Fix footprint type memory
The flags don't map quite right, so we keep the memory of the drop-down and translate to flags. This protects against flag values changing
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51d3440c38
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f9c83dbc44
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@ -1127,6 +1127,7 @@ FOOTPRINT* PCB_BASE_FRAME::CreateNewFootprint( const wxString& aFootprintName, b
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// Static to store user preference for a session
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// Static to store user preference for a session
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static int footprintType = 1;
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static int footprintType = 1;
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int footprintTranslated = FP_SMD;
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// Ask for the new footprint name
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// Ask for the new footprint name
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if( footprintName.IsEmpty() && !aQuiet )
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if( footprintName.IsEmpty() && !aQuiet )
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@ -1139,16 +1140,18 @@ FOOTPRINT* PCB_BASE_FRAME::CreateNewFootprint( const wxString& aFootprintName, b
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if( dlg.ShowModal() != wxID_OK )
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if( dlg.ShowModal() != wxID_OK )
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return nullptr; //Aborted by user
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return nullptr; //Aborted by user
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switch( dlg.GetChoice() )
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footprintType = dlg.GetChoice();
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switch( footprintType )
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{
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{
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case 0:
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case 0:
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footprintType = FP_THROUGH_HOLE;
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footprintTranslated = FP_THROUGH_HOLE;
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break;
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break;
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case 1:
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case 1:
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footprintType = FP_SMD;
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footprintTranslated = FP_SMD;
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break;
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break;
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default:
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default:
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footprintType = 0;
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footprintTranslated = 0;
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}
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}
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}
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}
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@ -1172,7 +1175,7 @@ FOOTPRINT* PCB_BASE_FRAME::CreateNewFootprint( const wxString& aFootprintName, b
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// Update its name in lib
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// Update its name in lib
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footprint->SetFPID( LIB_ID( wxEmptyString, footprintName ) );
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footprint->SetFPID( LIB_ID( wxEmptyString, footprintName ) );
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footprint->SetAttributes( footprintType );
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footprint->SetAttributes( footprintTranslated );
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PCB_LAYER_ID txt_layer;
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PCB_LAYER_ID txt_layer;
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wxPoint default_pos;
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wxPoint default_pos;
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