fix misspelled 'allow to' -> 'allow one to'
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@ -1484,8 +1484,8 @@ float4 SMAABlendingWeightCalculationPS(float2 texcoord,
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coords.z = SMAASearchXRight(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[0].zw, offset[2].y);
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d.y = coords.z;
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// We want the distances to be in pixel units (doing this here allow to
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// better interleave arithmetic and memory accesses):
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// We want the distances to be in pixel units (doing this here allow one
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// to better interleave arithmetic and memory accesses):
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d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx)));
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// SMAAArea below needs a sqrt, as the areas texture is compressed
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