THROUGH && aVia->GetViaType() == VIATYPE::THROUGH )
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|| ( aLayer == LAYER_VIA_BBLIND && aVia->GetViaType() == VIATYPE::BLIND_BURIED )
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|| ( aLayer == LAYER_VIA_MICROVIA && aVia->GetViaType() == VIATYPE::MICROVIA ) )
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{
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radius = aVia->GetWidth() / 2.0;
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}
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else
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{
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return;
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}
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/// Vias not connected to copper are optionally not drawn
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/// We draw instead the hole size to ensure we show the proper clearance
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if( IsCopperLayer( aLayer ) && !aVia->FlashLayer( aLayer ) )
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double radius = aVia->GetWidth() / 2.0;
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if( aLayer == LAYER_VIAS_HOLES || ( IsCopperLayer( aLayer ) && !aVia->FlashLayer( aLayer ) ) )
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radius = getDrillSize( aVia ) / 2.0 ;
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bool sketchMode = false;
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