Fixed grid line drawing in OpenGL backend for some drivers.
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@ -167,9 +167,6 @@ void OPENGL_GAL::BeginDrawing()
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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// Enable smooth lines
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glEnable( GL_LINE_SMOOTH );
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glMatrixMode( GL_MODELVIEW );
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// Set up the world <-> screen transformation
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